Red Alert 3: Uprising comprend 4 mini campagnes qui plongent le joueur dans le scénario soviétique, celui des alliés et celui de l'Empire du Soleil dans une campagne unique centrée autour des origines de l'écolière japonaise,Yuriko Omega. L'action se déroule à la suite de Red Alert 3 et de la cuisante défaite de soviétiques.
Évaluations des utilisateurs :
Récentes :
variables (23 évaluation(s)) - 65% des 23 évaluations des utilisateurs dans les 30 derniers jours sont positives.
Globales :
plutôt positives (902 évaluation(s)) - 72% des 902 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 12 mar 2009

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Note: N'a pas besoin de la version original de Command & Conquer 3 Red Alert pour fonctionner

Acheter Command & Conquer: Red Alert 3 - Uprising

 

À propos de ce jeu

Red Alert 3: Uprising comprend 4 mini campagnes qui plongent le joueur dans le scénario soviétique, celui des alliés et celui de l'Empire du Soleil dans une campagne unique centrée autour des origines de l'écolière japonaise,Yuriko Omega. L'action se déroule à la suite de Red Alert 3 et de la cuisante défaite de soviétiques. L'Empire du Soleil essayez de retrouver honneur et dignité et les alliés sont confrontés à la corruption dans leurs propres rangs.


Comment les soviétiques vont-ils réagir à l'implantation de FutureTech, une compagnie mystérieuse sponsorisée par les alliés sur leur propre territoire ? Comment l'Empire du Soleil va-t-il réagir face à l'invasion soviétique de leur territoire ? Qui est le commando Yuriko Omega ?

  • Quatre mini-campagnes – Bataillez ferme dans ces mini-campagnes ou l'action domine. Nouvelles histoires et nouvelles missions pour les 3 factions plus une campagne complète centrée autour du commando de l'Empire Yuriko Omega. Enquêtez sur l'entreprise FutureTech et se recherches secrète. Apprenez comment les soviétiques et l'Empire prennent les choses de leur point de vue et soyez le témoin de l'ascension de Yuriko Omega
  • Défiez les meilleurs ! – Comment combattre des ours parachutistes, des pluies de satellites ou une armée de Yuriko ? Pourrez-vous faire le meilleur temps dans des épreuves contre la montre ? Le nouveau mode de défis vous place en compétition pour relevez les challenges contre 9 commandants dans les diverses factions. Les meilleurs débloqueront des nouvelles unités et seront sélectionné pour combattre des ennemis plus coriaces dans l'art de la stratégie en temps réel
  • La plus importante équipe d'acteur est réunie pour ce jeu>/strong> – La signature Command & Conquer revient avec du cinéma en haute définition et une histoire encore plus riche. Gemma Atkinson et Ivana Milicevic font leur retour avec Malcolm McDowell, Ric Flair, Jamie Chung, Holly Valance, Julia Ling et bien d'autres encore !
  • Nouvelles unités incroyables – Uprising vous apporte 11 nouvelles unités dans la plus pure tradition Red Alert. Utilisez les archers avec leurs flèches d'énergie, le Grinder amphibie ou la Giga-Fortresse, la plus imposante unité de Red Alert. Congelez les ennemis avec le Cryo Legionnaire ou irradiez les avec le Desolator Trooper

Configuration requise

    • Interface : Microsoft Windows® XP SP2, Windows Vista (32-bit)
    • Processeur : N'importe quelle machine avec un Intel Core Duo ; XP: Intel Pentium 4 2.2 GHz ou meilleur, AMD Athlon XP 2100+ ou meilleur; Vista: Intel Pentium 4 2.6 GHz ou meilleur, AMD Athlon XP 2800+ ou meilleur
    • Mémoire : 1 Go RAM
    • Graphismes : Carte vidéo compatible DirectX® 9.0c , NVIDIA GeForce 6800 ou meilleure, ATI Radeon X800 ou meilleure
    • Disque dur : Minimum 10 Go d'espace disque
    • Son : Carte son compatible DirectX® 9.0c(Yamaha Xwave-512 n'est pas supportée)

