Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out...
User reviews:
Recent:
Very Positive (179 reviews) - 84% of the 179 user reviews in the last 30 days are positive.
Overall:
Very Positive (5,365 reviews) - 90% of the 5,365 user reviews for this game are positive.
Release Date: Oct 27, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

Recent updates View all (69)

April 26

Patch [1.1.5]



Hey guys,

Thank you all for the various reports. We're sorry it took a little bit longer than expected to release these fixes, but here they are!


Release Notes [1.1.5]
  • Fixed an issue with the Cryo Capsule activation that would note generate a hero
  • Fixed an exploit with duplicated items that could be sold infinitely - link
  • Fixed an issue with the "Continue" button greyed out in the main menu - link
  • Fixed an issue with heroes not operating nor catching items in small rooms - link
  • Fixed an issue with disconnections in Multiplayer mode: in case of a disconnection, players can now save & quit, reload the game, and claim back their heroes - link
  • Players leaving a multiplayer game now automatically give their heroes to the host

Enjoy,
~The Amplitude team

34 comments Read more

March 11

DotE on Xbox One & iPad




Hey everyone,

We just wanted to share some quick news regarding the two ports of DotE: on iPad and Xbox One! We are super excited to announce that the game is coming to Xbox Live on March 16 and to celebrate this, the game is FREE on the App Store until March14 if you own an iPad!


DotE is coming to Xbox One
The game will be available on March 16 at $9.99 / £7,99 / €9,99, and will include the base PC version (that also means it's coming with the Multiplayer mode!), but also the Bookworm and Deep Freeze add-ons.

We've redesigned the interface and controls for a great console experience and we are hoping you'll enjoy it!


Free on iPad
Until March 14, the game is FREE on the App Store if you own an iPad! Grab it here:




Cheers,
~Amplitude

37 comments Read more

Reviews

“There’s nothing to rank alongside it. Influences and borrowings be damned – it stands alone and is as brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I’ve seen this year.”
Wot I Think – Rock, Paper, Shotgun

“Don’t be fooled by the simplicity of its pixels: no individual element of Dungeon of the Endless is especially complicated, but together they form a fiendish and unforgiving challenge. If you’re willing to take that on then it makes it more than worthwhile, borrowing from several genres to create something that feels unique - as well as bursting with personality and smart choices.”
8.1/10 – IGN

“From its setting to its design and aesthetic, Dungeon of the Endless feels like a game built for me. It’s tough and unforgiving, but it’s also fair. Despite all the deaths I spent climbing through the dungeon’s floors, I slowly mastered the game. That’s a testament to the roguelike genre, and it’s why I like tangling with it so much.”
4.5/5 – Game Revolution

Special Edition

Dungeon of the Endless Digital Game

  • Play Dungeon of the Endless on PC and Mac.

Official Digital Soundtrack

  • All Dungeon of the Endless tracks created by FlybyNo in mp3 format.

”Dungeon of the Endless” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 200 G2G to the value of your votes on our website.

Dungeon of the Endless Digital Game

  • Play Dungeon of the Endless on PC and Mac.

Dungeon of the Endless "Bookworm" Add-on

  • Adds “The Library” spaceship that unlocks a new mode for the game.
  • Adds Josh ‘Ntello to the hero cast of the game.

Official Digital Soundtrack

  • All Dungeon of the Endless tracks created by FlybyNo in mp3 format.

”Dungeon of the Endless” Amplitude Badge

  • Adds a unique badge to your Amplitude account.
  • Adds 200 G2G to the value of your votes on our website.

About This Game


A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.


In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.


Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

Gather A Team.

  • Form a team of heroes, each with their own strengths (and psychoses)
  • Equip them, deploy them, and earn powerful abilities
  • Manage the balance between ex-prison inmates and guards
  • Experience four player coop and watch your back

Build Your Defenses.

  • Use the Dust you gather to power the rooms
  • Use scarce resources to help your team survive
  • Build minor and major modules to hold off waves of monsters
  • Decode Endless ruins to discover life-saving technologies

Open the Door.

