Legend of Grimrock 2 is a dungeon crawling role playing game with a modern execution but an oldschool heart. A group of four prisoners have shipwrecked on the secluded Isle of Nex. The island is filled with ancient crumbled ruins, mysterious shrines and a vast underground network of dungeons.
User reviews:
Very Positive (19 reviews) - 100% of the 19 user reviews in the last 30 days are positive.
Very Positive (1,513 reviews) - 92% of the 1,513 user reviews for this game are positive.
Release Date: Oct 15, 2014

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Includes 2 items: Legend of Grimrock, Legend of Grimrock 2


About This Game

Legend of Grimrock 2 is a dungeon crawling role playing game with a modern execution but an oldschool heart. A group of four prisoners have shipwrecked on the secluded Isle of Nex. The island is filled with ancient crumbled ruins, mysterious shrines and a vast underground network of dungeons and mines. If the prisoners wish to make it out alive, they have to overcome the challenges devised by the ominous mastermind of the island.

Powers of perception and logic are more important than sheer force is, since Legend of Grimrock 2 puts a heavy emphasis on exploration, survival and challenging puzzles. Discover powerful ancient artifacts from hidden secret chambers and buried treasures. Arm your champions, cast spells and craft enchanted potions and bombs to aid you in fighting the dreadful monsters in highly tactical real-time combat.

Design, share and play custom scenarios with the included Dungeon Editor! Create your own adventures and fill them with puzzles, traps, or even totally new items, monsters and environments with custom graphics and audio!

Get ready to venture forth and uncover the secrets of Nex!

Key Features:

  • Explore the wilderness and the dungeons of Isle of Nex: walk in ancient forests riddled with mysterious magical statues, fight the denizens of poison fuming swamps, dive in the Forgotten River in search of treasure, uncover secrets hidden deep below…
  • More than 20 hours of pure blooded dungeon crawling gameplay with grid-based movement and thousands of squares filled with hidden switches, pressure plates, secret doors, riddles, deadly traps and more.
  • Cast spells with runes, craft potions and bombs, fight murderous monsters with a large variety of melee-, ranged and thrown weapons, as well as firearms.
  • Create a party of four characters and customize them with 8 character classes, 5 races, and numerous skills and traits. Collect experience to hone their skills and discover improved equipment and magical artefacts.
  • 42 different kind of monsters including 30 new foes unique to Isle of Nex.
  • Play custom adventures created by others or make your own with Dungeon Editor.
  • More depth, variety and open ended exploration than in Legend of Grimrock 1. Enhanced AI, spell casting, puzzle mechanics and skill systems.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
    • Memory: 2 GB RAM
    • Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: Windows 7
    • Processor: Quad Core 2.66 Ghz Intel or 3.2 GHz AMD
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 660 Ti or AMD Radeon 6850 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: Mac OS X 10.7.5 or later
    • Processor: 1.4 GHz dual-core Intel Core i5 processor
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.2 capable graphics card, Intel HD Graphics 5000 minimum
    • Storage: 2 GB available space
    • Additional Notes: Low Rendering Quality setting is recommended on Mac models without dedicated graphics cards such as the Macbook Air
    • OS: Mac OS X 10.8.5 or later
    • Processor: 2.5 GHz dual-core Intel Core i5 processor
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.2 capable graphics card, Geforce GT 650M or better recommended
    • Storage: 2 GB available space
Customer reviews
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Very Positive (19 reviews)
Very Positive (1,513 reviews)
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1,051 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
32.0 hrs on record
Posted: October 14
Here's a game that is going to take you back to a time in gaming where we used grid paper to map dungeons and solve puzzles.

It's also a time where puzzle games for some reason had combat and also crazy difficult boss fights.

I really enjoyed the Legend of Grimrock 2, but I feel although it is faithful to the old guard of Dungeon Master and Eye of Beholder... it falls prey to some of the same mistakes those games fell too.

Take for example your party. I believe the game is 'beatable' with fewer than four party members, but I see little reason to do so other than a personal challenge. Your characters can learn all sorts of traits and abilities, but the game becomes so difficult right at the end; you better have built that party extremely well.

Some of the disciplines seem totatlly unbalanced. I can't see anyone playing a game where they do not have someone with 5 in Alchemy because potions and bombs can be really important. Light weapons and firearms do not seem very good... everyone should basically have max heavy weapons, and 2 in accuracy in order to hit from the back row if necessary.

That being said... that ability to customise is there... and I very much appreicated it. The game also comes with a powerful toolbox for building your own "Grimrock". This is excellent, and I am sure people can get many hours out of solving eachothers puzzles and dungeons.

To progress in the game, you have to find these shiny gems... unfortunately although it would have been brilliant to have more gems on the island than you need to beat the game... you in fact have to get "every" gem on the island... this can be very very frusterating if you missed a couple.