  • Connexion internet, UNE AUTHENTIFICATION EN LIGNE ET L'ACCEPTATION DE L'ACCORD DE SOUSCRIPTION SONT REQUIS POUR JOUER. POUR ACCÉDER AUX CONTENUS EN LIGNE VOUS DEVEZ VOUS ENREGISTRER EN LIGNE. UN SEULE ENREGISTREMENT PAS COPIE. PLUS D'INFORMATION SUR WWW.EA.COM. VOUS DEVEZ AVOIR PLUS DE 13 ANS POUR VOUS ENREGISTREZ EN LIGNE. EA SE RÉSERVE LE DROIT DE RETIRER LE CONTENU EN LIGNE APRÈS UN PRÉAVIS DE 30 JOURS AFFICHÉ SUR LE SITEWWW.EA.COM.
Évaluations des utilisateurs
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Récentes :
variables (23 évaluation(s))
Globales :
plutôt positives (902 évaluation(s))
Publiées récemment
homy
( 33.1 heures en tout )
Posté le : 25 mai
ajouer en ligne on se regale la carriere est geniale rien a dire
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Lil Brimstone
( 30.9 heures en tout )
Posté le : 18 mai
This game (as stated by many reviewers) is a standalone singleplayer "update" for Command & Conquer Red Alert 3.

As a long time fan of the C&C series I was extremely excited when I heard of Red Alert 3's development. Although Westwood Studios (former publisher of the C&C Red Alert series) was liquified back in 2002/early 2003, not long after RA2 Yuris Revenge released, some of the crew assimilated into EA. Although this was a sad time, when RA3 was announced I had high hopes and Id like to think that RA3 hit almost all the expectations.

And then I saw this. I had been a little caught up with exams and such when this was originally released so I completely missed it and stumbled upon it on Steam a few weeks ago. I gleefully wrung my hands together and bought it, excited at the chance to try some new tactics and try out the new units and maps.

Here is where the real review starts:

Campaign
The campaigns are short. Four missions per story and they are very basic missions although I personally found most fairly challenging, more so than the base game.
However whilst playing most missions I felt extremely overwhelmed by the seemingly unstoppable enemy forces. For example in one Allied story mission you are expected to transport an MCV to a set location then set up and defeat any Empire units and bases in the vicinty. The transportation part was simple enough and once the base is set you are introduced to a new unit The Harbringer, a large AC130 esque ship with some capabilities to deal with ground units. Suddenly all hell breaks loose, as soon as I was given control of the base, resources and units I instantly come under attack from a (almost cheat worthy) slew of enemy units when Ive had less than 2 minutes to begin producing anything. Needless to say I was slaughtered and had to try the mission at least 4 times before successfully finishing it.

Yuriko's 'backstory'
Before I knew it I had burned my way through all the main army stories leading me to play the equally as short story of Yuriko Omega (that hero unit from the Empire that was kinda meh). Her story was taken in a different approach than the others as it was made into a Dungeon Siege esque 'minigame'. You have different abilites each mapped to 1-4 of your keyboard numbers. This was rather enjoyable and the new take on the gameplay was refreshing. Like the main armies her story was short but even more so than the mains as it was only 3 missions (2 of which take place in the same location).
After I finished her story (which still gave her barely any backstory at all it felt more like a filler episode from Naruto) I decided to head into Commander Challenge mode.

Commander Challenge
This is a new mode implemented specifically for this standalone. This mode allows to you play missions with any army but limits what units you have until you beat certain missions to unlock. Each mission has a par time and scores depending on various factors, giving it plenty of replayability if you are one of those people who like to beat record times and such. I however am not and burned my through it, enjoying the story mission feel of the challenges but also the limitations made me test new tactics.

