You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords. In this RPG where every choice counts, you will have to choose between unleashing the powers of the beast within and rejecting its demonic influence.
User reviews:
Recent:
Mixed (67 reviews) - 65% of the 67 user reviews in the last 30 days are positive.
Overall:
Mixed (2,043 reviews) - 66% of the 2,043 user reviews for this game are positive.
Release Date: May 8, 2014

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Includes 4 items: Bound By Flame, Faery - Legends of Avalon, Mars: War Logs, Of Orcs And Men

 

Reviews

“The mix of combat styles, spells, and abilities is fantastic”
IGN

“Bound by Flame is like Mass Effect set in a Medieval fantasy world”
GAMESRADAR

“We're pretty impressed with Bound by Flame”
DESTRUCTOID

Just Updated

About This Game

You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army.

In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity.

Freely develop your abilities and combat style through three skill trees: swing the heavy weapons of the Fighter, wield the sneaky dual daggers of the Ranger, or use the devastating flame spells of the Pyromancer.

Recruit companions who will live, love, hate and fight alongside you against the dreadful creatures of Vertiel, in real-time epic battles based on tactics and reaction.

The bigger the danger, the greater the temptation to draw on the demon’s power at the cost of your soul… which way will YOU choose?

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL DUAL-CORE 2.2 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 512 MB 100% DIRECTX 9 AND SHADERS 4.0 COMPATIBLE ATI RADEON HD 4850/NVIDIA GEFORCE 8800 GT OR HIGHER
    • Storage: 6 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
    • Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
    Minimum:
    • OS: UBUNTU 12.04 LTS/SteamOS
    • Processor: AMD/INTEL DUAL-CORE 2.2 GHZ
    • Memory: 2048 MB RAM
    • Graphics: 512 MB SHADERS 4.0 COMPATIBLE ATI RADEON HD 4850/NVIDIA GEFORCE 8800 GT OR HIGHER
    • Storage: 6 GB available space
Customer reviews
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Recent:
Mixed (67 reviews)
Overall:
Mixed (2,043 reviews)
Recently Posted
The Fortune Teller
( 18.3 hrs on record )
Posted: July 26
Ahhh, Spiders, probably one of the most underrated developers in recent years. My first experience with their work was with Faery: Legends of Avalon, their first game and one that I enjoyed despite its many flaws. After that I tried out their second game, Mars: War Logs and the huge leap in quality between the two impressed me beyong words, since it was a huge development from their first creation both visualy and in terms of gameplay and writing. Spiders is one of those developers I believe would produce an instant classic if they were not held down by budget constraints. Their ability to create worlds with immense depth and lore, their attention to detail and also their skill in writing and storytelling is commendable. Each one of their endeavors in video games is better than the previous one, which leads me to believe, and hope that, eventually, they will get the funding they deserve to blow our minds. For now, lets focus on their third game, Bound By Flame.

Bound By Flame is a third-person, Dark Fantasy action-adventourish RPG set in the war-torn world of Vertiel. You take the role of Vulcan, a member of the Freeborn Blades mercenary group, as you are drawn into a large scale conflict between the living and the Seven Ice Lords, a group of necromancer/mages who lead legions of undead and other demonic entities similar to the White Walkers in Game of Thrones, as they attempt to encase the world in eternal frost. When a desperate ritual that would provide the living with a weapon against the Ice Lords goes wrong, Vulcan finds himself coinhabiting his body with a demon of fire, and becomes the sole hope of defeating the enemies once and for all. However, both the demon and Vulcan struggle for control over Vulcan's body, and the protagonist's decisions over the course of the story will play a definitive role in the outcome of this clash of wills. As far as the story goes, it is quite interesting and will probably keep you engaged for the 18+ hours that the game lasts. It gradually introduces you to the world and its various inhabitants, and succesfully fleshes out the setting.

In terms of gameplay, Bound By Flame is quite linear, featuring diverse areas that give you an open-worldish feel, but are technically big mazes filled with various enemies to kill and chests/points of interest to loot. Questing, killing and exploring provides the player with experience points, the most common currency in RPG's, that level up your character and provide points that can be allocated in any of the three skill trees the game provides, depending on what kind of combat style you prefer: The Pyromancer tree strengthens a variety of fire spells in Vulcan's disposal, the Ranger tree evolves Vulcan's prowess with the twin blades and the Warrior tree increases his ability with the two-handed sword. Points can also be allocated in some aditional skills that are not combat oriented, such as receiving more materials when recycling an item (breaking down an item to scavenge specific materials and craft other items), or increasing the effectiveness of health and mana potions.

