FULL-COLOR ANIMATED graphics DIGITIZED sound (NO add-on cards required) HARD DISK supported 11 Races, 14 Professions (with rankings!) Weaponry, Physical and Academia Skills Six Spellbooks, 462 Combinations Non-Player Characters An arsenal of over 400 researched items Varied Fighting Modes Primary and Secondary Attack Continuous Journey...
使用者評論: 大多好評 (51 篇評論)
發售日: 2013 年 09 月 10 日



購買 Wizardry 6 and 7

包含 2 個項目: Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant

購買 Wizardry 6, 7, and 8

包含 3 個項目: Wizardry 6: Bane of the Cosmic Forge, Wizardry 7: Crusaders of the Dark Savant, Wizardry 8



"First part of the famous final Wizardry triology; ugly gfx - great gameplay. Try to play with one party through Wizardry 6,7 & 8 - for CRPG veterans!"

最近更新 檢視全部(4)

2014 年 12 月 12 日

New Update Out Now

Hello Everyone!

A new update for Wizardry 6 is available now which includes the following:

  • Windows - Updated David Walter's Custom DOSBox to Revision 6
  • Linux - Improved Launcher
  • Linux - Updated Libraries and DOSBox build
  • Mac - Upgraded to Boxer 2.0 engine. This is a huge change and you will need to rename the save file which the old version of Boxer was using. Go into /Users/Your Name/Library/Application Support/Boxer/Gamebox States/, find the folder called 'B6F9B4FF1CD278771E55FFED2EB09414F9826879' and rename it to either 'Wizardry 6 English' or 'Wizardry 6 German' depending on which language of the game you are using. Apologies for the inconvenience. This will not happen again but it is necessary in order to provide future updates.

Enjoy the game!

3 則回應 繼續閱讀


DIGITIZED sound (NO add-on cards required)
HARD DISK supported

  • 11 Races, 14 Professions (with rankings!)
  • Weaponry, Physical and Academia Skills
  • Six Spellbooks, 462 Combinations
  • Non-Player Characters
  • An arsenal of over 400 researched items
  • Varied Fighting Modes
  • Primary and Secondary Attack
  • Continuous Journey
  • Unlimited Backups
  • Save Game

Ten years ago, WIZARDRY set the standards in Fantasy Role-Playing (FRP). Now after two million copies have been sold and dozens of awards have been won, Bane of the Cosmic Forge raises and redefines those standards. This new WIZARDRY, the truest simulation ever of Fantasy Role Playing, will push your computer, your mind, and your sense of adventure to their very limits. Only through the power of the latest computer technology could the full dimensions of this new genre in FRP be possible.

This is FRP the way you wanted it to be.

Prepare yourself. Take with you six companions - choose wisely, for having chosen, your fate is in their hands. Enter the ancient castle to retrieve the Cosmic Forge, a magical pen whose writings caused the river of time itself to change course. You will find treasure, armor, and magic items to advance your quest; meet wizened and cryptic dwellers who hold secrets that must be unearthed; and solve the riddles and puzzles that abound.

But beware- you and your party will encounter countless dangers, hazards, and creatures of dazzling form to block your way. Only through your magic and skills, ever growing as you progress, can they be vanquished.

And the story, so rich in mythology and legend, weaves a web of intrigue so complex that only you, with patience and travail can unravel.

Let the computer roll the dice, consult the charts and apply the rules. From the 400 items of armor and weaponry researched for authenticity to the realistic combat structure, incorporating Primary and Secondary attack, this reproduction of true FRP within the computer environment will make all other attempts obsolete.

The adventure is as real as the pleasure.


