Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
User reviews: Very Positive (600 reviews)
Release Date: Oct 7, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy Styx


Recent updates View all (9)

November 17


Hi everyone,

We’re offcially releasing a new update for Styx : Master of Shadows.

This update has been in beta mode for few days, but it's now ready to be released. We're introcuding the leaderboards where you can find the time you spent in each mission and compare it to the other people.

The Leaderboards can be found in the Steam Overlay during the game (by pressing Shift+Tab), or on the game Hub, then "View stats" (at the top right corner), and "Global leaderboards".

Here is the changelog:

  • Enabling leaderboards (visible in the Steam interface) for each mission, the fastest time for each player will be displayed on the leaderboard
  • Reducing the distance of the last-chance mode to match with the backward roll distance. (You can use the backward roll to escape from fights!)
  • Slight increase in the action area of the ledge-kill (murder when you are attached to a ledge).
  • Slight increase in the action area of the clone-trap.
  • Fixed a bug where sleeping guards awake when reloading a party in front of them: the guard now remains asleep when reload a save before him.
  • Fixed bug where two guards are close to a clone-trap: Now, the clone-trap catch only one single guard.
  • Fixed a bug with the clone-trap where the guard was not killed when he was in some state of detection: now a guard is always killed when caught by a clone-trap.

We hope that this update will please you!

Happy sneaking.

Cyanide Studios & Focus Home Interactive.

12 comments Read more

October 13

Update - Gameplay and aesthetic improvements

Dear Goblins,

Thank you very much for your support and your feedback following the release of Styx: Master of Shadows.

To improve your gaming experience, we are pleased to announce the release of an update containing both gameplay and aesthetic improvements.

Change Log:

· Improved ledge detection when jumping toward ledges.
· Enhanced the anisotropy option.
· Refinement of the mouse sensitivity of the camera when it is set to maximum (100%).
· Added new bindable buttons (mouse button 4 & 5, Home, End, Ins, Del, PageUp / Down, Alt, AltGr).
· Quick-save / quick-load controls are now displayed in the options menu.

We are thrilled that many of you are enjoying Styx: Master of Shadows and hope that your experience will be even more enjoyable with these improvements.


Cyanide Studio & Focus Home Interactive

35 comments Read more


“Styx Master of Shadows is one of the best titles the infiltration genre has to offer.”
9/10 – HardcoreGamer

“Styx is a success thanks to its extremely varied level design offering multiple ways to play and thus a great replayability. The game also offers a rich atmosphere and allows you to control a hero that does not follow nowadays stereotypes.”
8/10 – Jeuxvideo.cοm

“In a lot of ways Styx is a hardcore stealth fan’s ideal game.”
7,2/10 – MMORPG

Twitch Live Session - Replay

About This Game

Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.

Deep inside the vertiginous and multi-layered forsaken Tower of Akenash, where Humans and Elves protect the World-Tree, source of the Amber – a powerful and magical golden sap – is hidden Styx’ chance to understand his true origin... and to make a fortune at the same time.

Prowl through the huge, miles-high Tower of Akenash, completing various missions (assassination, information recovery, etc.) and avoiding detection. Progress in the shadows, assassinate your targets in close combat, or orchestrate «accidents». RPG mechanics let you unlock new powerful skills, impressive special moves, and an optimized equipment. Amber will grant you spectacular powers such as invisibility, «amber vision», and the ability to clone yourself. Explore the levels to discover every bit of information about your past, and steal prized treasures to acquire equipment upgrades. Embrace the shadows!

  • Mission areas featuring truly organic player path-finding
  • A strong focus on hardcore stealth and infiltration: progress through the shadows with a sense of verticality, and explore to find hidden treasures
  • Upgrade your skills along six unique skill-trees to improve your stealth, assassination, and technique.
  • Distract, solve, smother and prowl with your clone
  • An intricate story full of twists and revelations

System Requirements

    • Processor: AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memory: 3072 MB RAM
    • Hard Drive: 8 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Helpful customer reviews
63 of 68 people (93%) found this review helpful
40.0 hrs on record
Posted: October 20
Styx: Master of Shadows is a really great game and one of my favorite stealth games ever. Don't get me wrong, it's not perfect, but it entertained me really well for 40 hours and did so for a price of 22€. Even if I had payed the full 30€, I would not regret it. Let me tell you why.

