The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to.
Erg positief (79 recensies) - 84% van de 79 gebruikersrecensies voor deze game is positief.
Releasedatum: 10 sep 2013

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Dominions 3: The Awakening kopen

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“Insane amount of depth that allows for a cornucopia of different strategies, random maps, multiplayer for 21 nations, hefty reference manual, playable on multiple operating systems, easily modified, there's always something to do, tons of nations, spells, units, and magic items.”
8/8 – Out of Eight

“If you're the kind of gamer who does a happy dance when you see a thick, well-written manual chock-full of useful information and tips, you're going to love Dominions 3.”
8.2 – Gamespot

“OK, let’s get one thing clear. A lot of people will not appreciate Dominions 3”
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Over dit spel

The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to.

Dominions 3 is a turn based strategy game taking place in a fantasy world with world altering magic rituals and horrors capable of destroying nations.

A large variety of spells, monsters and special abilities is something this game definitely has. There are more than 60 different nations, 1500 different units, 600 spells and 300 magic items in the game. The game also features a medieval musical score by Erik Ask Uppmark and Anna Rynefors, both awarded the title of Musicians of the Realm by the Swedish Zornmärkeskommiten. Dominions 3 is a highly detailed game and a 300 page pdf manual is included in the download.

Features include:
  • Many monsters (1500+) and many many special abilities.
  • Over 60 different nations to choose from, varying from Marignon with paladins, witch hunters and inquisitors to under water nations like the Lovecraft inspired R'lyeh.
  • Three Eras to play in, Early era is most magic and the late era is more technologically advanced with good steel weapons and armors.
  • Design your pretender god and how his dominion influences provinces and his sacred units.
  • Multiplayer with simultaneous turns (up to 23 players).
  • Network or Play by E-Mail for multiplayer.
  • AI opponents for single- or multiplayer game.
  • Random maps.
  • An extensive magic system with over 600 spells.
  • Blood magic, power your rituals with human sacrifices.
  • Global ritual that affect the entire world.
  • More than 300 magic items.
  • Unique magic artifacts that all players compete for, once forged no one else can make it.
  • Mercenaries are bought on a global market.
  • Scouts, Assassins, Spies, Seducers, Corruptors, Werewolves, Illusionists and more can be sneaking in your provinces.
  • Build Castles, Temples and Labs.
  • Permanent battle afflictions.
  • A 300 page pdf manual including a tutorial and a spell and magic item reference.
  • Easy to Mod (2d graphics)
  • Playable on Windows, Mac OSX and Linux.


Mac OS X
SteamOS + Linux
    • Besturingssysteem: Windows XP/Vista/7
    • Processor: 1 GHz
    • Geheugen: 512 MB RAM
    • Grafische kaart: OpenGL capable graphics card
    • Opslagruimte: 350 MB beschikbare ruimte
    • Besturingssysteem: 10.3 or later
    • Processor: Any PowerPC or Intel cpu
    • Geheugen: 512 MB RAM
    • Opslagruimte: 350 MB beschikbare ruimte
    • Besturingssysteem: Any GNU/Linux distribution
    • Processor: x86, 32 or 64 bit, 1 GHz or faster
    • Geheugen: 512 MB RAM
    • Grafische kaart: OpenGL capable graphics card
    • Opslagruimte: 350 MB beschikbare ruimte
Klantrecensiesysteem bijgewerkt! Meer informatie
Erg positief (79 recensies)
Recentelijk geplaatst
( 71.5 uur in totaal )
Geplaatst: 19 mei
>Download warhammer nation pack
>For Skaven Blight!
>Start a game on a 1500x1500 map with 1000 provinces and max nations (Game crashes several times just rendering)
>Early game micro, min maxing armies to steal land from independents.
>Encounter first oposition, some purple guys with fancy armour
>Push army groups into land rush along newly developing border
>Ratmen sneak sneak into enemy territory for deep strike attacks
>Launch premetive stike against stupid man things
>Stupid man things suffocated under waves of clan rats
>Begin sending armies to their stolen provinces
>Assassins hound commanders every step of the way
>First real battles of the war kick off with my armies of clan rats scattering to the wind in face of their Heavy Infantry
>Hurl more ratmen, delay enemy, lose more battles, push them back, more enemies appear, rinse and repeat
>This continues on for hours, about 68 of them
>Finally drown their capital under the bodies of tens of thousands of ratmen.
>Decisive Victory.jpeg
>Only 1/20th of the map is under my control
>Scoregraph put me at 7th place among the 19 remaining nations.