Skirmish
Now the part I really wanted to get too.
The skirmish mode. Sucks ♥♥♥ in this game.
Although no description in the game says so there are quite a few new maps in the game which offer new skirmish fun...HOWEVER MOST OF THE BASE GAME SKIRMISH MAPS HAVE BEEN REPLACED. There a few select maps taken from RA3 but most are new maps which are barely creative, fairly generic and small. Even the 6 player maps are tiny, which can be fun if hectic battles where you can barely build anything is fun.
Additionally the co-commander features have been completely removed. Gone. Disappeared from existence.
Even in Skirmish mode where you could have Ai teammates to take on other enemy AI they have completely removed the team based battles. I understood that they removed it for story but removing it from the standalone altogether? Little bit OTT if you ask me.

Multiplayer
And I bet you're wondering where the multiplayer part is............well there isnt one. Multiplayer isnt a thing in this standalone for some unknown reason. They decided to isolate the multiplayer community for this game because "♥♥♥♥ you we're EA". Not that many people played online anyway.

Pro/Con summary
So to sum up the points
    Pros
  • Enjoyable gameplay
  • Challenging story missions
  • New units are fun to play with
  • Commander Challenge is challenging
  • Some returning live action actors from RA3

    Cons
  • Short stories
  • Sometimes overwhelmingly difficult
  • AI seem to be low key cheating (far superior rate of income/unit production) *Story only*
  • Skirmish maps have barely any variety
  • Removes most of the good maps from RA3
  • Completely removes game mechanic from previous game (Co-commander feature)
  • No multiplayer feature (Lan or internet)

    Final Summary
    Overall this game was a bit of a disappointment. It seemed to take so many good parts from RA and just remove them altogether whilst compensating for said removal with new units, barely thought through stories and generic/boring maps. Although there are some good points like the Challenge mode and the dungeon crawler Yuriko story this game should of just been a macro transaction for RA3, adding all those features onto the base game.

    I would recommend that you go buy RA3 base game instead of this and hope that there is a mod which adds the new maps and units into the base game.

    But hey ho just another game series that EA decided to ♥♥♥♥.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
DJ Jazzy Jeff
( 22.5 heures en tout )
Posté le : 16 mai
Great fun, super fun to play. The commander's challenge series is also pretty cool too.
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͜
( 5.5 heures en tout )
Posté le : 15 mai
Wow...
I owned the original RA3, and i could say that game was REALLY good, enjoyable but could get a bit easy and repetitive.

After buying this expansion which BTW doesn't need the original RA3 installed to be played (you won't loose any content either way), it was a straight upgrade.

Look, the campaign is pretty okay,
Skirmish, on the other hand i kinda miss the fact that they replaced "which commander" each opponent is,
and now you just play against literal bots, but other than that it's kinda funny how it's REALLY fun to play.

Yet broken, which is why the loss of multiplayer, skirmish is a good "time-smasher" as i call, because with all the new units and whole load of maps, it gets really Weird,Fun,Hard,Intense. .

You should get it if you want extra RA3 action,
assuming you already played the Vanilla RA3.






Extra notes:
  • I found out that, they should have given the soviets something as "OP" as Harbinger or Giga Fortress.....
    Other than their sexy women, they're pretty much the more challenging faction to play as.
  • No more notes for you!















































Still reading?






































Wow.......



























seriously dude, STOP..






































STOP LOOKING AT ME!



















YOU'VE D00M3D US ALL! RUUUUUUUUUUUUUUUUUUUUUUUUUUUN
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Suicidal_Bob
( 12.6 heures en tout )
Posté le : 11 mai
The Command & Conquer series is probably the only strategy game I'm able to play because it's actually fun and addicting. Red Alert 3 - Uprising is fun to play and challenging. The campaigns for each faction is pretty short ( 4 missions/faction to be exact) but each mission is very time consuming. Skirmishes are fun as well since you're able to play in teams with bots or go down the lone wolf road and take on 5 bots at the same time. I personally have no problems with Red Alert 3 - Uprising and I would highly recommend it to any gamer who loves to play strategically.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Kuuranpuraus
( 16.8 heures en tout )
Posté le : 7 mai
More fun!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Remember Byron
( 427.7 heures en tout )
Posté le : 7 mai
Fun sometimes. Some aspects of it work well, but others not so much.

