Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other. Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror.
User reviews:
Recent:
Mostly Positive (47 reviews) - 74% of the 47 user reviews in the last 30 days are positive.
Overall:
Very Positive (685 reviews) - 84% of the 685 user reviews for this game are positive.
Release Date: Apr 3, 2015

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Recent updates View all (16)

January 20

Update 1.0.2420 now live!

Here is version 1.0.2420 changelog:
- Full Chinese (simplified) localization. Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Chinese localization”
- Full Spanish localization. Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Spanish localization”
- Minor fixes in other localizations

3 comments Read more

Reviews

“In Verbis Virtus is one of the only truly innovative and original games that I’ve played in the past half decade or so.”
80% – The Koalition

“Whether you're gazing at the beaming environment or leaping over ledges, you can guarantee that your time is never wasted in In Verbis Virtus.”
Buy! – Gamerz Unite

“[...]it’s an extremely innovating title and I want to know what Indomitus games come up with next.”
4.5/5 – The Mental Attic

About This Game

Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other.

Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror. Unlock spells and use them to solve the temple’s enigmas and battle the monsters that lurk in its depths.

Built on the Unreal Engine, lose yourself in the breathtaking world of In Verbis Virtus, possibly the most unique and immersive game you’ll play all year.

Key Features

  • Cast spells in Maha’ki, the language of the gods, using your own voice.
  • Discover and learn multiple spells, each with its own purpose and power.
  • Solve challenging puzzles, escape traps and battle monsters with magic.
  • Explore a lost temple, uncovering the secrets of its mysterious past, as well as your own.
  • Experience stunning graphics powered by the Unreal Engine.

System Requirements

    Minimum:
    • OS: Windows XP SP3 / Vista / 7 / 8
    • Processor: 2.0+ GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: Radeon HD2000 series or higher, Geforce 8000 series or higher, minimum 256MB dedicated memory
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Requires a microphone (notebook integrated ones do not guarantee best performance)
    Recommended:
    • OS: Windows 7 / 8
    • Processor: 2.4+ GHz quad core processor
    • Memory: 4 GB RAM
    • Graphics: Radeon HD6000 series or higher, Geforce 400 series or higher, minimum 1GB dedicated memory
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Headset microphone
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (47 reviews)
Overall:
Very Positive (685 reviews)
Recently Posted
Sycot1c
( 20.0 hrs on record )
Posted: May 26
Quite easily one of the best purchases I have made, great environment. Puzzles that go beyond the ussual fit shape in slot. The enemy AI is not great and every now and again there can be a slight hiccough with the voice recognition
but overall I highly recommend this atmospheric puzzle game.
Helpful? Yes No Funny
Icedragon
( 9.5 hrs on record )
Posted: May 22
Cool game for boring sundays^^
Helpful? Yes No Funny
Sicilians
( 5.7 hrs on record )
Posted: May 15
The main mechanic of the game is very fun and different. The puzzles are very hard to complete.
Helpful? Yes No Funny
Rolepole
( 7.2 hrs on record )
Posted: May 15
The voice system works beautifully and almost justifies a recommendation. Unfortunately the rest of the game is limp. It has platform, puzzle and adventure elements but none of them amounts to much. The graphics are ok but not as atmospheric as state of the art.

The story didn't grip me. It feels like they called up a student of creative writing and said, "spin us some bulls*** about an ET world with spells".

The biggest disappointment is the spells. The way you use them isn't very interesting. I think the idea would have worked much better in an RPG game. Sorry, overall I can't recommend it.
Helpful? Yes No Funny
Raziel
( 1.3 hrs on record )
Posted: May 15
Bought a brand new headset just to play this game because it had an interesting premise, and what do I get? Spent close to an hour hollering 'Lumeh tial' into my mic until my voice was near hoarse, jumped from English pronunciations to latin, re-recorded my own personal pronunciations with my voice in the options menu, tried to use my laptop mic instead and it STILL would not let there be ******* light!!!