10/10 Would never finish a single game again.
Behulpzaam? Ja Nee Grappig
( 48.3 uur in totaal )
Geplaatst: 27 februari
This game is a bit too tedious for my tastes. Too much luck involved in the game as a whole for it too be worth having any true strategy shine through. Some classes are grossly overpowered and having my survival or success hinge on class choice is fairly biased. Province defenses don't make any sense in the sense that I shouldn't have an army of 50 units be wiped out by a single weak unit ever. Forts, labs, and temples are interesting concepts, but the concepts aren't introduced well enough from the outset to maximize usage of the mechanics. If I have to read a 20+ page manual to play a game its not worth the effort, especially when a tutorial is lacking.

(5/10) I'm glad I got this on sale, because it wasn't worth the full price. Try Conquest of Elysium 3 if you are looking for something more manageable and less tedious.
Behulpzaam? Ja Nee Grappig
( 14.6 uur in totaal )
Geplaatst: 17 februari
Oooohhh god, why I haven't play this before ....
It's a MUST play for any old school gamer that love strategy games!

Beside that battles are automated and you do not have direct control of units, gameplay and concept are near perfection!
Graphic is neat retro loking, along with awesome music will give you full nostalgy pleasure.

I can write a wall of text hyping this game, but Il just say if you are in strategy games, you must own this gem!

Overall: 9/10
Behulpzaam? Ja Nee Grappig
( 15.3 uur in totaal )
Geplaatst: 2 februari
If you can get this cheaper than it is I'd totally buy it but boy. It is mighty expensive for what you get, even if what you get is a rather well balanced game with tons of research lovingly put in. I just don't think it's worth full price.
Behulpzaam? Ja Nee Grappig
( 0.1 uur in totaal )
Geplaatst: 9 januari
Huge learning curve and in my opinion not worth the time to get good at it. I played offline so that's why I don't have much playtime. Civilization is much better if you want an in depth strategy game with a much nicer learning curve, and there are free strategy games that are better than this.
Behulpzaam? Ja Nee Grappig
( 5.2 uur in totaal )
Geplaatst: 4 januari
I had to hide this game from myself so that I don't lose the rest of my time.
Behulpzaam? Ja Nee Grappig
( 211.6 uur in totaal )
Geplaatst: 2 januari
Grand strategies matters, and minute details win the battles.
Armies fight and run.
Pretenders spread their domain.
Super-combatants rout whole armies.
Give permanent curses.
Wish for a hero.
Make everyone age rapidly.
Behulpzaam? Ja Nee Grappig
( 0.8 uur in totaal )
Geplaatst: 13 december 2015
This is a plastic army men simulator for fantasy based figures instead of regular army men.
Behulpzaam? Ja Nee Grappig
( 198.8 uur in totaal )
Geplaatst: 22 augustus 2015
Flying to the rescue along with 7 bodyguards on his magic carpet, my immortalized lich god attempted to break a siege of boulder-chucking giants today. He failed, but being immortal his bones were reassimilated back at the capital without a scratch. The 50 soldiers left in the castle were ground to a pulp, however.

I have spent nearly 95 hours in this game. The gui and simple aesthetics are off-puting at first. But I've played Dwarf Fortress. Nothing looks bad or is too difficult to learn after Dwarf Fortress. For those who haven't, I think you'll quickly forget how simple it looks after your imagination helps to fill in the gaps of its graphical limitations.

If you are willing to invest a few hours learning how to play, and are able to overlook the graphics and the poor sounds quality (I suggest this mod: to replace some of the most ear-piercing sounds of the game) you will likely have hundreds of hours of entertainment.

Even after all this time, I am still too much of a scrub to survive some of the most difficult races. I have also never won a game on a large map. I like the challenge and depth, it is what makes Dominions 3 and 4 special.
Behulpzaam? Ja Nee Grappig
uzux xuzr
( 26.0 uur in totaal )
Geplaatst: 29 juli 2015
pregnant plant lady statue with earth magic as a pretender god

nuff said


Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
72 van de 80 mensen (90%) vonden deze recensie nuttig
Geplaatst: 10 september 2013
Don't let the graphics fool you, beneath its dull exterior lies a creamy center full of Strategic goodness.