  • Each door is a danger; prepare yourself and your team for anything
  • Explore and discover an infinity of levels and layouts
  • Carry your crystal through waves of monsters to the exit of each level
  • Fight your way to the surface to discover the truth about Auriga

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.4 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Storage: 700 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.3 GHz Intel Core i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti or equivalent
    • DirectX: Version 9.0c
    • Storage: 700 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Minimum:
    • OS: MAC OS X 10.8 or higher
    • Processor: 2.4 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 2600, NVidia GeForce 9400 or equivalent
    • Storage: 700 MB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: MAC OS X 10.8 or higher
    • Processor: 3.2 GHz Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 4670, NVidia GeForce GT 330 or equivalent
    • Storage: 700 MB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (179 reviews)
Overall:
Very Positive (5,365 reviews)
Recently Posted
Bourgeoisie Royalty
( 4.9 hrs on record )
Posted: July 22
An excellent game that becomes more challenging and more fun as you go higher in levels. I would recommend to anyone without any thought. The game is even more fun with friends. 11/10
Helpful? Yes No Funny
PolarPear
( 31.4 hrs on record )
Posted: July 21
Its Quality!
Helpful? Yes No Funny
K
( 9.9 hrs on record )
Posted: July 20
Very Good. Very..very good.
Helpful? Yes No Funny
CrazyAce01
( 19.0 hrs on record )
Posted: July 20
Dungeon of the Endless is a challenging and unique dungeon crawler mixed with a few roguelike elements that keeps the tension level high. The game rewards careful planning, good resource management, and methodical exploration; on the flip side, you will be heavily punished for making hasty or poor decisions.

Each door in the dungeon acts as a "turn" in the game; every time you open a door, you enter a new room, and are confronted with either a good event, like meeting a new ally, or a bad event, like meeting a horde of monsters. Dungeons are procedurally generated, so you never play the same game twice. Rooms contain positions in which "modules" can be constructed, which either gather resources for you each turn or act as offensive turrets or support devices for your heroes. To be functional, each room must be powered with "dust", a critical resource. You will never have enough dust to power every room, so managing which rooms to power and which rooms to leave dark - a potential source of more monsters - is a huge part of the game.

After a few floors, there are far more monsters than your heroes can handle alone. The challenge comes in deciding how to allocate your scant resources to funnel monsters down turret-filled tunnels and create defensible positions to survive, all while trying to find the exit to the next floor of the dungeon. Since your resource modules grant their bonuses each turn, even after finding the exit, you may want to open more doors just to earn resources before proceeding onto yet another floor - but then you have to deal with whatever lies beyond. The game excels at making every door a risky and exciting decision. One more door might let you level up a hero, but one more door might also kill that same hero.

I didn't have the chance to play multiplayer, but I think it would add an interesting dynamic. I got plenty of enjoyment from the single-player experience.

Overall, DotE is a fun, rewarding game that forces you to constantly balance risk and reward. It's easy to learn the basics, but there is a ton of nuance and depth to the game that is not immediately obvious. That being said, I think the $11.99 price point is slightly high - $9.99 would have been perfect. If you want a thinking man's roguelike with unique mechanics and gameplay, pick it up. Otherwise, wait for the sale - everyone should be supporting this kind of creativity.
Helpful? Yes No Funny
SpikeInHeart
( 3.9 hrs on record )
Posted: July 20
This game has undenyable qualities in terms of mechanics and design.

Be aware before starting/purchasing that this is the kind of games you don't beat, it beats you, as they say... and it's true.

You'll love it and hate yourself to suck at it.

(personaly, I hope there will be a rogue legacy mode with persistent upgrades an items in order to enjoy the game without throwing peripherals through the window )

Now, you are aware:
Do you feel lucky ? "Cyber"Punk...
Helpful? Yes No Funny
Solid Snake
( 29.9 hrs on record )
Posted: July 20
I still haven't beaten it!
Helpful? Yes No Funny
ElPixelBloco
( 12.6 hrs on record )
Posted: July 19
Simply put, this is an absolutely wonderful game.

This is a retro-styled roguelike RPG RTS dungeon-exploring base-building mish mash hodgepodge of great art, well designed systems and utterly enthralling replayability. Your goal is to get your initial team of two heroes and lead them up to the 13th Floor and back to daylight so they can be rescued. How? By taking your ship's crystal over to the level exit of course !