    • OS: Windows XP / Vista / 7 / 8
    • Processor: 1.8 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or or onboard graphics compatible with DirectX 9.0c
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • OS: Windows 7
    • Processor: 1.5 GHz Procesor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card or or onboard graphics compatible with DirectX 9.0c
    • Hard Drive: 128 MB available space
    • Sound Card: 100% DirectX 9 compatible card or onboard sound
    • OS: OS X Leopard 10.5
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Hard Drive: 128 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    • OS: OS X Mountain Lion 10.8
    • Processor: 1.5 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 3D graphics card or onboard graphics compatible with OpenGL
    • Hard Drive: 128 MB available space
    • Sound Card: 100% CoreAudio compatible card or onboard sound
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.0 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 100% OpenGL accelerated card or onboard graphics
    • Hard Drive: 128 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
    • OS: Ubuntu 14.04 LTS
    • Processor: 1.5 GHz Processor
    • Memory: 1 GB RAM
    • Graphics: 100% OpenGL accelerated card or onboard graphics
    • Hard Drive: 128 MB available space
    • Sound Card: Any ALSA supported card on onboard audio
26 人之中有 25 人(96%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
21.7 記錄時數
張貼於:2014 年 12 月 17 日
Ah, Wizardry 6. Or, as I like to call it, Locked Doors: The Game. Maybe it's just me, but the doors in this game seem a little hard to open. Having to save before every door is a given; having to reload a save because every door is made of titanium shouldn't be. When you finally pry the door open, you'll be treated to old school monsters like bats and rats that will dodge your every blow as they lay in gentle slumber. No worries, however, for if things get too hairy for you in the depths of this 1990s castle, your characters have the option to run away; which was the default operation of graybeard D&D players who cut their teeth on the 1st edition of the pen-and-paper game. Unbeknownst to you, however, is while you spent thirty rounds swinging in futility at sleeping enemies before they awoke to tear your hide apart, you were set upon by other enemies who ambush you as you run away. Whatevs, you think, I'll just run from them also. Well, when these monsters come to gangbang a party of inadequately-statted paper tigers, they come in droves.

Then, inevitably, Death and his SoundBlaster call, as he stands over your tombstone. Yes, a single tombstone, because in the 8-bit era, your horde of characters are buried in the same hole, piled one upon another like firewood, except firewood is useful and characters in the game of Wizardry are not. But, you, my friend, are a true old school RPG fan, and you never give up. You spend hours rolling another party and head down into the depths, uneasy at the strange feeling that you are not playing a clone of Dungeons & Dragons but of the RPG Paranoia, where the Dungeon is not your friend and the assembly line of heroes who engage in suicide-by-bushwhacker is moving faster than that conveyor belt in I Love Lucy.

You will never give up, not until you beat this damned game. Because it CAN be beaten—can it? Or is this game like the module Tomb of Horrors, an exercise by game developers to assume the role of a merciless and antagonistic god, presiding over a world whose populace is comprised solely of doomed heroes fresh from the womb that see the gates of a hungry dungeon and shudder at their fate.

Addendum: Apparently, there is a tool to boost your ability scores during character creation, which will save you the tedium of hours rerolling your team like I did. It isn't necessary, but welcome, especially on a subsequent playthrough.
這篇評論值得參考嗎? 有趣
4 人之中有 4 人(100%)認為這篇評論值得參考
13.6 記錄時數
張貼於:2014 年 12 月 9 日
I remember that I had this game and it's predecessors on both Amiga and PC back then. This game is one of the dated RPGs, just a dungeon crawl, a lot like some other classics back then (Bards Tale, Tunnels & Trolls etc.). This game was a real chalenge at that time, you needed to draw your own maps. You had to do searches on a regular basis, because some of the treasures were "invisible" or "well hidden". Of course there was no great and interactive PC/NPC interaction back then - but it already started to show some promise in that direction.

In that time it was a great game, but it really shows it's age now. Of course this shouldn't keep you away from a great game, that takes you back in time a real long way. It still can be a lot of fun to play old school CRPG - I loved the memories it evoked as I played it this time.

One good advice, Save your progress as often as you can. Sometimes the game has a tendency to hang up, and sometimes you'll be overwhelmed by a random encounter. You also need some time to make yourself familiar with character generation and learning what skills really are important, which race or class has which skills, attributes and perks. Also keep some boxed paper beside you, you'll might have to draw maps - some of them, or loose your bearings and sometimes your life because you ran into an already once triggered deathtrap. Oh, and save often.
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1 人之中有 1 人(100%)認為這篇評論值得參考
2.5 記錄時數
張貼於:02 月 20 日
Kicked my butt and laughed at me for not being good enough to not get my butt kicked.

