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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
This week's update brings improvements to meteors, save games, and the in-game chat.
Meteors and meteoroids now have different particles. Meteoroids have a dusty debris effect as they travel through space, but as they enter an atmosphere (becoming meteors) the particle effects become more fiery and smokey. They now also create bigger and better looking craters on impact. Lastly, they have been balanced to target your structures less frequently and less accurately.
We’ve added the ability to backup saved games automatically. You can set the max amount of backups in the advanced world settings. The in-game chat feature has been improved by adding global chat history.
Full list of new features and fixes: http://forums.keenswh.com/threads/7386064
This week’s update brings more bug fixes and improvements to the development branch.
We’re also making some changes to the default world settings. The majority of our players do not fully utilize the oxygen pressurization system in the game. It can have a significant performance impact so for now, we've decided to disable it by default. If you want to use the pressurization system, and are willing to accept the potential performance penalty, you can enable it in the advanced world settings.
Bugs fixed this week include there not being any oxygen when near a closed sliding door, thrusters not getting powered up unless restarted in terminal, and all character tool tiers having the same impact.
Full list of new features and fixes: http://forums.keenswh.com/threads/7385926
“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun
“Buy, unless you are bereft of even the slightest shred of creativity”
“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”
Space Engineers® and VRAGE™ are trademarks of KEEN SWH LTD.
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