Dark Matter is a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. As the Ensign, you must explore fetid hallways and abandoned facilities, scavenging for parts and blueprints, expanding your arsenal to up to four deadly weapons and freely...
ユーザーレビュー: 賛否両論 (118 件のレビュー)
リリース日: 2013年10月17日


Dark Matter を購入する



"A Metroid style game that is done really well and was worth the sale price. I did like this game and had fun playing it."


Dark Matter is a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. As the Ensign, you must explore fetid hallways and abandoned facilities, scavenging for parts and blueprints, expanding your arsenal to up to four deadly weapons and freely customize each to fit your combat style against intelligent, reactive enemies. Dark Matter delivers a hard-hitting take on the survival horror genre in deep space, with a heavy emphasis on tactical combat and exploration.


Out of breath, you run into the door, slamming against its cold metal surface. The clicking of scuttling claws recedes into the distance, swallowed by the pitch black oblivion behind you. You know better than to feel safe. There are too many infested at your back, and another blank metal door ahead. With a quick reflex you check your ammo supplies, and slot a fresh magazine into your shotgun. With a quicker prayer, you flick the switch and open the door. The metal jaws open on endless night you don’t dare pierce with your flashlight, not to disturb those things that live in shadow. By the pale bioluminescence that washes up from the floor grates, you piece together the picture of a corridor, and what could be a stretch of exploding pods. Just beyond, the silhouette of a fully grown crawler stirs.

Grinning in the dark, you turn on the weapon’s flashlight, and point it straight down the corridor. Predictably, the blisters swell up to full irritation, ready to explode at the slightest touch. The crawler turns to hiss at you, instantly aroused by the light, and your presence. In your mind’s eye, it dumbly rushes forward into the blister pods to kill itself, saving you precious ammo.

It takes a precious moment to adjust to reality when the sleek shape crouches and jumps towards you instead. There is time for just one panicked shot before the inevitable flight, as you run for your life, barely keeping ahead of the claws slashing for you. In a moment of adrenaline-fuelled inspiration, you slam the wall panel as you retreat past the chamber’s door. The heavy, powerful mechanism smoothly slices the crawler in half just before the critter can reach and disembowel you. There is no time to congratulate yourself, as you hear a familiar hissing from above...

Key features:

  • 14 levels in a gritty tale of deep space survival
  • 4 weapons, and 4 ammo types. Elemental ammo effects that allow you to freeze, dissolve or set fire to your enemies.
  • Three craftable upgrades to customize your weapons.
  • Collect scrap and alien resources to craft your own tools and health packs.
  • Invest in the weapons and upgrades you prefer, develop your own combat techniques.
  • Non-linear exploration and storytelling with complex enemy AI that reacts to the player’s actions and tactics.
  • Light and darkness are integral parts of gameplay, not just visual touches.
  • Uncompromisingly real-time lights and shadow casting for spine-tingling moments of pure, darkness-fuelled terror.
  • Clean, hand-painted textures and custom shading techniques are combined in a unique visual style.
  • Dynamic soundtrack that adapts to gameplay circumstances.


Mac OS X
SteamOS + Linux
    • OS: Windows XP
    • Processor: Intel Core Duo Processor (2.4 GHz or better)
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 compatible videocard, 256 MB nVidia or ATI graphics card
    • Hard Drive: 1 GB available space
    • OS: Windows 7 or 8
    • Processor: Intel Core I5 or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 series or better, Radeon HD5450 or better; 512 MB or higher
    • Hard Drive: 1 GB available space
    • OS: OS X 10.5 or later
    • Processor: Intel Core Duo Processor (2.4 GHz or better)
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 compatible videocard, 256 MB nVidia or ATI graphics card
    • Hard Drive: 1 GB available space
    • OS: OS X 10.5 or later
    • Processor: Intel Core I5 or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 series or better, Radeon HD5450 or better; 512 MB or higher
    • Hard Drive: 1 GB available space
    • OS: Linux Ubuntu 10.04 or later
    • Processor: Intel Core Duo Processor (2.4 GHz or better)
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 compatible videocard, 256 MB nVidia or ATI graphics card
    • Hard Drive: 1 GB available space
    • OS: Linux Ubuntu 10.04 or later
    • Processor: Intel Core I5 or higher
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 series or better, Radeon HD5450 or better; 512 MB or higher
    • Hard Drive: 1 GB available space
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.5 時間
投稿日: 4月1日