As mentioned above, the game features quests that are divided in primary and secondary. Completing quests provide huge experience rewards, and also useful items for your character. Primary quests are mandatory to complete in order to progress the story. Secondary quests are optional and the game can be completed without them. However, I do recommend taking on every available quest you find, since not only they provide aditional experience needed in order to level up your character, but they also reveal fragments of the world's lore for you to piece together and get a better understanding of Vertiel and its inhabitants. For example, completing companion quests (the additional protagonists of the story) can lead to smaller storylines connected with those characters that reveal their pasts and tales they have to share. They can also lead to romantic involvement with said characters, so there you go! (I personally did not get romanticaly involved with anyone, not for lack of trying... Forever alone T_T).

Combat-wise, the fighting can take some time to get used to, but once you have mastered dodging and counter-attacking (it is not that difficult), every engagement with the enemy becomes a deadly dance of hacking and slashing from your part. That is not to say that battles in the game are easy. Especially if you are playing in higher difficulties, it will take all your focus and reflex skill to succeed in even the most trivial fights, so I would recommend starting at the easiest level.

In terms of presentation, the graphics and art style are very impressive, with high resolution textures and excellent lighting, although there is the ocasional low resolution texture here and there that smudges the overall quality. The animations are also quite decent, but they could have been more fluid, especialy in the way Vulcan runs.

In the sound department, the game truly shines. The music is amazing and gives off a feeling of epic adventure, featuring low, slow relaxing melodies whenever you are in the safety of one of your camps or in a village, and intense tunes whenever you are engaged in a fight, or any other dangerous situation. It dresses the game appropriately. The voice acting is also quite good, my only complaint being a few crude and childish lines spoken by Vulcan, although I think this is more of a writing problem rather than a voice acting one.

Concluding, I enjoyed Bound By Flame alot. I though the story was interesting, the battles, once I got the hang of them, became very entertaining and the various characters I met, each with their own personality and quirks, provided me with various dramatic and comedict moments that kept me invested in them. Spiders moved one step forward with this game, and by the time I am writing this review, their fourth game is already out, Technomancer, and I hear that they have taken another step forward there as well. I believe it wont be long before these developers have the appropriate funding needed to provide us with a quality AAA open-world title, which is, I believe, what they really wish to do judging from what they have created so far. For now, just enjoy the best they have to offer, and know that their best is actually extremely impressive.
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[SA] ☣☠Bärsverker☠☣
( 13.1 hrs on record )
Posted: July 24
Well, I don't understand the bad ratings really...
I really enjoy this game.
It borrows alot from the Mass Effect series.
It's kinda, Mass Effect but in Medieval time.
You get the option to seduce either big ♥♥♥♥ or small ♥♥♥♥ (hohoho) ;-)

The Game in total have 2 different paths to choose from.
I will not spoil it.
But one path leads to a RAMPAGING AMOUNT of Power!
And the other one, you will stay as you are.

Rampaging power path is the path of evil.
And the other path is the path of good.
Kinda like Mass Effect.

Your actions in the game matter, your followers will be affected by the path you choose, and everyone around you.
I absolutely adore this game.

I recommend it, really I do.
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[STM BOT]Philly
( 123.9 hrs on record )
Posted: July 23
Decent ARPG game.
Recommended.
The music is great.
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Belo
( 5.2 hrs on record )
Posted: July 21
- bad gameplay
- bad story
- bad sounds
- bad cinematics

Unfinnished budget game that needs to be bought on sale with -90%.
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Whydoyoubark
( 16.1 hrs on record )
Posted: July 17
The apocalypse is already happening.
The side you're on has already lost.
The world is falling apart under the tide of the endless hordes of the deadwalkers.
No way you're stopping that,
All there is to be done is to make the best of the FUBAR situation.
With assistance of an ancient demon who has been imprisoned inside your body.
Well, ♥♥♥♥.