If one has to jump through that many hoops to enjoy a game, then it's not a game anymore, it's strenuous work. I'm not just disappointed with the faulty voice recognition system however, I'm disappointed that I had to put in for my refund as I thought the game looked extraordinarily beautiful and the bandwidth I'll never get back. However I refuse to invest another second working for something I paid for instead of having it work for me. Going forward, will avoid voice recognition games not put forth by developers with thoroughly reputable backgrounds due to this experience. Lesson learned.
Helpful? Yes No Funny
Bænlynn
( 2.4 hrs on record )
Posted: May 10
If a game gets the important things right then I can forgive alot in terms of design and execution, and In Verbis Virtus leaves me overflowing with magnanimity toward it in spite of its obvious (and not so obvious) flaws. The atmosphere and tone of the game had me forgetting that I was wandering through an--at times--poorly designed maze because the sights that maze had to show me expertly sold the premise of the game: that this was a place where pilgrims underwent a rite of passage. Confusion, disorientation, exhaustion. . . these things are par for the course when it comes to religious experiences, and I can accept that as justification for all the backtracking I've done thus far. The resemblance of the temple's facade to the famous treasury building of the city of Petra was another wonderful touch, and the piecemeal revealing of our not-so-silent protagonist's backstory had me willing to suspend my disbelief from quite a height, even though I ocassionally had to check the internet for hints.

If you're thinking about buying this game for its unique selling point I can only say that if In Verbis Virtus has managed to pique your interest you will find your curiosity aptly satisfied time and again. Being able to directly communicate with the game world adds a unique layer of immersion to the story, and one which is not only easy to get to grips with, but well paced and thought out. Sure, being able to call down fire on your enemies is one thing, but being able to *literally* do it is another thing entirely. Yes it's a gimmick, but as a gimmick it is well executed and it showcases what more games can, should, and will be making use of in the future. One thing I would recommend is taking the time to generate a voice profile before you start playing. I haven't had an issue being understood, but I didn't bother with the defaults either.

All in all: In Verbis Virtus is one of those games that I can see myself playing over and over again simply because it really puts me right in the middle of the action. It is not perfect by any means, but what it doesn't do perfectly it still manages competently, and what it does differently it does exceptionally well.
Helpful? Yes No Funny
MisleadingBanana
( 4.5 hrs on record )
Posted: May 5
I found myself having a pretty grand time with this nifty game. It has so much mystique to it, and the mechanic of using your voice to activate spells in the game is fleshed out pretty well. After a while, I found out that, instead of the regular words for some spells, you can instead substitute other phrases that activate the same spell for some reason. For instance, there was a spell in the game that I learned is also activated by saying, "John Cena." I used that phrase instead so much, that I ended up completely forgetting the other phrase and just used John Cena. One time, I was in a panic and I tried to use that spell, so I ended up yelling out his name several times, and I hope my neighbors didn't hear it. That actually might explain why they don't look at me the same anymore.

Just buy the game, dude. It's a blast, and it has plenty of content.
Helpful? Yes No Funny
Coolfusis
( 0.7 hrs on record )
Posted: May 1
Well, I tried. This game looked like it had great potential, but I quickly realized that the developers have zero idea of what puzzles are.

Puzzles aren't "pore over every nook and cranny looking for the solution to be told to you, because there's zero way to work it out yourself," they're "think creatively and find the solution"

I got to one that I finally had to look up a guide for. The guide basically said "yeah, if you didn't find a random document a few rooms back, there's no way you'll know how to do this thing." I tried to go back, but the way the platforms were set, I couldn't.

I lasted 41 minutes before requesting a refund, which sucks, because it looked interesting.
Helpful? Yes No Funny
Sevrin
( 14.1 hrs on record )
Posted: April 29
The programming in the game feels fairly amateur but the graphics are great and the gameplay unique. A good puzzle game.
Helpful? Yes No Funny
jefflknight
( 1.2 hrs on record )
Posted: April 27
I literally fell asleep 15 minutes into playing this game. Perhaps it gets more exciting as you move further into it but there's no incentive for me to keep going.