There aren't many stealth games around these days and I really miss them. Styx reminded me of how fun they used to be. The gameplay mechanics work really well in this game and there are some that I haven't seen in any other stealth game, such as cloning yourself and booby trapping your clone in a chest or just use it as a distraction for guards. You can even become invisible for short time spans. These things cost you amber which is basically something like mana. You can replenish it with vials you can find during the missions or pickpocket from some of the guards. But those are rare, so don't worry, you can't just walk around the whole level invisibly.

The skill system is also a good thing. It motivated me to get all the insignias and do all the side objectives in the missions, since you get bonus skill points for doing so. With them you can unlock helpful skills such as aerial kills or the aforementioned booby trapping of your clone. You can go for stealthy skills if you like to sneak through the missions or, if you're more into clearing out whole areas, you can invest in more aggressive skills. Every type of player should be able to find some skills they think are cool.

There are also different types of enemies, such as your ordinary guard, crossbowmen, knights, which have plate armor and can only be killed through poisoning or dropping chandeliers on their head, and some more that I won't spoil now. Every enemy has its weak spots and is in his way fun to kill or sneak around.

What I think is really outstanding in Styx is the environment. The level design is just awesome. There are many routes to your destination and you almost always have a choice of how to get there. In synergy with the mostly good graphics (at least good enough for me) and the great lighting effects it often led to me just stopping and looking at the beautiful environments. It's just eye candy to sneak around in the shadows avoiding the bright sun rays falling in a room through a window or climbing a vertical wall in the sunset.

Sadly the fun exploring the levels ends with the exact half of the game. After that you will be back tracked through many levels you have already seen. In most cases this isn't that bad, because there are other guards on other positions with other routes and the levels are still awesome with all the alternative routes. But I have to say that there were one or two areas that just didn't work properly backwards, which was sometimes a little annoying. Nevertheless the back tracking wasn't so bad, although I gladly would have payed 5 or 10 more bucks to just see some more of this really great level design.

The story line was okay for me. It had its suprises and pulled me through the missions and that's all I was expecting from it. The plot is told through voice acting and comic like cutscenes with mostly static pictures of which some were reused a little too often, but that's perfectly fine thinking of the price for the title. The voice acting was good and I personally liked the fact that although the story is set in a fantasy world, the characters swear a lot and talk more like you would expect from real world rogues. That added a special feeling to it and I liked it.

As you can see I have played for 40 hours to get every insignia and every objective. Insignias are badges you get after missions for each of the following things: Staying hidden, not killing anyone, finishing the mission in a given time and collecting all 10 coins in each area of the mission (each mission has 4 areas). In the first run of each mission I killed a lot of guards, stayed hidden, gathered all the coins and did every side objective. The second run was always a speed run without killing any guards and for the fun of it also staying hidden, ignoring everything else. I would estimate that if you just play through the missions doing the side objectives and aren't perfectionistic about being seen or not, you could play through this game in 15 to 20 hours. But where's the fun in that? ;)

Overall I loved this game and though it has its flaws the whole experience is just great, because every mechanic and every element come together to form a really fun time of stealth gameplay. And since it's worth even the full 30€ in my opinion, I recommend this game to every gamer who enjoys stealth games.
Was this review helpful? Yes No
30 of 33 people (91%) found this review helpful
23.7 hrs on record
Posted: October 31
After playing Styx: Master of Shadows I have to say that it is probably one of the best stealth games we've had in many years.
The game is truely challenging and offers many ways to approach each mission.
If you are like me it can get a bit save/load scummy as you struggle to go for that "no detection" mark during a mission.
The controls are for the most part very responsive but it can get a bit wonky sometimes when you are trying to drop down from platforms.
The game has that Spiders/Cyanide Studios charm with corny dialog and sometimes odd animations, I personally love it but I can see how someone used to AAA titles might find it off putting.
I think the story was solid, music is great and the gameplay very enjoyable.
Was this review helpful? Yes No
33 of 41 people (80%) found this review helpful
64.6 hrs on record
Posted: October 24
Great Game, only for gammers who loves Stealth and Hard mode (Goblin mode), is a spin-off of Of Orcs and Men (RPG-Realtime-Strategic combat). This is not a AAA, there are a lots of buggy scenarios, animations and objects collisions that can be improve it, also i could have better textures, however has a loots of fun, every time you effort in not been saw, don't kill or kill in a very strategic/fancy/cool way is really satisfactory