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71 人中 68 人 (96%) がこのレビューが参考になったと投票しました
記録時間: 3.5 時間
投稿日: 1月6日
I find it slightly offensive that this is being sold as a complete game. You get the gernade launcher and your on a mission to do something to proceed the story and the game suddenly ends when you enter a door out of no where. You don't even get to use the gernade launcher except to access the magic end game door. It is very obvious that the game is not intended to end here but for some reason they just end it and released the game.
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38 人中 36 人 (95%) がこのレビューが参考になったと投票しました
記録時間: 8.7 時間
投稿日: 1月22日
This little gem had a lot of potential but it's not finished.

I normally don't like side scrollers much but this one appealed to one of the niche styles of 2d scrollers I can enjoy, and when I got it, it was pitched as a full game, but it is not. It is part one of a series of games that was abandonned before this one was even sold, meaning the full game being advertised was already canned before it went on sale.

It's still an interesting play and can have a little fun playing it, but it's short, and like I keep re-iterating, it's not finished.. From the very beginning it starts foreshadowing an ending you will never reach, a move up through the ship toward the command section that never gets completely out of engineering, so it's part 1 of a 4 or 5 part story that barely gets started.

They came around, due to the outrage on the forums and eventually put in a super-brief, cinematic excuse for an ending, but it's still not what was advertised and does nothing to bring a conclusion to the story that the game starts.

I want to like it, but all I can feel about this game is ripped off.

At less than $5, I'd say go ahead and give it a try if you can like this sort of game, but more than that is horribly over priced for this short teaser of a game that never will be.
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22 人中 20 人 (91%) がこのレビューが参考になったと投票しました
記録時間: 1.3 時間
投稿日: 1月11日
I was looking for a cheap 2.5D side scroller that I could play using my gamepad just to unwind with.
Sadly I chose Dark Matter. It's gamepad controls are so clunky that I had to switch to Mouse & Keyboard.
Which defeats the purpose of why I purchased this in the first place.
Also you cannot play in windowed mode because it's a black screen. This game must be played in Fullscreen.
The resolution options are extreamly limited.
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24 人中 15 人 (63%) がこのレビューが参考になったと投票しました
記録時間: 6.4 時間
投稿日: 1月28日
Unfinished crap, don't buy
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 7.0 時間
投稿日: 5月18日
While its worth it alone to buy the game for cards and its badge craft rewards. Dark Matter is incomplete and buggy. I got glitched into no stamina and no jumping mode at a part that clearly required me to jump to proceed. This in turn forced me to reload my game to fix the issue. The game is short and it did keep my attention for a while then came the queen who glitched into the closest door to me as I easily killed her. The game did not end and from what im reading it continues as you proceed to the Biolabs. I couldn't find the patience to walk my way back so I simply concluded the game there.

If you can get the game on sale then i'd say for sure buy it otherwise stay away from this one guys.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.7 時間
投稿日: 5月27日
This is a great game. Worth the price. Adventure & Action with the player feeling "WHERE IS THE ALIENS???"

Awesome storyline and variety of weapons & items.