PROS:

+ apocalyptic setting
+ great OST
+ SOME companions(<3 Mathras)
+ drawing strength from the demon slowly transforms the hero
+ humour

CONS:

- combat is ABYSMAL, will drive you insane more often than not
- artificial difficulty(stems from bad combat design)
- some characters couldn't be more cliché
- the last zone and the final boss are ♥♥♥♥ing ridiculous for all the wrong reasons
- THE DOUBLE SHIELD SKELLIES, ♥♥♥♥ THESE ♥♥♥♥♥♥♥♥♥♥♥♥S

Oh, Spiders..you've done it again.
BBF is, by far, one of the most POLARIZING gaming experiences I've ever had.
On one hand, we have this grim world which has already gone to ♥♥♥♥.
The cavalry isn't coming, no legendary heroes are left to defend the realm.
Intriguing and unique premises.
Love it.
On the other hand, BBF's combat can destroy the seemingly awesome experience in mere seconds.
The general feeling and flow of moves, parries, strikes, blocking- stiff, counter-intuitive, broken.
This is how combat mechanics SHOULD NOT be made.
Hate it.
Ultimately, I'm recommending Bound By Flame, despite its glaring flaws.
The journey is worth it..or is it?
There's gonna be joy and there's gonna be pain.
Good luck, Vulcan.


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pierre_montaigne
( 21.8 hrs on record )
Posted: July 17
the game is good. SureLY, the combat system is a little shaky, yet it's manageable. But between the good, morally challenging story and the quality textures and level design, this game has a lot to offer. I play it on easy - because combat, and i'm having a great time. I've seen people playing on hard, though, so it's doable. Definitely worth it
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Naburimannu
( 19.3 hrs on record )
Posted: July 16
This oozes total Glen Cook Black Company flavor, which incidentally gives a great justification for the railroady early acts. By the time you're 15-20 hours in the poorly-ramped difficulty might get annoying, but until then it ticks all the ARPG boxes pretty competently.

(Also, difficulty ramp may be a matter of taste: every time you enter a new area you're overclassed, and then you grow into it, but when you're 20th level gaining the power or gear necessary to deal with a frozen citadel full of amped-up demons is a bit glacially slow for me.)
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Sarah Hawke
( 14.0 hrs on record )
Posted: July 13
I don't know why people thought this game was super hard, I thought it was reasonably challenging.

It's like a poor man's action version of Dragon Age Origins or The Witcher 1. If you've played both of those games and are looking for another one to enjoy then go for this one, it's well made for the most part and interesting enough to keep you engaged throughout.

B+
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Huggy Bear
( 3.6 hrs on record )
Posted: July 12
The fighting and gameplay mechanics are more involved,
the story and transformation concept bring something interesting and new that I love.
The characters, despite Edwen being a DA Morrigan rip-off and Randval is too close to GOT's Jaqen H'Gar (still like, even prefer they stay as they are,) are fun, dialogue's... actually funny and satisfying.
But, the dialogue and storyline are not diverse or cohesive (at all), the weight mechanic doesn't allow for much armor/weapon diversity, character customization is very limited. While I like the characters, they're EXTREMELY one-dimensional.
I was disappointed that the online community didn't have much in the way of mods, but that really doesn't have to do with Spiders' part, other than that there was a lot of slack I was hoping some immersive mods could pick up.
I feel like this game has an excellent concept and has a ton of potential, but maybe fell short on budgeting. Mars: War Logs did much better in these regards, but I have to say Bound by Flame would've been much more my thing.
I'm hoping we get a remake in the way we had Two Worlds II going above and beyond expectations set by the original Two Worlds where we saw the inconsistensies thrown out and replaced with better mechanics, more diversity, graphics, storyline, etc, whatever. If you'ved played both, or even just BbF as an experienced gamer, you'll know what I mean.


Also, why so heteronormative, Spiders?

Like, come on.

Anyway, I got this game on sale for like 6 bucks and consider that very worth it, but would feel shorted if I'd paid the original price for PC or console. Despite its shortcomings, it's worth playing. Support this studio so that we can see them able to better produce these games, I really think they have a lot of potential.


I'm serious about the heteronormativity tho.


Sidenote: I've been playing in offline mode for the last couple weeks. I've actually spent well over 20 hours playing this game.
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CFH
( 24.8 hrs on record )
Posted: July 9
Clunky but fun.

