Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other. Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror.
User reviews: Very Positive (584 reviews) - 85% of the 584 user reviews for this game are positive.
Release Date: Apr 3, 2015

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Notice: A microphone is required to play this game.

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Recent updates View all (16)

January 20

Update 1.0.2420 now live!

Here is version 1.0.2420 changelog:
- Full Chinese (simplified) localization. Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Chinese localization”
- Full Spanish localization. Please let us know what you think about the translation on the forums in the pinned thread “Feedback on Spanish localization”
- Minor fixes in other localizations

3 comments Read more

Reviews

“In Verbis Virtus is one of the only truly innovative and original games that I’ve played in the past half decade or so.”
80% – The Koalition

“Whether you're gazing at the beaming environment or leaping over ledges, you can guarantee that your time is never wasted in In Verbis Virtus.”
Buy! – Gamerz Unite

“[...]it’s an extremely innovating title and I want to know what Indomitus games come up with next.”
4.5/5 – The Mental Attic

About This Game

Use your real voice to cast spells in In Verbis Virtus, a fantasy adventure unlike any other.

Step into the shoes of a wizard in search of an ancient power. Explore a lost temple, making your way through forgotten chambers brimming with unspeakable beauty and terror. Unlock spells and use them to solve the temple’s enigmas and battle the monsters that lurk in its depths.

Built on the Unreal Engine, lose yourself in the breathtaking world of In Verbis Virtus, possibly the most unique and immersive game you’ll play all year.

Key Features

  • Cast spells in Maha’ki, the language of the gods, using your own voice.
  • Discover and learn multiple spells, each with its own purpose and power.
  • Solve challenging puzzles, escape traps and battle monsters with magic.
  • Explore a lost temple, uncovering the secrets of its mysterious past, as well as your own.
  • Experience stunning graphics powered by the Unreal Engine.

System Requirements

    Minimum:
    • OS: Windows XP SP3 / Vista / 7 / 8
    • Processor: 2.0+ GHz dual core processor
    • Memory: 2 GB RAM
    • Graphics: Radeon HD2000 series or higher, Geforce 8000 series or higher, minimum 256MB dedicated memory
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Requires a microphone (notebook integrated ones do not guarantee best performance)
    Recommended:
    • OS: Windows 7 / 8
    • Processor: 2.4+ GHz quad core processor
    • Memory: 4 GB RAM
    • Graphics: Radeon HD6000 series or higher, Geforce 400 series or higher, minimum 1GB dedicated memory
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Additional Notes: Headset microphone
Helpful customer reviews
78 of 79 people (99%) found this review helpful
3 people found this review funny
4.7 hrs on record
Posted: September 15, 2015
Summary:
This isn't a game for everyone, as it's more of an adventure game and an exploration game more then anything else, but the unique feature that's present here with casting spells with the microphone is well, interesting to say the least. People looking for action should stay far away from this game as it's a slow methodical explorer with slight similarities to the original Myst, and you will get lost if you're not careful. It's a beatiful world to explore and take in the sights, even if you don't necessarily get lore or any idea of what truly the world has to offer. Backtracking can be a problem however, and the game does not hold your hand (similar to The Vanishing of Ethan Carter). In short, a game that's an alright experience to pick up on the cheap, if you're looking for a game that takes you through a journey of a wandering wizard.

Gameplay Footage and Video Review: https://youtu.be/qNbhr_Jv9p0

Player Match: Those who love to explore at a slow pace, taking in their scenery, and want to experiment with Microphone implementation in games.

Lists:

+:
  • The perfect game for someone who loves exploring, and in particular, pays close attention to the details around them.
  • The world built is intriguing, and rather beatiful in it's artwork and lighting.
  • Voice recognition of the game is implemented wonderful, and it offers options for those who may have trouble getting the default to work.
  • Strong immersion factor.

-:
  • There's no hand holding. You will wonder what you're missing, and will get lost at times.
  • Significant backtracking for no good reason. Patches have helped fix this somewhat.
  • Doesn't have an “ooo” factor in terms of gameplay or even the overall picture.
Was this review helpful? Yes No Funny
118 of 174 people (68%) found this review helpful
153 people found this review funny
6.3 hrs on record
Posted: November 15, 2015
Reasons to buy this game:
  1. Developing team is 100% italian, and italians do it better.
  2. You can cast spells with your voice.
  3. Guaranteed nerdgasm when you cast spells talking.
  4. Great visuals.
  5. Unreal Engine.
  6. Fantasy setting.
  7. Nipples.
  8. You can cast spells with your voice.

Reasons to not buy this game:
  • You can't afford it.
  • No Linux support.
  • No Oculus Rift Support.

Final Verdict:
You can cast spells with your voice.
You can cast spells with your voice.
You can cast spells with your voice.

Additional notes:
You can cast spells with your voice.
Was this review helpful? Yes No Funny
18 of 20 people (90%) found this review helpful
13 people found this review funny
12.9 hrs on record
Posted: August 19, 2015
I've played a lot worse. The ancient temple ruins you explore are colourful and pleasingly ornate - the puzzles are mostly not complex - the voice-command spell gimmick works about 85% of the time and there's a lady who introduces herself by showing you her breasts.
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12 of 12 people (100%) found this review helpful
19 people found this review funny
2.0 hrs on record
Posted: December 29, 2015
This Game can be frustraiting at times but it is fun.