P.s Can the developer/s include more weapons and items in an update and also have an option at the start to have a MALE Gender...
このレビューは参考になりましたか? はい いいえ 面白い
19 人中 15 人 (79%) がこのレビューが参考になったと投票しました
記録時間: 7.8 時間
投稿日: 2013年11月26日
このレビューは参考になりましたか? はい いいえ 面白い
15 人中 11 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 0.7 時間
投稿日: 2014年6月25日



① 武器弾薬や攻撃に制限をかけてホラー要素を強くする
② 撃ちまくり殺しまくりで、ゴアや爽快感を高める 等々




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203 人中 196 人 (97%) がこのレビューが参考になったと投票しました
記録時間: 4.2 時間
投稿日: 2014年11月17日
I want to recommend this game. I really do. It pains me not to. This game was fun to play, and had a very interesting story to tell. But ultimately, the game is just... incomplete.

I'd find locked doors with enemies on the other side that I thought would have to be backtracked later. I had mission objectives that I couldn't complete yet, and thought I'd loop around to it. I'd see undiscovered areas on the minimap that I thought would reopen later. But ultimately, none of it amounted to anything. It was just incomplete.

As a game, it was fun. I'm sure the developer is just as miserable about this as we are. Dark Matter could have been amazing, but he just didn't manage to get enough kickstarter funds to make it happen. I feel for him, and I do actually hope you readers buy this game, if only to support a potential sequel. But at face value, upon completing this game, can I recommend it? With a heavy heart... no.
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109 人中 98 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 7.2 時間
投稿日: 2014年1月22日
The chilling introductory narrative was what really drew my interest in the game, but indeed like many reviews say, it's sadly not a particularly good game. Most of this has to do with it being incomplete; what you do have is a bit light, if shallow, in substance and ends rather abruptly before it gets anywhere particularly interesting and memorable.

With another year or two in development, this would have really come around to be a good, memorable title. It set the stage for an engrossing sci-fi horror story. I was most impressed with the narrative. I was drawn in. Almost enamoured. But overall I felt rather let down, even after the ending sequence was later added to the game as a free update.
Perhaps they can give it another shot in the future, or this would translate better as a book.

Alien design, sound, and visuals - was all fairly average. But I won't really get into it - upon some reflection, I don't really know if this is even worth reviewing, considering it's not clearly not a finished, or ready, product. And with that said, it's probably not worth buying or spending time on. It's a real shame I am saying this.

If you haven't already, stop and take a moment to enjoy what I consider to be the best part about this game - the opening cinematic trailer, right here on Steam. Then move on and look for something else.
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68 人中 57 人 (84%) がこのレビューが参考になったと投票しました
記録時間: 1.8 時間
投稿日: 2014年6月19日
"Where is the promising atmosphere/game?"

Dark Matter could've been a great sci-fi 2.5D sidescroll shooter adventure, but it just isn't.

+ nice graphics
+ nice lightning
+ okay sounds
+ the idea

- the implementation
- movement & shooting is clunky
- bad alien character "look"
- missing atmosphere
- camera perspective too close
- no spoken/audio logs
- the look of the interfaces
- story absolutely didn't catch me
- have a look into the forums (before buying) ;)

I just don't want to play any longer, although I am a big sci-fi & sidescroll shooter fan!
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34 人中 33 人 (97%) がこのレビューが参考になったと投票しました
記録時間: 20.1 時間
投稿日: 2014年10月3日
After purchasing this game and getting close to the end -- it came to light that the end doesn't exist -- most of the weapons you see in the game aren't accessible and after a bunch of backlash the developers admitted that they ran out of money and only finished a third of the game... So if you want to play 'episode 1' with no episode 2 or 3... buy away...
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64 人中 51 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 4.8 時間
投稿日: 2013年12月22日
v. 1.1: I'm sad that this is not the full game, slightly overpriced for a 4 hour gameplay game, I encounter some bugs during gameplay, untested game pushed for release makes me lose hope on any future sequels of current game.
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89 人中 65 人 (73%) がこのレビューが参考になったと投票しました
記録時間: 1.1 時間
投稿日: 2013年11月27日
This game is awful, I'm so glad they added a review option so I can warn others...

