Experience the epic space strategy games that redefined the RTS genre. Control your fleet and build an armada across more than 30 single-player missions. Choose unit types, fleet formations and flight tactics for each strategic situation.
User reviews:
Recent:
Very Positive (41 reviews) - 92% of the 41 user reviews in the last 30 days are positive.
Overall:
Very Positive (4,342 reviews) - 85% of the 4,342 user reviews for this game are positive.
Release Date: Feb 25, 2015

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Includes 3 items: Homeworld Remastered Collection, Homeworld 1 Remastered Soundtrack, Homeworld 2 Remastered Soundtrack

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Includes 2 items: Homeworld: Deserts of Kharak, Homeworld Remastered Collection

 

Recent updates View all (12)

June 10

Homeworld: Remastered Collection Update

General

- Resolved a memory fragmentation error which could lead to crashes.
- Homeworld 2 classic properly responds to -locale command line
- Fixed a crash when a missing mad state was called.
- Fixed exploit where hyperspacing mothership would allow autocapture of ships already headed toward it
- Frigates and Corvettes now attack more consistently. (With Balance tweaks to account for this)
- Fixed issue when loading old campaign persist files (ships missing when in legacy strikegroups)
- Fixed weird cursor skin issue when hovering over certain buttons
- Ships no longer overshoot kushan carrier docking bays
- Fixed mouse speed issues on giant multiscreen display setups and added command lines to future proof it a bit. -CameraDragX -CameraDragY. (Multiplier)
- Fixed issue where a few ships had missing geometry, textures, odd normals, etc.
- Tweaks to primary ship shaders for improved visual fidelity, speed.
- Cryotray and transports can be sphere guarded now.
- Vaygr resource collectors no longer aspire to be archeologists.
- Mods - added traceHOD command line to ease tracking down corrupt or invalid files.
- Mods - ConfigFilter.lua - BasePath string allows specification of Player profile path for Mod data.
- facetAutoFOV - Command line property for use with facetCount to limit total horizontal FOV.

38 comments Read more

June 6

Homeworld Remastered Collection Update 2.0 Notes


• Note: All prior in-game saves are no longer valid. Campaign progression is still valid; you just have to restart any missions you are currently on.

Gameplay

• Entire game rebalanced. (Singleplayer and MP!)
• Formations have been completely rewritten to better support HW1 formations
• Formations will break on combat into combat groups based on the ships that are part of the formation. This is to more closely emulate HW1 and to make sure that ships perform as optimally as you would expect.
• Formations have a unit cap depending on the ships and formation used. This is to ensure formations are as effective in combat as possible and so that the game performs at a reasonable speed.
• All ships have been rebalanced to work with formations
• All ships have had a pass to improve flight dynamics and engagement behaviors.
• Weapons will now use ballistics when set to do so. (Many ships are set to this by default now.)
• Tactics have been split into "Rules of Engagement" and "Stances" to better emulate HW1 and HW2 gameplay at the same time. (Hot keys updated accordingly.)
Rules of Engagement:
• Offensive. Ships will attack all enemy ships that enter range.
• Defensive. Ships will retaliate against attackers of allies and themselves.
• Passive. Ships will not retaliate, even when fired upon.
Stances:
• Aggressive. Aggressive strike craft receive bonuses to weapon damage but penalties to speed. Aggressive ships will fight at closer ranges and will fight and stay in formation during combat.
• Evasive. Evasive strike craft receive bonuses to speed, acceleration, and take reduced damage. Evasive ships will break formation as soon as they enter combat and attempt to dodge incoming fire. Evasive strike craft fight at longer range. This stance is intended as a delaying or harassing action.
• Neutral. Normal power shunting, ships receive no bonuses or penalties. (Default)
• Ships will now automatically try and fly away from large ships that are about to explode. (Splash damage is much more meaningful now.)
• Ship Dock Holds and UnitCaps have been reworked to account for HW1 and HW2 ships being traded/salcapped and to allow a more flexible system for modders.
• 2p_Shields start locations tweaked for more balanced gameplay.
• 4p_ironcurtain, 4p_lostfalls start locations fixed to not cause rush protection damage
• 5p_treeoflife, 8p_hyerspacearena, 8p_scattered, 6p_radialsymmetry – RU locations and amounts better balanced
• Swarmers now refuel much more effectively.
• Waypoints can now be closed, creating a patrol loop. Ships can leave their patrol to attack enemy units encountered while on patrol and return to the patrol based on their Rule of Engagement or even ignore enemies altogether.
• HW2 Mission 2 – Elite Bombers are granted correctly now.
• Lagging is much less likely to cause a desync now.
• General MP game desyncs are much much rarer now.
• Drones no longer count as ships when calculating relic value
• Relic game mode balance/behaviors tweaked.
• New Magnetic field used for Tai_DefenseFighter, Tai_FieldFrigate
• Carriers Only game mode rebalanced
• Races can now have race specific formation variations.
• Various research requirements tweaked to better balance game.
• Dockpaths for Capital Ships, Motherships reworked to be quicker/more efficient.
• The salvage capture command can now be issued to multiple targets.
• Salvage capture corvettes will now stop chasing a target if it becomes obscured by fog of war.
• Added a selection modifier to select all ships not in any strike group. (Mapped to the "-" key by default).
• Fixed various drone frigate issues including some targetting issues, removing command "response" audio from drones, an issue with CPU players spamming activation, and drones sometimes not being properly destroyed.
• Cleaned up some issues with changing targets when the kamikaze command is running.
• Fixed a possible crash when cancelling a waypoint move command with no waypoints set, then issuing a move command.
• Fixed some docking issues with ships carrying back large salvage chunks (and fixed an issue with Homeworld 1 resource collectors not being able to return salvage to carriers).
• Ships running a capture or salvage capture command will break out of it if the target hyperspaces.
• Hyperspace inhibitor and defense fields will now stay active if salvage capture corvettes are latched on, but they aren't at the "returning with capture" stage.
• Fixed an issue where the Homeworld 1 scout speed boost could stay on permanently.
• The magnetic field is no longer visible through fog of war.
• Fixed the GravWell Generator so the hyperspace command is more reliably disabled when the gravity well is active.

