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One of the few hardcore restaurant sims in existence, Cook, Serve, Delicious! is a deceptively easy game to learn but incredibly challenging to master as you progress through your career from owning a terrible zero star cafe into a five star world famous restaurant.
Veröffentlichung: 8 Okt. 2013
Beliebte benutzerdefinierte Tags für dieses Produkt:
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$9.99
$6.99

Kürzliche Updates Alle anzeigen (11)

Update 2.6 Released! Extreme Difficulty Leaderboards and Faster Texting Added!

18 April 2014

Hey folks, thought I'd do a quick v2.6 update that adds a few new features to the game that were the most requested so far. Enjoy and thanks again for all the support!

NEW ADDITIONS

  • Extreme Difficulty Leaderboards added! Your perfect combo will be posted to both the Extreme Difficulty and Normal Perfect Combo leaderboards when playing Extreme mode.
  • Combo/Amount cap raised. You will no longer receive errors when posting large perfect combos or scores on the board.
  • Texting while dating has been sped up considerably. In addition your phone will now vibrate and chime when a new alert appears for texting or snapshot voting.

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Update 2.5 is here! EXTREME DIFFICULTY mode, full controller support and more!

14 April 2014

Hey everyone, Cook, Serve, Delicious! just got the largest content patch to date! It's available now for Win/Mac/Linux. Thanks to all the beta testers who made it the best update yet.

Here's a list of changes you'll find with this update:

NEW ADDITIONS

  • EXTREME DIFFICULTY mode added! Start up a new game and you'll get the option of choosing the Standard Difficulty level, or go full blown crazy with the Extreme Difficulty option. This is the most brutal challenge you will likely ever face. Good luck.
  • Full controller support added! The game now supports Xbox 360 and DualShock 4 controllers. All of the menus, foods, everything is controllable via your gamepad, with a brand new opening tutorial as well. Get ready for a crazy new experience!
  • (Windows) Rumble is also supported, allowing you to feel the hit of every tenderizer, the sizzle of the deep fryer, the pouring of delicious beer, and lots more. You can toggle this on and off in the new gamepad options menu.
  • New Game+ added! Now you can import your customers served count and achievement progress into a new game with a higher difficulty (Extreme) after achieving Platinum Star status. To activate, make sure you have a Platinum Star save, then start a New Game+ in any empty slot in the save selection menu.
  • New Steam Challenges have also been added! Choose from the Staple Gun, the Pile of Meats, and the Bubbly Kitchen. $500 participation bonuses awarded for each challenge!
  • A new quick options menu is now available in the opening save slot selection screen. You can now change all graphical/audio options and gamepad toggles before selecting a save slot.
  • Support for High Rendering (1080p display) has been significantly improved. Recipes text, logos, tutorial splash screens, and lots more have been reworked to be properly displayed at 1080p. You can select High Rendering in the options menu, and you'll need to restart after doing so to apply the changes.
  • The opening tutorial can now be replayed in the Gallery/Tutorials menu. There are two alternate tutorials for mouse/keyboard and gamepad controls.
  • Options menu revamped to include gamepad options, as well as adding a keybinding menu shortcut.
  • Five new achievements added.
  • Foods that have a consistant recipe (Fried Chicken, Chicken Breast and Beer) now have a different recipe title depending on the star quality.
  • A handful of confetti will now appear after completing a perfect day, along with some extra notifications and music.
  • The trash chore of throwing garbage into the dumpster has been sped up by 30%
  • New end of day perfect combo music stingers added plus a new Rush Hour track for New Game+, all by Jonathan Geer.
  • Patch notes for CSD are now added as an email in your inbox when loading a save for the first time since the patch.
  • The game will now display a badge for your chosen difficulty level on many game menus, including a New Game+ badge on the main menu.
  • Slightly sped up texting with dates.