Even though I have played this game a lot, I cannot actually recomend it. Random skirmishes can be fun in small doses, but thats about it.

The challenge missions are okay but you end up having to play them to play in a formulaic way if you want to beat the clock.

The continuing story campaign from Ra3 makes no sense and feels pointless.

I would like this game a lot better if you didnt end up always doing the same thing every time; some scope for more diverse tactics and strategy would be good.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Akula - Rheinwachtmann
( 3.2 heures en tout )
Posté le : 6 mai
Pour 10€, Vous aurez :

- Une musique digne de manga hentai pour vous acceuillir
- Un casting encore plus réduit
- 3 campagnes de 3 mission et une de 4
- Les co-commandants qui disparaissent totalement, autant leur menu que eux même. RIP Naomi RIP Zhana RIP Warren RIP Lisette (Pas une grande perte vous me direz)
- Une disparition de tout mode multijoueur
- Le mec de Orange Mecanique
- Une visite d'un centre de détention cryogénique Allié
- Des unités OP pour le Japon et les Alliés
- Aucun changement graphique ou esthetique
- Une conclusion fade et ridicule
- Peu de nouvelles maps en escarmouche

Sympa si vous êtes un fan, juste pour voir les dégats sur la série. Autrement, trouvez Zelinsky et butez Cherdenko avant qu'il bousille le continuum espace-temps pour aboutir a ces atrocités.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Wizarda
( 0.5 heures en tout )
Posté le : 26 avril
Does not work for me. Black screen at start, when I "fixed" it, sound was gone, map was black and the videos dont work as well.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
LittleBinx
( 27.8 heures en tout )
Posté le : 22 avril
Red alert Uprising? More like one "Red Alert classic"!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
fiegepilz
( 0.7 heures en tout )
Posté le : 22 avril
No Multiplayer-Option???? WTF???? Update comes without a menu option to play online or in a network with friends. that is so lame.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Jimmyhocki
( 0.3 heures en tout )
Posté le : 20 avril
Although I personally think this is a great game, I had bought this with the intention to play multiplayer with a friend as it mentioned multiplayer on the main screen in the store. HOWEVER multiplayer has been disabled for this game so I am very dissapointed.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
totaly a bot_CZ
( 3.2 heures en tout )
Posté le : 17 avril
12 new units with new campaign, new chalenges and new maps for same price as one of the best RTS game all the time tell me why to dont buy
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
James
( 0.1 heures en tout )
Posté le : 14 avril
Not my kind of game 8/15
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Hellraiser
( 49.1 heures en tout )
Posté le : 14 avril
It's quite a rarity that a storyline is so far fetched to the point of comic effect, but hey that along with its slightly overly animated graphics grow on you and by the end of the game you want more. Still brings me joy to this day definately one of the greatest and most unique strategy games.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Viridium
( 5.5 heures en tout )
Posté le : 6 avril
Unnecessary lock at 30fps.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Mugen ムゲン
( 3.7 heures en tout )
Posté le : 4 avril
This is a somewhat early review, which I will change later but I can't say that I am enjoying this remotely as much as the original Red Alert 3 which I put something like 300 hours into.

This standalone feels somewhat too hard to get into, probably as an attempt to try and make the game seem longer. A lot of people here are talking about how the units are so overpowered, but to be honest I think it's the enemy units that are too overpowered. I'm not a super-veteran of RA3 but I do definitely know the ins and outs of the game. I feel like too many of the campaign missions in this game rely less on skill and more on avoiding fights outright to avoid getting annihilated or spam building 1 unit and then doing a crazy rush in order to try and take an objective right before losing your entire forces.