Pros:

-Graphics are pretty
-Gameplay can be challenging
-Doesn't take itself too seriously
-Music is ambient
-Reasonable amount of customisation (not tons though)

Things I like but others might not:

-Story is silly
-Combat is difficult to get the hang of and is clunky, but makes fighting normal monsters reasonably difficult at times as, unlike games similar to this, the enemies all attack at once - and will also exploit moves that knock you down etc
-Voice acting is cheesy

Cons:

-Gameplay can feel linear at times but mostly as you will traverse the same area (different areas but you will walk around them all a lot) going to different parts of it
-Some bugs with camera angles
-Although there is replayabilty, the other sides of choices and their consequences can be worked out during the first play through (I think)
-Some sound effects don't really feel like they've happened, I think they were just not mixed well or had bad EQ with a lack of bass and maybe mids too

If I had to compare it to other games I'd say it's a mixture of The Witcher, Dark Souls and Dragon Age... On a budget.

8/10 would parry again.

Edit: I got it on sale and have enjoyed playing, but if you're unsure don't pay full price as it is not everyone's cup of tea.
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Most Helpful Reviews  In the past 30 days
30 of 30 people (100%) found this review helpful
Recommended
34.5 hrs on record
Posted: July 6
Enjoyable but rather one-sided action-rpg.

Bound by Flame is an action-rpg developed by Spiders Entertainment, the company that recently gave us The Technomancer. The game was released in May 2014 to subdued critical acclaim: currently it stands at 65% positive user-reviews on Steam and it only received a 56% score at Metacritic. Judging by those figures, it wouldn't seem like a game worthy to give a thorough playthrough, but in the end I am very glad I gave it a proper try.

The developers at Spiders, a small- to mid-size company, surely have been specializing in action-rpg's over the past couple of years. And their experience does show in Bound by Flame. At first sight, and during its first minutes of playing, the game doesn't feel special, or even good, at all. The story is once more one about the player having to save the world, this time against a horde of deadly Ice-Lords. The only twist is that as the protagonist you are possessed by a demon, and that by giving in or resisting to that entity, you can influence character development and playstyle (but only to a certain degree).

The story itself is by no means original and got only a couple of interesting twists during the 30 hours or so that my playthrough lasted. The different characters, most of them companions or allies in your combat against the evil Ice Lords, are hardly fleshed out at all – most of them are drawn inside the well-known lines of knight, archer or mage without any real personality. Happily, there are a few exceptions, such as an hilariously funny undead king, who peppers the latter part of the game with some wonderful lines which made me laugh out loud. This kind of black humour was an unexpected element of the game, and definitely helped me to get past some of its more repetitive parts.

Character development is pretty well done: by leveling up, one can spend attribute points, which can be put into one of three perk trees. One is warrior-like, focusing on two-handed combat, the other one is perfect for a more agile character, and finally there is a magic skilltree which unlocks both defensive and offensive fire magic. In combination with craftable weapons and armor, this offers a kind of rpg-light experience – not on the highest or deepest level, but still enjoyable nonetheless.

The one department where Bound by Flame really shines, is in its smooth and very intuitive combat. Playing with an Xbox 360-controller, the combat proved to be both exceptionally fluid and very rewarding. Running into battle without thinking would mostly result in a quick death, so a plan of action and some preparation was often needed. Good use of the available means – skills, potions and quick actions such as parry or jump back – turned out to be essential on several occasions, and learning to use them as efficiently as possible was very rewarding indeed. Several boss-like characters offered quite a challenge; some of them even drove me close to the point of giving up, but I'm glad I persisted. Neither graphically or in its audio department does Bound by Flame shine, but it doesn't drop any major points here either.

All in all, this game is more than the sum of its parts: the extremely well implemented combat manages to lift it to a higher level, and although there is nearly not enough variety in environments or in enemies, it managed to hold my interest right to the end.