BUG FIXES

  • Fixed a display error for five star restaurants and above that would improperly mark complete the number of updates needed to progress, as well as the wording on food purchases.
  • Fixed bug with friars (Fries) that could allow bad orders even when perfectly completed.
  • Fixed various visual bugs with a few Specialty Foods.
  • Fixed a small bug with robberies.
  • Improved menu UI and displays in many instances.
  • Recoded the Practice/Try Out event that would sometimes "gift" the food to the player when trying out a food. The code has been rewritten so that this bug would be totally obliterated.
  • Fixed glitch that would sometimes cause Extra Events to restart, even after you have successfully beaten it.
  • Changed Lettuce to Cabbage in the Soup ingredients because that's what I meant to put and I'm an idiot and I can't believe it took me this long to fix and gahhhhh.
  • Fixed small visual error with dating sim (when dating women, the profile pics on your phone would sometimes be inaccurate).
  • Fixed glitch when serving fish with lemon when order didn't call for it (keyboard controls).
  • Fixed error with the My Daily Buzz menu percentage display when above 100% (it now displays MAX BUZZ instead).
  • Raised cap for Steam Leaderboard combos and income.
  • Fixed a glitch that could cause duplicate customers to come in when your prep stations are all full with orders.
  • (Beta 2.50 fix) Fixed text referring to New Game+ for Munchies and Buzz descriptions. It now refers to Extreme Difficulty mode.
  • (Beta 2.50 fix) Fixed lemon/seasoning perfect order bug when using a controller.
  • (Beta 2.50 fix) Changed the Super Rush Hour sound stinger.
  • (Beta 2.49 fix) Separated the New Game+ feature from the new Extreme Difficulty level so that everyone can try it.
  • (Beta 2.49 fix) Opening tutorial no longer crashes when being played after practicing a food.
  • (Beta 2.49 fix) Fixed a random occurance that would cause the game to crash after the controller is accidentally disconnected.
  • (Beta 2.49 fix) Trash is now thrown properly when using mouse controls.
  • (Beta 2.49 fix) Fixed a glitch that would give the player burgers and corndogs for their menu when starting a new game with a controller.
  • (Beta 2.49 fix) Fixed a glitch that would take away burgers and corndogs (if purchased) when replaying the opening tutorial with a controller.
  • (Beta 2.49 fix) Change some wording in the tutorials to better communicate the LB/L1 and RB/R1 controls for the player.
  • (Beta 2.49 fix) Properly turned off rumble when controller is accidentally disconnected during the game when the controller is enabled.
  • (Beta 2.49 fix) Remapped the Pancakes gamepad controls so they feel more natural.
  • (Beta 2.49 fix) Certain foods now allow a full/rapid rotation of the analog stick to place all toppings/ingredients, but only when the recipe calls for all ingredients. The foods that allow this are Salads, Ice Cream, Fried Rice, Breakfast Sandwich, Nachos, Pasta and Pizza.
  • (Beta 2.49 fix) Changed the icon of save slots to indicate Extreme Difficulty selection.
  • (Beta 2.49 fix) Changed achievement text to reflect the separation of Extreme Difficulty and New Game+
  • (Beta 2.49 fix) Very slightly slowed time down even further for Super Rush Hours, extending them by ~4 seconds. More effects have also been added to Super Rush Hours to up the intensity.
  • (Beta 2.49 fix) Upgraded all silver-finished menu panels to 1080p (pause menu, main dialogue box, main menu).
  • (Beta 2.49 fix) Fixed a glitch that would not display an Extreme Difficulty save file properly when using the Restore Saves feature.

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Reviews

“Along with being one of the (very unexpectedly!) funniest games I’ve played this year, the game’s disarming & charming aesthetic did not prepare me for what is undoubtedly the best WarioWare-like game I have ever played. In fact, I probably ended up spending more time with Cook, Serve, Delicious! than with almost any other game this year. The gameplay is simple in nature but blisteringly fast, resulting in a challenge that is more than enough to keep the average player interested. The game does not overstay its welcome, as it evolves in numerous ingenious ways by the time you’ve reached the end.”
The Stereogram

“It's not an easy game to excel at, but it's an easy game to get hooked on, and the challenge of building and running your own restaurant from front to back is going to captivate you for weeks on end...with depth to rival a strategy game and carefully controlled chaos ruling the action sequences, Cook, Serve, Delicious! is a rare release that encourages you to play until you master every nuance of gameplay.”
Jay Is Games

“Cook, Serve, Delicious! is fast paced, engaging, and absolutely addictive for foodies or non-foodies alike. Don’t be fooled by the cute cartoonish style because you’ll find your eyeballs popping and button mashing like mad after a few hours.”
Vivid Gamer

Steam Greenlight

Über das Spiel





Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in its genre that gives the players total control over where they want to take their restaurant.

The game centers on an old, worn down restaurant in the SherriSoda Tower, which was once the heart of the building but closed down as business (and tenants) dropped to an all time low. But with the local economy rising back up and occupancy reaching its maximum, SherriSoda Tower has decided to bring back the old Cook, Serve, Delicious restaurant, and has given you complete control to bring it back to its old five star status of world class dining.