I love the Red Alert series but this felt like a half-baked cash grab and I wasn't impressed that there's no multiplayer. For €2 though I guess I can't complain but I can't recommend the game either.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Alisae
( 22.5 heures en tout )
Posté le : 2 avril
10/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
opcomaderz
( 30.4 heures en tout )
Posté le : 1 avril
1000000000 out of 10 just needs muit player mabe a limit on giga forrtress
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Danny the game addict
( 2.1 heures en tout )
Posté le : 25 mars
this game is awesome the units the buildnings the storyline the only thing that annoyed me was that in the singleplayer reinforcements would pop up all the time
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 30 derniers jours
6 personne(s) sur 7 (86%) ont trouvé cette évaluation utile
Non recommandé
30.9 heures en tout
Posté le : 18 mai
This game (as stated by many reviewers) is a standalone singleplayer "update" for Command & Conquer Red Alert 3.

As a long time fan of the C&C series I was extremely excited when I heard of Red Alert 3's development. Although Westwood Studios (former publisher of the C&C Red Alert series) was liquified back in 2002/early 2003, not long after RA2 Yuris Revenge released, some of the crew assimilated into EA. Although this was a sad time, when RA3 was announced I had high hopes and Id like to think that RA3 hit almost all the expectations.

And then I saw this. I had been a little caught up with exams and such when this was originally released so I completely missed it and stumbled upon it on Steam a few weeks ago. I gleefully wrung my hands together and bought it, excited at the chance to try some new tactics and try out the new units and maps.

Here is where the real review starts:

Campaign
The campaigns are short. Four missions per story and they are very basic missions although I personally found most fairly challenging, more so than the base game.
However whilst playing most missions I felt extremely overwhelmed by the seemingly unstoppable enemy forces. For example in one Allied story mission you are expected to transport an MCV to a set location then set up and defeat any Empire units and bases in the vicinty. The transportation part was simple enough and once the base is set you are introduced to a new unit The Harbringer, a large AC130 esque ship with some capabilities to deal with ground units. Suddenly all hell breaks loose, as soon as I was given control of the base, resources and units I instantly come under attack from a (almost cheat worthy) slew of enemy units when Ive had less than 2 minutes to begin producing anything. Needless to say I was slaughtered and had to try the mission at least 4 times before successfully finishing it.

Yuriko's 'backstory'
Before I knew it I had burned my way through all the main army stories leading me to play the equally as short story of Yuriko Omega (that hero unit from the Empire that was kinda meh). Her story was taken in a different approach than the others as it was made into a Dungeon Siege esque 'minigame'. You have different abilites each mapped to 1-4 of your keyboard numbers. This was rather enjoyable and the new take on the gameplay was refreshing. Like the main armies her story was short but even more so than the mains as it was only 3 missions (2 of which take place in the same location).
After I finished her story (which still gave her barely any backstory at all it felt more like a filler episode from Naruto) I decided to head into Commander Challenge mode.

Commander Challenge
This is a new mode implemented specifically for this standalone. This mode allows to you play missions with any army but limits what units you have until you beat certain missions to unlock. Each mission has a par time and scores depending on various factors, giving it plenty of replayability if you are one of those people who like to beat record times and such. I however am not and burned my through it, enjoying the story mission feel of the challenges but also the limitations made me test new tactics.

Skirmish
Now the part I really wanted to get too.
The skirmish mode. Sucks ♥♥♥ in this game.
Although no description in the game says so there are quite a few new maps in the game which offer new skirmish fun...HOWEVER MOST OF THE BASE GAME SKIRMISH MAPS HAVE BEEN REPLACED. There a few select maps taken from RA3 but most are new maps which are barely creative, fairly generic and small. Even the 6 player maps are tiny, which can be fun if hectic battles where you can barely build anything is fun.
Additionally the co-commander features have been completely removed. Gone. Disappeared from existence.
Even in Skirmish mode where you could have Ai teammates to take on other enemy AI they have completely removed the team based battles. I understood that they removed it for story but removing it from the standalone altogether? Little bit OTT if you ask me.

Multiplayer
And I bet you're wondering where the multiplayer part is............well there isnt one. Multiplayer isnt a thing in this standalone for some unknown reason. They decided to isolate the multiplayer community for this game because "♥♥♥♥ you we're EA". Not that many people played online anyway.