Recommended to everyone who likes challenging action more than the role-playing in an a-rpg.
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19 of 25 people (76%) found this review helpful
3 people found this review funny
Not Recommended
12.1 hrs on record
Posted: June 30
I will not lie, this game has a really interesting premise for a story. The situation you're thrust in is essentially a hopeless one, and dark fantasy always holds the potential for a great story to be told! As I said though, it has an interesting premise for a story but the execution just wasn't there. The ending as well was the equivalent of a whoopee cushion going off: all build up, but just a fart sound going off. Might as well have replaced the ending cutscene with Bob Barker playing the Price is Right loss horn. So much of the world felt untouched too, with mentions of Dwarves and alternate planes of existence constantly for example, but as a whole you only really visit...3 places I think? It doesn't help that the game was very linear in the places you did get to visit. As an aside, and kind of spoiler'y, the game incessantly mentions the big bad 7 Ice Lords, and how they'll bring an end to this world. They are so powerful they even might fight amongst themselves as they're all just that mad for power! It might be an alternative to consider, y'know! Turn them against one another! And then you beat only one of them and essentially beat the game by basically turning their life support off. Uh...okay.

Characters were serviceable, and some of them I feel could have been very memorable such as Mathras if they were fleshed out(no pun intended) a bit more. An immortal spirit who has seen at least 6,000 years of history. What is his dynamic? Who is he? Where is he from? Apparently from the UK somewhere, with exaggerated one-liners like "Toodle Pip". The dynamic between you and the demon was very interesting as well, and I feel should have been expanded upon...However, it doesn't matter if I liked the characters if I didn't enjoy playing through the game. The combat was dreadful. Enemies are essentially bullet sponges, so have fun pressing left click(or your chosen ability hotkey) over, and over, and over, and over again. The difficulty is also all over the place, and game balance is just objectively in favor of Ranger over Warrior. I can perfect block/parry the end boss' projectile as a Warrior(which takes quite a bit of timing) and still take damage from it, for example. However with Ranger? The timing for their dodge is so incredibly lenient and it bypasses damage altogether. It's silly.

I really could go on here about a lot of things, but really it isn't that bad, I just don't recommend this game at least at full price. If you ever find it cheap and are tempted though, go into it knowing that Warrior is a waste of space. Skip the tree completely and buckle your seatbelt for some stiff animations, numerous clipping issues, bugs out the wazoo, and some cheesy/awkward dialogue.

Basically it can be summed up by all games made by Spiders I guess, potential to be something greater but not quite there.
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9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
23.9 hrs on record
Posted: July 1
Don't go in expecting something big like Dragon Age or some other big title. All in all, it is a short, sweet game. Combat can be fun if you know how and when to react to certain attacks other than just holding the block button down constantly. A lot of people are just salty because they can't get a handle on the combat for whatever reason.

The story itself could be better, but I enjoyed it. My favorite character is totally a tie between the sassy female protagonist and Mathras.

Don't buy it for full price, as I said it is a pretty short game. Probably pay 15$ at most. I bought it when it was about 6$.
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7 of 7 people (100%) found this review helpful
1 person found this review funny
Recommended
16.1 hrs on record
Posted: July 17
The apocalypse is already happening.
The side you're on has already lost.
The world is falling apart under the tide of the endless hordes of the deadwalkers.
No way you're stopping that,
All there is to be done is to make the best of the FUBAR situation.
With assistance of an ancient demon who has been imprisoned inside your body.
Well, ♥♥♥♥.

PROS:

+ apocalyptic setting
+ great OST
+ SOME companions(<3 Mathras)
+ drawing strength from the demon slowly transforms the hero
+ humour

CONS:

- combat is ABYSMAL, will drive you insane more often than not
- artificial difficulty(stems from bad combat design)
- some characters couldn't be more cliché
- the last zone and the final boss are ♥♥♥♥ing ridiculous for all the wrong reasons
- THE DOUBLE SHIELD SKELLIES, ♥♥♥♥ THESE ♥♥♥♥♥♥♥♥♥♥♥♥S

Oh, Spiders..you've done it again.
BBF is, by far, one of the most POLARIZING gaming experiences I've ever had.
On one hand, we have this grim world which has already gone to ♥♥♥♥.
The cavalry isn't coming, no legendary heroes are left to defend the realm.
Intriguing and unique premises.
Love it.
On the other hand, BBF's combat can destroy the seemingly awesome experience in mere seconds.
The general feeling and flow of moves, parries, strikes, blocking- stiff, counter-intuitive, broken.
This is how combat mechanics SHOULD NOT be made.
Hate it.
Ultimately, I'm recommending Bound By Flame, despite its glaring flaws.
The journey is worth it..or is it?
There's gonna be joy and there's gonna be pain.
Good luck, Vulcan.