To do that, you’ll start with a few thousand dollars and thirty foods to choose from to put on your menu, as well as a host of restaurant equipment and more. Nearly everything is unlocked from the start of the game for you to purchase; this is your restaurant, and you must figure out the best strategy to get that restaurant packed with satisfied customers. Can you prove your culinary skills?

And if that weren’t enough, you’ll also have the opportunity to be cast in the Iron Cook television show, throw parties for offices in SherriSoda Tower, read virtual mail in your SherriSoda Tower Email account which ranges from game tips to crazy spam (nearly 500 emails in all), from customers providing feedback to your restaurant to opportunities such as being able to fund projects via “ClicknStart” and other big surprises!

With hours of content and tons of secrets and unlockables, Cook, Serve, Delicious will provide a big challenge for anyone who’s ready to take their crumbling, rat infested eatery to a luxurious Platinum Star Restaurant. Good luck!

  • New Steam Features include key binding support for all foods and events, a new gameplay option called CookBets where you will receive randomized challenges each day, fifty new spam emails and options as well as improvements to UI across the board, and full Steam Achievements, Steam Cloud, Steam Leaderboards with special Steam Challenges and Trading Cards support.
  • Includes the upgrade pack, "Extra Crispy Edition," that brings ten new foods to the game including Lobster, Bananas Foster, Enchiladas, Sushi and more!
  • Music by award winning composer Jonathan Geer
  • Art by Sara Gross - Two Bit Art

Systemvoraussetzungen (PC)

    Minimum:
    • OS: Windows Vista, 7 or 8
    • Memory: 2 GB RAM
    • Graphics: 128MB Graphics card or greater
    • Hard Drive: 150 MB available space

Systemvoraussetzungen (Mac)

    Minimum:
    • OS: Mac OS X 10.8 and above
    • Memory: 2 GB RAM
    • Hard Drive: 150 MB available space
    • Additional Notes: Mac OS X 10.6x is not supported by the newest versions of the game.

Systemvoraussetzungen (Linux)

    Minimum:
    • OS: Ubuntu 12.04 and above
    • Memory: 2 GB RAM
    • Graphics: OpenGL-capable graphics card with valid driver
    • Hard Drive: 150 MB available space
    • Additional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.
Hilfreiche Kundenreviews
11 von 13 Personen (85%) fanden dieses Review hilfreich
1,592 Produkte im Account
137 Reviews
0.6 Std. insgesamt
Hatte wirklich nicht gedacht, dass dieses Spiel doch so gut ist.

Das Spiel laesst sich grob in die Kategorie der Dash Spiele einordnen (Dinner Dash, Hotel Dash und wie sie nicht alle heißen...).
Hier muss man aber nur mal, doch recht komplex, ein Restaurant richtig Managen. Also nicht nur immer auf Tische und Bestellungen klicken. Hier muss man sozusgaen alles selber machen. Erstmal beliebige Gerichte kaufen, die man sich fuer seine Stufe kaufen kann versteht sich. Dann 4 davon gekonnt fuer die taegliche Lage aussuchen, damit natuerlich auch viele Kunden kommen. Und letztendlich die Gerichte Verkaufen. Klingt einfach? Ist es aber nicht so ganz.
Man muss alle Gerichte je nach Kundenwunsch zubereiten und entweder die richtigen Tastenreihenfolgen druecken oder die Dinge anklicken die die Kunden wollen. Das alles geschieht unter Zeitdruck. Aber natuerlich gibt es wie im echten Leben Zeitperioden wo mal mehr Kunden kommen und mal weniger. Auch muss man sich hier am Tag eines Koches / Kelners auch noch extra um kleinigkeiten wie das beseitigen des Muelles oder saeubern der Toiletten uebernehmen.
Nach einen erfolgreichen Tag hat man meistens etwas Geld verdient um dieses zu sparen oder einfach in neues Essen oder Equipment zu stecken oder gar sein Essen noch zu verbessern und somit komplexer zu gestalten.
Einzig und allein, dass man nicht die ganzen Zutaten noch extra immer einkaufen muss, ist etwas schade. Aber evtl. waehre dann das Spiel etwas zu komplex geworden.