Pro/Con summary
So to sum up the points
    Pros
  • Enjoyable gameplay
  • Challenging story missions
  • New units are fun to play with
  • Commander Challenge is challenging
  • Some returning live action actors from RA3

    Cons
  • Short stories
  • Sometimes overwhelmingly difficult
  • AI seem to be low key cheating (far superior rate of income/unit production) *Story only*
  • Skirmish maps have barely any variety
  • Removes most of the good maps from RA3
  • Completely removes game mechanic from previous game (Co-commander feature)
  • No multiplayer feature (Lan or internet)

    Final Summary
    Overall this game was a bit of a disappointment. It seemed to take so many good parts from RA and just remove them altogether whilst compensating for said removal with new units, barely thought through stories and generic/boring maps. Although there are some good points like the Challenge mode and the dungeon crawler Yuriko story this game should of just been a macro transaction for RA3, adding all those features onto the base game.

    I would recommend that you go buy RA3 base game instead of this and hope that there is a mod which adds the new maps and units into the base game.

    But hey ho just another game series that EA decided to ♥♥♥♥.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
Non recommandé
427.7 heures en tout
Posté le : 7 mai
Fun sometimes. Some aspects of it work well, but others not so much.

Even though I have played this game a lot, I cannot actually recomend it. Random skirmishes can be fun in small doses, but thats about it.

The challenge missions are okay but you end up having to play them to play in a formulaic way if you want to beat the clock.

The continuing story campaign from Ra3 makes no sense and feels pointless.

I would like this game a lot better if you didnt end up always doing the same thing every time; some scope for more diverse tactics and strategy would be good.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Évaluations les plus pertinentes  Dans les 180 derniers jours
29 personne(s) sur 34 (85%) ont trouvé cette évaluation utile
7 personnes ont trouvé cette évaluation amusante
Recommandé
11.0 heures en tout
Posté le : 15 février
Red Alert 3 Uprising is one of those games you either love or hate. I for one love it, and let me tell you exactly why.

Let's get this out of the way first; this stand alone expansion has no multiplayer component. None. Not even coop. There are some unit in this game that upset the balance to such a degree that it would be unethical to let anyone play against one another. If you can get over this, then you'll like the game. If you really need this mulitplayer thing, then you might want to pass.

With that out of the way, let me describe Uprising for you. Uprising is an exercise in scenario building. It tries to create the coolest kinds of single player levels seen in RTS ever with ridiculous units and abilities that make a game of Warcraft seem tame. Image transforming tanks, ice beams, rockets everywhere, robots, tanks that eat buildings and giant floating heads with death rays that make any unit or building completely worthless. It does not end there. Each civ gets a few new units. The allies get to parade their new giant gunship and otherworldly tanks, as well as freeze troopers. The soviets have to do with a complete hack of an infantry killer, and some fast mechs. No, for the really cool stuff you need to check with the empire, who come rolling onto the scene with laser archers, robots with swords and the aforementioned flying death ray. Plenty of cool stuff to go around and no stupid balance that is holding any of it back.

The game features three gamemodes. The campaigns, that come with some really impressive production value. General skirmishes. Finally, the commanders challenge. Where you have to overcome extremely strong AI opponents with limited units. Each victory gives you access to new units to use in your conquest. It is extremely hard, and fiendishly challenging, but funny and rewarding.