Strategies center around the nation you choose and how you design your Pretender God. Battles are decided by how you form up your troops and the orders you issue to them before each fight.

If you like strategy games and a fantasy setting, you really should not pass this one up.
Was deze recensie nuttig? Ja Nee Grappig
51 van de 58 mensen (88%) vonden deze recensie nuttig
59.2 uur in totaal
Geplaatst: 25 november 2013
Dominions 3 stands as one of my favorite strategy games of all time. It's not really that similar to anything else; the combat is all automatic, and your main job (as a god) is to manage your empire, build armies, build forts, research and cast spells, and plan out where your armies will go.

The graphics are sufficient for the job they do, and there's a plethora of addtional mods and maps and what not available for it.

All told, i quite recommend it to any fans of strategy who are looking for something a little different.
Was deze recensie nuttig? Ja Nee Grappig
43 van de 49 mensen (88%) vonden deze recensie nuttig
3 mensen vonden deze recensie grappig
97.3 uur in totaal
Geplaatst: 19 december 2013
I highly recommend this game to any strategy enthusiasts or fans of mythology out there. I'll go ahead and get the (tiny) amount of bad out of the way - the game has an unusual user interface, and selection of units can be especially tedious sometimes. With that detail out of the way, I only have good to say about Dominions 3. The writing in the game is top-notch, and very detailed. You often have to play multiple races to get a fuller picture of the history, but it's rich and satisfying once you put it together. The Tuatha and the Fomorian Giants are a good example. The game plays in a standard fashion with territories and movement, much like other turn-based games. However, to locate the useful goodies in a territory, you'll have to cultivate a few powerful mages, to find hidden sites that can provide mana gems, unique units for recruitment, or unique effects once unearthed. You'll need them (and magi once again) for the forging of magical items to equip your agents, priests, mages, generals, and your Pretender God. But the true meat of the game is in spreading your dominion (aka faith) across the map. It is the source of your power, and since it can flow into enemy territoy, it can also hamper their efforts to withstand your (inevitable) attack. Be sure to build lots of temples in your own honor! Put those puny mortal mages to work researching powerful magic that can affect the whole world. Turn day to perpetual night, bring on and endless winter, kill someone anywhere in the world, dispach the flying monkeys! Last Pretender God standing wins the prize - true Godhood. Sounds simple, right? Think again. It's a deep and complex game, and can be quite the challenge at times. So join in the fun, weave your own epic tale! Smash vampires with giants, ♥♥♥♥♥ queens (yes, its a real pretender) with a midget masher, run from Cthulu! It's all in there, and waiting for you!
Was deze recensie nuttig? Ja Nee Grappig
36 van de 40 mensen (90%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
12.4 uur in totaal
Geplaatst: 28 november 2013
If you can get past the learning curve, slightly awkward controls and the graphics then you are in for a real treat, this game has so much depth and variety, literally every game you play is different because of the sheer amount of units, unique events and spells available. Very fun and reminds me of Civlization as this game will also give you 'one more turn syndrome'.
Was deze recensie nuttig? Ja Nee Grappig
23 van de 26 mensen (88%) vonden deze recensie nuttig
Geplaatst: 11 september 2013
This game may look outdated, but in fact it is one of the best multiplayer games I've played. The incredible diversity and depth of this game made me sink quite a few hours into it and playing this in multiplayer is amazing. If you like playing complex turn-based diplomatic multplayer strategy games this one is definetly worth buying.
Was deze recensie nuttig? Ja Nee Grappig
22 van de 27 mensen (81%) vonden deze recensie nuttig
66.1 uur in totaal
Geplaatst: 4 november 2014
I have purchased this game a while ago but only recently I had a chance to play it.
While HoMM, AoW, and Disciples series may have their own merits, this is the game that I was looking for. Namely, a Fantasy strategic WAR game.

In this game, logistics and grand planning matter.
This is a very rare game that handles grand warfare in a fantasy world very well.