Overall, I really enjoyed Legend of Grimrock 2 and would recommend playing it if you can get it on sale or really like a mix between DND, Myst, and Dungeon Master; but it comes with the warning that it does still have all the flaws of those inspirations.
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1 of 1 people (100%) found this review helpful
43.4 hrs on record
Posted: September 30
I loved this one as much as the first. Again, I could probably only get 75 - 80% of the game on my own, needed help to complete a bunch of the puzzles, but I really enjoyed the challenge. I really enjoyed the "true" ending as well. So much fun once again, creating my own party, exploring, customizing gear, and leveling up my team. Replay value is very High IMO, as its difficult to find everything / do everything in a single play through. Also.. I plan on a second play through, just to get the full monty achievement, as I didnt look at the achievements until my first play through.
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1 of 1 people (100%) found this review helpful
9.4 hrs on record
Posted: September 30
when i was a kid, i was a huge fan of dungeon crawlers. and for the past 10 years i have never found a good dungeon crawler the was like the old classic ones. yes i had diablo, but i wouldnt call that a dungeon crawler. i would call that a dungeon raider cuz in that game you usualy raid dungeons. im talking about grid movement style ones. i couldnt run the old ones on ym pc for some weird reason and i have a pretty good pc. i found out about this game through pro jared and baught both games instantly and i feel i mad a great choice. these games are exacaly what i wanted with
1. classic gameplay that feels like the old dungeon crawlers
2. have old options like having the option to have no map so u have to use grid paper so you have a HUGE challenge and makes you feel more in the game actuallly marking and recordin things that u find (but u can turn on the ingame map)
3. being able to MAKE YOUR OWN DUNGEONS
4. being able to download other dungeons made by fans
5. a great modding comunity
6. being able to make your own gameplay items, weapons and enimies (but u cant make them in the actual game but u can make dungeons in the game with the dungeon editor that comes with both games)
7. classic party set up like being able to change the postion of your heros and manage their inv while doing anything like in combat you need to switch weapons well you can
8. great and challenging dungeon crawler puzzles that feel like your actually using your smarts to figure them out (especially late in game)
and much much more
if your a fan of those classic dungeon crawlers or want to get into them
or your just a fan of rpg's
then this game is made for you
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2 of 3 people (67%) found this review helpful
109.4 hrs on record
Posted: September 23
This is much improved from the orginal, but if you haven't played the orignal you should pick that up too!

The huge enhancement with this one is the dynamic areas, which you really see in compariing the great level building from LOG1 and LOG2. The areas are more dynamic with wall textures, multiple heights, swimming, falling, dieing, etc.

The area does have a mix of dungeons (like the first) but also open areas. They have also included new puzzle complexities and variations, including moveing blocks that activate, more switch variations, boss areas, and the fun pit fall like secrets in the mine (which I think is the coolest dungeon area in this game).

The end game also has some twists and turns. Yes, there is "less" story toward the end, but I think the dungeon/island master realizes he is in trouble and you are winning so he hides out in the castle. In the beginning it seems as if he is just screwing with you but as you progress you hear less and less from him (this makes sense to me).

If you like old school Dungeon Hack, you should get this now.
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1 of 2 people (50%) found this review helpful
94.3 hrs on record
Posted: October 3
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1 of 3 people (33%) found this review helpful
1 person found this review funny
11.2 hrs on record
Posted: September 24
Fantastic improvement on the first game, you can swim now
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Most Helpful Reviews  Overall
702 of 728 people (96%) found this review helpful
4 people found this review funny
131.1 hrs on record
Posted: October 15, 2014
Legend of Grimrock 2 is a game that truly deserves the ‘2’ behind the title. It’s bigger and better than Grimrock 1 in every regard while staying true to the feel and gameplay concept of its predecessor.

Not surprisingly Grimrock 2 is still a dungeon crawler in the spirit of games like Dungeon Master or Eye of the Beholder. You move your party of four characters through the gameworld using a grid based movement system, solve puzzles and kill monsters in real-time combat along the way.

So what did change since Grimrock 1? Quite a lot.

Instead of a single, linear dungeon you now have a semi-open world with beautiful outdoor locations and lots of different dungeons to explore. And you can explore them in almost any order, so if you get stuck on a puzzle you don’t have to check out a walkthrough guide to proceed, instead you can go somewhere else and come back later with new ideas or hints in your backpack. One other advantage of it is the games' increased replayability – in Grimrock 1 you maybe missed a few secret areas while fighting your way through the dungeon, in Grimrock 2 you can finish the game without ever seeing a good part of the gameworld.

Combat is much more challenging now, enemies move and react faster. Their AI was improved as well so many of the cheap tactics that you could use in Grimrock 1 don’t work anymore. Single, slow monsters can still be defeated quite easily using the ‘strafe and run’ tactic, but there are more than enough challenging fights with multiple and/or fast enemies.

