Doorways is an immersive horror adventure, featuring a complex story and deep atmosphere.
User reviews: Mixed (246 reviews)
Release Date: Sep 20, 2013
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Packages that include this game

Buy Doorways: Chapters 1 to 3 Collection

Includes 2 items: Doorways: Chapter 1 & 2, Doorways: The Underworld


Recommended By Curators

"Episodic horror game where you delve into the minds of serial killers to hunt them down / Propone un viaje a la mente de asesinos para poder atraparlos"

Recent updates View all (17)

November 19

Doorways and Saibot Studios status


Hello everybody, please read our last post at Doorways: The Underworld group:
You can also join our Saibot Studios official group for more news:

Thank you,

The team at Saibot Studios



Hola a todos. Por favor pásense por nuestro más reciente anuncio en el grupo de Doorways: El Inframundo:
También pueden unirse a nuestro grupo oficial de Saibot Studios para más novedades:


El equipo de Saibot Studios

0 comments Read more

September 17

Doorways v1.2 - And Chapter 3 (The Underworld) Available


Hello everybody!

We’ve just released the new chapter of Doorways: The Underworld!
We also released a new trailer, which maybe be pretty interested for all the ones who liked the first chapters:
And we also made an important update to chapters 1 and 2. It has a very little extra part at the end. We also improved some visuals and fixed some bugs.

If you never heard about Doorways or if you want to take it for a friend, we’re also offering the collection of 3 chapters here:

Hope you like this new as much as we do :)

Thank you for all your support!

The team at Saibot Studios



¡Hola a todos! ¿Cómo están?

Hemos finalmente publicado el nuevo capítulo de Doorways: El Inframundo:

También publicamos el nuevo video de presentación, que estamos seguros de que les gustará a aquellos que ya jugaron los primeros capítulos:
A su vez, hicimos una actualización importante a la primera parte, agregamos un muy pequeño recorrido al final. De paso, arreglos algunos errores y mejoramos también texturas:
Si nunca escucharon hablar de Doorways, estamos también ofreciendo ahora una colección que incluye los tres capítulos y que también está en descuento:

Espero que les guste nuestras novedades tanto como a nosotros 

¡Gracias por todo el aguante!

El equipo de Saibot Studios

5 comments Read more


“Saibot Studios has created something special in Doorways. Visually, it is as accomplished as many AAA titles... The audio is as creepy as you’d expect”
Beef Jack

“...this game does indulge in giving you the creeps, and as a huge fan of horror and someone who rarely ever gets scared, I can say that I loved it.”

“Doorways puede terminar siendo una experiencia que los fanáticos del horror atesoraremos por buen tiempo.”
Muy bueno – SHD

Full support

About This Game

Doorways is an episodic first person horror adventure, featuring a complex story and deep atmosphere. Each chapter will challenge you with its fast-paced gameplay and breathtaking visuals and sounds, so prepare to immerse yourself in a terrifying psychological experience.

You're playing as Thomas Foster, a special agent who must track down four psychopaths. Who are these people? What is this place and how did you get here?

These are just some of the questions that you must answer during your journey...

Start playing chapter 1 and 2 now!

Key Features

  • Horrifying exploration adventure with an immersive atmosphere
  • Ingenious puzzles as well as challenges that put your reflexes at test
  • Inspired voice acting by Sam A. Mowry (the voice of Alexander in Amnesia: The Dark Descent)
  • Replayability through many secret places
  • Full Controller support
  • Native Oculus Rift support