UI

• UI is now contextually aware of what the ships are doing. The Move Icon highlights when the ship is executing a Move Order, cooldowns are represented on the icon, and available formations/active formation highlights.
• Formations are now represented as single icons in UI. (Option to use previous flat view is in the options.)
• Launch menu performance optimized. (Also uses grouped icons. Same option to use flat view affects this as well.)
• Marine Frigate capture button is now properly displayed.
• Timer moved over to allow for better layout of subtitles and other items.
• Subtitles are forced on in tutorials. This fixes a lot of odd issues with tutorial progression we were seeing.
• Chat screens cleaned up to layout and display “Left the game” messages better.
• Game saved text is displayed when a game is quick saved now.
• Cursor is more contextually aware of the player’s commands
• Stances/Rules of Engagement icons changed to match TO icons and to be more consistent in general
• Invalid save games are not displayed to user or are greyed out depending on reason.
• Population Cap screen optimized
• MP Lobby views now auto-refresh, unless disabled.
• Fixed an issue where chat messages sent to CPU players would be sent to the host of the game.

Visual/Rendering

• Dust clouds, veins, and Nebula are much easier to see.
• Various ships have had visual tweaks to improve appearance. (Geometry, texture, animations)
• Sensors screen visual fidelity updated. (Rounder shapes, clearer tactical dots). Red tactical docs are now scalable in options screen for really high rez monitors.
• Game will no longer crash on load when primary screen is in portrait mode.
• Lens flares: fixed to be occluded as intended by designers.
• Engine Glow/Burn/Trail visuals improved slightly and performance optimized.
• Merged all Goblins into ship meshes to improve performance. (Goblins no longer supported)
• Command Line: Added -fakeFullscreen option. Allows use of a fullscreen window that does not capture the device. Use this option at your own risk as it is not officially supported.
• Command Line: Added -facetCount=XX option. Draws screen in vertical slices to prevent distortion, 'bends' the view. Can allow for 360 degree rendering, etc.
• Fixed a few mismatched portrait icons.
• M02 sun and flare now align correctly.
• EZ13 mission performance greatly improved.
• Game will try and use a discrete GPU rather than integrated GPU when available. This applies to Windows Vista and Windows 7 only. Windows 8 and Windows 10 users are advised to ensure a profile exists in the vendor's control panel to ensure optimal performance.
• OpenGL initialization improved to compensate for legacy overlay rendering performed by 3rd party software. While 3rd party overlays are not officially supported, overlays should no longer cause inappropriate translucency ordering or difficulty streaming.
• Added DOK badge.
• Capture/Latch points refined.

Misc

• Various Localization fixes.
• Executable load time improved by removing most DLLs.
• Removed DirectX 9 dependency check on startup.
• Russian save games now work properly.
• Keybindings in Russian and other languages are now consistent with English.
• Handfull of new keybindings/adjustments. See keybindings menu for details.
• Plus key bound to selecting ships not in a Formation.
• NumPad now works correctly.
• Removed necessity to sign up for SHiFT to play MP.
• Selections using mouse input should feel a lot better in general.
• Improved level load times.