(I loved every minute.)
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
0.2 記錄時數
張貼於:01 月 17 日
Very cool oldschool dungeon crawler, the grandfather of grimrock if you like. Takes you back to the DOS age.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.3 記錄時數
張貼於:01 月 30 日
Old game, can't get into it but it's a gem.

Went into a dungeon, rat bit my fighter, fighter died from a small rat biting him with full health.
這篇評論值得參考嗎? 有趣
24 人之中有 24 人(100%)認為這篇評論值得參考
98.5 記錄時數
張貼於:2014 年 01 月 22 日
This is quite a good game, granted it is old school, real old school. I will caution if you want to play this and start out the Wizardry Trilogy...patience is something you must have! Either that be from making characters that can survive the first parts of the game(even well into the end of the game...) or constant reloading cause you don't want anyone to die from a fight(and thus lose 1 point of Vitality), which is a constant danger, Even with a little bad luck you are in a frustration.

With all that aside, I will say never has a game given it a real sense of victory for gaining a level or beating a group of foes...or even beating that game! Frankly you'll need the guide provided to make any regular progress, otherwise you'll lost for a long time.

So if you want a real old challenge...this is it! Let this be the start of a real adventure!
這篇評論值得參考嗎? 有趣
16 人之中有 16 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.3 記錄時數
張貼於:2014 年 10 月 27 日

(Right-click on the game in your library, Properties, Local Files, "Browse Local Files")

This is an old-school game. It's not going to hold your hand and explain things as you play. It is too hardcore for that.
這篇評論值得參考嗎? 有趣
14 人之中有 14 人(100%)認為這篇評論值得參考
59.8 記錄時數
張貼於:2014 年 01 月 6 日
This is a great game from the olden days where a game wasn't afraid to kill your characters in the first battle. Arm yourself with the included manual and hint book (and don't forget to arm your characters while you're at it...they enjoy walking into dungeons without donning their armor or weilding their weapons). sit back, relax, and enjoy the show.

Despite the lack of modern graphics and sound, if you give it a chance, you'll really enjoy it and you can carry your band of characters from Wizardry 6 all the way through 8. Unlike other RPG's you'll feel a sense of accomplishment because you helped create these characters and develop their own storyline rather than letting the game decide it for you.
這篇評論值得參考嗎? 有趣
17 人之中有 15 人(88%)認為這篇評論值得參考
2.2 記錄時數
張貼於:2014 年 07 月 9 日
Extremely dated, and the dice rolls can fail horribly. You stand a good chance of your party being horribly ill-suited for what you encounter.

Wait, I'm talking about my friday D&D sessions.

Seriously, though, that's basically what this is. Old-school pen-and-paper RPG style dungeon crawl. I've not played much, I must admit, but what I have played has made me want to play more.

I really like the character creation system (well, save the limited and ugly portraits). It's streamlined in all the right places, but leaves options open where it needs them.

I haven't even read the manual yet, and I'm having fun! (That was a hard thing to do with games back in the day)
這篇評論值得參考嗎? 有趣
11 人之中有 11 人(100%)認為這篇評論值得參考
0.4 記錄時數
張貼於:2014 年 05 月 15 日
Ah, what can I say about this RPG classic? The graphics are terrible, even by the standards of the time, their crude 16 colour EGA awfulness being quickly surpassed by the 256 colour majesty of Westwood's Eye of the Beholder, which followed but a year later.

Moreover, in defiance of even the most slender of expectations, variation in tileset is extremely limited - expect to see castles, dungeons, jungles and mines rendered in the same undulating grey brick, with faded tapestries, rooms filled with rotting furniture and the stygian underworld described in bright yellow text rather than sprites. While far more attention was lavished on the animations of your enemies you should be prepared to see the same yellowish-greyish-pinkish tones portray a multitude of demons, rats, amazons, dwarves and dragons.

