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The true meaning of the word fear... Once upon a time, fairy tales were valuable cautionary yarns filled with dire warnings and sage advice. However, over time, the stories have become so watered down with cute woodland creatures and happy endings that they have lost their true meaning and purpose. No more!
Utgivningsdatum: 6 Jan 2014
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Spela Grimm

Play Grimm Episode One for Free

Paket som innehåller detta spel

Köp Grimm Season One

Innehåller 8 saker: Episode 1 - A Boy Learns What Fear Is, Episode 2 - Little Red Riding Hood, Episode 3 - The Fisherman and His Wife, Episode 4 - Puss in Boots, Episode 5 - The Girl Without Hands, Episode 6 - Godfather Death, Episode 7 - The Devil and His Three Golden Hairs, Episode 8 - Beauty and the Beast

Köp Grimm Season Three

Innehåller 7 saker: Episode 17 - The Frog King, Episode 18 - Jack and the Beanstalk, Episode 19 - Mulan, Episode 20 - Pinnochio, Episode 21 - Sleeping Beauty, Episode 22 - The Adventures of Thumbling, Episode 23 - Snow White

Köp Grimm Season Two

Innehåller 8 saker: Episode 9 - The Master Thief, Episode 10 - The Singing Bone, Episode 11 - King Midas, Episode 12 - Cinderella, Episode 13 - The Golden Goose, Episode 14 - Iron John, Episode 15 - The Pied Piper, Episode 16 - A Christmas Carol

Om spelet

The true meaning of the word fear...

Once upon a time, fairy tales were valuable cautionary yarns filled with dire warnings and sage advice. However, over time, the stories have become so watered down with cute woodland creatures and happy endings that they have lost their true meaning and purpose. No more! This is American McGee's Grimm, and Happily Ever After ends now!

Experience an incredible adventure built around the world's best-known fairy tales. As Grimm, you will transform the classic tales of Little Red Riding Hood, Cinderella, Jack and the Beanstalk, and more of your favorites into darkly twisted Grimm versions of themselves in 23 episodes. Each game episode is centered around one of the world's best-known fairy tales and provides 30 minutes of gameplay. Each episode is a complete, standalone experience and the episodes can be played in any order.

Systemkrav

    Minimum:
    • OS: Windows Vista / XP / 7
    • Processor: 2.4 GHz Single Core Pentium Processor
    • Memory: 512 MB RAM
    • Graphics: Nvidia 6200+ or equivalent video card with 128MB Video RAM
    • DirectX: Version 9.0
    • Hard Drive: 600 MB available space
    Recommended:
    • OS: Windows Vista / XP / 7
    • Processor: 2.0+ GHz Dual Core Processor or 3GHz Single Core
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 7600+ or ATI x1300+ Video Card
    • Hard Drive: 600 MB available space
Hjälpsamma kundrecensioner
8 av 10 personer (80%) fann denna recension hjälpsam
45 produkter på kontot
54 recensioner
1.8 timmar totalt
Very amusing game. It's pretty fun keeps you occupied when there's nothing else to do. :P

The storyline was interesting and creative, plus the characters make some hilarious with some fine voice acting and comment. And the graphics is great with nice abstract style. Game control need some getting used to it, while the gameplay gets repetitive in terms of what you have to do, other then that the overall it's a bit dark, simple, addicting and fun!
Upplagd: 13 Juli 2014
Var denna recension hjälpsam? Ja Nej
10 av 14 personer (71%) fann denna recension hjälpsam
50 produkter på kontot
12 recensioner
3.0 timmar totalt
Good and fun game, clean graphics and linear to the max. It's more an interactive story than a game, and I really like it, enjoying every chapter. It's so interesting that I ended up looking for the stories I played in the game and read them all in their original version. Got the full game for 1$ in a bundle and I dont regret it, would gladly pay more to support this game.
Upplagd: 3 Mars 2014
Var denna recension hjälpsam? Ja Nej
5 av 6 personer (83%) fann denna recension hjälpsam
239 produkter på kontot
56 recensioner
1.0 timmar totalt
Kinder- und Erwachsene Märchen

70/100 Great art style and murky humor is almost all that new American McGee’s game has to offer. But if you've never played in "Katamari Damacy" (or "The Wonderful End of the World") and just want to relax in your schadenfreude - it's your choice. Especially because the first episode as a familiarization comes with the game, and all seasons are very cheap.
Upplagd: 7 Juni 2014
Var denna recension hjälpsam? Ja Nej
3 av 4 personer (75%) fann denna recension hjälpsam
130 produkter på kontot
2 recensioner
0.7 timmar totalt
Grimm is an interesting idea, make the new fairy tales that know no brutality, know no grossness, return to their origianal state. The artstyle is good, the effect of the happy pastel colors and fittingly sweet surroundings bring warped into a dark, industrial world is a good effect and make this game worth checking out.
The gameplay of Grimm is highly repetitive, walk around a map, make it gross, stomp objective, stop people from cleaning up after you
The main charcter "Grimm" is seemingly a one trick jokester revolving mainly around farts and is generally not likeable, however upon completing all the scenes of the game, you get to watch a mildly entertaing Grimm Fairy tale play out.
Overall the price is right, the first episode is free so no one feels like they are being scamed, and the other episodes are 99c, Personally, I think the artstyle and the ending story are worth it enough to give this game a try.
Upplagd: 12 Juli 2014
Var denna recension hjälpsam? Ja Nej
2 av 3 personer (67%) fann denna recension hjälpsam
57 produkter på kontot
1 recension
1.0 timmar totalt
Good to play when bored 7/10 played the first episode really funny :D
Upplagd: 17 Juni 2014
Var denna recension hjälpsam? Ja Nej
77 av 84 personer (92%) fann denna recension hjälpsam
117 produkter på kontot
1 recension
10.5 timmar totalt
Grimm (a.k.a American McGee's Grimm) was originally released on GameTap in weekly episodes, and is made by several of the same people who made American McGee’s Alice and Alice: Madness Returns, principle member being American McGee, obviously, but also the writer and one of the main voice actors - more on that later. The artstyle is very stylized and a bit silly, but quite lovely, and it fits the theme very well. The gameplay is simple, but satisfying; a somewhat detailed description of which is below.

