Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out...
User reviews: Very Positive (1,705 reviews)
Release Date: Oct 27, 2014

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Packages that include this game

Buy Amplitude Endless Pack

Includes 4 items: Dungeon of the Endless™, Endless Legend™, Endless Space® - Disharmony, Endless Space® - Emperor Edition

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Recommended By Curators

"As brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I’ve seen this year. "
Read the full review here.

Recent updates View all (44)

November 19

[1.0.25] Hotfix

Bug Fixes
  • Fixed several monster animations
  • Fixed issues with the lighting system
  • Fixed an issue with old save files remaining in user directory
  • Fixed issues with pictures and texts in the Album
  • Fixed issues with French localisation
  • Fixed a bug with immobile Wizard with the appearance of the "Ignored" Stele
  • Fixed a bug with stacked Keeper

Known Issues

We are still working on the multiplayer and the stability of the game.


~Amplitude Studios

6 comments Read more

November 14

[1.0.23] First Aid Kit Update



Hey there,

Here it is at last: the First Aid Kit update. We apologise for the slight delay, but we're hoping you'll enjoy this update for Dungeon of the Endless. The recent changes should improve your overall experience with new resolution options, key binding, small multiplayer improvements (chat in the game over/victory screens, regional filter, cross platform sessions), a first version of an auto-save feature, some balancing, bug fixes and so on.

This update also fixes the issues with the Endless Legend Emperor pack, with the Refreezerator pod and the Kreyang hero.


RELEASE NOTES [1.0.23]

Improvements
  • Unlocked Founder heroes by default: Josh 'Ntello (DotE Founder) and Kreyang (EL Founder/Emperor)
  • Added new resolution system in option panel
  • Added windowed mode in option panel
  • Added ability to rebind keys
  • Added Heroes groups shortcut with Ctrl + 0-9 (therefore allowing you to change your hero hotkeys)
  • Added first version of Auto-Save feature in case of crashes (solo mode) [WIP, doesn’t work if a crash occurs during elevator phase]
  • Added three G2G achievements (also renamed the achievement "Unbeatable Duo" to "Members Only")
  • Enabled cross platform multiplayer (Windows & Mac OS). Lobbies hosted by a player with a different public folder & files (modded version, or different OS) will be shown in gold.
  • Added regional filters in the lobby
  • Added chat in game over and victory panels
  • Added module build cost in the research panel
  • Improved Abandon game confirmation dialog
  • Improved some hero / monster / module animations
  • Improved Merchant on the tactical map (colour shows currency)
  • Improved projectile heights
  • Improved monsters placement to reduce overlapping



Balancing
  • Increased self-destruction Delay of Kamikaze mobs with now a random interval
  • Reduced Kamikaze mobs spawn and zone damages on modules
  • Increased Kamikaze mobs damage zone on other monsters
  • Removed Keeper monster in the Library
  • Changed Pro Modules Stele with multiplicative effect
  • Changed Bad Company skill effect (addition instead of percentage)

Bugfix
  • Fixed Endless Legend Emperor pack unlocks (Kreyang hero and Refreezerator pod)
  • Fixed some issues with items duplicating and Merchant
  • Fixed several issues with multiplayer
  • Fixed several issues with environments and lights (rooms too dark)
  • Fixed disappearance of the crystal carrier in the high score panel
  • Fixed typos in dialogue and localisation keys
  • Fixed Drill pod unlock (required to reach floor 24 and not 25)
  • Fixed Ken not respawning in Refreezerator
  • Fixed hero reappearance after dismissing them
  • Fixed the album resolution in 4:3 (now stretched though)
  • Fixed some issues with singleplayer game save: you can now retrieve it after playing a multiplayer game

Please note several known issues are still being worked on, and those include:
  • The multiplayer issues require a lot of testing
  • The auto-save feature: it's a first version for now and we plan on improving it, but it should prevent save losses in most cases. Piece of advice: remember to save and from time to time restart the game on Steam if you often get crashes. We're still working on the performance as well.
  • Lobbies listed in "gold": in case you want to report an issue, don't forget to mention if you were in this case (modified public folder or cross platform multiplayer)

Have a nice weekend,
~Amplitude Studios

21 comments Read more

Reviews

“There’s nothing to rank alongside it. Influences and borrowings be damned – it stands alone and is as brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I’ve seen this year.”
Wot I Think – Rock, Paper, Shotgun

