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Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!
Release Date: Dec 11, 2013
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Early Access Game

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What the developers say:

“Dear Early Access enthusiasts,

Thank you for even considering joining our Alpha Early Access. As you guys may know, Dungeon of the Endless, is our little passion project here at Amplitude Studios that is becoming real thanks to the support of our community. We are so proud to present it to you today, in its very early stage.

What can you expect from that Alpha? A lot of fun with the core game mechanics. You can also expect bugs obviously, although the game is definitely tested, but as we add new content every day, things can’t be as stable or polished as the finished product.

What will you miss from the final game? In this Alpha version, many features are not available yet: the complete list of levels (you only get the first 6 levels out of 12) and their different environments including the final ending sequence, the complete list of monsters, the complete list of heroes including their abilities and objectives, a multiplayer co-op mode, online persistency and unlockables, as well as the final balancing of the game.

We want this Early Access to help us strengthen the core game loop, and work with you guys on all the content that we add through the GAMES2GETHER platform.

So if, as we do, you want DotE to become your dream dungeon survival game, come and join us in its conception. If you want a finished product, stable and with all its content done, then please wait for the final game, it should happen sometime in 2014.

- Amplitude Dev Team”
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Buy Dungeon of the Endless - Pixel Pack


Buy Dungeon of the Endless - Founder Pack


Recent updates View all (20)

[0.4.7] Patch

April 3rd, 2014

Release Notes [0.4.7]

  • Fixed several issues with Cyrillic characters
  • Reduced the log files size
  • Fixed opened door count statistics value when loading a saved game
  • Improved start game panels (order, miss click)
  • Fixed hero selection menu icons positions
  • Fixed item loot notification panel: it was clickable even after fading out
  • Fixed a bug with Hydra and Zombie mobs: they wouldn’t be be
  • Removed target damage of Claymoar module (only area damage)
  • Added a SFX on the Claymoar module attack
  • Fixed the community items’ images: Kings’ Armour, Litsaber and Nano-Bros
  • Fixed several bugs with Cryo Capsule and Dust Factory
  • Fixed several bugs with Endless Artefacts
  • Fixed some rooms in the Necrophage environment
  • Fixed the “tab” hotkey when used during Crystal phase: you can press “tab” to focus on the carrier
  • Fixed toxic cloud during Crystal phase
  • Disabled room unpower while Crystal is unplugged
  • Fixed several exits on the same level bug
  • Fixed mobs appearing white when entering a room with a tear gas module

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[0.4.5] Quick Fix

March 27th, 2014

QUICK FIX [0.4.5]

Changes and Additions
  • Fixed the missing visual and sound feedback issue with the minor module attacks
  • Fixed a bug with the name of unlocked heroes
  • Fixed an item description

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Acquiring Dungeon of the Endless in "Early Access" will help us make the game the best it can get. Come and discuss with the dev team the upcoming art and game design elements via our GAMES2GETHER platform! If you want to support even more the development of the game, go for the Founder Pack! The more supporters we have during the Early Access, the better we'll be able to make the game for release! ...so what could go wrong... open the door!

About the Game

Dungeon of the Endless is a Rogue-Like Dungeon-Defense game, in which the player and their team of heroes must protect the generator of their crashed ship while exploring an ever-expanding dungeon, all while facing waves of monsters and special events as they try to find their way out... so what could go wrong... open the door!

A few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust.

In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.

Every set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below. Safe, that is, until they realized that they had crashed through some sort of facility of the Endless, down to a sub-basement so deep and ancient it might as well be called a dungeon…

FEATURES... or "How to survive in an Endless dungeon"

Gather A Team.
  • Form a team of heroes, each with their own strengths (and psychoses)… or die
  • Equip them, deploy them, and earn powerful abilities… or die
  • Manage the balance between ex-prison inmates and guards*… or die
  • Discover the hidden secrets and goals* of the survivors… or die

Build Your Defenses.
  • Use the Dust you gather to power the rooms… or die
  • Use scarce resources to help your team survive… or die
  • Build minor and major modules to hold off waves of monsters… or die
  • Decode Endless ruins to discover life-saving technologies… or die

Open the Door.
  • Each door is a danger; prepare yourself and your team for anything… or die
  • Explore and discover an infinity of levels and layouts… or die
  • Carry your crystal through waves of monsters to the exit of each level… or die
  • Fight your way to the surface to discover the truth about Auriga*… or die

*These features, and others that will be discussed with the community via the GAMES2GETHER² platform, are not yet available. This Alpha Version is incomplete and will be replaced by a complete version when the final game is released.

System Requirements

    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz or equivalent
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8600 GT or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: DirectX 9 Compatible Audio
    • Additional Notes: Minimum Resolution: 1280 x 720
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