Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other. Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror.
User reviews:
Mostly Positive (10 reviews) - 70% of the 10 user reviews in the last 30 days are positive.
Very Positive (743 reviews) - 83% of the 743 user reviews for this game are positive.
Release Date: Apr 3, 2015

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“In Verbis Virtus is one of the only truly innovative and original games that I’ve played in the past half decade or so.”
80% – The Koalition

“Whether you're gazing at the beaming environment or leaping over ledges, you can guarantee that your time is never wasted in In Verbis Virtus.”
Buy! – Gamerz Unite

“[...]it’s an extremely innovating title and I want to know what Indomitus games come up with next.”
4.5/5 – The Mental Attic

About This Game

Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other.

Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror. Unlock spells and use them to solve the temple’s enigmas and battle the monsters that lurk in its depths.

Built on the Unreal Engine, lose yourself in the breathtaking world of In Verbis Virtus, possibly the most unique and immersive game you’ll play all year.

Key Features

  • Cast spells in Maha’ki, the language of the gods, using your own voice.
  • Discover and learn multiple spells, each with its own purpose and power.
  • Solve challenging puzzles, escape traps and battle monsters with magic.
  • Explore a lost temple, uncovering the secrets of its mysterious past, as well as your own.
  • Experience stunning graphics powered by the Unreal Engine.

System Requirements

    • OS: Windows XP SP3 / Vista / 7 / 8
    • Processor: 2.0+ GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: Radeon HD2000 series or higher, Geforce 8000 series or higher, minimum 256MB dedicated memory
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Requires a microphone (notebook integrated ones do not guarantee best performance)
    • OS: Windows 7 / 8
    • Processor: 2.4+ GHz quad core processor
    • Memory: 4 GB RAM
    • Graphics: Radeon HD6000 series or higher, Geforce 400 series or higher, minimum 1GB dedicated memory
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Headset microphone
Customer reviews
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Mostly Positive (10 reviews)
Very Positive (743 reviews)
Recently Posted
Riki the /fluffiest/ lynx
3.3 hrs on record
Posted: July 28
I often try and immerse myself in game as much as I can; try and think and see the world as your character does. Most games you can't actually achieve this, but on those which I can, and are designed with that intend, makes the experience more enjoyable and intense.... Well, in this game I didn't even had to try; the microphone feature, along with the fact that you gotta learn all those spells by heart, really makes you feel like the main character in game. This also includes all the emotions and the cheer curiosity you get as you see yourself discovering new things each passing minute. Oh, btw, keep in mind the hot keys for your notebook; there's nothing worse that get nervous because you're against an enemy and realize you forgot all your spells.

Oh, right.... If you didnt realize this by now, I'm telling you: in this game YOU are the one yelling the spells, not just pressing buttons to cast them, so enjoy while aware of your surroundings.
Helpful? Yes No Funny
11.2 hrs on record
Posted: July 10
Published by: Indomitus Games
Developed by: Indomitus Games
Genre: Action/Adventure/Indie/RPG
Release Date: April 3, 2015

You play as a wizard who wakes up in a desert, completely exhausted and without any memories of the past. After making your way through giant rocks, a temple appears and your journey truly begins! While you travel through this temple, you’ll discover and learn several magic spells in Maha’ki, the language of the gods, that will help you solve puzzles and defeat hostile creatures on your quest to find an ancient power. You’ll also find multiple historical artifacts with very interesting writings that will certainly provoke your mind, as they contain a very old and intriguing lore that fits the location perfectly.

One thing that makes In Verbis Virtus so different and unique in comparison to other RPG’s, is the use of voice commands. Pronouncing the spells yourself adds a certain level of difficulty; especially for clutch situations where it’s extremely important that you’ve memorized your abilities well, so you'll be able to use them without any delay and prevent taking unnecessary damage.

Without any doubt, the challenges you face are everything but easy, and become more difficult over time. They definitely compel you to think things through in order to find a solution for the many obstacles that cross your path. Trying out different possibilities is often key to solving those puzzles. As you’re obliged to complete a challenge before you can reach the next objective, it can be very frustrating to be stuck somewhere. Yet it makes for a very thought-provoking gaming experience, and the feeling of accomplishment after finding the solution makes your efforts absolutely worthwhile.