But wait ... what's the catch? Well, this game works on a 'round' system while exploring - each time you open a door, you tick over to a new 'round' of the level which then adds more resources to your tally based on how many Industry / Science / Food modules you have built. Each resource is needed for a certain action - Industry for building modules, Science for researching, Food for leveling heroes up /recruiting new ones - but all three can be used at certain points to trade in for a shopkeeper's hero-boosting items or activate pods. Opening a door is integral to get more resources, collect items, find more heroes and scout the exit - but it also spawns monsters in unpowered rooms who make a beeline to your crystal. The only way to stop baddies spawning is to route power to the rooms using 'Dust' - but this resource can again mostly only be found by opening up more rooms.

This is what creates the balance of the game. Do you build up your modules on this floor, hoping that the exit isn't too close so you can maximise your resource gathering? Do you keep opening doors and beeline for the end, ramping up the likelihood of an unstoppable wave of enemies while potentially leading to a dead end? Do you split your team (and thus your power) between one path, or both? Do you prioritise Offensive mini-module research or Hero-supporting ones that boost defense? Who gets to lead the way? Is it worth leveling up your entire team, or just your Operator? Is it worth buying your main slugger a bigger gun or saving up for the unknown dangers of the next floor?

There is so much to consider, and yet in all probability you will still die after a brutal slog of bad luck. But it is worth it just to find someone (or something) new to add to your starting roster. Then there is nothing left to do but to go again !


Helpful? Yes No Funny
How Not To Game
( 19.0 hrs on record )
Posted: July 19
Love this game, it is alot of fun to play with friends
Helpful? Yes No Funny
NuclearHero
( 126.1 hrs on record )
Posted: July 19
I bought every single product made by Amplitude studio, and I must say one thing: I regret nothing.

Dungeon of the Endless is a unique blend of tower defense and rogue like, dungeon crawler rpg, which ask you to bring your heroes to safety while protecting your unique source of power, the crystal. You achieve this by opening door after door until you find the exit for that particular level, hoping that the next room won't hide any monster.
You can choose between a huge variety of character, each one with unique passive skills, active abilities and personality (yes, the guys from Amplitude managed somehow to wonderfully characterize every hero giving them a striking personality shown through descriptions and sentences screamed during battles), and those heroes can level up as you progress in your adventure.

This is DotE in just a few words, but you really have to play this gem to understand its value.

Quick positive and negative points:
+challenging resource management
+very well characterized heroes
+pixel art graphic
+deep and surprisingly wide lore that synergizes with the Endless franchise
+easy to learn mechanics
+funny and satisfying achievements
+very innovative gameplay (never seen anything like this)
+LOT of irony

-sometimes it doesn't matter how good you are, if luck doesn't support you, it's game over
-might seem very hard at the beginning, just don't give up
Helpful? Yes No Funny
MarvelMan
( 1.3 hrs on record )
Posted: July 18
Product received for free
This game is pretty awesome .. but its super hard .. the more doors you open the more monsters you get when you carry your crystal to the exit .. but the more you open the more rewards you get be careful not to get too greedy!! You have to use some strategy when placing your defensive nodes or else you waste your resources and you wont get very far. The longer you wait to get the crystal to the exit while carrying it the more monsters spawn and you lose. Graphics are 8bit and some 3D shadows and lighting which is a pretty neat mix that seems to make it work very well. Music is done in the same way.

There is a pretty big roster of heroes that you can choose from but just starting off you only have a select few to use until you find them in the dungeon and do the pre-req's needed to unlock the hero, like open 3 doors after finding a hero, or survive.

The dungeons are completely randomized everytime you play and are never in the same direction. you may start a game that only have maybe 10 rooms but if you start again the next one could have double or less than the previous attempt.

Some advice .. build atleast one or two turrets as you explore so if you open a door full of monsters you can atleast fall back to the previous room and dispatch them pretty quickly and safely. The turrets are fairly cheap and dont pose too much of a problem as far as wasting resources.