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7 of 8 people (88%) found this review helpful
Recommended
16.8 hrs on record
Posted: June 29
good B level action RPG. Fun combat, quite challenging. Decent Tolkenesque story/setting. Good graphics for a budget game
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14 of 22 people (64%) found this review helpful
Not Recommended
19.8 hrs on record
Posted: June 27
The game is kind of a mess to be honest. It certainly has some cool ideas, but there are just so many things wrong with Bound by Flame. Its a low budget action RPG disguised to look like some triple A Bioware type game. I was pretty excited when I first bought it, and I foolishly thought that it WOULD have a more higher budget feel, but after a few hours of gameplay I soon saw this game for what it really was. It's not all bad, and I do commend Spiders for their effort. I think this studio has a ton of potential and could someday very well be the next Bioware or something. However, the negatives outwweighed the positives for me with this game. The combat is...kind of terrible tbh. Incredibly unbalanced. Making enemies way harder than they should be. The voice acting ranges from average to mediocre for the most part. The companions are completely usless and for the most part uninteresting. They either do very little damage, or heal very small amounts of health. The story itself is fairly short. Though it does have some kind of cool moments. I do like the choice system. The story centers around your character being possessed by a flame demon. Throughout the game, you can either give in to the demons will(making yourself take on the demons appearance in the process, which has its benefits as well its consequences) or you can choose to fight it and keep your humanity intact. Thats about the only cool part though in my opinion. The story itself is not aprticularly interesting.

I know It says that I am not reccomending the game, but I do think Bound by flame may be worth a playthrough if you enjoy these types of games and are willing to overlook a lot of the rough edges. Its not the worst thing in the world. It certainly has its enjoyable moments. Just don't expect too much
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5 of 5 people (100%) found this review helpful
Recommended
123.9 hrs on record
Posted: July 23
Decent ARPG game.
Recommended.
The music is great.
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4 of 4 people (100%) found this review helpful
Recommended
21.7 hrs on record
Posted: July 7
This game blew my expectations for it out of the water. I honestly thought this game was going to be some maybe boring middle ware crap, but I was very surprised. The amount of features, like crafting, that they put into the game is amazing for the price of it. The story is not all that great, I didn't expect it to be, but the setting is.

It's like a dark but high fantasy setting with tons of magic and other things you'd expect from a fantasy setting. However, it's set apart by the design of the world you explore, the monsters and beings you encounter, the lore that has actual good writing and effort put into it, and just how it was made.

The gameplay consists of standard stat building and other such stuff, but it doesnt let you minmax or munchkin easily, or at least I wasn't able to. I was very satisfied with the combat and how everything played out in it, it was very unqie but not too different as to where it would be off putting to get into.

The characters are actually very well done, if a bit maybe 2 dimensional, but I'm not expecting an epic out of a 20 hour game with a few replays possible. That reminds me, the game is surprisingly replayable, what with at least 3 or 4 endings, multiple followers and choices with them, and how to build your character.

The game itself is linear and soemwhat short, as I said about 20 hours. Though, as I also said, I didn't have super high expectations, so that may taint my opinion a bit. All in all, I thought how the game presented this was perfectly acceptable, I enjoyed every bit of it.

Overall, this game is worth it at around $30 in my opinion even though I bought it on sale at around $20. I am very satisfied with my purchase and hope to see more games like this in the future.
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5 of 6 people (83%) found this review helpful
Recommended
4.8 hrs on record
Posted: June 30
I fired up the game only for the Steam cards and forgot it open. I tried it later on and it feels a bit reminiscent of Dark Souls. It's rather simplistic, with silly names, dialogue and story (Your character is called Vulcan and at some point complains that he's burning, yeah, great name choice), however it's enjoyable if you don't have anythign else to play. The cutscenes are unskipable though, which can be annoying.
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3 of 3 people (100%) found this review helpful
Recommended
8.2 hrs on record
Posted: July 4
A massively underrated middle budget RPG. It's ugly as sin and the voice acting is laughable most of the time, but underneath that hideous mug lies a game with well executed tactical combat, a myriad of available companions to choose from, a fantastic crafting system for customizing your equipment, and one of the most underappreciated scores in recent years.

There's no guff. No nonsense. No BS. Bound by flame is a bit of simple, well executed game design that was simply made on a limited budget and with limited time.

Its a fine pick if you see it on sale.
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