Story 8/10
I loved the story as much as Of Orcs and Men, is a fantasy world very original, were Greenskins are not "evil just because". This game explains the origin of Styx and the Goblins in this universe, there are several twist and i personally love it. Besides i'm a fan of this universe, the story is pretty decent, i didn't saw coming the twist and i hove that everybody enjoys it

Graphics 7/10
When you are jumping and climbing and looking at the huge maps and buildings looks awesome, but a lot of playing is from above a table or in secret passages have a very close camera angles/first-person view, which reveals that the textures are not best. The light effect are very great, fire are decent, the water effect are very very poor and the dust/particles physic doesn't exist.
The artistic design is very great too, moving images will be telling you the story when you finish missions, and the cosmetic of the maps is original and decent.

Gameplay (Extreme mode 8/10, Easy/Normal/Hard mode 5/10)
When you play in Hard mode and above to be honest, the game doesn't make it, when someone catch you the duel mode is like a quick event, but is pretty straightforward.
When you play in the Hardest mode (Goblin mode) when an enemy has you in range he just kill you in 1 hit, also range attacks makes you a lots of damage or kill you in 1 hit, this forces you to play it has is meant, been an very small creature which advantage is to be really sneaky .
I Played more than 64 Hours, unlock all achievements and all the Badges and Skills. And was very fun, and very rewarding each sneaky kill avoiding been catch, and explore the entire maps, the maps are HUGE! (besides, you are a tiny goblin), also unlock all the badges will give you Skill points, some are useless (skills related to make duels) and another ones adds new ways to kill enemies, animations and was very nice to unlock skills that don't just add you more Life/Defense or increase other skills duration.

Price 7.5/10
I think that the price is almost reasonable for the content, in generals terms is a great game and i really hope that this company continue making games from this universe and this kind of games, but to be honest is very buggy, you can tell some quality has been cut, there are animations that are missing and collision between objects is not awesome, some physics are missing, like you can kill someone jumping insanely high, etc. If you are doubting about buy or no this game, and there is a sale, i think that you won't have any regrets.

Final 7/10
Good Story, good Gameplay, decent Graphics, I only recommend to play it in Goblin Mode. There are many bugs, and a lot of things can be improve it, but it totally recommend this game if you want an original story, and love stealth games
Was this review helpful? Yes No
19 of 22 people (86%) found this review helpful
30.6 hrs on record
Posted: October 24
Styx is not particularly innovative in its gameplay, but the fantasy setting sets it apart from other stealth games, and the levels are huge, with many possible paths and approaches. The main character is a kinda likeable a-hole antihero, and the language gets pretty crude. The environments are well designed and interesting to explore, but the controls are too often imprecise, so be prepared to use the quick load feature a LOT. If the idea of a third-person stealth game outside of a Splinter Cell or Metal Gear setting appeals to you, and you can deal with some frustrating deaths, there's plenty of fun to be had. One WTF-style question, though: why aren't there ANY female characters in the game?
Was this review helpful? Yes No
14 of 16 people (88%) found this review helpful
52.3 hrs on record
Posted: October 24
I can quite honestly warmly recommend this title.

The gameplay is very enjoyable, the environments are expansive and the story is actually pretty interesting. I want to commend the choice to not give the player direct access to X-Ray style vision or minimap feature. This enhances the stealth factor and gives the player that extra added feeling of accomplishment after carefully navigating a difficult section. The player have a few ways to approach almost any given situation (note: almost).

There are a few negative points to note, however. While very functional, the game isn't without flaws. Edge detection for ledge hanging can be a bit of an issue with the patch that was applied. Some graphical quirks here and there, as well as ragdolls that behave... oddly.

The art direction for the game is very good. The design of enemies, locations, etc, are interesting and well done. The quality of the actual assets themselves, though, are a bit more on the rough side. There's a lot of clipping in and between models, for instance. And the texture work, while decent at gameplay distance, is less good when viewed up close (as is often done in the cutscenes).