Once you find the exit make sure you have a path laid out with turrets to cover your back and get there fast!!!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 7 people (86%) found this review helpful
Recommended
8.0 hrs on record
Posted: June 27
A cross between unique style defence game that requires strategy and some nice little RPG elements. It can start to feel seem slightly repetitive but changing over characters or researching new tech all of a sudden changes your play style sometimes you also may not have a choice if one of your characters dies via perma-death.

The rogue-like randomness is not as big as in other games but still noticeable. Nice music and interesting character backgrounds and dialogue. Worth a try for those who are into tower defence or rogue style dungeon crawling with a sci-fi feel, but be warned it’s unique in its own right and may not appeal if you’re heavily into your tower defence or RPG and it doesn’t do either extensively or in detail, saying that it’s a thumbs up from me!
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
3 people found this review funny
Recommended
53.7 hrs on record
Posted: June 24
Dungeon of the Endless is a game of resource management, calculated risks, and careful positioning... as well as frantic re-positioning when the monsters inevitably overrun your defences. Each door you open grants resources that can be used immediately or stockpiled for later floors, but every room you reveal and can't afford to power becomes a spawn point for monsters. Before long you've created a sprawling maze of dark and dangerous corridors, and you're desperate to find the exit. Finally, after one too many close calls, you'll stumble across the elevator to the next floor. And you'll think, "maybe I should open just more door..."
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
49.8 hrs on record
Posted: June 24
Usually i dont like tower defense games. But this game add a little something. For me, the old pixelized style of the game and the unlockables ( ships and playables characters) got me hooked from the start.

I recommend this highly. Sure at the start the difficulty is kinda high ( too easy and easy mode ...really XD) But just take the time to learn the mechanics of the game and you' ll love this game. Ok now back to the game i must find that doggy.

Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
Recommended
3.5 hrs on record
Posted: July 2
Dungeon of the Endless is a complex and unique tower defense roguelike. It's an addictive mix of resource management, risk taking, and hectic realtime repositioning when things go wrong. It's also a complex and challenging game, even on the easiest difficulty setting.

The good:
- Strategy matters a lot
- Challenging, even on easiest setting
- The Endless universe shared with other Amplitude games is cool

The bad:
- Floor generation is too random, especially in the later levels. A good roguelike should punish the player for their mistakes, not for bad luck with level generation
- It does get repetitive fairly quickly, even with a big roster of heroes
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
2.2 hrs on record
Posted: July 8
Dungeon exploring, strategy-having, tower defending, role playing, roguelike sonofagun.
Was this review helpful? Yes No Funny
8 of 12 people (67%) found this review helpful
1 person found this review funny
Recommended
4.2 hrs on record
Posted: June 29
Dungeon of the Endless™ is a game that I recommend because:
- it is a method to banish boredom
- it has a good price
- it is indie
- it has strategy
- it has trading cards

Enjoy!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
23.2 hrs on record
Posted: July 1
I love strategy games, my friend likes rpg leveling and equipment, another likes resource management, and one more likes tower defense. This game combines these elements in such a great way that it doesn't take away from any genre it is pulling from, but it enhances all of them. I love the gameplay, and on solo mode you can challenge yourself, unlock characters, and try new strategies. But the most fun I have with this game is playing with my friends, everyone can chose a unique role on the team or you can all run around in chaos (though you won't get as far). You get the real time feel of fighting enemies and using abilities, but with a turn based twist that allows you to strategize and collaborate with your teammates between waves. The rouge like elements are just icing on the cake, allowing for massive replayability and devising many successful and unsuccessful playstyles. I definitely recommend you give this game a shot, especially if you have a group of friends who are interested in playing as well. It took me one play and I was hooked.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: July 16
Dungeon of the Endless is certainly a unique experience. Packing a colorful cast of characters, beautiful art-style, and gameplay I could only describe as completely incomparable. Dungeon of the Endless is not a tough game to recommend by any stretch of the imagination.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
28.5 hrs on record
Posted: June 26
All my favorite things in one!!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
11.7 hrs on record
Posted: June 26
A perfect blend of roguelike and tower defense. The multiplayer is great with friends.
Was this review helpful? Yes No Funny