Very disappointing because the trailer makes it seem really cool.
Helpful? Yes No Funny
fredyybob
( 14.1 hrs on record )
Posted: April 26
I feel like a wizard. If you want to feel like a wizard this is a pretty good game.
Helpful? Yes No Funny
Trollzy
( 2.9 hrs on record )
Posted: April 25
Total waste of money even though it 60% off atm, i have a very good mic (blue yeti) still the spells activate about 60% of the time. (It only works when i mock the accent of the girl reading them) There's no auto save, just save points, meaning that if you die you'll have to do a whole load of ♥♥♥♥ over again, which really sucks because there's parcour involved and the game doesn't really help you with with that, considering it's really messy and don't really explain anything or guide you anywhere.
If they worked half as much with the game as they did with the graphics it might have been a decent game, and every time you want to change something in the settings you have to restart the game, if you haven't gotten to a save point before changing settings, enjoy watching the unnecessarily long cut scene at the start of the game over and over again, because you cannot skip it. And you can only change one thing in the settings at a time before you have to restart.

Would not recommend this game to anyone, unless i really hated them and wanted them to waste their money.
Sincerely, eat a ♥♥♥♥.
Helpful? Yes No Funny
Zulfurlubak
( 11.3 hrs on record )
Posted: April 8
An awesome game!
I actually got it on summer sale among many other things, intrigued by its description. Didn't expect much of it but now that I've completed it I must admit it's pretty amazing.
Graphics and level design are nice and pretty, being able to cast spells with your own voice is cool, soundtrack is nice and story is okey. The whole game will probably take you about 8-10 hours to finish if you are not too familiar with quest-adventure type of games like me, but it's certanly worth it.
If you already consider getting - do it, you probably won't be disappointed.
Helpful? Yes No Funny
[IGN] Onel
( 5.9 hrs on record )
Posted: April 3
A really wonderful game!

The fact that the spell casting system works with the actual voice of the player is a really cool feature, that all other games featuring magic content should consider adding! It adds a total new level of immersion to the game and challenges the player to memorize and use the right spell for each occasion. I'd really like to see that idea being used on more games like this in the future. The only downside I could find, is the fact that the developers did not emphasize that much on the combat system. It would be so cool to fight foes with spells you "cast" yourself!
Helpful? Yes No Funny
Aidan
( 9.3 hrs on record )
Posted: March 28
"Hm. In this game, you can cast spells with your voice. Sounds pretty cool, I'm a sucker for puzzle games, I'll buy."

"To cast light, say 'Lumeh Tial!'"

"Yeah sure. I bet it'll take a million times for the game to get it right, smh."

"Lumeh Tial!"

*Light bursts out of my hand*

"HOLY ♥♥♥♥ I LOVE THIS GAME I CAN CAST SPELLS WITH MY VOICE THIS IS SO COOL HOLY ♥♥♥♥ DUDE LIKE DUUUUUDE"
Helpful? Yes No Funny
l0rdmag1us
( 2.1 hrs on record )
Posted: March 13
Voice spellcasting. I cannot mention enough how awesome this is. I've seen and heard reviews about How the voice spellcasting isn't quite right, but I have have had no issues with it. Even half drunk, slurring and waving my left hand at the monitor as if I'm a real fat, bald internet wizard.

Pros:
voice spell casting
very good, detailed graphics
thought provoking puzzles

cons:
Rune of Command doesn't seem to work on my GF or boss
Helpful? Yes No Funny
Жуликоватый Жрец
( 0.3 hrs on record )
Posted: March 11
I hate low FoV. But this is a first when I actually got a motion sickness from 10 minuts of gameplay.
Developers had complaints about FoV for a year now. A YEAR!
Requested a refund. I don't care how innovative voice recognition in this game is. If it is.
Helpful? Yes No Funny
WifeAggro
( 1.7 hrs on record )
Posted: March 7
It's really cool you can cast spells with your voice.Interesting !
Helpful? Yes No Funny
St. Snail, the Snail Saint
( 14.1 hrs on record )
Posted: March 1
I'm a bit torn apart...

First off I'll go with what i DIDN'T like. I saw the trailers and thought; DAMN, old crypt in the desert, cast spells with your voice... awesome! While it definitly is awesome to do so and the spell casting via microphone works extremely well I feel a bit misleaded...