First off its very buggy, so that makes the awful counter intuitive puzzle elements even more annoying; then you add the frustrating uninspired combat system and you end up with one of the worst games I've played in a long time...really amateurish in the worst possible way.
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50 人中 41 人 (82%) がこのレビューが参考になったと投票しました
記録時間: 4.9 時間
投稿日: 2014年3月28日
The game which was pulled off the Steam store the day after I bought it because it turned out to be pretty much incomplete. Yeah, I don't recommend buying this. Even if it now has an ending, the game is still not very good. Clunky controls, poor animations and repetitive gameplay make this a VERY hard sell. If you can get it at a "throwaway money" discount then maybe give it a chance, but it's definitely not worth the full asking price. It's just not very good on top of all the clandestine nonsense which went on when it first popped up.
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28 人中 25 人 (89%) がこのレビューが参考になったと投票しました
記録時間: 5.3 時間
投稿日: 2014年11月28日
Nice theme and a good start to a story... but it's obvious that they didn't actually finish it. Quite buggy and a distinct lack of polish.
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20 人中 19 人 (95%) がこのレビューが参考になったと投票しました
記録時間: 8.1 時間
投稿日: 2014年8月19日
3/5 Story
2/5 Gameplay
4/5 Graphics
3/5 Music
1/5 Replay Value

Dark Matter is an intriguing game and has a number of high points. I'll start with those. The visuals are gorgeous. It's dark and creepy with detailed interesting backgrounds. Sometimes you see things skittering around in the background or even in the foreground. Lights flicker, fleshy growths pulsate, and monsters look good. The overall theme of the game is well done. You feel as though you are alone on a dead ship with an infestation of ravenous alien lifeforms. I have no complaints about the sound or soundeffects and was very pleased with the voice of your AI guide. It sounds gritty and electronic with just a slight hint of emotion to it which I thought fit the mood very very well.

Gameplay has some nice features. Your light has some impact on the creatures in the game. Some traps close when light is shined upon them while others explode or release poison gas when lit up. Hive tunnels spawn creatures when light shines on them. Additionally because of this dependency on light you can shoot out hallway lights, flares, etc... to make the area dark. I was dissapointed, however, that there was no mechanic for placing flares or something to create a light source even if it would only be temporary. You can collect resources from enemies and use it to create new ammos and weapon upgrades as well as med kits which are absolutely vital to playing this game. You can also collect scrap and convert it into usable resources. However, you lose some of the scrap when converting with a smaller loss the more scrap you have. I enjoyed this feature as it encouraged you to save up scrap but in a bind you could use it early.

Your starting weapon has clips of ten shots which when they run out you can reload endlessly. It has unlimited ammo. It is not explained but probably the gun uses laser shots or some such thing. It is the weakest gun but acts as a backup weapon or a cheap alternative in the event you are low on ammo for the other guns. I appreciate and fully support this feature of gameplay.

Sadly this game falls short in most other areas. Movement is a little awkward and clunky. The Ensign's (Your Character) movement animations end up detracting from the visual beauty of the game. her jump animation is especially bad especially when you slide along the ceiling with your head while jumping when sprinting. Additionally a glitch is possible when sprinting. If you jump while sprinting your sprint gauge fills while in the air at a faster rate than it is depleted by your running allowing you to travel through the ship very fast if you have already cleared the area.

The objectives are sometimes unclear or simply don't make any sense. For example, you need to activate some sort of purge and then after have to manually deactivate it. I do not know what the purge was for, nor why it would not deactivate, or even what my deactivating it did. It seemed to have no impact on the gameplay. The further into the game the worse this got. It seemed very much to be unfinished. Explanations were missing or sections just completely skipped over.