The game stars a filthy, cynical, sadistic dwarf called Grimm (hence the name), who despises the trend of prettying up fairy tales for kids, and makes it his mission to return them back to their dark origins, or at least his own spin on their dark origins. Grimm, along with every other character in the game, is voiced by Roger L. Jackson, whom you may know as the voice of Ghostface (Scream films), Mojo Jojo (the Powerpuff Girls), the Cheshire Cat (McGee's Alice), Anton Sokolov (Dishonored), etc. etc. As such, despite being only one person, the voice acting is varied and top notch, if hammy, and is one of the highlights of the game, along with the well written dialogue and dark sense of humour. The game doesn't take itself very seriously, and it's all the better for that.

Grimm is made up of a series of self-contained episodes that take about half an hour to an hour to complete, each one based on a particular fairy tale, some well-known, others not so much. At the beginning and end of each episode you watch a puppet theatre narrated by Grimm, the first one being a cutesy and inoffensive version of the tale that he picks apart, the latter one being his own, nastier, gruesome take on the tale. These, as with all cutscenes, are skippable. Between these two are a series of levels or "scenes", based on the events of the tale, and it’s here where the meat of the game lies.

Gameplay-wise, the game is a fairly simple platformer but with a special mechanic; in every level Grimm has a circular aura around his person that can instantly change objects from their original sugary cuteness, to excessively dark and grotesque. The living creatures and people of the land (referred to as "cleaners"), valiantly try to stave off Grimm's corruption by converting objects back to their lighter selves. Their efforts are pretty much in vein, however, as Grimm can convert objects far more quickly than they do, so they function more as a nuisance than a real threat.

As Grimm converts more objects, he becomes more powerful, which is represented in-game by his "Dark-o-Meter". Gaining levels in the Dark-o-Meter gives Grimm a larger aura, allows him to jump higher and run faster, and most importantly, convert bigger objects and eventually the cleaners themselves, which renders them powerless. To progress through each level, Grimm must convert certain indicated objects to their dark equivalents, which usually requires filling up the Dark-o-Meter to a certain point. There is no fail state, and though Grimm can die through environmental hazards such as water, he respawns immediately and there is no penalty for dying, so playing through the game is a fairly straightforward and relaxed affair, though there are medals available for speedrunning levels, if you're into that sort of thing.

Some episodes spice things up by introducing powerups, and some levels are more platforming-heavy than others, but other than that the gameplay is pretty much the same throughout the series. One might think this could get boring fast (and for some it might do), but in my opinion it's kept fresh by the sheer variety of objects that can be converted. Every single character, object, and piece of the environment has a light and dark variant, and each episode has its own original setting which introduces a lot of new ones. Much of the fun comes from seeing how each new cutesy object/character warps into a twisted and disgusting parody of its former self (and if you manage to collect all the "secrets" hidden in an episode's levels, you can see the episode's Gallery, which allows you to look closely at light and dark variations of every object from any angle).

There's also something viscerally satisfying about the way Grimm converts things; as your power increases you may begin to feel like a perverse demigod as the land curdles all around you, and the fact everyone is powerless to stop you and you cannot be killed just adds to that. It's fun to look back at your handiwork at the end of each level and see how almost unrecognisable the land is from its former self.

As for the negatives, the gameplay is, as said, simple, and may be too much so for some people. The game was made quickly and on a budget, and it shows - the animation is often quite stiff and there's a certain lack of polish, but fortunately the artstyle makes this not too much of an issue, and it does improve somewhat as the series goes on. While the voice acting is good, it can get rather repetitive at times, as can the music, although each episode has a different soundtrack which prevents you getting too sick of it. Camera is serviceable but a little restrictive; I would have preferred to be able to look up and around a bit more to see things, as that's the focus of the game, though in the later episodes a new wider camera option is added that helps with that. The fact that it's in episodic format results in some oddities, such as later episodes having slightly more features, and settings (e.g. screen resolution) not being transferred between episodes, so you have to re-set them each time you play a new episode. Finally, there may not be a massive amount of replayability once you've been through each episode, unless you wish to get the timed medals and/or find every secret. None of these negatives have been a major problem for me, though.

So, to sum up, if you're only looking for deep, strategic and/or very difficult gameplay, this game probably isn't for you. If you'd enjoy a more laid-back experience that you can dip in and out of, enjoy black humour, and perhaps have a passing interest in fairy tales, you could do a lot worse than Grimm.
Upplagd: 8 Januari 2014
Var denna recension hjälpsam? Ja Nej