* Learning the game might take some time. But tutorial is good. And play a small game with only one AI. Then move to medium map with 3 AI. After several games, you know what to do.
Was deze recensie nuttig? Ja Nee Grappig
22 van de 27 mensen (81%) vonden deze recensie nuttig
155.1 uur in totaal
Geplaatst: 13 februari 2014
Games do not get better than this. There's a 300 page manual, so be prepared to learn the game for the first 120 hours of play.
Was deze recensie nuttig? Ja Nee Grappig
14 van de 17 mensen (82%) vonden deze recensie nuttig
45.7 uur in totaal
Geplaatst: 1 januari 2014
Dominions 3 is a really deep strategic game that will challenge you to create a pretender God, lead a nation, expand, and avoid being destroyed by the other pretender Gods. There are many stats on units you create and many game concepts to learn if you have never played a Dominions game before. The graphics are lacking when compared to newer games but graphics mean little when this game has the best strategy mechanics I have seen in a while. Overall if you are willing to excuse the graphics and learn the mechanics, you will be in for an amazing strategy gem.
Was deze recensie nuttig? Ja Nee Grappig
12 van de 16 mensen (75%) vonden deze recensie nuttig
0.2 uur in totaal
Geplaatst: 8 februari 2014
In my humble opinion, this is one of the best games ever made in this genra and one of my all time favorite games.

I urge all of you who enjoy games of this style to look beyond the modest graphics and give this game a good look. One of the first things you'll notice about Dominions and one of the things that really makes it shine is how rich the game world is. It really gives you the feeling that a prehistoric world filled with magic, beasts and warriors has its future decided on the battlefield by the individual warring nations (60 of them!) each with their own very vibrant back-story that gives them a very unique feel.

Each race is decidedly entirely different - A nation of frost giants, empowered by the coldest environments, a nation of demons who rise from the dead after being slain in combat etc etc.. Choose one and expand your armies AND ALSO your influence (dominion) across the land to bend the lands and their people in it to your nation's style.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 10 mensen (80%) vonden deze recensie nuttig
33.4 uur in totaal
Geplaatst: 8 maart 2014
If you aren't sure - find the demo, which blocks technology progress at something like level 5. This game has a very long (but not too steep) learning curve. I'm just now beginning to read the manual that goes along with it.

So what do you want from a game?

If you want a way to spend your time which is compelling: maybe sitting in front of the computer looking at the game itself and going through some grand strategy plan, or it might be reading the book that will gently unfold "every byte in the game" for you. If this sounds like fun (and it is!) then trust me, you won't regret buying this game.

Every "square" on the board begins at the start of the game as neutral (except for starting cities). As armies conquer squares, they contribute to your economy, but they are also then easily conquered unless you station vast defending armies (which you're rather use for conquering new squares). So it eventually becomes a land-grab game that I still haven't quite gotten my head around. It's quite difficult.

The depth in the game is an insane amount of content. Every time I play I'll discover some new item I didn't know could be forged. I'm sure there are people who know all this stuff, but it's quite something discovering new items or spells and the possibility of new strategies as a result.

There are also placement and timing strategies to look at.

And afflictions. I LOVE that heroes in the game can have afflictions!

Religion plays a big role adding flavor to the game and I still haven't quite grasped the historical references other than resemblences to myth. It's almost alien almost familiar - I like how they did it.

Dominions 3 also seems to be designed to play multiplayer by e-mail, so all moves by all players are concurrent (rather than taking turns) - this is one of the few turn-based games I'm aware of which uses concurrent moves - which is why battles are auto-resolved (they have to be). Even though battles are auto-resolved, as already mentioned, there are troop placement and timing strategies which will make a huge difference in battle outcomes (guaranteeing that troops arive at the front line all at the same time becomes a consideration).

The game does have a downside, which is the lack of automating some very repetitive tasks, such as what actions you always want a specific unit to use. My impression is that the game designers are really good at designing gameplay and background, but horrible at designing "workflow", which are repetitive tasks that eventually wear down the player. In it's defense, the game seems to be designed for multiplayer via e-mail - where you might make a few moves a day and games could go on for a very long time - rather than single player versus AI where you're making several moves every few minutes.
Was deze recensie nuttig? Ja Nee Grappig