The sound too is also terrible, with no music to speak of and only a limited selection of digital samples to relay the clash of steel on steel, ancient enchantments and the death of your foes. Lest that sound too exciting, be warned this is a game where your enemies die with a bang, literally expiring like popped balloons. Indeed, this was a game where the sound was quickly disabled and the mouse driver not loaded, cursor keys and imagination being far better accompaniments.

The plot is borderline nonsense, but expansive and remarkably mature, if such a thing can be said about story involving adultery, murder, madness, a pen that can re-write reality and a half naked she-devil.

And the game itself is unrelentingly punishing - this is the only game I can think of where your ability to access some of the more advanced classes, so temptingly described in the manual, at the beginning of the game rests entirely on a combination of luck and pig headedness. It is also one of the few games I've come across where a party of six stalwart heroes can be bested within seconds of starting their adventures by bats, rats and weeds, where they can fail to pick a lock and find that door locked for good. It is a game where if one of your characters dies of poison then you better hope you have some means of curing them in addition to resurrecting them, because if you don’t they’ll only die again.

However, if you've read this far and you consider yourself to be one of the few 'hardcore' CRPG gamers left out there, then you owe it to yourself to download this game and persevere. Nearly 25 years after its release, it stills holds the same dark attraction of stats and skills and spells and equipment and deep, turn-based, party-focused combat that for a few years in the mid-1990s seemed to represent the high point of aspirations for RPGs on the PC.

Once you’ve beaten the rats and bats and zombies and Zulus and taken on hell itself and battled through a climatic series of encounters against bosses that feel more like something from Streets of Rage 2. And once you’ve ditched the sticks and rags and found the Avenger and Maenad’s Lance and you’ve got a mage able to launch a tier six nuclear blast capable of incinerating waves of enemies at a time.

Then you’ll have found yourself neck deep in that borderline nonsense plot, playing a game that never fails to keep you on your toes, that rewards intelligence and strategy and speaks to the same desire for challenge and depth that until recently games had somehow managed to neglect. You’ll be hooked and you’ll want to take that band of misfits you’ve so carefully tended for the last 40 hours onward to Wizardry 7 and 8 and the fact that you’ll have to spend more than 100 hours to find out there’s no Wizardry 9 will be a bitter-sweet pill to swallow, but probably one you’ll swallow all the same.
這篇評論值得參考嗎? 有趣
15 人之中有 13 人(87%)認為這篇評論值得參考
36.5 記錄時數
張貼於:2013 年 12 月 22 日
If you can look past the grahpics and the unforgiving gameplay, this is an RPG classic. Its character and skill system is deeper than one would expect from such a dated game. If you're looking for classic dungeon crawls that showcase part of the evolution of classic PC RPGs, then bust out your graph paper and SAVE, SAVE, SAVE!
這篇評論值得參考嗎? 有趣
27 人之中有 19 人(70%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
1.7 記錄時數
張貼於:2013 年 10 月 12 日
I had way more patience as a kid than I have as an adult. I just started a new game, made my way to the top of the castle, and hurled my six-member party to their deaths.
這篇評論值得參考嗎? 有趣
19 人之中有 14 人(74%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.3 記錄時數
張貼於:2014 年 09 月 7 日
Old RPG that shows its age.
Graphics that make you want to gourge your eyes out and sound that makes you wish you were dead.
... classic
這篇評論值得參考嗎? 有趣
13 人之中有 10 人(77%)認為這篇評論值得參考
57.5 記錄時數
張貼於:2013 年 12 月 29 日
This is a fun game if you enjoy old school rpgs.
這篇評論值得參考嗎? 有趣
15 人之中有 11 人(73%)認為這篇評論值得參考
9.9 記錄時數
張貼於:2013 年 11 月 29 日
The game is a bit oldish b ut runs great and is alot of fun. If you enjoy old school rpgs you will love this. I have found no glitches at all, no lag or crashing. The world is huge and a bit confusing but its fun. I would give it a 7 out of 10.
這篇評論值得參考嗎? 有趣
7 人之中有 6 人(86%)認為這篇評論值得參考
116.1 記錄時數
張貼於:2014 年 07 月 31 日