Achievements do not work on Linux

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: Dual core CPU @ 2GHz (Pentium D or better)
    • Memory: 1 GB RAM
    • Graphics: NVIDIA 6800, ATI 1950
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible Audio Device
    • Additional Notes: Keyboard and mouse or Gamepad
    • Processor: 2.9GHz Intel Core i7
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 4000 512mb
    • Hard Drive: 2 GB available space
    • Additional Notes: Keyboard and mouse or Gamepad
    • OS: Ubuntu 12.04
    • Processor: Intel Core i5-2310 CPU @ 2.90GHz
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce GT 440
    • Hard Drive: 2 GB available space
    • Sound Card: 100% DirectX 9.0c compatible Audio Device
    • Additional Notes: Keyboard and mouse or Gamepad
Helpful customer reviews
1 of 1 people (100%) found this review helpful
2.8 hrs on record
Posted: November 1
This game has a great plot, however the game itself isn't that terrifying (in my opinion). It also makes you backtrack quite a bit, and the puzzles can be quite annoying to say the least. The game is saved by its atmosphere, music, and the plot itself. It's not a complete game mind you so if you want to finish the story you'll have to wait for the forth, and fifth chapter to come out.
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1 of 1 people (100%) found this review helpful
8.6 hrs on record
Posted: November 22

Doorways is a first person survival horror game Developed and Published by Saibot Studios for PC, Linux and Mac.
This review includes both Chapter 1 and 2.


The player plays as a character called Thomas Foster, which I had to find out directly by the developer because I didn’t realise if I missed this information or it wasn’t actually in the game.

The story consists of Thomas collecting documents of top secret information about what looks to be several psychotic prisoners however you are place in some kind of dream world which is the same across both chapters 1 and 2.

So far it is unclear as to what this world is or why you of all people are trying to find answers.


Doorways doesn’t look overly impressive but it doesn’t look horrible either which for an indie game is completely acceptable.


The gameplay for Doorways consists of a few basic mechanics such as jump, drag and push items but the main focus is on the puzzles. I found myself replaying several sections in both chapter 1 and 2 simply because I had no idea what I was doing.

Due to the nature of the game having little to no hints as to what the player is supposed to do next is something that I respect because if I knew were all the items were or knew exactly what I was doing then that would have taken the fun away drastically.

Chapter 1 didn’t have any boss fights but chapter 2 had several, well there was one sequence were you have to dodge the statues with spears. That was an amazing section in my eyes.

I can respect Saibot for choosing not to overdo it with the jump scares but when they did do the jump scares were somewhat lacking.

Sound Design

Were Doorways might lack in horror elements I think Saibot really stepped up with their sound design which led to an amazing atmosphere to the game. Some sections the sound would constantly loop the same song which would get quite annoying.

The Verdict

Although Doorways is listed as a Survival horror game by the developer, yet there are no survival elements to the game whatsoever. It is unclear as to where this idea came from or the genre choice might be a misinterpretation of what the survival horror genre actually is.

Doorways certainly surprised me with great environments, environment progression, and puzzle complexity. With chapter 2 completely changing the gameplay was a very impressive thing to do.

During the ending section of chapter 1 the jumpscare/screamer thing was sort of pointless as I thought it would jump out and chase me or at least fly towards my screen then disappear which it didn’t.

The second time around with the same scare looked rise and repeated which took away what little horror elements the game had. In terms of horror this game would be quite poor however the game provided a scare when there needed to be or made the playing feel powerless during chapter 2 which lifted my hopes for chapter 3 and 4.

So hopefully Saibot Studios can out do themselves with the final chapters and answer some of the questions I have with the game.

Doorways chapter 1 and 2 gets a 6/10
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5 of 9 people (56%) found this review helpful
0.1 hrs on record
Posted: November 7
"Its like a orange that when you peel it there is potado underneath"
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5 of 9 people (56%) found this review helpful
3.0 hrs on record
Posted: November 6
While the first two chapters were fun, it was supposed to have two more chapters. The two final chapters now need to be purchased separately (Well only the third is out). I would not waste my money on this game again as the developer will change their mind and want more money for chapter four. Bad business practice and terrible game. I even purchased multiple copies to give to family members. What a waste.
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1 of 3 people (33%) found this review helpful
2.4 hrs on record
Posted: November 4
This game tries really hard to be Amnesia, but it doesn't even come close. It is just silly instead of spooky. The game is also really dark. Had to turn up the brightness on both my computer and the game in order to see what I was doing. Torches burn out way too fast so I am unable to explore as much as I would like. 2/10.
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0 of 1 people (0%) found this review helpful
0.8 hrs on record
Posted: November 23
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1 of 4 people (25%) found this review helpful
2.3 hrs on record
Posted: November 6
Doorways is meant to be played in VR. I didn't know this before buying the game. If you play it on a PC with a regular monitor you'll probably be disappointed. You'll get about 2 hours worth of game-play, and compared to other horror games out there, this one just isn't really that fun. It's probably pretty cool with VR but I should have been given a disclaimer that it's meant for VR and not PC.