Modders

• Added Scenario system to allow saving and playing back of starting fleet arrangements. (-loadScenario/-saveScenario)
• Added dropdown menu control.
• Buttons now have the ability to have different behaviors based on if the alt/shift/ctrl keys are being held down. Tooltips react to inform players of changed functionality.
• Ship turrets are instanced, allowing the base game assets to be easily modded via the new mod patching system that allows base assets to be nondestructively altered.
• .HOD format has been updated. HODOR/RODOH updates to come in the near future.
• Ship performance and behaviors can now be modified depending on what stance they are in. Formations also share these modifiers and can stack on top. Bullet speed, firing rates, weapon damage are just some of the things that can be changed. A formation of Laser Corvettes can turn incrementally slower as more ships are added to the formation or accelerate faster as the formation gets smaller due to losses.
• New flight maneuver abilities allow for more intuitive behavior- for instance it is now possible for fighters to slow down during their attack run to maximize time on target and speed up when coming back around. This behavior feeds into the ballistics system-ships caught going slower during a strafing run are easier to hit.
The original, Homeworld 2 classic requirement for a ship to be mine-laying capable before it will consider firing at missiles/torpedoes/mines has been removed. Additionally, all missiles/torpedoes/mines have been separated from the generic attack class “projectile” to provide ease-of-use for mod authors wishing to create ballistic anti-missile/torpedo defense systems.

133 comments Read more

About This Game

The Homeworld Remastered Collection includes:
  • Homeworld Remastered Edition
  • Homeworld 2 Remastered Edition
  • Homeworld Remastered Steam Multiplayer

As a bonus, you will also receive free access to:
  • Homeworld Classic
  • Homeworld 2 Classic

Experience the epic space strategy games that redefined the RTS genre. Control your fleet and build an armada across more than 30 single-player missions. Choose unit types, fleet formations and flight tactics for each strategic situation. Utilize advanced research to construct ships ranging from light fighters to huge carriers and everything in between.

The Homeworld games have been painstakingly re-mastered with key members of the original development team and taking critical influence and assistance from the passionate fan community. The Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using the newest sophisticated graphics rendering technology, plus a fully remastered score and new, high fidelity voice recordings by the original actors.

As a free bonus, this collection also includes original, non-remastered versions of Homeworld Classic and Homeworld 2 Classic, preserving the purest form of the original releases with compatibility for modern operating systems.

Homeworld Remastered Collection also provides access to the Homeworld Remastered Steam Multiplayer. The competitive multiplayer modes for both Homeworld and Homeworld 2 have been combined into one centralized mode that will allow you access to content (races, maps and game modes) and improvements, features and technology from both games, allowing you to play unlimited competitive multiplayer space battles on an epic scale.

Key Features:

  • Build and battle with more than 100 space ships
  • Updated high-res textures and models
  • New graphical effects
  • Support for HD, UHD, and 4K resolutions
  • New audio mix using original source effects and music
  • Cinematic scenes recreated in beautiful high fidelity by original artists
  • Mod support and mod tools
  • Bonus archival versions of Homeworld Classic and Homeworld 2 classic, preserving the purest form of the original releases with compatibility for modern operating systems
  • • Access to Homeworld Remastered Steam Multiplayer: play Homeworld races against Homeworld 2 races with up to eight players on 23 maps, plus brand new game modes

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista
    • Processor: 2.2GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 8800 GTS (512MB) / ATI Radeon HD4800 (512MB)
    • Storage: 20 GB available space
    • Additional Notes: * Game engine uses OpenGL3.3 It is important that you get the latest drivers for your video card to ensure compatibility with this product.
    Recommended:
    • OS: Windows 7
    • Processor: 2.3 GHz Quad Core Processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / ATI Radeon HD 5850 (1GB VRAM)
    • Storage: 20 GB available space
    • Additional Notes: * Game engine uses OpenGL3.3 It is important that you get the latest drivers for your video card to ensure compatibility with this product.
    Minimum:
    • OS: 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: Intel Core 2 Duo (2 Cores) 2.2 GHz
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon 3870 (512MB) / nVidia 640M (512MB) / Intel HD 4000
    • Storage: 20 GB available space
    • Additional Notes: Homeworld Remastered Collection for Mac is a Mac-Mac multiplayer experience. Cross-platform compatibility is not supported at this time. The following GPU sets are not supported: ATI RADEON X1000 series, HD 2000 series, HD 4670, HD 6490, HD 6630, NVIDIA GeForce 7000 series, 8000 series, 9000 series, GT 100 series, 300M series, Intel Integrated GMA series, HD 3000
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (41 reviews)
Overall:
Very Positive (4,342 reviews)
Recently Posted
Captain Roman S'Jet
41.9 hrs
Posted: August 30
I think this game is really, really, REALLY good. If you like space and strategy games, please, spend all your money on this game. It's awesome lore campaign is in-depth and the multiplayer will make sure you get whipped into shape in the game. BOTH of the games I am talking about. That's why I want you to buy this.