There are almost NO fights at all. And if there are fights they're more or less the same enemies or won by doing the same procederes. WHY? I ask? WHY??? Fighting using my voice was SO FUN!!! It really pushes you to remember the spells while trying to dodge, the fights felt so good... However 95% of the game were puzzles... It might be me but I just don't like videogame puzzles... I like board games, small mobile puzzle games but in a 3d game playing a mighty sorcerer in a super atmospheric underground temple? connecting hundreds of light rays via crystals? It might be so that I found them too hard. Some puzzles almost made me angry with their difficulty... Also in my area if you google "in verbis virtus ..." what follows is "walkthrough".

Whatsoever I'll recommend the game, because I imagine if you like the concept AND you like videogame puzzles you'd buy it. If you were looking for an immersive story with twists, difficult fights etc... look elsewhere.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
8 of 8 people (100%) found this review helpful
Recommended
2.4 hrs on record
Posted: May 10
If a game gets the important things right then I can forgive alot in terms of design and execution, and In Verbis Virtus leaves me overflowing with magnanimity toward it in spite of its obvious (and not so obvious) flaws. The atmosphere and tone of the game had me forgetting that I was wandering through an--at times--poorly designed maze because the sights that maze had to show me expertly sold the premise of the game: that this was a place where pilgrims underwent a rite of passage. Confusion, disorientation, exhaustion. . . these things are par for the course when it comes to religious experiences, and I can accept that as justification for all the backtracking I've done thus far. The resemblance of the temple's facade to the famous treasury building of the city of Petra was another wonderful touch, and the piecemeal revealing of our not-so-silent protagonist's backstory had me willing to suspend my disbelief from quite a height, even though I ocassionally had to check the internet for hints.

If you're thinking about buying this game for its unique selling point I can only say that if In Verbis Virtus has managed to pique your interest you will find your curiosity aptly satisfied time and again. Being able to directly communicate with the game world adds a unique layer of immersion to the story, and one which is not only easy to get to grips with, but well paced and thought out. Sure, being able to call down fire on your enemies is one thing, but being able to *literally* do it is another thing entirely. Yes it's a gimmick, but as a gimmick it is well executed and it showcases what more games can, should, and will be making use of in the future. One thing I would recommend is taking the time to generate a voice profile before you start playing. I haven't had an issue being understood, but I didn't bother with the defaults either.

All in all: In Verbis Virtus is one of those games that I can see myself playing over and over again simply because it really puts me right in the middle of the action. It is not perfect by any means, but what it doesn't do perfectly it still manages competently, and what it does differently it does exceptionally well.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
7.2 hrs on record
Posted: May 15
The voice system works beautifully and almost justifies a recommendation. Unfortunately the rest of the game is limp. It has platform, puzzle and adventure elements but none of them amounts to much. The graphics are ok but not as atmospheric as state of the art.

The story didn't grip me. It feels like they called up a student of creative writing and said, "spin us some bulls*** about an ET world with spells".

The biggest disappointment is the spells. The way you use them isn't very interesting. I think the idea would have worked much better in an RPG game. Sorry, overall I can't recommend it.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Most Helpful Reviews  In the past 90 days
10 of 12 people (83%) found this review helpful
2 people found this review funny
Recommended
14.1 hrs on record
Posted: March 1
I'm a bit torn apart...

First off I'll go with what i DIDN'T like. I saw the trailers and thought; DAMN, old crypt in the desert, cast spells with your voice... awesome! While it definitly is awesome to do so and the spell casting via microphone works extremely well I feel a bit misleaded...

There are almost NO fights at all. And if there are fights they're more or less the same enemies or won by doing the same procederes. WHY? I ask? WHY??? Fighting using my voice was SO FUN!!! It really pushes you to remember the spells while trying to dodge, the fights felt so good... However 95% of the game were puzzles... It might be me but I just don't like videogame puzzles... I like board games, small mobile puzzle games but in a 3d game playing a mighty sorcerer in a super atmospheric underground temple? connecting hundreds of light rays via crystals? It might be so that I found them too hard. Some puzzles almost made me angry with their difficulty... Also in my area if you google "in verbis virtus ..." what follows is "walkthrough".