Get Amnesia, Outlast, or the Penumbra series instead.
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2 of 7 people (29%) found this review helpful
0.3 hrs on record
Posted: November 1
Just started to play and there is no running and the jumping sucks. I keep getting stuck in some water and can't jump up and out. It reminds me of when computer video games first came out. So far, I do not recommend this game. It's a waste of money.
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1 of 5 people (20%) found this review helpful
0.8 hrs on record
Posted: November 3
The dark environments do not scare they only frustrate. I am not big on jumping puzzles. I was hoping for puzzle puzzles. This game just gave me a headache.
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2 of 10 people (20%) found this review helpful
0.7 hrs on record
Posted: October 31
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1 of 8 people (13%) found this review helpful
0.5 hrs on record
Posted: November 8
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4 of 15 people (27%) found this review helpful
1.3 hrs on record
Posted: October 31
Like masturbating with sandpaper.
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26 of 33 people (79%) found this review helpful
1.9 hrs on record
Posted: October 11
Where as I loved this game, and found it immersive, and enjoyable, I wouldn't recommend getting it. The devs are almost non-interactive, and it's been almost a year since this game came out with the promise that people who bought this would get chapters 3 & 4 free when they were released. This isn't the case now, and had I know that I wouldn't have paid this price for the game. As beautiful as it is, it's not worth the price for half a game riddled with glitchyness. Not to mention the devs removing/locking threads which are unfavourable. If you can find it super cheap, grab it up for sure, but don't hope for anything past chaptesr 1 & 2. Real disappointed in these guys.
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21 of 26 people (81%) found this review helpful
2.0 hrs on record
Posted: September 16
Linux notes: Achievements are broken in Linux, and the devs seem to be ignoring the community calling for it to be fixed. This irks me to no end when devs do this.

Other than that, this game isn't all that scary. It's a "haunted house" game -- walk around until something pops out and goes "BOO!" The player's character is never put in any real danger.

The game is dark. I mean really dark. It's like they didn't want you to see anything. They even did that "film grain" thing a lot of dev teams do in order to gloss over the fact they copied and pasted most of the level, and are using generic textures. Darkness isn't scary if there's nothing in it.

The puzzles are extremely simple. There are unnecessary slow-paced parkour sections ... just because why not. The most interesting thing to do is searching for collectibles just to get an achievement. Lame.

That being said, the atmosphere is alright. The sound design is probably the best part of the game.

Scariness: 3/10
Gameplay: 4/10
Atmosphere: 7/10
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14 of 16 people (88%) found this review helpful
1.1 hrs on record
Posted: September 27
"Action"? "Survival Horror"? You must be joking.

Area 1 is a tutorial. Area 2 involves walking from place to place in order, picking up notes. Area 3 involves walking round and round in circles assembling bits of broken machinery.

There is no action. You have no weapons. You can't run from anything that threatens you - you either have to avoid it or face it.

Not only is it a DULL, DULL game with absolutely NOTHING of interest happening, the devs aren't interested in patching it. They've known about bugs and glitches for months but are too busy stealing money from people with "Chapter 3".

Oh yes. If you haven't heard, this was an Early Access game. Parts 1&2 were released initially, with the rest of the game to follow when it was done. Not only have they not bothered fixing what was broken with parts 1&2, but they've decided they're entitled to charge for the rest of the game. So anybody who helped them by buying Early Access now has to pay again to get the game they've already paid for.