“From its setting to its design and aesthetic, Dungeon of the Endless feels like a game built for me. It’s tough and unforgiving, but it’s also fair. Despite all the deaths I spent climbing through the dungeon’s floors, I slowly mastered the game. That’s a testament to the roguelike genre, and it’s why I like tangling with it so much.”
4.5/5 – Game Revolution

“The best Real-Time Turn-Based Strategic 4X Tower Defence Sci-Fi Roguelike RPG hybrid you'll play this week. And easily one of the very best games you'll play this year. Absolutely unmissable.”
9/10 – Dealspwn

DUNGEON OF THE ENDLESS

About This Game

BACKGROUND STORY
A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

FEATURES... or "How to survive in an Endless dungeon"

Gather A Team.
  • Form a team of heroes, each with their own strengths (and psychoses)… or die
  • Equip them, deploy them, and earn powerful abilities… or die
  • Manage the balance between ex-prison inmates and guards… or die
  • Experience four player coop and watch your back… or die

Build Your Defenses.
  • Use the Dust you gather to power the rooms… or die
  • Use scarce resources to help your team survive… or die
  • Build minor and major modules to hold off waves of monsters… or die
  • Decode Endless ruins to discover life-saving technologies… or die

Open the Door.
  • Each door is a danger; prepare yourself and your team for anything… or die
  • Explore and discover an infinity of levels and layouts… or die
  • Carry your crystal through waves of monsters to the exit of each level… or die
  • Fight your way to the surface to discover the truth about Auriga… or die

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 2.4 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 700 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: Windows Vista / 7 / 8 / 8.1
    • Processor: 3.3 GHz Intel Core i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 Ti or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 700 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
    Minimum:
    • OS: MAC OS X 10.8 or higher
    • Processor: 2.4 GHz Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 2600, NVidia GeForce 9400 or equivalent
    • Hard Drive: 700 MB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • OS: MAC OS X 10.8 or higher
    • Processor: 3.2 GHz Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 4670, NVidia GeForce GT 330 or equivalent
    • Hard Drive: 700 MB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
Helpful customer reviews
9 of 11 people (82%) found this review helpful
4.8 hrs on record
Posted: November 13
An rougelike addition to the expanding universe of the Endless, Dungeon of the Endless is an interesting hybrid of traditional rougelikes and a tower defense game. Explore the dungeon with up to four heroes and defend your core with researchable towers while your heroes are busy elsewhere. Great fun if you're a fan of random loot and building defenses.
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9 of 11 people (82%) found this review helpful
36.6 hrs on record
Posted: November 15
Absolutely awesome game.

Fun, addictive, i had absolutely 0 problem as for the internet when i played multi with a friend and 0 crash problem as i could read (and I wish to add the other game from the endless serie I have never crashed also).

If you like some tower defense mixed with heroes in a new concept as for you open doors, you will absolutely like it.
The design is quite nice too, pixel art/roguelike.

One of my best discoveries this year for sure.

You feel you would like to try ?
Give it a shot, you won't be disapointed. Have fun !
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4 of 4 people (100%) found this review helpful
9.1 hrs on record
Posted: November 16
Very fun, espcially the random rooms, if you like tactical games with basic controls, this game is for you.
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3 of 3 people (100%) found this review helpful
3.4 hrs on record
Posted: November 14
Excellent!! Can't recommend this highly enough! If you're a fan of FTL or things in that vein, get this. It's dungeon exploration where every new room counts as a turn, while you're having to protect an "energy crystal" in the center of each floor (tower defense, place traps/weapons/defenses/buffs) while balancing resources and leveling up your characters and their gear!