I will start off with the cons just to get them out of the way:
the voice commands don't always register if you speak them too quickly.
some of the puzzles are frustraiting to solve and with some will take a couple of reloads to do.

now to the pros:
it will always tell you how to pronounce the spells.
it is filled with lore (if you like to find it).
you can switch the spells to english.
you play by speaking the spells aloud!

I will end with a snipet of my experience:
I was having trouble remembering some of the spells in the heat of the moment so I switched the spells to english and it was working fine, then I saw an enemy. thinking quickly I flung fire runes at him in quick sucsession, and then proceded to back away as he noticed me, he got closer and closer, so I stoped pilling on the fire runes and said the spell to ignite them: UNLEASH THE FLAMES, nothing happened, UNLEASH THE FLAMES, still nothing happened I started panicking as he got too close and swiped at me, UNLEASH THE FLAMES, UNLEASH THE FLAMES, UNLEASH THE FLAMES, still the runes did not ignite, so out of desperation after my health got to almost 0 I yelled into the mike: UNLEASH THE ♥♥♥♥ING FLAMES, and it finally worked. so the lesson is swear in frustration earlier, it might save your life.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: November 12, 2015
Do I recommend buying In Verbis Virtus?
If you like a) pretty things, b) puzzle platformers, c) very fun, innovative and actually working gameplay mechanics, and if you either aren't prone to ragequitting or don't mind doing it too much - yes, I absolutely do recommend you buy this thing.
But you might want to wait until the next sale if the game is not completely up your alley, like I did - just read on to find out if it is worth the full price to you.


Technical Stuffs
The game runs on my Dell Inspiron 15R laptop on high settings - the thing has a Radeon 7730m graphics card - without any problems - I very rarely get some framerate drops and the laptop runs somewhat hotter than usual, but as I wasn't quite sure if I could run the game at all, I was very surprised.
I had one crash to desktop, which was most likely my fault, since I forgot to close my browser and its absurd amount of tabs before starting the game.
There was one bug, which others also experienced, going by the forums on here - at one point, looking down triggers something, which doesn't work reliably. Trying again seems to work, usually.


Visuals
OH MAN this game is absolutely visually stunning. The entire environment, every little bit of it, is hugely detailed. The lighting is also absolutely beautiful and atmospheric. Some parts almost reminded me of the chapel scene from Bioshock Infinite, except WAY more detailed.
Unfortunately, it can become kind of straining to look at it for a long period of time, with the generally dark-ish surroundings and patterns and intricate details everywhere.
Luckily, I usually ragequitted way before that happened, because I actually really hate puzzle games.
The fact that I'm recommending it regardless probably says a lot about the quality of this game.


Gameplay
So, as you might know by now, the Gimmicky Gameplay Feature is casting your spells by saying them out loud and hoping that nobody entered your room without you noticing, lest you'd feel a bit silly.
The voice recognition works surprisingly well - it's not 100% perfect, but you don't have to pronounce everything super precisely either.
In fact, I happen to be German, but I always play my video games in English - this one's no different.
That means I have to speak a Latin-esque conlang with a badly-faked american accent (in an originally Italian game, no less), which the game handles superbly well, too.
The voice casting doesn't just work very well, it becomes natural after a while. This should absolutely be a thing in most magic-using video games - it's actually easier than having to switch spells via hotkeys or a menu.
One big problem is having to remember the names of the spells (there's an option to switch from using the in-game language to normal English, which would probably be easier to remember, but where's the fun in that), which can be pretty difficult, especially in dangerous situations. You can easily look them up with one key press, but that's not a perfect solution either. I recomment sticky notes, to be honest. Or, you know, a reasonably good memory for vocabs. Otherwise you'll probably end up with a very impressive f-word-to-spells-ratio. I know I did.

On a slightly less positive note, the normal WASD-controls seem somewhat sluggish and imprecise - I normally wouldn't mind, but the game definitely has too many bottomless pits for that kind of thing.

My biggest problem, however, were the puzzles.
Now, I absolutely suck at puzzle games, I readily admit that. If I had to beat a puzzle platformer to save my life, I'd probably start saving up for a tombstone.
I didn't get the feeling that the puzzles were all that evil - challenging, yes, but I probably, maybe, might have been able to figure them out on my own eventually.
If not for the fact that you constantly have to use random items to solve the puzzles, which are usually hidden in some way, or just really hard to notice.
Did I mention the super-intricate graphics? Yes? Now imagine finding one specific piece of clutter in that, especially if you're not even sure what you're looking for.
I don't know if this is a general problem or if I'm just bad at this game, but to me it was hugely frustrating either way.

Another odd gameplay element is health regen.
You have a health bar. If it's empty, you're dead. You know the deal. That's a bit odd for a puzzle game, but since there are combat elements... sure, why not.
Except that there's no auto regen, and there's usually a pretty big distance between savepoints (yes, there's savepoints /sigh).
You mileage may vary on that one, but I hate the lack of auto regen and I really hate savepoints.


Conclusion
I like it, it's a very well-made game - definitely one of the better indie games on Steam and, as far as 3D games go, most likely one of the best.
I don't always agree with the devs' design choices, but it's still very enjoyable. Not a game I play regularly or for long periods of time, but I keep coming back to it, and I never regret doing so, despite my dislike for the genre as such.
I can't really tell you whether you are going to like the game or not, but I'd honestly recommend picking it up if you can afford it. If nothing else, the visuals are certainly worth it.
I'd also recommend you take the time to enjoy your journey - read all the journal entries, enjoy the scenery and don't rush it.
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