Im großen und ganzen eine Runde Sache und der Preis von ~9€ haut auch hin.
Verfasst: 30 November 2013
War dieses Review hilfreich? Ja Nein
6 von 6 Personen (100%) fanden dieses Review hilfreich
629 Produkte im Account
17 Reviews
40.5 Std. insgesamt
Cook Serve Delicous ist ein Indie Game von einem kleinen Entwickler. Der Programmierer des Spiels hat vor vielen Jahren schon eine Freeware mit dem gleichen Spielprinzip herausgebracht und hat sich mit diesem Spiel den Traum erfüllt seine Spielidee von damals zu vollenden.

Wie der Name schon vermuten lässt geht es um viel Essen und ein Restaurant. Man eröffnet im SherriSoda Tower eine kleine "Bude" und darf sich dann klassisch bis zum Luxus Platin Restaurant hocharbeiten. Man kauft sich die ersten Gerichte, stellt die Speisekarte zusammen und kauft sich mit dem ersten verdienten Geld schnell eine Fritteuse oder einen Grill.
So geht das Spiel dann immer weiter und außer ein paar Challenges, die es später ziemlich in sich haben, gibt es nicht mehr. Was das Spiel ausmacht ist die Liebe zum Detail. Die Grafiken sind wunderschön handgezeichnet und die Texte der Gerichte und Upgrades sind herrlich lustig geschrieben. Mit der Zeit baut man sein Restaurant immer weiter aus und auch die Speisekarte bekommt bessere Gerichte als schnöde Pommes oder Pizzen. Dazu kann man die Gerichte auch noch upgraden, dadurch steigert sich die Qualität der Zutaten und es bringt mehr Geld im Verkauf.

Ein weiteres tolles Feature is der Buzz, je nachdem wie abwechslungsreich die Karte ist und welche Faktoren wie Regen oder Abendgelüste beachtet bekommt man Buzz und mehr Kunden strömen in das Restaurant, das wird vor allem ab Mitte des Spiels ziemlich stressig.

Für Cook Serve Delicous sollte man die Tastatur mit ihren Tasten auswendig beherrschen, das Zehnfingersystem bringt auf jeden Fall Vorteile. Man kann sich zwar alle Tasten frei belegen, ich fand die Standardbelegung aber schon ziemlich gut und hatte kein Bedarf daran etwas zu verändern. Meistens ist es so das eine Bestellung reinkommt und man das Gericht dann zubereiten muss, dabei muss man zum Beispiel das Fleisch punktgenau braten, den Burger mit den richtigen Zutaten belegen oder Zutaten in die Suppe schneiden, das alles wird immer über je eine Taste ausgelöst. Später lernt man dann sich bestimmte Muster für bestimmte Gerichte anzulernen damit man diese umso schneller zubereiten kann, gegen Ende des Spiel wird es nämlich Stress pur jedes Gericht perfekt zuzubereiten, dafür braucht man blitzschnelle Reflexe.

Für mich ist Cook Serve Delicous eines der besten Indie Spiele des Jahres 2013 und ich hatte viel Spaß mit dem Spiel. Um das Spiel komplett durchzuspielen und alle Achievments zu sammeln benötigt man rund 40 Stunden, was für so ein Indie Spiel eine beachtliche Spielzeit ist. Cook Serve Delicous ist aber wirklich nur für Fans des Genres Micro Management zu empfehlen, man muss solche Spiele einfach mögen, ansonsten wird man es sehr schnell langweilig finden.
Verfasst: 11 März 2014
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
41 Produkte im Account
5 Reviews
78.2 Std. insgesamt
Macht schnell süchtig! Sehr einfach aussehendes, aber doch gut durchdachtes Spiel mit viel Witz.
Was mir fehlt wäre ein Multiplayer, in dem man gemeinsam brutzeln und schicken kann. Meine Anfrage an das Developer Team deswegen wurde schnell und sehr freundlich beantwortet. Im Grunde würde daran gearbeitet, man weiß jedoch nicht, ob und wann ein Coop Modus integriert werden kann
Verfasst: 12 April 2014
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
79 Produkte im Account
1 Review
13.8 Std. insgesamt
this game is cool. try it out
Verfasst: 29 Dezember 2013
War dieses Review hilfreich? Ja Nein
2 von 3 Personen (67%) fanden dieses Review hilfreich
49 Produkte im Account
1 Review
3.0 Std. insgesamt
Hmmmmmm... Donuts....
Verfasst: 27 Februar 2014
War dieses Review hilfreich? Ja Nein