Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend.
User reviews:
Overall:
Very Positive (700 reviews) - 92% of the 700 user reviews for this game are positive.
Release Date: Aug 29, 2013

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Buy Memoria

Packages that include this game

Buy Daedalic Adventure Bundle

Includes 5 items: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

WEEK LONG DEAL! Offer ends May 9

Buy The Dark Eye Universe Bundle

Includes 4 items: Blackguards, Blackguards: Untold Legends, The Dark Eye: Chains of Satinav, Memoria

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Reviews

“Memoria' is Daedalic's best adventure so far. The story presented is as elaborate as it is clever and remarkably well written [...]. If you'd ask me, I wouldn't know what to do better.”
10/10 – Eurogamer

“Great, fondly presented story with a stunningly beautiful conclusion, spiced with diversified game mechanics”
9/10 – Gamereactor

“Memoria is a masterpiece that shouldn't be overlooked by anyone.”
4.5/5 – Cheat Code Central

About This Game

Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combines point & click gameplay with unique magic skills.

Sadja, a Southern princess, has an unstoppable desire to become the greatest hero in history – by joining and succeeding in the biggest war Aventuria has ever seen: The war of the Mages, fought in the middle of an uninhabitable desert.
Bird catcher Geron lives almost 450 years after the Great War. Geron’s eternal love, Nuri, has been turned into a crow by an evil curse. To give her back her human form, Geron needs the help of the mysterious merchant Fahi, who has magical powers. But Fahi is only willing to help Geron if he agrees to solve a puzzle which Fahi has seen in his dreams. The quest for answers soon leads to a chain of events that connects both Sadja's and Geron's stories, threatening to turn the present into a grim reflection of a long forgotten past.

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.

Key Features


  • Epic fantasy soundtrack and high quality voiceover to draw you deep into the game
  • Dive into the world of The Dark Eye, and explore mystical places such as Draconia, an ancient temple built by dragons
  • Follow the story of two unique characters through two different time periods
  • Beautifully hand-drawn 2D backgrounds and high quality 3D game characters
  • From the creator of The Dark Eye: Chains of Satinav, The Whispered World and Deponia

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2500 MB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c compatible
    Recommended:
    • OS: Windows Vista/7/8
    • Processor: 2.5 GHz Single Core Processor or 2 GHz Dual Core Processor
    • Memory: 2500 MB RAM
    • Graphics: OpenGL 2.0 compatible with 1GB RAM (Shared Memory is not recommended)
    • DirectX: Version 9.0c
    • Storage: 10 GB available space
    • Sound Card: DirectX 9.0c compatible
    Minimum:
    • OS: Lion (10.7)
    • Processor: 2 GHz (Dual Core) Intel
    • Memory: 2500 MB RAM
    • Storage: 10 GB available space
Helpful customer reviews
36 of 43 people (84%) found this review helpful
9 people found this review funny
7.9 hrs on record
Posted: April 2
Dude Mr narrator, your voice has stole my heart, I could hear you speak forever. CALL ME!
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12 of 13 people (92%) found this review helpful
6.9 hrs on record
Posted: December 10, 2015
The most engaging story I've encountered in an indie game in a really long time, and that despite me not having played Chains of Satinav first (which I think would have made me more invested in Geron's story). Sadja is a fascinating character, her traveling companion is complicated in the best way, and the exploration of the importance of storytelling just pleases me to no end. Recommended to anyone who likes epic fantasy with compelling female leads.

If you're achievement hunting (or just get frustrated easily by point-and-click puzzles), you'll want to use a guide; there are a number of spots where you can get one of two different achievements depending on your approach to a situation, and there are a few others that are easily missable. If you know what to expect and save/reload in all the right places you can get 100% in one playthrough.
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15 of 22 people (68%) found this review helpful
1 person found this review funny
7.3 hrs on record
Posted: February 16
So my 2nd game of the Dark Eye Universe. You should really play first The Dark Eye: Chains of Satinav.

The sequel gives new hope that i lost after the ending of TDE:CoS bad ending/ outro. So burdensome the first part story ends, so happy i am about this 2nd part. The story has many great parts (ending is better then part 1, but still with a little sad factor), the graphics are still unique and the style work good with all other parts together. The sound is most time plain and appropriate. So you can focus on the main point of the game (riddles, art of design and the tale).

I give this game 92 % for point and click fans. Other people should test it somehow. The price for 7-12 hours is high even for this quality. So wait for a discount and then i hope you enjoy your buy with many funny hours of playing. Thank you for reading.
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8 of 9 people (89%) found this review helpful
12.6 hrs on record
Posted: March 13
After being absolutely blown away by The Dark Eye: Chains of Satinav, I was very excited to continue the journey into Memoria. This game is fantastic; it retains that epic, big quality that Chains of Satinav had. While I do love this game, I have one personal nitpick...Lets get it out of the way before I gush my love.
In the prequel, we follow Geron and Nuri. I fell in love with these characters, and although the ending was bittersweet, I would have been content had it ended there. However, we see them in Memoria, as Geron is hoping to change Nuri back to her original form. This goal leads him to learn about Sadja, who is the heroine that Memoria centers around. Sadja is an amazing heroine and her story is incredible. The more I learned about Sadja and her quest, Geron and Nuri's quest seemed less significant, so by the time it was time to settle the ending for Geron and Nuri, I wasn't as enthused as I knew I should be. I quickly resolved their story, just so I could see what happened to Sadja, because that was who I really cared about in THIS game. Now all the good stuff, and there's alot.
Just like Chains of Satinav, it is gorgeous. It's more of the beautifully hand-drawn backgrounds and characters that we love. The cutscenes are also breathtaking. The look of this game gives it that epic feel. The voice acting is superb. The soundtrack blends itself perfectly to the look of the game, bringing tears to my eyes in places.
The characters are well done, but the ones that stick out are Sadja and her magical staff. These two make the game. Sadja is everything one would want in a good heroine. She is strong, resolved, caring, feisty, and dramatic. Her magical staff is a perfect balance for her: witty, supportive, concerned, and loyal. I have never rooted so hard for a princess to end up with an enchanted object. They are a perfect team, and the love and loyalty they share is felt and is truly the heart of this game. Seriously, the ending had me in tears.
As far as mechanics go, it is a standard P&C, with some interesting twists. Like in Chains of Satinav, you can perform magic. There are 4 spells you learn and will use throughout the game. The puzzles are fairly standard. Some are a tad difficult, but the game gives all the facts you need in order to solve them.
I am so glad that I played this game. I know there will be another play through in the future. The story, the look, and above all, Sadja and her magical staff are the reasons this will become a classic.
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4 of 4 people (100%) found this review helpful
6.7 hrs on record
Posted: February 1
This is actually a sequel of The Dark Eye: Chains of Satinav, something that I didn't know from the beginning. It's about two different stories that are related to each other. The first story is about Sadja, a princess that wants to fight in the war and become famous, with the help of a magical staff. The second story is about Geron, the "unknown" hero from The Dark Eye: Chains of Satinav game, who is trying to find a way to transform his girlfriend, called Nuri, into a fairy again. Geron will have to learn about the heroic deeds of Sadja and finish her story, in order to achieve his goal and help Nuri before it's too late. In Daedalic we trust! Buy this game. It's a masterpiece.
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