The environments are really expansive, which is good. But they are also heavily re-used. It's not really a big issue, to an extent. Which I'd say the game breaches in the latter third of the game. It's understandable to re-use the locations due to their size and the assumed limited budget, but when you're moving through the same location for the third time, you're hit hard with diminishing returns.

But still, the negatives does not outweigh the positives here, in my book. If you're looking for an enojoyable fantasy stealth game, this is a good choice.
Was this review helpful? Yes No
10 of 10 people (100%) found this review helpful
19.6 hrs on record
Posted: October 29
Just finished this game. Well it was a nice and fun journey. Proper stealth game in a good setting. Good main character and nice story (and i'm usually skipping stories) which made sence and helped to get into the world of Akanash. (Though there's alot of swearing but that's cool spice for the story).
Graphics felt pretty much oldskool but somewhat stylish despite using Unreal Engine.
Controls are responsive and fast, no troubles when ledge jumping and hiding under the tables.
Gameplay was varied and had nice twists like poisoning guard's food and water so they die, etc.
Game uses its level set twice though, you go to the depths of the tower half of the game, then you get back on the same levels but with a bit different sets of guards. This has two sides: bad - you don't see new settings half of the game. But replaying already visited levels backwards has some nice touch as you've explored them already and can play more effectively.
All in all a solid stealth game for its money. Recommended.

Hint: get all potions topped for the final battle, (Renaissance chapter).
Was this review helpful? Yes No
9 of 9 people (100%) found this review helpful
60.5 hrs on record
Posted: October 24
An excellent stealth game with a lot of options on how you progress through each map.

Graphics wise it's OK. Detail on Styx is nice but the scenery is a bit weak in many places but the play is very well done and a lot of how you progress is up to your immagination.

Whistle and guards can come to that area and will hunt for a bit - so you slip past.
Use a clone, send it running through an area to get attention - then slip through as they all chase it.

You're small so you aren't a dueling master but you are tough so if you get the jump on them, you will take them out.

I've dropped crates and chandeliers on guards or workers or simply to make a lot of noise in an area so they will run over and look at it.

It's a lot of fun deciding how you wish to go through the maze and there is on "right" path - just 1 of many.
Was this review helpful? Yes No
11 of 13 people (85%) found this review helpful
145.6 hrs on record
Posted: October 26
This game is amazing! Pure joy of exploration, freedom of movement, story that gives goosebumps, OMG I love a goblin! Devs, you have my great respect and admiration!
Was this review helpful? Yes No
8 of 8 people (100%) found this review helpful
58.6 hrs on record
Posted: November 14
Play Styx: Master of Shadows! It's one of the best stealth games, totally took me by surprise... Beautifully vertical environment with multiple paths that can lead to your destination, side missions and cool skills to develop, colorful main character that doesn't have moral dilemmas when killing is in question, thinking only how not to get discovered by ruthless guards and elves. Styx will remind you of Dishonored and Thief, but still bring something refreshing to stealth gaming.
Was this review helpful? Yes No
11 of 14 people (79%) found this review helpful
20.8 hrs on record
Posted: October 20
In Styx you're playing as goblin, little and vicious as you can expect from a gobelin.
You have some power due to the "amber" that give you some capacity ala dishonored.
This is a Stealth game that has learnt from the best : Thief, Dishonored, Hitman ect ... and they took the best of each and put it in Styx : MoS.

It works really well and the game doesn't feel like a rip-off off the game i quoted earlier, it has his own story and his own vibes that make it unique.
The story is great and has some plot twist you won't expect until you've seen them.

Some problems now : the game is quite repetitive for the first half of the game (kill someone / find something ect ...) and then everything change and you have the story to follow + some collectibles to boost your pc (thing that help you customize your styx with a little RPG part for you Inventory / steath kill ect ...) BUT the game will drive you to ... the same environnement you visited earlier...

Well, this game cost 20€ for 20H ~~ (max difficulty) and even with those problems, (i wasn't really bothered by visiting the same environnement twice) It's really a great game and a real stealth game !
Was this review helpful? Yes No
7 of 7 people (100%) found this review helpful
33.0 hrs on record
Posted: November 14
I was pleasantly surprised by Styx and ended up thoroughly enjoying it.