Transitions between areas were problematic. At first everything worked fine but later in the game there were a couple of awkward transitions that seemed to drop you from the ceiling. I happily ignored those. Then I found some transitions that you could only use in one direction with no clear explanation for why and I suspect is a bug. Finally I eventually realized that going through transistions to new areas reset your character to the last time you saved meaning that if you crafted a type of ammo, didn't save, and passed to a new area, all of that ammo or whatever you made disappeared. Your equipped gun would sometimes also not match what you were using before the transition. This continued to get worse as the game progressed.

In some areas of the game specific weapons or ammo are required. For example, a vine like growth blocks a hallway and has to be shot with flame ammo to be burned away. I like this type of thing very much. It acts as an interesting barrier to prevent me from progressing beyond a certain point until I finished the intended content first. The problem, however, is that any time you leave that area the vine grows back and can't be passed without once again shooting it. So if you clear the area beyond it and run out of flame ammo in the process you are stuck unless you can craft more. Of course if you are out of resources and creatures to kill at the same time than you can't craft flame ammo and are permamently stuck unable to progress.

Monsters have little variety which I don't mind too much because it is a side scroller and there are plenty of other things to be occupied with. However, there are also very few of some of those limited monster varieties. For example, you fight a fantastic monster called a Samurai at one point. It is accompanied by a stomping sound which fits in nicely with it's size. It acts as a sort of boss fight I suppose. You never see this enemy ever again. The same is true for what can only be called the final boss which is honestly not that difficult of a fight. Some monsters lend themselves well to the idea of a zerg-like swarm but generally you only see 2 or 3 of these enemies together. Some monsters you fight can't be effectively fought without pretty much just taking damage and spamming medkits. It really destroys any semblance of tactical battle for me which is a shame because some of these enemies would work very well for that kind of purpose. The entire game gives you the sense that you will likely be fighting a particularly named creature at some point but you never even see one.

The game ends abruptly with an artistic scene of panels in a storyboard fashion, but oddly the art did not quite seem the same as the rest of the game. The ending also added more questions than answers, was not led up to well, and generally left me feeling very unsatisfied.

Overall this game was one I want to like and found interesting but simply does not pull it together. It feels like a beta but claims to be finished. Sadly releasing a game in such a fashion usually means I will be avoiding all games from that designer in the future. Such is the case with Dark Matter.
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53 人中 37 人 (70%) がこのレビューが参考になったと投票しました
記録時間: 1.6 時間
投稿日: 2014年8月14日
Dark Matter
I was a Kickstarter backer for this game and even though it failed to make its funding the game found its way to Steam. Before it went to Steam though I was sent a copy of the beta (v14) because I was one of the backers on Kisckstarter.

I picked up Dark Mater on Steam when it went on sale and installed it to see how it would be and I was eagerly awaiting this game.

I would classify this game as a Metroid type game. Its definitely a side scroller shooter. There is 3D depth to the game and the storyline is pretty good.

I was really impressed with this game during the Kickstarter campaign and followed the development of it. The developers put allot of effort into the game and ti make a telling story for the player to enjoy as they played.

I played this game with the Xbox360 controller. The game store page says its partially and fully compatible with the controller and for the game play the controller is good. I have found that the menu screens aren't good for controller use and end up using the keyboard and mouse for this. I don't know why its like this but the controller is a pain to use when your in the menu and inventory screens.

Overall this game did have a bad launch wit its poor ending leaving everyone disappointed. I have played quite a bit of the game, first with the beta then on Steam and I have failed to find any improvements over the beta v14 to the version released on Steam. However the game is fun to play and I do like it, after all I backed the game and bought it on Steam.

  • Worth it when its $2.99 or less
  • Plays good
  • Interesting Story

  • Controller use on menu's and Inventory screen
  • Bad launch
  • Regular price is to high ($14.99)
  • No developer improvements
  • Game is as-is

I give this game:
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38 人中 27 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 7.4 時間
投稿日: 2014年7月4日
Game still felt unfinished... Great concept, could have been so much more!
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