Take On Mars places you right in the middle of mankind’s most exciting undertaking. Start out in the seat of a rover operator, finish as the first human to have ever set foot on the Red Planet.
User reviews:
Overall:
Mixed (1,084 reviews) - 64% of the 1,084 user reviews for this game are positive.
Release Date: Feb 9, 2017

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Take On Mars

 

Recent updates View all (34)

February 28

TKOM Post-Launch Update (v1.0.0002) Released!

Hello everyone!

It has been a few weeks since release, and today we have released the first, post-release update. It features many fixes and improvements, as well as some minor new additions. Below is the change log detailing what has changed. We are still working on some larger issues that you have all kindly reported to us, and for that we are grateful! Expect another update within the next few weeks, further improving and ironing out the issues.

To that end we, as a team, sincerely thank you for your patience and hope these updates improve the experience.

Kind and sincere regards from the Take On Mars team!

27th February 2017 - Added a low-resolution color camera to the front side of the Small Rover, for easier control when coming in with the front-facing instrument - Fixed issue where light bumps to the head resulted in getting knocked out, now requires much more force - Fixed issue where character could easily trip over in certain situations - Mission 4: Added spare Construction tool to one of the supply drops (mission restart required) 16th February 2017 - Added unconscious overlay, for better indication of 'knocked-out' state - Added dead overlay, for better indication that the player is dead - Increased time before death of characters in a vacuum from 30s to 90s (according to reality) - Changed global sounds to fade away when the player is dead or unconscious - Fixed 'panel-surfing' bug, where you could pick up a panel that you were standing on and use it to fly around - Fixed issue where you could take off your helmet or suit in a vacuum and have enough time to put it back on 15th February 2017 - Fixed issue where disconnecting from a Rover/Lander with night vision on could leave the screen black in Mission Control 14th February 2017 - Fixed minor issue with the helicopter being able to fly even in low air densities - Mission 2: Fixed mission bug occurring if Poptent was deployed before told so - Mission 3: Fixed introductory dialog not completely heard if 'Realistic sound' enabled - Mission 4: Changed MML landing trigger to be more reliable - Mission 6: Disabled autosave after completing objective 'Produce fuel' causing possible invalidation of that objective 13th February 2017 - Fixed issue where switching between locations in the game could leave the old map image in the in-game map - Fixed MML monitors to not update when broken off - Fixed issue with Zero-G probe tutorial loading wrong world, when accessed from main menu 10th February 2017 - Added 'SPAWN FUEL CONTAINERS' button to in-game editor when a vehicle is selected, spawns barrels filled with the required resources on the vehicle

1 comments Read more

February 9

Take On Mars is OUT NOW

Take On Mars is OUT NOW
Skip years of astronaut training, political debate, and budget cuts



Hello fellow Martians!

Graduating from Steam Early Access, we're proud to finally announce the official release of Take On Mars. The special milestone is celebrated with a launch trailer, highlighting the many ‘benefits’ of playing Take On Mars over alternative options of space exploration.

https://youtu.be/TRLWO8POCCI
Starting out as mod for Carrier Command: Gaea Mission, Take On Mars began life as a passion project by our Project Lead Martin Melichárek, who was already working at Bohemia Interactive at the time. After deciding to make it into a full game, Take On Mars launched on Steam Early Access soon after in 2013. The initial focus of the game was on Mars rovers and landers. However, over the course of development, the scope of the project increased significantly to also include a manned mission part, and thus capturing the exploration of Mars in its entirety.

Take On Mars Project Lead Martin Melichárek:
“For as long as I can remember I’ve been fascinated with space exploration, and particularly Mars. Being able to make this game has been like a dream come true. It took a bit longer than anticipated, and it’s been wild ride that’s tested the patience of both us and our Early Access subscribers, but, it was a ride worth taking. We, as a team, thank all of our loyal fans, those who have never doubted us, in helping us make this dream a reality!”.

See you on Mars!