Even if the game was amazing I wouldn't recommend it, simply because this sort of behaviour should NOT be encouraged.
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11 of 14 people (79%) found this review helpful
3.3 hrs on record
Posted: August 4
I was hesitant with Chapter 1 as I wasn't quite sure what to expect... which turned out to be a lot of fumbling in the pitch dark in a few "Penumbra-esque" environments. Once I got the hang of what was going on I found myself entertained, but not necessarily thrilled. I was concerned that the next chapter, not to mention the following 3 and 4 were going to be just the same, but maybe with some skins swapping and cookie-cutter levels/puzzles.

Then I got to chapter 2 and was blown away. This isn't "in your face" horror, this is subtle. The game isn't in it to make you jump out of your seat, but to let you plod along then suddenly make you sit rigid and let out a panicked "#$@!". Chapter 2 was magnificent at its pacing, letting me get just confident enough to be speeding around right before slapping me in the face with a big horrible surprise.

After completing the first two chapters I'm super happy with the game. These chapters are not just copy/paste jobs, but offer full changes in environment, puzzles, interactions, and 'enemies'. From what I can see the last two chapters will also differ greatly from the first two, making each chapter a unique play experience, and horribly eerie in its own way.

However, as for the bad (or atleast the not-so-good) the game offers the ability to change keyboard controls, but not for all functions; so when I bind the horrid WASD to the more preferred ESDF I couldn't understand why my torch kept going out so fast - Oh... F is bound to pull-out/put-away torch, but there's no option of that in controls, and is a forced keybind... gotcha.

On top of that, the story is a little too vague. I do appreciate the fact that the story is just subtle and vague enough to not be an "insult to the gamer's intellegence" by being spelled out and shoved down your throat (and actually works very well to let you figure it out in your own interpretation), but it's so vague that I found the continuity confusing, and most specifically for Chapter 1, that there was no successful completion to my mission (that made any sense to me at least).

The last negative is the price point. While the game was a worthy purchase for me, I bought it on a sale for pretty cheap. Had I of spent $10 on this I might've felt a little ripped off - why? I don't know... $10 isn't much and I certaintly got a few hours of fun out of this, but the game feels 'simple' compared to the other games available in the same vein (that are also available for quite cheap).

Still, despite some minor flaws, the game is short enough to not get repetative and interesting enough to hold your attention. While it may not be for everyone, fans of the horror-puzzle games (and most specifically, the third Penumbra game) will have a grand time with it... but maybe just wait for a sale.
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5 of 5 people (100%) found this review helpful
1.1 hrs on record
Posted: October 14
I recommend this game cautiously... It's mostly a cinematic experience, rather than a game with any real challenge. There are puzzles and a few jump scares but really the mechanics won't push you too hard. It's more about feeling kind of spooked by the atmosphere and the content. You'll get bored with it after a while; I didn't even finish it.
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7 of 9 people (78%) found this review helpful
9.9 hrs on record
Posted: October 4
For the most part, playing Doorways was like playing Amnesia without the monsters. I was relieved when I finally encountered an enemy that wasn't just part of the scenery.

The game is linear, somewhat spooky and the puzzles are very easy. The plot is written all over little notes and scribbles left lying around in random places. I didn't read half of them because they didn't seem to hold any clues or essential (or intriguing) information. To be fair, I thought that some of the individual scares were effective, but they were scarce.
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6 of 8 people (75%) found this review helpful
1.8 hrs on record
Posted: June 20
I actually enjoyed this one. On the Oculus it'd be intense. On the standard monitor, it's a nice puzzle/adventure using an FPS engine, which is unique. Story is interesting if a little confusing. I'd like to play more chapters with more exposition and explanation.
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7 of 11 people (64%) found this review helpful
1.5 hrs on record
Posted: October 13
I am indeed too weak for horror games, i couldn't even get through the first part because there was too much darkness :D It was kind of creepy. I uninstalled the game after a while but now i think i am gonna install it again, it's more of a puzzle based game and i got stuck on the first puzzle because bgm was scary and...anyway for me its worth a try only if you're into the solving puzzle stuff. Average graphics.
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