Whatsoever I'll recommend the game, because I imagine if you like the concept AND you like videogame puzzles you'd buy it. If you were looking for an immersive story with twists, difficult fights etc... look elsewhere.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
3 people found this review funny
Recommended
14.1 hrs on record
Posted: April 26
I feel like a wizard. If you want to feel like a wizard this is a pretty good game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
Recommended
9.3 hrs on record
Posted: March 28
"Hm. In this game, you can cast spells with your voice. Sounds pretty cool, I'm a sucker for puzzle games, I'll buy."

"To cast light, say 'Lumeh Tial!'"

"Yeah sure. I bet it'll take a million times for the game to get it right, smh."

"Lumeh Tial!"

*Light bursts out of my hand*

"HOLY ♥♥♥♥ I LOVE THIS GAME I CAN CAST SPELLS WITH MY VOICE THIS IS SO COOL HOLY ♥♥♥♥ DUDE LIKE DUUUUUDE"
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
11.3 hrs on record
Posted: April 8
An awesome game!
I actually got it on summer sale among many other things, intrigued by its description. Didn't expect much of it but now that I've completed it I must admit it's pretty amazing.
Graphics and level design are nice and pretty, being able to cast spells with your own voice is cool, soundtrack is nice and story is okey. The whole game will probably take you about 8-10 hours to finish if you are not too familiar with quest-adventure type of games like me, but it's certanly worth it.
If you already consider getting - do it, you probably won't be disappointed.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
49 of 55 people (89%) found this review helpful
79 people found this review funny
Recommended
2.0 hrs on record
Posted: December 29, 2015
This Game can be frustraiting at times but it is fun.

I will start off with the cons just to get them out of the way:
the voice commands don't always register if you speak them too quickly.
some of the puzzles are frustraiting to solve and with some will take a couple of reloads to do.

now to the pros:
it will always tell you how to pronounce the spells.
it is filled with lore (if you like to find it).
you can switch the spells to english.
you play by speaking the spells aloud!

I will end with a snipet of my experience:
I was having trouble remembering some of the spells in the heat of the moment so I switched the spells to english and it was working fine, then I saw an enemy. thinking quickly I flung fire runes at him in quick sucsession, and then proceded to back away as he noticed me, he got closer and closer, so I stoped pilling on the fire runes and said the spell to ignite them: UNLEASH THE FLAMES, nothing happened, UNLEASH THE FLAMES, still nothing happened I started panicking as he got too close and swiped at me, UNLEASH THE FLAMES, UNLEASH THE FLAMES, UNLEASH THE FLAMES, still the runes did not ignite, so out of desperation after my health got to almost 0 I yelled into the mike: UNLEASH THE ♥♥♥♥ING FLAMES, and it finally worked. so the lesson is swear in frustration earlier, it might save your life.
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1 of 1 people (100%) found this review helpful
Recommended
3.4 hrs on record
Posted: February 11
The game is outstanding, including art style , level design , spells and everything else
However,this art style reminds me of cthulhu
a bit too hard and dark
and horrible

I'm really scared.

It was supposed to be a friendly game!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Recommended
16.6 hrs on record
Posted: December 20, 2015
Yay, Finally talking to my Pc has an effect! And it works way better than I expected. While there are some critters to kill, the game mainly is a puzzle game and some of these puzzles are pretty hard. If you don't like to talk to inanimate objects or/and if you are more into killing things this game isn't for you. There isn't much action, its more about thinking and showing patience.

And now set free your inner wizard ;b
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
12.0 hrs on record
Posted: December 25, 2015
This is a cautious recommendation, it's definetly not a game for everyone for a few reasons:

First of all it's a puzzle game and it doesn't hold your hand at all, this can be a positive depending on your point of view but some solutions definetly get on the harder side later on and another problem is that each of the chapters (2 and 3 especially) take place in really huge maps and it can be disorienting as to where you have to go / what you have to do next, which isn't really helped by the backtracking you have to do a lot of times

Then there's the main gimmick of the game which is the voice recognition spells and aside from the obvious factor that you could be saying a bunch of weird things in front of other people (the game uses it's own fantasy language but you can change that if you want, although it's recommended for immersion) I've got to admit that it is quite cool at first but more than a couple of problems start to appear later on