I can reccomend this expansion. It's a blast while it lasts, and it provides some of that cartoonish fun that you don't get in any of the newer RTS games. If this is on sale, just shell those two bucks and indulge in some robot vs tank tomfoolery. You know you want to.
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12 personne(s) sur 17 (71%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
94.8 heures en tout
Posté le : 31 décembre 2015
Highly recommended if you are seeking for a high-performance game. With extremely playable design I like RA3.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
8 personne(s) sur 12 (67%) ont trouvé cette évaluation utile
Recommandé
78.9 heures en tout
Posté le : 17 décembre 2015
This was a interesting standalone. The pros are the new units, Yuriko campaign, and Commander's Challenge. The cons for this is that the campaign for each fraction is short and there is no mulitplayer, but probably for a good reason (Most new units are overpowered, especially the Giga Fortress). This standalone is just for solo playing, but overall it's quite fun to dominate with powerful units.
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7 personne(s) sur 11 (64%) ont trouvé cette évaluation utile
9 personnes ont trouvé cette évaluation amusante
Recommandé
5.7 heures en tout
Posté le : 3 février
it's pretty much red alert 3 with more kinky japense pornography
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
Recommandé
130.5 heures en tout
Posté le : 16 janvier
Gotta love these Empire of the rising sun's(Japanese) hybrid and robots war machines! <3
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4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
Recommandé
67.4 heures en tout
Posté le : 9 décembre 2015
I played it on disk for 5 years recently bought it on steam and it worth every penny
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3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
Recommandé
57.0 heures en tout
Posté le : 5 décembre 2015
Its a very fun game however if you are used to playing the older CnC games, it can feel a little dumbed down at times.
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4 personne(s) sur 8 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
0.8 heures en tout
Posté le : 17 décembre 2015
its 50 cents on ♥♥♥
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6 personne(s) sur 12 (50%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
Recommandé
31.4 heures en tout
Posté le : 28 décembre 2015
Good game. worth every cent.
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7 personne(s) sur 10 (70%) ont trouvé cette évaluation utile
Recommandé
0.6 heures en tout
Posté le : 3 février 2014
vraiment bien de beaux graphique l'histoire et bien et en meme temps ces un command conquer il son touss bien ;)
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
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5.1 heures en tout
Posté le : 18 juillet 2015
Jeu plutôt cool
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
Non recommandé
0.3 heures en tout
Posté le : 26 décembre 2014
impossible de jouer en reseau dans cette nouvelle version ....
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0 personne(s) sur 2 (0%) ont trouvé cette évaluation utile
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2.1 heures en tout
Posté le : 5 avril 2014
Trs beau jeux l'enfance
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2 personne(s) sur 10 (20%) ont trouvé cette évaluation utile
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Non recommandé
3.2 heures en tout
Posté le : 6 mai
Pour 10€, Vous aurez :

- Une musique digne de manga hentai pour vous acceuillir
- Un casting encore plus réduit
- 3 campagnes de 3 mission et une de 4
- Les co-commandants qui disparaissent totalement, autant leur menu que eux même. RIP Naomi RIP Zhana RIP Warren RIP Lisette (Pas une grande perte vous me direz)
- Une disparition de tout mode multijoueur
- Le mec de Orange Mecanique
- Une visite d'un centre de détention cryogénique Allié
- Des unités OP pour le Japon et les Alliés
- Aucun changement graphique ou esthetique
- Une conclusion fade et ridicule
- Peu de nouvelles maps en escarmouche

Sympa si vous êtes un fan, juste pour voir les dégats sur la série. Autrement, trouvez Zelinsky et butez Cherdenko avant qu'il bousille le continuum espace-temps pour aboutir a ces atrocités.
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50 personne(s) sur 59 (85%) ont trouvé cette évaluation utile
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Recommandé
4.6 heures en tout
Posté le : 16 juillet 2015
Command & Conquer: Red Alert 3 - Uprising, is a standalone expansion to Red Alert 3. The story takes place after the events of Red Alert 3. In campaign mode, no matter which campaign you choose, the Empire of the Rising Sun, and the Soviets have surrendered to the Allies, if you aren't a fan of the allies, you might be disappointed. The campaigns seem a little short too, with only a couple of missions per campaign, unlike previous Red Alert games. This would have been better as a dlc to the original Red Alert 3, rather than a standalone. There are a bunch of new mapsfor skirmish mode, and some new weapons as well as units you can play around with. Uprising, also comes with the Commanders Challenge, which could be purchased as an additional stand alone, but without the campaign mode of uprising. I have a mixed-bag of feelings about this game, but I am a fan of the Red Alert series overall. Because of the new content and the commander's challenge mode, which has way more content then the campaigns, I think Red Alert 3: Uprising redeems itself. As I said, I think it would have made a better DLC to Red Alert 3, than a stand alone, but it's still a decent play.
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37 personne(s) sur 42 (88%) ont trouvé cette évaluation utile
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Recommandé
25.7 heures en tout
Posté le : 8 janvier 2015
TL:DR? See Conclusion