Besides being literally confronted with a ton of locked doors and seemingly unconquerable groups of monsters at the start of the game, the underlying mechanics of the game are a similarly closed book to a casual modern player. Whereas the locked doors in-game require you to either repeatedly reload the game until probability takes a pity on you or fight against vast quantities of monsters until a group drops the right key, the sealed door to understanding the game mechanics can only be opened by reading though the game manual or spending hours of trail and error.
After spending hours reading through manuals and guides, creating a party that has a chance to survive the first fights and opening doors the game confronts you for the rest of the time with only one tile-set. No matter if you are in the castle, on a mountain, in the jungle or on a river you will see cobblestone floors and walls everywhere.
What is the appeal of the game you might ask. The highlight of this game is a sophisticated turn-based fighting system, still unequalled by many “modern” games, against beautifully designed monsters, considering the graphical limitations, interwoven with an interesting, engaging story.
So if the mentioned obstacles above don't discourage you or maybe even tickle your interest, grab a pencil and graphing paper, print out the manual and experience a highlight of RPG gaming.

(Title is borrowed from 1st gameplay video of a Let's Play series of Wizardry 6 by DoctorPirx)
這篇評論值得參考嗎? 有趣
6 人之中有 5 人(83%)認為這篇評論值得參考
14.3 記錄時數
張貼於:2014 年 01 月 5 日
The Official Guidebook with all maps, Manual, Soundtrack (for 6+7), character sheet and now-pointless DRM codebook are included in a "bonus content" folder in the game's download.

Just thought I'd mention that since for some reason steam thinks letting us know there DIGITIZED sound (with NO add-on cards required!) is more important lol. I haven't really played much of the game itself. If (like me) you prefer to not use cheats you need to spend a long time rerolling your characters so you can get a high strength, and I mean hours. Since you need high rolls to unlock some classes (Samurai, Ninja, Bishop, Lord- which is just a Valkyrie but can be male and is kind of crap, etc.) and you need lots of bonus points from those rolls to up your carrying capacity (based on STR) which doesn't go up after initial character creation. Most of your rolls will be 5 to 10 when you need 18s and 22s.

That's after you've read the almost 200 page manual to get an idea of what kind of characters you need and will work. The game is very old school, the graphics aren't that great, there's no music (I assume the "6+7" soundtrack is actually just from 7) indeed there's very little sound at all aside from PC-speaker ambient noise and metallic clanks. (Time to bust out those Iron Maiden and Helloween albums.) If this sounds like something you'd like, it probably is. If it sounds like something you wouldn't like, then you're probably right.

PS- I recommend turning off the mouse and just using the keyboard, it's much faster and easier.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
0.1 記錄時數
張貼於:2014 年 05 月 24 日
Wizardry 6 is a must for anybody who loves classic D&D and wants to explore some retro video D&D. You can really feel the sense of playing a party with the computer being a Dungeon Master. A true homage to dungeon crawling with character sheets, a pen, dice and your friends. A pretty robust, if at first difficult to understand, user interface. Between the graphics and UI the age is crystal clear.
Take your time to understand the basics of the UI and find a guide to work through it. With no map ingame and no ingame directions going in blind is either difficult or impossible. If you want to get the full (which is a lot) experience read the ebooks that come with.
The story is a little rough and sometimes the puzzles are a bit convoluted but if you can trudge through the tough patches you will find a truly immersive and enjoyable game.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
40.1 記錄時數
張貼於:2014 年 06 月 24 日
What can I say, blast from the past. This is where it all started, and thanks steam for bringing it back. It runs very well, through dosbox, seamless.
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
1.2 記錄時數
張貼於:2014 年 06 月 30 日

If you can stand really old DOS games and their archaic mechanics, and have a buttload of patience, get this game.

If you can not and/or do not, do not get this game.

To get the full experience here, you have to understand a lot about the mechanics, and it involves a lot of reading in the manual of the game, thankfully available with the purchase of the base game for free.

If you prefer faster RPG's with better graphics, you might want to look into Wizardry 8.
這篇評論值得參考嗎? 有趣