The speech regonition seems fine at first but it only seems to get worse after you get more spells and it starts confusing between them sometimes like I can't tell you how many times it confused "Obee Kehnu" with "Udah Notem" and so you just keep saying the same spell over and over again until it actually works, which you sorta need it to be 100% or very close to it especially near the end of the game which sometimes ended up in me shouting the spells sometimes in frustration and also the novelty of the whole thing starts to wear off too somewhat and makes you wish you had hotkeys for all of them so they'd be guaranteed to work / not mix up

Story wise it's kinda basic and totally optional, you get journal entries at certain points in the game and you can find documents that tell you a little bit more about the game's world and all that, so you can read them if you want, a few of them can provide clues in certain points of the game though, side note here it's usually a stone tablet with runes but weirdly enough later in the game they change that and I didn't even realize it at first because the new "documents" really just look like decoration more than anything else so I ended up missing quite a few of them, but the ending at least was somewhat interesting but obviously story wasn't the main focus of this game

Overall it's a nice game with an interesting gimmick, it looks quite good too, there are some really beaultiful enviroments most notably in the third chapter and the game isn't that long either so it doesn't really overstay it's welcome too much (although I gotta admit it was starting to grind my gears near the end) so if you're into this sort of genre I'd say give it a go, it's at least worth that much
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1 of 2 people (50%) found this review helpful
Recommended
12.8 hrs on record
Posted: December 26, 2015
Pretty cool experience. It's a bit buggy which sometimes really annoyed me but I really liked it.

The best thing is you can replace spell's words with some funny senteces, had lots of fun while talking with my friends and thinking of something that would sound familiar to the original version.

8/10
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1 of 2 people (50%) found this review helpful
Recommended
72.8 hrs on record
Posted: January 4
Absolutely loved this game. The speech part works excellent, the puzzles are challenging, and the environments are large, beautiful, and unique. If you're even thinking about buying this game, but aren't too sure, go ahead and get it. My first run through the game lasted me a good 70+ hours, and I know I missed some things. Will definitely play it again.
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1 of 2 people (50%) found this review helpful
Recommended
31.7 hrs on record
Posted: January 15
Incredible puzzle game. I'm amazed.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
1.7 hrs on record
Posted: February 6
Virtually the quintessence of the magic game, no play would be a sacrilege, heresy to the world of video games.
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Most Helpful Reviews  Overall
265 of 293 people (90%) found this review helpful
130 people found this review funny
Recommended
24.4 hrs on record
Posted: April 3, 2015
EDIT: It's Levioooosa, not Leviossssaaa xD

Now that I've resolved some major technical problems, I am editing my original comment to include a more positive review and some warnings/solutions for future players.

I recommend this game for its unique and immersive atmosphere along with fascinating lore and challenging puzzles. From the first moment of gameplay, I was pulled into this strange and mysterious world. I was so happy to finally play that I completely lost track of time.

There have been some complaints about voice recognition. So far, I have had zero problems with this. The system works great and responds quickly to my voice even if I don't always say the spell 100% correctly.

Here are some problems I've personally encountered:

1. Does not work with a second monitor plugged in for me. In order to play this game, I was forced to completely disconect my second monitor. Otherwise, the game wasn't starting up. Inconvenient, but not a deal breaker. I can deal with it.

2. After unplugging said second monitor, the game was still crashing. However, I found that once I added "-windowed" to the startup options, I was able to load up the game in windowed mode and fix the resolution manually from there (apparently, that was what was causing the conflict). Make sure you have a microphone plugged in.

3. The game periodically loses sound for no apparent reason. The cause is yet to be determined, but the only way I can get the sound back is to restart the entire game. Annoying, but again - not hate worthy. I don't know what fixed this issue, but it's stopped happening for me.

Aside from these pitfalls, I've had a blast playing the actual game and would still recommend it despite a few bugs/glitches here and there. Contacting official support was a breeze and a response came within two hours of my email.
Was this review helpful? Yes No Funny
129 of 130 people (99%) found this review helpful
109 people found this review funny
Recommended
16.1 hrs on record
Posted: July 2, 2015
It's good.

