Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.
User reviews:
Very Positive (70 reviews) - 84% of the 70 user reviews in the last 30 days are positive.
Very Positive (2,875 reviews) - 83% of the 2,875 user reviews for this game are positive.
Release Date: Oct 7, 2014

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Styx



“Styx Master of Shadows is one of the best titles the infiltration genre has to offer.”
9/10 – HardcoreGamer

“Styx is a success thanks to its extremely varied level design offering multiple ways to play and thus a great replayability. The game also offers a rich atmosphere and allows you to control a hero that does not follow nowadays stereotypes.”
8/10 – Jeuxvideo.cοm

“In a lot of ways Styx is a hardcore stealth fan’s ideal game.”
7,2/10 – MMORPG

About This Game

Styx: Master of Shadows is an infiltration game with RPG elements taking place in a dark fantasy universe, where you sneak, steal and assassinate your way through as Styx, a Goblin two-centuries of age.

Deep inside the vertiginous and multi-layered forsaken Tower of Akenash, where Humans and Elves protect the World-Tree, source of the Amber – a powerful and magical golden sap – is hidden Styx’ chance to understand his true origin... and to make a fortune at the same time.

Prowl through the huge, miles-high Tower of Akenash, completing various missions (assassination, information recovery, etc.) and avoiding detection. Progress in the shadows, assassinate your targets in close combat, or orchestrate «accidents». RPG mechanics let you unlock new powerful skills, impressive special moves, and an optimized equipment. Amber will grant you spectacular powers such as invisibility, «amber vision», and the ability to clone yourself. Explore the levels to discover every bit of information about your past, and steal prized treasures to acquire equipment upgrades. Embrace the shadows!

  • Mission areas featuring truly organic player path-finding
  • A strong focus on hardcore stealth and infiltration: progress through the shadows with a sense of verticality, and explore to find hidden treasures
  • Upgrade your skills along six unique skill-trees to improve your stealth, assassination, and technique.
  • Distract, solve, smother and prowl with your clone
  • An intricate story full of twists and revelations

System Requirements

    • Processor: AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memory: 3072 MB RAM
    • Storage: 8 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Customer reviews
Customer Review system updated! Learn more
Very Positive (70 reviews)
Very Positive (2,875 reviews)
Recently Posted
51.1 hrs
Posted: August 26
Styx was a great game up until the end. It started to get too easy as it progressed, and the story had so much depth, right up until the end. It seems they pushed it out too quickly.

That being said, I'd still recommend the game to anyone that likes sneak-assassin games, because the first 90% of the game is a lot of fun.
Helpful? Yes No Funny
8.2 hrs
Posted: August 26
medicore stealth game enemy ai isnt that good /: dont expect something like thief 1 or 2 but still playable totaly not worth the full price wait for a sale i give it a 7/10
Helpful? Yes No Funny
Mi Mi
6.0 hrs
Posted: August 26
pretty good game I must say
Helpful? Yes No Funny
4.5 hrs
Posted: August 25
visuals "check" attitude "check" cunning game play "check" yes,yes, and more yes........In other words I like this game
Helpful? Yes No Funny
26.8 hrs
Posted: August 25
An incredibly fun stealth game that you should go into playing FOR the stealth aspect. There is combat, a story, and weird characters but the stealth is what is done VERY well in this game.
If you come here wanting to fight your way through everything, don't get this game.
If you want an amazing story don't get the game.
But if you are looking at this game... you should be looking for a stealth like game anyway.

You play a goblin assassin looking to steal an object known as "The Heart of the Tree". The missions are generally the same so it may get repetitive after a little while BUT like I said above... the stealth factor is what keeps me playing.

You can easily fool the AI at times and play with their stupidity but it's still fun. The early missions are pretty easy to avoid being seen and, if you are seen, you can do the old quick save/quick load way to avoid ruining the mission (if you are trying to get the insignia for not being seen anyway). Later on it starts adding different enemy types besides guards that make the stealth side much more difficult.

The game starts with general "Guards" with a mix of swordsman and ranged guards. Over time they add Knights and Elves, which kill you in one shot, as well as crossbowman which are the ranged one shotters. They then add these floating spirits that hover in the air waiting to fly and detontate into you, giant bugs that are blind but have supieror hearing, and sleeping orcs that alert every guard in 50 feet that something isn't right.

The story has some nice twists but it's not an incredible story. But it's not the worst I've heard. I have yet to finish the game but decided to write a review. My playtime is not an accurate estimation of gametime as I restarted after 4/5 hours in.

Helpful? Yes No Funny
36.3 hrs
Posted: August 23
Wow. I bought Styx on sale ages ago but only booted it up for the first time a few days ago. I'm glad I did. I love stealth games, and Dishonored is one of my favorite games of all time. Styx is clearly and deeply inspired by Dishonored, and it does its predecessor great honor.