The UI and some of the gameplay mechanics were overhauled as well. The skill system is more versatile and makes more sense now, alchemy is more useful as there is a larger variety of more powerful and interesting potions available, there are new weapon types like firearms and many other detail changes.

And of course there is much more content – the game is easily twice as long as the first game, there are more different dungeon types, beautifully crafted outdoor locations, more different weapons, more different enemies, more puzzles, more everything.

If you are interested at all in the genre this is a must-buy. It doesn’t get any better than this…until Legend of Grimrock 3 comes out.
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187 of 194 people (96%) found this review helpful
3 people found this review funny
44.4 hrs on record
Posted: October 16, 2014
Legend of Grimrock 2 is a perfect sequel! Stands beautifully on it's own, and expands on all the greatness of the first. Best of all, instead of exploring a single dark multi-level dungeon, now you get a whole island to explore! Each area filled with it's own dungeons, and each dungeon filled with challenging puzzles and secrets. I dare say that there is almost a Skyrim level of content here, as far as exploration and secrets go. And they've even fixed the some of the silly issues/exploits that sometimes made the first game too easy. Once in a rare while I even got the feeling that the game was trolling me a little, in a fun way tho.

For those that don't know, Legend of Grimrock is a dungeon crawler, in the style of those old 90s D&D PC games like Dungeon Master, Eye of the Beholder or Ultima Underworld; Except with beautiful modern graphics, and all the benefits of modern game-play mechanics (there's even a day/night cycle on the island). Movement is sorta grid-based like those old games, but movement and combat happen in real time, not paused-turn-based. This creates an interesting hybrid of old school movement-rules, mixed with real-time stat-based cool-down-turn combat. If an enemy is too strong to face head-on, you can kite them around and try to dodge their attacks, but you also have to stop long enough to land your own attacks. You level your character's stats and skills just like any other stat-leveling RPG, and thankfully Grimrock's stat-system is easy to understand, and works exactly how you expect. Just like the first Grimrock, stat management is satisfying and fun, if that's your thing.

Legend of Grimrock 2 does quite a few things better than 1. Not only are the locations, puzzles, and monsters more varied.. They've also GREATLY improved the monsters' AI, to the point where it's DOWN RIGHT SCARY how intelligent they can be. They did this to make monsters more challenging, because in the first game once you learned how to kite around one monster, you could pretty much do the exact same thing to every other monster in the game, to the point where stats would become less important because you could just manually dodge around everything.
LoG2 "solves" that problem, by making the AI more clever, varied, and unpredictable. Try to kite around the wrong monster, and he might see it coming and have a counter attack ready for you, or they might ambush you with a special ability you've never seen before, or sometimes even just start running away, so you have to chase to get your experience points. Now it's a perfect balance of needing to have good character-stats, a good strategy, and needing to know/learn each monster's behaviors. Kiting around monsters is still an important aspect to combat, but it's no longer an easy-win strategy, by any means.
There's also a few non-standard enemies, who's AI seems to be on a whole separate level from the rest.. That's where it starts to get freaky.. I wont spoil anything, but the way these things behave sometimes, at least in comparison to the other monsters, you'll swear they're really alive!

Grimrock 1 took place entirely inside a multi-level dungeon. It was huge, and each few levels had their own theme for the walls, and sometimes their own set of monsters. It was great at the time, and enough to keep you exploring, but if LoG2 only offered us that again, I think it would have gotten old/dull fast. Luckily LoG2 gives us waay more to explore, the whole island of Nex! With outside locations as well as underground ones, forests, beaches, swamps, even the occasional castle and underwater area, and I'm not even listing them all. Oh, and the outdoor areas, while allowing you more freedom to explore and things to look at, still have a great dungeon-layout feel. The locations and visuals never get dull.

Bottom line, Legend of Grimrock 2 is a great game, that deserves way more recognition. It's every bit as good as a big-budget mainstream title, and is WELL worth your money! It will keep you solving puzzles, fighting monsters, and exploring for at least 20 hours, more if you're hunting secrets, and it manages to stay fun and addictive the whole time. And like Grimrock 1, The puzzles and riddles, while challenging and sometimes quite elaborate, give a great sense of accomplishment when solved, and reward the player with cool loot or new areas.
If you like this type of game or the general genre, certainly give this one a shot, it wont disappoint. If you're new to the genre, both LoG games are a great place to start. ;)
And if you liked the first one, what the heck are you waiting for?!
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155 of 163 people (95%) found this review helpful
3 people found this review funny
31.8 hrs on record
Posted: June 10, 2015
Basic review for the first one:
Review of first one