The environment you explore contains astonishing architecture and beautiful objects that are very well supported by high quality graphics. Magnificent and wonderful views are everywhere, and often you’ll stop for a moment just to admire them; at least I did! But my wondering eyes put aside, the graphics are truly top notch and give you an amazing effect when casting spells, which makes them look really cool.

Voice commands
Despite my previous comment about the importance of pronunciation, the voice commands are not too strict on that part. Often enough, the right spell triggers from saying words that sound very similar. This holds both an advantage and a disadvantage, as some spells have quite similar words. In some cases you’ll be glad that an ability was cast while your pronunciation was lacking, yet in other situations the wrong spell was prompted and you’ll have to try again to get the correct action to occur.

Price-quality comparison
The game is very affordable and gives you a lot for a relatively low price. With its stunning scenery and unique approach of roleplaying, it’s definitely worth the purchase.

Overall Verdict
In Verbis Virtus provides you with a very unique experience of adventure in a beautiful world of mystery and wizardry. If you enjoy the fantasy genre and you’re not scared of challenges, you will love this game!

Overall Score: 8,5/10
Helpful? Yes No Funny
2.7 hrs on record
Posted: July 7
Beautiful game, splendid idea, great imaginative spells. If you are a man go for it! But if you are a woman stay away. It's driving me crazy with it's voice recognition that can't pick up my voice. When I gave my headset to male friend sitting next to me everything went well for him. But for me? Nope. Even the so called personal voice pick up didn't work. I can say the same spell 15 times and it picks it up maybe 2 times and one time does some other spell.
Imagine facing an opponent and trying to cast a spell....

Nerve wrecking if it does not pick up your voice well.
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15.4 hrs on record
Posted: July 7
Fun little game, nothing special but decent enough and entertainment for a day or two.
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Black Bear
0.6 hrs on record
Posted: July 4
I bought this game on a whim and it is quite cool. In this game you explore a vast system of caves and puzzles, you kill little bugs and you jump around like a madman from platform to platform. What makes this game cool is you use your voice to cast spells, which can seem a little daunting at first but the first time you say a spell right and a laser bursts out of your hand it is really ♥♥♥♥ing cool.
Helpful? Yes No Funny
3.1 hrs on record
Posted: July 3
Do I look silly shouting ekto lumeh while the annoying buys come running after me? Probably yes. With a compelling sense of exploration as you learn new spells, this game really shines as a little gem that appeared in my discovery queue and I'm happy I decided to try it out. It reallys brings back some of the magical wonder we used to have playing new games as kids instead of the usual "oh, this is a XXX clone" of nowadays
Helpful? Yes No Funny
Jarl Ballin'
10.5 hrs on record
Posted: July 1
Awesome concept, well made. Beautiful graphics. All in all there is not a thing I wouldn't recommend about this game.
Helpful? Yes No Funny
5.0 hrs on record
Posted: June 30
i love this Game!!! i watched a friend play it and i bought it i told more friends about it and it was no longer on the store for a long time glad its back so i can pass on the word of the awesome game!!
i bought the game and got to play like 20 mins of it before computer Crashed it :/ not meant for old XP computers!!
still awesome!
Helpful? Yes No Funny
27.2 hrs on record
Posted: June 28
I really want to give that game a thumbs up... but I can't. I simply can't do that.
In fact the game is amazing. It is quite unique. The story is mysterious and engaging - but it is only readable and you will miss a journal-update very quickly. The graphics and textures are nice. Personally I love the lighting effects and the reflections on the floors. And of course - the architecture.
But... the game doesn't understand me. The fireball spell you need in fights most, works only the third or fourth time I try to hit the enemy. The time you lose that way is deadly if you fight two or three foes at once. Like others reviewed: The enemies are ridicilous hard, you have no option to make it easier and I lost the interest in fighting after the first encounters completly.
The command spell is the second spell that doesn't work for me. There are a lot of puzzles, where you have to be quick. And then I sit before that rune and try endless times to activate that thing.
Every spell activates, but not the one I want. I tried to configure my microphone - ingame and in WIndows. With no positive result. I think, the game has problems with higher frequencies than a normal male voice. Yes - I'm a female and I have to sound incredibly bored or the game slaps me in the face, teleporting me around or shooting light beams in every way possible.
The puzzles... I don't know. I think they're too hard. I'm no genius at solving difficult puzzles, but finding the right room for the next challenge is hard enough. In the first level, you have a very useful map. In the second you have a less useful map. In the third you have no clue where you are and where to go.
Another thing that bothers me is the saving point location. Sometime they're incredibly far away from one another and I had to find out that not every puzzle progress is saved - so I lost 2,5h moving mirrors and I have to do it again. Yeah!