Pros
Voice control makes for a very immersive game, and it works much better than I expected. (although it will make you super self-conscious)
It's pretty. Clearly had a lot of love invested in the environment design and creepy-♥♥♥ statues.
Excellent level design. The puzzles walk a fine line between easy enough not to frustrate you but difficult enough to not be trivial.
Longer than I was expecting for the price bracket. Good value for money.

Cons
"Voice control" quickly becomes "angry shout control" when it doesn't recognise you the first time and that doesn't help it understand you the second time. It turns out that "NO! not ♥♥♥♥ing ecto lumeh! I said ♥♥♥♥ing atul ♥♥♥♥ing agni!" is not one of the recognised spells.
Explaining to people nearby that you're casting magic spells makes you look super geeky. My wife's eye-rolling has reached dangerous levels.
Was this review helpful? Yes No Funny
188 of 207 people (91%) found this review helpful
25 people found this review funny
Recommended
2.8 hrs on record
Posted: April 8, 2015
I honestly bought In Verbis Virtus entirely for the gimmicky voice-casting mechanic and I was not disappointed at all. The first time I spoke into my mic and suddenly my fist burst into a flare of holy light, I basically ♥♥♥♥ my pants. The voice-casting never lost its novelty for me (even though the speech recognition occasionally didn't work for me and my American accent). The game itself is absolutely gorgeous. Like I actually gasped aloud a few times. Dark cramped corridors dotted with bioluminescent mushrooms, crumbling gothic architecture, glowing runes...

My only gripe is that the puzzles are sometimes frustrating and not terribly intuitive.

Lastly, if this game is ever expanded upon or a sequel made, I'm begging for a female PC as well!
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111 of 125 people (89%) found this review helpful
54 people found this review funny
Recommended
7.1 hrs on record
Posted: April 6, 2015
In Verbis Virtus is a fantasy adventure game where you cast spells in Maha’ki, the language of the gods, using your own voice. I gotta say: the very first time I cast a light spell just by saying a few words and the game responding immediately after I said it....I had the biggest nerdgasm ever. I felt the need to put on my robe and wizards hat. Yeah, it excited me. I won’t apologize.

Throughout the game you discover and learn multiple spells, each with its own purpose and power. You solve challenging puzzles, escape traps and battle monsters with magic.

You could lose yourself for hours in captivity by it's stunning graphics. It's one of the most unique and immersive games I've had the chance of buying. In otherwords, I give this game a 10/10. I would become a wizard over and over again.
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86 of 93 people (92%) found this review helpful
5 people found this review funny
Recommended
4.7 hrs on record
Posted: September 15, 2015
Summary:
This isn't a game for everyone, as it's more of an adventure game and an exploration game more then anything else, but the unique feature that's present here with casting spells with the microphone is well, interesting to say the least. People looking for action should stay far away from this game as it's a slow methodical explorer with slight similarities to the original Myst, and you will get lost if you're not careful. It's a beatiful world to explore and take in the sights, even if you don't necessarily get lore or any idea of what truly the world has to offer. Backtracking can be a problem however, and the game does not hold your hand (similar to The Vanishing of Ethan Carter). In short, a game that's an alright experience to pick up on the cheap, if you're looking for a game that takes you through a journey of a wandering wizard.

Gameplay Footage and Video Review: https://youtu.be/qNbhr_Jv9p0

Player Match: Those who love to explore at a slow pace, taking in their scenery, and want to experiment with Microphone implementation in games.

Lists:

+:
  • The perfect game for someone who loves exploring, and in particular, pays close attention to the details around them.
  • The world built is intriguing, and rather beatiful in it's artwork and lighting.
  • Voice recognition of the game is implemented wonderful, and it offers options for those who may have trouble getting the default to work.
  • Strong immersion factor.

-:
  • There's no hand holding. You will wonder what you're missing, and will get lost at times.
  • Significant backtracking for no good reason. Patches have helped fix this somewhat.
  • Doesn't have an “ooo” factor in terms of gameplay or even the overall picture.
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