Also, the workshop has lots of mods and cool textures to change how you play the game. Please, if you love space, strategy, and like lore, buy this. You will get your money's worth. TRUST ME.
Helpful? Yes No Funny
River
5.9 hrs
Posted: August 30
Like the amazing games from 1999 but with better graphics.
The only thing I missed was the original credits song by Yes! "The Ladder"
I definetly recommand this game to anyone interrested in advanced RTS games.
Helpful? Yes No Funny
DragonSpaceIT
25.1 hrs
Posted: August 29
A classic. Cannot recommend it enough.
It's Homeworld in all its glory!
Helpful? Yes No Funny
Bob
150.0 hrs
Posted: August 28
I still get the same vibes from these games as I got back in '99 when the first one was released. To me, these games belong up there with big titles like Half Life or WarCraft. The story is epic, the visuals are stunning and gameplay is very good. Only criticism I'll leave down is that you should expect some balance and gameplay issues, because the two games have been merged to fit the same box. Luckily 2.0 patch helped alot. All in all, it's a unique and charming game and I can only recommend it.
Helpful? Yes No Funny
Balcoran
9.4 hrs
Posted: August 26
This is one of the best games ever. Remastered beautifully and the mods... oh the mods... Superb.
Helpful? Yes No Funny
IDF #rip harambe
36.7 hrs
Posted: August 26
Just a really nice space game get it
Helpful? Yes No Funny
WN | Dont_Shoot_Me
5.3 hrs
Posted: August 20
Bought the game, then it magically removed it's self from my steam and my computer.
Helpful? Yes No Funny
metashift
28.2 hrs
Posted: August 19
Its not the same. The campaign is much easier until the end where it becomes clear that this whole enterprise was a fulfillment fantasy. Nobody is in the multiplayer, and the mechanics are very different. The last level of Ground control was equally painful since the blasted thing glitched out after that. Am I to believe they're hiding something?
Helpful? Yes No Funny
Wilhelmina
26.1 hrs
Posted: August 18
Good, but very slow and the game never stops holding your hand.
Helpful? Yes No Funny
DogCaptain
10.8 hrs
Posted: August 18
I LOVE THIS GAME. IT HAS BRILLIANT STRATEGY AND GRAPHICS TOO! 11 OUT OF 10 WOULD GET KILLED AGAIN!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 15 people (73%) found this review helpful
6 people found this review funny
Recommended
37.7 hrs on record
Posted: August 7
ever seen enders game ?
ever wanted to play enders game ?
then this game is perfect
Was this review helpful? Yes No Funny
7 of 8 people (88%) found this review helpful
Recommended
25.1 hrs on record
Posted: August 29
A classic. Cannot recommend it enough.
It's Homeworld in all its glory!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
Recommended
223.5 hrs on record
Posted: August 13
An epic and artful strategy with finely tuned mechanics and plenty of replay value. Includes 2 distinct single-player campaigns and 4 (but more like 3) playable races in multiplayer mode. Recent updates have helped to clarify the roles of each unit in the game and to allow for different play styles. Though the online community is relatively small compared to other AAA titles, the game rewards those who come back to it with depth and variety, making it worth the asking price in my opinion.
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2 of 2 people (100%) found this review helpful
Recommended
1.1 hrs on record
Posted: August 12
A classic game remasterd for the best. Im glad they did this, i loved this game growing up and now to have the full game + the 2nd version of the game + the old versions this is a dream come true!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
37.6 hrs on record
Posted: August 12
Probably one of the best RTS games ever made. A phenomenal game both to play and just to watch the battles unfold
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
98.9 hrs on record
Posted: August 6
One of the true classics of space games. Basically the holy land of space strategy come true and remade remarkably well.

I sank another 100 hours into it like it was nothing.
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3 of 5 people (60%) found this review helpful
Recommended
6.1 hrs on record
Posted: August 13
great graphics easy to run does not take away from the original game
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
7.6 hrs on record
Posted: August 4
Homeworld! And with the 2.0 patch, awesomeness all the way
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1 of 2 people (50%) found this review helpful
Recommended
4.8 hrs on record
Posted: August 18
Excellent games and the remastering is brilliant.
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Most Helpful Reviews  Overall
3,059 of 3,283 people (93%) found this review helpful
3,778 people found this review funny
Recommended
208.7 hrs on record
Posted: February 25, 2015
Without a doubt my favorite PC game ever. Homeworld games are works of art.

I still remember all the jobs I lost and exams I failed because of the multiplayer alone. Now I have a wife and a son. I am going to miss them.
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