You may give it a try. But have in mind, that the casting problem won't pop up until you have more than four or five spells. Till then you will have more than 2h playtime.
I will play the game till the end. But only once. Then I will deinstall it and move on. It's too frustrating for another playthrough.

Another point I have to say is, that I got a bug in the third level, which blocked my progress.
I tried to activate a door with a light beam, through some coloured crystals -> The door didn't open. The solution for this was to start the game in the Save Mode through the Steam library. After the activation I saved and started the game normally and everything was fine.
Helpful? Yes No Funny
2.1 hrs on record
Posted: June 27
Love the unique concept, unfortunately the game failed to recognize my voice most of the time. The platforming felt out of place and imprecise. I found that the "combat" was extremely frustrating because it relies on quick use of your spells, and yet the game doesn't feel responsive enough.
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Most Helpful Reviews  Overall
276 of 308 people (90%) found this review helpful
140 people found this review funny
24.4 hrs on record
Posted: April 3, 2015
EDIT: It's Levioooosa, not Leviossssaaa xD

Now that I've resolved some major technical problems, I am editing my original comment to include a more positive review and some warnings/solutions for future players.

I recommend this game for its unique and immersive atmosphere along with fascinating lore and challenging puzzles. From the first moment of gameplay, I was pulled into this strange and mysterious world. I was so happy to finally play that I completely lost track of time.

There have been some complaints about voice recognition. So far, I have had zero problems with this. The system works great and responds quickly to my voice even if I don't always say the spell 100% correctly.

Here are some problems I've personally encountered:

1. Does not work with a second monitor plugged in for me. In order to play this game, I was forced to completely disconect my second monitor. Otherwise, the game wasn't starting up. Inconvenient, but not a deal breaker. I can deal with it.

2. After unplugging said second monitor, the game was still crashing. However, I found that once I added "-windowed" to the startup options, I was able to load up the game in windowed mode and fix the resolution manually from there (apparently, that was what was causing the conflict). Make sure you have a microphone plugged in.

3. The game periodically loses sound for no apparent reason. The cause is yet to be determined, but the only way I can get the sound back is to restart the entire game. Annoying, but again - not hate worthy. I don't know what fixed this issue, but it's stopped happening for me.

Aside from these pitfalls, I've had a blast playing the actual game and would still recommend it despite a few bugs/glitches here and there. Contacting official support was a breeze and a response came within two hours of my email.
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148 of 152 people (97%) found this review helpful
134 people found this review funny
16.1 hrs on record
Posted: July 2, 2015
It's good.

Voice control makes for a very immersive game, and it works much better than I expected. (although it will make you super self-conscious)
It's pretty. Clearly had a lot of love invested in the environment design and creepy-♥♥♥ statues.
Excellent level design. The puzzles walk a fine line between easy enough not to frustrate you but difficult enough to not be trivial.
Longer than I was expecting for the price bracket. Good value for money.

"Voice control" quickly becomes "angry shout control" when it doesn't recognise you the first time and that doesn't help it understand you the second time. It turns out that "NO! not ♥♥♥♥ing ecto lumeh! I said ♥♥♥♥ing atul ♥♥♥♥ing agni!" is not one of the recognised spells.
Explaining to people nearby that you're casting magic spells makes you look super geeky. My wife's eye-rolling has reached dangerous levels.
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192 of 212 people (91%) found this review helpful
26 people found this review funny
2.8 hrs on record
Posted: April 8, 2015
I honestly bought In Verbis Virtus entirely for the gimmicky voice-casting mechanic and I was not disappointed at all. The first time I spoke into my mic and suddenly my fist burst into a flare of holy light, I basically ♥♥♥♥ my pants. The voice-casting never lost its novelty for me (even though the speech recognition occasionally didn't work for me and my American accent). The game itself is absolutely gorgeous. Like I actually gasped aloud a few times. Dark cramped corridors dotted with bioluminescent mushrooms, crumbling gothic architecture, glowing runes...

My only gripe is that the puzzles are sometimes frustrating and not terribly intuitive.

