So I've been playing around with the editor and here is what I think.
- Really easy to use (I mean really easy)
- Good start for newbies
- Cheap royal free engine (This is hard to come by now)
- Lua isn't a bad language to start out with (has a built-in IDE)
- Very easy to build maps without any modeling skills
- Come with a few simple scripts for doing simple tasks (Doors, Platforms, Character Controller, Etc)
- Easy to use lighting
- Supports OpenGL 4.0 (Same as Directx 11)
- Steam SDK
- Steam Workshop
- Might support C++ (LE Version)
- Submitting to greenlight made easy
- Valve Assets (Much like Gmod)
- No built-in password protection for assets (They are fixing this)
- No native network support built-in (You can use Raknet)
- Properties editor seems limited (Working progress)
- All the features promised during greenlight are missing (hope to see those soon)
- Limited support and documentation (It's growing and has good starter videos)
- No Demo (They said they are working on this)
This is just want I've seen and I consider myself still a newbie in the art of game making.
The big question everyone wants to know ... *drum roll* ... Is it worth my money? This really depends on what you want out of it. If you are a newbie without any knowledge of coding then I say it's a good starting place. If you are a pro and have all your assets and looking for an engine to just port everything too then I'd say no. Even with it's limitations I still plan on making something in this engine because I like some of the future planned features for this edition. So the questions you should ask yourself is, Can I live without the greenlight promised features until they come out? I say I can because it takes awhile to make a game. If you can't wait for the features then you might want to look into unity3d free edition.
Posted: January 8th, 2014