What I liked:
  • OMG it's outside this time, and it's got day, night cycle
  • New spells, classes, enemy variety
  • Discovery in this game is still fun
  • The puzzles are still good ( had to resort to a guide for more than the first game)
What You Need to Know:
  • New enemy tactics and kinds of enemies to fight (AOE attacks, grabs and better counters to kiting)
  • There is no voice acting, cutscenes or anything to get in the way of pure gaming.
  • A freaking rope!! (so no more damaging your group by jumping off cliffs to get secrets)
  • Not much weapon variety
  • Lighting is so freaking good

Compared to the first game:
  • Combat tactics and variety is improved
  • Less puzzles are easy to figure out on your own ( less logical ones, more WTF do I do one)
  • Final boss is not as fun as the first one. I think because the map is too open. I didn't even die once fighting him
  • Added way more classes and one new race
My Score:

Paid: $12
Completed in: 31 hours

Games similar:
  • Dungeons of Dredmor
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144 of 150 people (96%) found this review helpful
32.2 hrs on record
Posted: October 21, 2014
This is how you do a sequel.

Writing a brief review of Legend of Grimrock 2 is the easiest thing in the world: it's just like Legend of Grimrock, except much bigger, more complex and better. Fixing all of the first game's minor woes (like the skill system, now completely reworked to be much more flexible and less exacting), it brilliantly survived the transformation from a straight dungeon crawler into a more open-world type of design, going for broader rather than deeper dungeons in a rich (and sometimes genuinely surprising) variety of environments while still keeping everything tight and focused: exploring an island where everything is related to everything else, hidden paths tie it all together and nothing is quite accidental.

With the addition of multi-level maps to really amp up the complexity of puzzles and more varied enemy types to spice up the fighting, Legend of Grimrock 2 is more than just a worthy successor to the brilliant first game; it's an expansion on everything the first game promised and delivered. A huge, beautiful, clever and fantastically polished RPG experience and easily one of the best games I've ever played.
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Recently Posted
28.6 hrs
Posted: October 19
This game a is a real joy. I haven't played every dungeon crawler under the sun but I've played a few and this one is as good as they come.
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Emma Hautamäki
63.5 hrs
Posted: October 18
I thought that after playing Legend of Grimrock 1 i would never play anything that good for the rest of my life. I was wrong. Legend of Grimrock 2 is without a doubt the best game ever! Interesting, challenging, rewarding, and fun. All the things you can collect have a meaning, all the doors, levers and buttons lead to something new and exciting. Don't ever throw anything away, 'cause you are gonna need it at some point. Hunger is a serious thing, as is gaining experience and choosing your skill points wisely. Legend of Grimrock 2 has a lot of nice outside space to wander around, but they haven't forgotten good old dungeons. I loved every single minute playing this game, and i always wanted more. At work i thought about Grimrock, at the gym i thought about Grimrock. I even dreamt about it, as crazy as that sounds. I just felt i could never get enough of new enemies, secrets and puzzles!

Today, as i finished this game after 55 hours of playing and leave this epic sequal behind me, i am so proud to be Finnish. Thank you, Almost Human. Loved this!
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80.5 hrs
Posted: October 18
This game is really well made and entertaining. It has fun combat, interesting puzzles and fun mechanics. On top of that, it gives a lot of customization options. You can create your own levels with a very easy to use editor but if you are able to do some scripting and/or create new 3d models and objects you can alter the game contents even more than that (sometimes the original content could be somewhat limited depending on the look you want to give to your environment).
You can also use any picture you want to create your character: you can play with characters from other games, your friends, your favorite movie stars, your childhood toys, your toaster, your dog, the almighty Azathoth, anybody or anything and it is very fun.
There are a few things I did not like too... The main plot is somewhat disappointing and trivial and reminds me of a very famous tv show I really hate, the normal ending imho is a lot better than the secret one both in how it looks and in its meaning (I really dislike the main plot lol). Also in my opinion it is not good for a game that long and with such a big map to have "almost" none NPC to interact with. The main quest gives you goals that feel repetitive after a while, despite the actual gameplay and environments being varied, interesting and entertaining. And the island master mocking the player somewhat ruined the fantasy setting a bit... sometimes it sounded like a modern day criminal or sociopath rather than an exotic fantasy character to me...
Overall it is a great game that delivers high quality entertainment and many possibilities to easily create your own environment to play with (or play custom levels created from others), even if there are a few things I would have appreciated more if done differently
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Gargoylenbe ✌ | bball.tf
50.5 hrs
Posted: October 15
What an incredible adventure...
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62.4 hrs
Posted: October 15
Very good game. High quality.
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73.9 hrs
Posted: October 11
More of the same Dungeon Master esque. Very very good. A++
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422.9 hrs
Posted: October 2
This game changed my life. Love you, Almost Human Games.
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