Yes, the combat system is pants... but it's a stealth game. If you want to fight things, this probably isn't the game you are looking for. The stealth and sneak attack mechanics are solid though and the upgrade mechanics are simple and well done, but keep the game stealth-focused even after you have some or all of the upgrades.

Finally, the story may seem like throwaway garbage at first, and I have to admit I almost stopped playing, but it starts to get a whole lot better part-way through and the ending is very solid.

It's the rare stealth game that actually gets better, both in game play and in story, the further along you get.
Was this review helpful? Yes No
9 of 11 people (82%) found this review helpful
17.0 hrs on record
Posted: October 24
Best "pure" stealth game I've played in a long time. A no-brainer for stealth fans, but make sure you play it on Goblin Mode(hardest difficulty, which disables the awful combat)! You can still stealth kill enemies, but if you get caught, you're pretty much dead. Just make sure you quicksave every now and then and you'll be fine.
Lots of small bugs, writing and acting very mediocre, graphics are alright but not great - But I still love this game to death, thanks to the, IMO, perfect stealth gameplay.

Story - not great but the gameplay holds it up.

Level design - Lots of ways to sneak past guards in most levels, does get gradually more linear towards the end though, which is a shame.

Replayability - 17 hours in and just completed the game, but I will definitely go back and play a couple of hours more to get better score on some levels and some more achievements. Would've been awesome with a level editor!

I'ts definitely worth getting at full price if you're a stealth fan, maybe wait for a sale if you're unsure.
Was this review helpful? Yes No
9 of 11 people (82%) found this review helpful
20.2 hrs on record
Posted: October 25
The thing that makes this a great stealth game is its level design. There are plenty of routes to try out in every map. The game rewards you for being unseen and for not killing enemies. The controls are good and climbing actually requires a little bit of skill unlike Assassin's Creed or Middle Earth, which is not a bad thing in my opinion. The enemies can see and hear you in the way you would expect from a stealth game. You also gain skill points for completing missions and other optional tasks which you can spend to upgrade your character.

The things that are not so great in this game are the animation quality and the combat mechanics. This however is not enough reason not to buy the game. If you want good combat mechanics and be able to fight your way through, then this is not the game for you.