Take On Mars Development Team

http://store.steampowered.com/app/244030/

48 comments Read more

Be smart, Take On Mars

Take On Mars offers many benefits over real-life manned Mars exploration:

  • No need to wait until the 2030s (or longer)
  • Skip years of astronaut training, political debate, and budget cuts
  • Unlimited funding and infinite lives
  • Commute between Earth and Mars in seconds
  • Avoid the discomforts of real space travel
  • Pick your own crew or go solo
  • All-you-can-eat potatoes all day every day
  • Free trips to Earth’s Moon and International Space Station included
  • All for the price of just a few burgers!

About This Game

Explore the rocky terrain and sandy wastes of the Red Planet. Bohemia Interactive’s Take On Mars places you right in the middle of mankind’s most exciting undertaking. Start out in the seat of a rover operator, finish as the first human to have ever set foot on Mars. With a scientific arsenal at your disposal, you will pioneer the exploration, and colonization, of the Red Planet.

Key Features

  • Space Program Campaign Chapter 1: Robotics Campaign
    Explore the Red Planet from the perspective of a science-driven space agency. Command rovers, landers, or probes, over a distance of hundreds of millions of kilometers - and collect important scientific data about Mars. Research new technologies to gain new equipment.
  • Space Program Campaign Chapter 2: Manned Mission Story Campaign
    Take on the role of astronaut Mark Willis, one of the crew members in the first manned mission to Mars. When things go wrong during the descent into Mars’ atmosphere, and the connection with Earth is lost, the crew is declared missing in action. However, there’s one survivor: you. Relying on a background as a mechanical engineer, you will need to fight for survival and construct the machines needed for a chance to return home.
  • Sandbox Survival Multiplayer
    Invite your friends in drop-in/drop-out online multiplayer, and establish the foundations of a human colony on Mars. Work together to extract raw materials from Martian soil, refine them into real compounds, and use the 3D Printer to build your habitat panel by panel. Develop a power grid, pressurize living areas, utilize botany to grow crops, and operate various vehicles and machines to keep you and your crew alive.
  • Real Life Locations
    Travel across a vast, unforgiving Martian terrain with locations based on actual satellite data from famous locations such as Victoria, Gale, and Cydonia Crater. Be prepared for extreme weather and sandstorms, and watch out for radiation exposure from Mars’ solar events. Aside from the Red Planet, Take On Mars features various additional special locations and celestial bodies, including Mars’ moon Deimos, Earth orbit, Earth’s Moon (Apollo 17 Moon landing site), International Space Station (with full interior), Earth Training Centre, and Mars Yard.
  • Advanced Simulation
    Experience motion in locations with different gravity strength, including Zero-G. Break off cameras, robotic arms, or even individual struts and wheels - all affecting the way your vehicle handles. Each object, system, and instrument in Take On Mars is accurately simulated to offer a truly authentic experience.
  • Content Creation Tools & Modding Support
    Create your own scenarios in the 3D Editor and share them on the Steam Workshop. Dive into Take On Mars’ powerful Workbench editing suite to develop new terrains, add-ons, and total modifications.
  • And More
    Familiarize yourself with Take On Mars’ gameplay via 5 training missions. Play a variety of individual scenarios set across different locations. Discover interesting facts about the Red Planet with the in-game Mars Encyclopedia.

System Requirements

    Minimum:
    • OS:Windows Vista or Windows 7
    • Processor:Intel Core2Duo 2.5 GHz or AMD Athlon Phenom X4 or faster
    • Memory:2 GB RAM
    • Graphics:NVIDIA Geforce 8800GT or ATI Radeon HD 3870 with Shader Model 3 and 512 MB VRAM, or faster
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX Audio compatible
    Recommended:
    • OS:Windows 7 / 8 / 10
    • Processor:Intel Core i5 or AMD Athlon Phenom X4 or faster
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 or faster
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX Audio compatible
Customer reviews Learn More
Overall:
Mixed (1,084 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
738 reviews match the filters above ( Mixed)
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...