Lastly, if this game is ever expanded upon or a sequel made, I'm begging for a female PC as well!
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115 of 130 people (88%) found this review helpful
56 people found this review funny
7.1 hrs on record
Posted: April 6, 2015
In Verbis Virtus is a fantasy adventure game where you cast spells in Maha’ki, the language of the gods, using your own voice. I gotta say: the very first time I cast a light spell just by saying a few words and the game responding immediately after I said it....I had the biggest nerdgasm ever. I felt the need to put on my robe and wizards hat. Yeah, it excited me. I won’t apologize.

Throughout the game you discover and learn multiple spells, each with its own purpose and power. You solve challenging puzzles, escape traps and battle monsters with magic.

You could lose yourself for hours in captivity by it's stunning graphics. It's one of the most unique and immersive games I've had the chance of buying. In otherwords, I give this game a 10/10. I would become a wizard over and over again.
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86 of 93 people (92%) found this review helpful
5 people found this review funny
4.7 hrs on record
Posted: September 15, 2015
This isn't a game for everyone, as it's more of an adventure game and an exploration game more then anything else, but the unique feature that's present here with casting spells with the microphone is well, interesting to say the least. People looking for action should stay far away from this game as it's a slow methodical explorer with slight similarities to the original Myst, and you will get lost if you're not careful. It's a beatiful world to explore and take in the sights, even if you don't necessarily get lore or any idea of what truly the world has to offer. Backtracking can be a problem however, and the game does not hold your hand (similar to The Vanishing of Ethan Carter). In short, a game that's an alright experience to pick up on the cheap, if you're looking for a game that takes you through a journey of a wandering wizard.

Gameplay Footage and Video Review:

Player Match: Those who love to explore at a slow pace, taking in their scenery, and want to experiment with Microphone implementation in games.


  • The perfect game for someone who loves exploring, and in particular, pays close attention to the details around them.
  • The world built is intriguing, and rather beatiful in it's artwork and lighting.
  • Voice recognition of the game is implemented wonderful, and it offers options for those who may have trouble getting the default to work.
  • Strong immersion factor.

  • There's no hand holding. You will wonder what you're missing, and will get lost at times.
  • Significant backtracking for no good reason. Patches have helped fix this somewhat.
  • Doesn't have an “ooo” factor in terms of gameplay or even the overall picture.
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287 of 391 people (73%) found this review helpful
45 people found this review funny
Not Recommended
2.8 hrs on record
Posted: May 15, 2015
Games with wasted potential like this make me angry. The graphics, controls, and atmosphere are superb. The voice recognition is great and casting spells by voice is a blast. Shame it's wasted on such a lame and incredibly obnoxious puzzler.

I don't think I could design more annoying combat or puzzles if I tried. There's very little combat, and thank goodness for that because enemies are as much of a threat to your patience as to your health bar. Either they're swarms of critters you have to either back away from awkwardly or whittle away, or they're poorly programmed humanoid enemies who spend half the time sitting there and half the time charging you, and only react to your spells half the time.

As for the puzzles and exploration, there's very little thinking involved. It's 5% thought, 10% trial and error, and 85% scouring every last area for some easily missed scribbling, statue, hidden mechanic, or other piece of junk you need. The map in the start of the second level is either completely unreadable or for another area, because I spent a good 10 minutes looking at it and looking around trying to orient it and figure out where I was. There's an area where you take damage as long as you stay there for literally no reason, with no indication except for a small grunt when you enter the area.

You barely even get to use your spells creatively. They may as well just be keys for various locks.

If you will excuse me, I'm going to go pull out all my hair now.
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83 of 96 people (86%) found this review helpful
7 people found this review funny
13.5 hrs on record
Posted: April 3, 2015
A real gem on the Steam Store this one.

A beautiful and atmospheric game with great immersion, style and lore. Use your mic to cast spells, solve puzzles and protect yourself from the dangers of the temple with some pretty awesome spells. Having to remember as many spells as you can is a nice touch, rather than it just giving you a button to press to cast "spell A", for example, you have to remember the words. In a pinch, that's not always easy to do and fumbling the pronunciation can happen when you are in a rush, but the feeling of pulling these things off is fantastic. Definitely well worth the cost if you want something fresh and interesting and don't mind having to think a little. I won't go into the story as it really needs to be experienced rather than told, but this game is highly recommended since Beta for me and it has only improved from there.
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88 of 113 people (78%) found this review helpful
2 people found this review funny
5.1 hrs on record
Early Access Review
Posted: May 22, 2014
In Verbis Virtus is a unique game that uses your voice to do your spells which is actually ok to use and it's not gimicky, been playing for a bit but the game does have it's 'you solve the puzzle this certain way only' with only a vague hint, havent gone through the game yet, atleast haven't gotten to the combat, so i'll update the review when im fully done with what they have in the current version.