I recommend this game to any fan of the stealth genre.
Was this review helpful? Yes No
9 of 11 people (82%) found this review helpful
13.9 hrs on record
Posted: October 29
I havnt beaten the game yet but I have to say this has been just what I was looking for in a Stealth game. I've got plenty of opportunity to be a complete theif that's never seen, or go on a murdurous rampage and disposing of bodies creativly. I've had plenty of moments crawling over an area full of guards and reload after nine deaths just to realize on the tenth try that the most direct path is not the best one. Then again, I dont play many games of this genre. Cant wait to play it again on Hard mode. ;)
Was this review helpful? Yes No
10 of 13 people (77%) found this review helpful
11.2 hrs on record
Posted: October 25
On hardest difficulty, ghosting this one becomes a real challenge stealth junkies have been waiting for years. Compared to the recent Thief game, which was a walk in the park, Styx, is a true stealth experience. As with all beginnings of a new franchise, we will probably see the proper execution on a grander scale in its second installment.
Was this review helpful? Yes No
10 of 13 people (77%) found this review helpful
19.9 hrs on record
Posted: October 29
During playing this game sometimes i felt really strong PAIN in my ♥♥♥ (especially in lastest level), but i still love it. It is a stealth game that was meand to be played stealth. You literally CAN NOT just kill everyone in open fight. And this is brilliant. It makes you fill weak but dexterious and agile - just what a Goblin is.
This game is really hard. You will die ALOT, but the gameplay, the story... they wii keep you playing.
If you are a stealth lover, you HAVE to play it. I hope for the future developers will have more money to make animated cutscenes.
Was this review helpful? Yes No
6 of 6 people (100%) found this review helpful
24.0 hrs on record
Posted: October 25
I have a couple hundred games at least and i would guess that only around 20% have been worth the price to buy.
I really enjoy playing this game. The graphics and audio are more than adequate and reloading after a death doesn't take 5 minutes of waiting. Gameplay is smooth, cerebral and captivating. As a player who likes to find every nook and cranny their is a equitable payoff for the time spent. It's original too which is a breath of fresh air considering all the titles that feel like clones of each other.
Lot's of fun. Highly reccomend.
Was this review helpful? Yes No
6 of 6 people (100%) found this review helpful
15.7 hrs on record
Posted: November 6
Great hardcore stealth-action game
I have to say, the game I was not expecting anything special, but what happened surprised me. This game was quite difficult, although at first it seems the usual product of this genre borrowing others' ideas. But the further you go through the story, the more you realize how difficult it is usual games of this genre. There is no ower power ability or weapon that simplify the game. On the contrary, there gradually appear almost immortal guards (can only be killed if anything to lose them), the elves who smell player, beetles that can hear you (how I hate them) and others. Equipment as a player is usually very small, there is no automatic mana regeneration (amber) and health, on the need to spend them wisely. Enemies in open combat is very difficult to kill (at the end of the game almost impossible) because of the curve enough battles. This game is not like the modern stealth action games, it is more like a game of this genre that came out about 5 years ago. Stealth it is not an option, but a necessity. Also in the game has great music, interesting plot and memorable protagonist. From distinct disadvantages in the game you can only select 1 - obsolete technical part. Also, this game may not like players who do not like very challenging game.
Was this review helpful? Yes No
6 of 8 people (75%) found this review helpful
18.9 hrs on record
Posted: October 30
Great game if you're looking for some entertaining stealth and story gameplay.
It conforms rather strictly to the stealth mechanics, Enemies are blind untill they see a hair on your ♥♥♥♥ slightly sticking out of cover. With some nice visuals and art this game is worth looking around in, The environments have a fantasy/realism sort of feel in which you could really picture yourself in.
Overall. Solid 8/10 game.
Now for the icky bits.
-The game later on becomes almost a chore to play, It takes the wind out of your sails to painstakingly complete a level only to have to replay it with another story aspect with double the guards (Happens about 3-4 times). To their credit they try and keep it fresh by starting you at different points in the already completed level but to be honest, Doubling the guards and re-using maps is fooling no-one.
-Abilities seem to be gimmicky, In the sense that you'll use them once.
-Story telling is sub par, You'd think the people were robots "YES, WE ARE GUARDS AND WE ARE GUARDING LOOK OVER THERE, IT IS A SECRET STASH BUT DO NOT TELL ANYONE"
-Some cutscenes and other things feel bland and frankly unfinished
But, really, The bad parts only make up less than 1% of the overall gameplay. Great game with some great aspects. The lore and stories of the characters are pretty deep and would definetly warrant a second game.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
25.2 hrs on record
Posted: November 14
If not one of the best games of the year, this game is, at least, the best bang-for-your-buck of a title in recent memory.

The Gamespot review for this title is absolutely baffling and just shows what a shadow of its former self it has become. The aforementioned review cites the game's poor combat as one primary reason for its low review score. Yet, the reviewer seems to be completely ignorant of the fact that the game has deliberately made "combat" as cumbersome and ill-rewarding as possible for a key reason: This is a pure stealth game.

This is a genre that has been dormant for several years; this is not Assasin's Creed: where stealth is an *option*, as is slicing through dozens of soldiers like it's no big deal.

Here, killing silently in the shadows is the name of the game: emphasis on the word, "killing". Unlike recent so-called stealth titles like "Dishonored" that actively punish you for killing (why place such emphasis on this mechanic then?), Styx has no such qualms about wholesale stealthy slaughter.

The gameworld is something to behold: A giant metrolpolis built around a mystical elven tree that stretches off to the clouds. Something of a quasi-medieval Coruscant.

One unexpected thing I experienced upon playing the game is how surprisingly well written the story actually is:
The story, whilst confusing at first, is actually quite well written and the twist that is delivered in the latter-half of the game, is fantastic.

TLDR: The game *punishes* confrontational behaviour;' this is a pure stealth game. For enthusiasts of this once-dormant genre, you'll find it an immensely rewarding experience. The surprisingly well written story and plot-twist is a welcome surprise.l
Was this review helpful? Yes No