NOTE:
Some of the PROS and CONS of my Red Alert 3 Review are still applicable in the expansion. You can read it here: http://steamcommunity.com/id/miyumiayase/recommended/17480

INTRODUCTION:
Command & Conquer: Red Alert 3 Uprising is the stand-alone expansion to the RTS game 'Red Alert 3', which has been released by Electronic Arts in 2008. This expansion features new units, new campaign missions, new skirmish maps and new live action characters (most notably, professional wrestler Richard Morgan "Ric" Fliehr)

The story takes place where the events of Red Alert 3 resulted in a canonical Allied Victory. The Soviet campaign involves the Soviets attempting to stop the European Union President's plans to remove the Soviet Union from history with the help of an Allied Military Contractor called FutureTech. The Allied campaign focuses on pacifying remaining Imperial Commanders who still resist allied occupation of Japan. The Empire campaign is based on defeating Soviet Commanders who seeks to have a land grab of Imperial Territory while the Empire is vulnerable. A special campaign is also available where the player takes on the role of Imperial Commando Yuriko Omega and her origin story.

PROS:
+ New Campaign Missions but...(See CON #1)
+ Yuriko Campaign is an interesting twist to the C&C formula although borrowing heavily from StarCraft's 'single unit' missions
+ New units that are both powerful and fun to use
+ Fun new game mode: 'Commander's Challange'
+ Stand-alone

CONS:
- Short campaign with under developed plots
- Campaign coop (even the coop AI) was removed
- New units caused severe balance issues that resulted in...
- Removal of Multiplayer, both LAN and Online
- Removal of Skirmish live action cutscenes (which I found very entertaining in the base game)
- Live action cutscenes were lazily made
- Forces players to play the Soviet Campaign first before unlocking the 2 other campaigns (which was not the case with Red Alert 3)
- Expensive for an expansion with several features removed from the base game (like multiplayer)

CONCLUSION:
NICE LITTLE EXPANSION but does not live up to the quality or scale of Red Alert 2's expansion; Yuri's Revenge. Red Alert 3 Uprising is not a bad game if you like the single player experience like myself . Despite having said that, the game feels as though it was rushed with many of its elements (particularly the Campaign), being half baked.

The removal of Multiplayer, caused by poorly balanced units, is one of the greatest sins anyone can do to an RTS game, even if its just an expansion. This prompts me to say that Red Alert 3 Uprising does not warrant its full price considering that it's currently priced the same as the Base game. BUY IT on a SALE or BUNDLE but NEVER at FULL PRICE.

Why do I still RECOMMEND this game? Well I particularly enjoyed the Commander's Challenge (more than the Campaign actually) It gave me several hours of fun. I DO NOT RECOMMENDED this game if you're looking to play Multiplayer.

---------------------------------------------------------
Like my Reviews? Follow my Curator's Page:

http://store.steampowered.com/curator/6861651-Miyumi%27s-Review-Corner/
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41 personne(s) sur 50 (82%) ont trouvé cette évaluation utile
Recommandé
142.0 heures en tout
Posté le : 22 décembre 2013
7/10

First thing first. It DOSEN'T SUPPORT multiplayer. If you want play on-line, buy the red alert 3.

It has "challenge mode" which is fun and really hard. Well, I cleared all the infamous AOE3 and AOE2 campaigns on hard and that's nothing compared to this one. It will drive you crazy if you're going to clear "on time"missions. (The AI is insane, you can belive me) You're going to think a lot while playing it :)

Great challenge mode indeed but personally, the campaign was'nt that good.

If you looking for intense and challenging game than you may go for it. Otherwise you may be better off not buying it.
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38 personne(s) sur 52 (73%) ont trouvé cette évaluation utile
17 personnes ont trouvé cette évaluation amusante
Recommandé
52.0 heures en tout
Posté le : 9 août 2015
Good game cant wait for red alert 4.
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