Well, the game itself is fun, high quality and everything, but they really 'really' need to add a better hint system, if they do that then we got a solid great game. aside from that the game is great for the asking price. Also, would mind like a side box or something with a reminder of the names of the spells (unless you make an animation where you pull out a book, that would be amazing)

More info here: KSalue
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55 of 63 people (87%) found this review helpful
2 people found this review funny
20.4 hrs on record
Early Access Review
Posted: May 29, 2014
In Verbis Virtus has eaten up a dozen hours of my time so far, and I don't regret it one bit.
Amazing game and atmosphere. Attention has been payed to the details. And you as a player will have to do the same thing. (No pixel hunting however!)
A well executed first person exploration and puzzle game with some well integrated action and enjoyable platforming. You will have to use your brain... and your tongue!

Highly recommended.

Built 0.5.757 - 2 acts

Stability: very good for an alpha. No crash to deplore. No unsolvable critical bug. Can withstand alt-tabbing and parallel applications very nicely.
Video: Very good for an alpha.
Audio: Very good.
Voice recognition: Excellent compared to some applications. Can be approximative sometimes. But rewarding and not gimmicky. Fun. It becomes natural after a time.
SFX: Very good.
Voices: Good.
Music: Pleasant. Not unforgettable so far.
Graphics: Very good. Love the attention to details, the objects and textures, the close-up water effects & waves. Eery, beautiful, creepy...
Controls: Nice and simple. Facilitates immersion.
Cutscenes: Good.
Save mechanics: Takes too much time to load. Limited options due to alpha state.
GUI/UI: Main menu is a bit bland. UI in game is discrete.
Exploration: Very good.
Puzzles: Great puzzles & varied! Observation & probing required, good integration of spells. Some can be devious or a bit obtuse, but lore elements have nice hints.
Spells: Very good so far. Put to good use.
Environments: Some very beautiful (or creepily well executed) rooms. Excellent use of light & (dynamic) shadows.
Ennemies: Scarce and each of them a challenge so far, but in need of functional improvements.
Lore: Interesting. Nicely done.
Story: Too ealry to be judged.
Enjoyment: 9/10
Would I recommend it to a friend in its current state: Yes. Even the sometimes approximative voice recognition and occasional critical bug do not remove the fun of the current build.
Selling points: main game mechanic, environments, puzzles
What I would like to do with it: (if I were proficient enough and had the time) make a full magic-centric action & 3D platforming rpg with it (like a remake of Ultima Underworld or Arx Fatalis).
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50 of 56 people (89%) found this review helpful
83 people found this review funny
2.0 hrs on record
Posted: December 29, 2015
This Game can be frustraiting at times but it is fun.

I will start off with the cons just to get them out of the way:
the voice commands don't always register if you speak them too quickly.
some of the puzzles are frustraiting to solve and with some will take a couple of reloads to do.

now to the pros:
it will always tell you how to pronounce the spells.
it is filled with lore (if you like to find it).
you can switch the spells to english.
you play by speaking the spells aloud!

I will end with a snipet of my experience:
I was having trouble remembering some of the spells in the heat of the moment so I switched the spells to english and it was working fine, then I saw an enemy. thinking quickly I flung fire runes at him in quick sucsession, and then proceded to back away as he noticed me, he got closer and closer, so I stoped pilling on the fire runes and said the spell to ignite them: UNLEASH THE FLAMES, nothing happened, UNLEASH THE FLAMES, still nothing happened I started panicking as he got too close and swiped at me, UNLEASH THE FLAMES, UNLEASH THE FLAMES, UNLEASH THE FLAMES, still the runes did not ignite, so out of desperation after my health got to almost 0 I yelled into the mike: UNLEASH THE ♥♥♥♥ING FLAMES, and it finally worked. so the lesson is swear in frustration earlier, it might save your life.
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