Each floor progresses by eventually finding the exit and having to carry the "energy crystal" across the floor through waves of enemies to plant it in an elevator to power you up to the next level. Permadeath for your heroes. So addicting and fun.
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2 of 2 people (100%) found this review helpful
17.1 hrs on record
Posted: November 14
This game is an amazingly addictive blend of game genre's. The atmosphere and sound is immersive and entrancing. The game really surprised me and blew me away with it's depth and feel --- instant classic --- feel's like it should have been made 20 years ago as one of the original great games.
Great Job Amplitude Games!
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: November 15
I love this game! It has interesting mechanics - part-Rogue, part-Tower Defence - a gorgeous soundtrack, interesting mechincs for upgrading and growing your team, and lovely retro graphics. It's very addictive and, for me, one of the biggest surprises of the year. Highly rcecommended!!
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1 of 1 people (100%) found this review helpful
11.8 hrs on record
Posted: November 13
Nice amount of depth both as an rpg and tower defense game. Also challenging! It has a ton of personality and the soundtrack is great.
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1 of 1 people (100%) found this review helpful
86.1 hrs on record
Posted: November 15
One of the best investments I've made on steam! This game started out great and just gets better and more polished with each update. Very impressed with the current version. If you dig dungeon crawlers, this is hours of enjoyment.
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1 of 1 people (100%) found this review helpful
8.4 hrs on record
Posted: November 15
A truly innovative game that mix tower defence with rogue-like dungeon crawler. Highly recommended!
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1 of 1 people (100%) found this review helpful
9.3 hrs on record
Posted: November 15
Fantastic strategy game accompanied by a beautiful score. Cannot get enough.
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1 of 1 people (100%) found this review helpful
4.6 hrs on record
Posted: November 15
This is a fund game but it isn't easy. Keep at it!
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2 of 3 people (67%) found this review helpful
48.3 hrs on record
Posted: November 15
This is a great game. Very much a "roguelike," but with a lot of elements that make it fresh. It's also challenging, and can go sideways quickly. I remember playing Rogue, I'd love to have a working copy. In the meantime, I'll happily plug away at this game.
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1 of 2 people (50%) found this review helpful
0.8 hrs on record
Posted: November 15
I love this game, the challange and the ever changing rooms, I just wish it had the ability to be played offline
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3 of 8 people (38%) found this review helpful
25.4 hrs on record
Posted: November 14
The game is a alot of fun when it runs, it's an unusual mix of rogue-like and tower-defense, and I've enjoyed following it since early access. I can't recommend it however as the game is incredibly buggy with no end in sight. The game crashes for a significant number of users at the title screen, and crashes to desktop during gameplay even when it's running. This would be forgiveable in an early access title, but the game is officially released now. The splash screen crash was reported almost a year ago by early access users, and dozens of other steam users since then.

I had been playing with a workaround (using -force-opengl in the launch options) and yesterday's patch even broke that! So now the game is completely broken for me, can't even get past the start screen. The devs even acknowledge that the spash screen crash is a "known issue" (and has been for months) and have offered no timetable for fixing it.

Bottom line, if you're going to buy, wait 6 months at the least.
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9 of 21 people (43%) found this review helpful
7.0 hrs on record
Posted: November 15
Great idea, good execution, unfortunately after first completion it loses replay value, becomes repetitive and boring. I was in fact surprised to see that the game repelled me immediately after completing a successful run. Unlocked ships are boring, unlocked characters are boring. This game becomes boring in 5 hours.
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1 of 7 people (14%) found this review helpful
16.0 hrs on record
Posted: November 14
Deletes your save whenever it crashes. The crashing isn't that big of an issue, only comes up once every couple of games - but when games are around 4-5 hours (crazy long for a roguelike, which is a poor design choice in and of itself) that means you have a very good chance of completely losing hours of progress in an instant. Games like FTL and Rogue legacy also don't let you save, which is standard to enhance difficulty, but at least they do crash recovery and autosaves. Hell, I've even lost a game at level 11 out of 12 when my computer force restarted for a windows update. Got back on, everything was scrapped - items, unlocks, even journal entries.

Gameplay is fun if simple and repetitive, with hordes of indistinguishable enemies that don't differ a lot other than how they target your buildings. Difficulty and level design are good. But software stability is up in the air with Amplitude, as I had a lot of similar crashes with Endless Legend. And at least that game doesn't delete my saves out of spite every time the program quits.
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0 of 6 people (0%) found this review helpful
4.1 hrs on record
Posted: November 17
Wow!
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3 of 15 people (20%) found this review helpful
0.1 hrs on record
Posted: November 14
I just want to point out that for all the positive reviews this game is receiving, and those pointing out the rampant bugs in multiplayer, not many reviews seem to be mentioning the fact that a sizeable portion of customers can't even get the game to start.

If you have a MS Surface Pro 2 or 3, be careful about buying this. It doesn't run, unless you launch it with certain forced graphics modes that cause it to be so dark as to be unplayable. For that matter, if you have any sort of Intel integrated graphics be very cautious, as from the official forums it seems many of these devices are not well supported. It's a bit of a surprise as my integrated intel device has been able to run every other game I've thrown at it.

I like the idea and ambition behind the game... but I'd like even more to be able to play it. I will check back in at a later time to see if the game will ever launch but for now... big big fail. Not saying it's a bad game, just that it isn't stable, for me.
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2 of 13 people (15%) found this review helpful
5.8 hrs on record
Posted: November 14
FUN
Was this review helpful? Yes No
63.9 hrs on record
Posted: November 14
how do you get the crytal guy?

good game

over all 9/10
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