The controls are some of the best I've felt, the AI is brutally unforgiving, the textures and animations are top notch, and the voice acting is a masterpiece. It is also /huge/ -- it goes on for so long it almost becomes exhausting in its length. If you enjoy stealth games, you owe it to yourself to give Styx a try.

Now, that said, the game is not perfect. It is riddled with annoying bugs that crack the veneer and reveal that it is not the AAA title it appears to be. But most of these are forgivable, and are only worth mentioning because the game is otherwise so excellent.

The one that has been dogging me through my entire playthrough is that for some reason, when you restore a saved game, you become momentarily hyper-visible, and enemies that did not see you originally will aggro. Styx has no quicksave function (attention developer: please add one in the sequel due out this year), so the player often finds himself saving the slow way in dangerous circumstances to make sure their progress is preserved. Dangerous situations often become deadly for no reason upon restore.

This sort of AI instability is fairly common, with enemies sometimes bugging out and going catatonic or walking in circles or catching sight of you through a wall, but it is not so common as to be gamebreaking, and if the occasional error is the price to pay for such genreally excellent AI I will pay it. Styx is a mean game. If you try to fall back on your bad habits from Metal Gear Solid or Splinter Cell, Styx will punish you over and over again until you learn.

My one serious complaint with the game is the ability unlocking system. The abilities in the game range from the absolutely mandatory to the completely irrelevant, and you don't start with any of them. You can't unlock any abilities until you've finished the first mission, which consists of three zones each of which would be a level in and of itself in any other game.

This process repeats itself for every mission, each of which is three or four massive zones long. Although there are eight missions (the game is enormous), the length of each mission makes it feel like you never have an opportunity to experiment with abilities. You can return to the hideout, where you purchase abilities, at any time, but doing so resets your mission progress.

On the one hand, it is nice that the game does not lock you into your ability choices -- you can unlearn them and learn new ones at the hideout -- but on the other the game does not give you a surplus of ability points. You only get what you need and only if you complete all primary and secondary goals in a mission.

Ultimately the ability system is a complete failure -- a lot of the abilities the player should have access to from the beginning, like drop kills and cover kills; others are just irrelevant or actually non-functional, like powers that silence falls and loud kills but don't actually make them quiet enough to not be heard. Fortunately, as with most stealth games, the real challenge is in not using these abilities and making your way without them.

If I sound critical it is because I have that luxury due to the quality of Styx as an overall experience. Again, if you enjoy stealth gameplay, this is a must buy. Pick it up. Not even the standard-issue terrible final boss encounter can ruin it.
Helpful? Yes No Funny
3/4 serious bacon burger
58.1 hrs
Posted: August 23
One of Peter Molyneux's greatest hits. You can do anything. And when you can't do that, you can do everything.

Choice. You know what choice is in a stealth game? No, you don't.
Choice is everything. You can do everything.

Thank you Peter.
Helpful? Yes No Funny
20.3 hrs
Posted: August 23
good game
Helpful? Yes No Funny
4.9 hrs
Posted: August 22
The first stealth game to fully engross me. I love everything about this game so far. The level design is great, the stealth mechanics are amazing, the platforming is fun and kinda difficult, thye art is great, the story is great, the voice acting is great; I cannot recommend this enough
Helpful? Yes No Funny
1.8 hrs
Posted: August 21
Best Assassin's Creed game by far.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
23.0 hrs on record
Posted: August 6
There's a feeling in this game of really earning the title, "Master of Shadows." The sneaking, murdering, and climbing you do require actual skill -- there's no parkour button to automatically bounce around the nearest convenient platforms, and hiding bonuses work in shades of gray. You might usually be invisible while hiding in a trunk, but sometimes aggrivated guards will make a point of peeking under tables and into all of your handy hiding places. The lack of predictability and precision add a layer of risk that should obviously come with the task of leaping from ledge to ledge that is rarely implemented in such a satisfying way.

There are just a few issues in the game worth pointing out: the game can be fickle in how it handles ledges. Some ledges can be hung from and shimmied across, and some can't, with no visual cue to discern which is which. This means that my ellusive goblin spent several missions plummeting face first down bottemless pits where I expected him to gracefully cling to the edge. Also, guards often get stuck on other guards in their patrol routes. Two guards walking towards each other might spend several moments mashing their faces together before sliding off and finally passing. Two guards in conversation might find themselves locking eyes in silence for eternity, instead of going about their patrol routes. For these reasons, I highly recommend save scumming through your first adventure, as the autosaves aren't exactly generous.

All in all, this is my favorite stealth game on steam, and I would highly recommend it to fans of the genre.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
40.3 hrs on record
Posted: August 18
Best Stealth Action game I've EVER played
Dishonoured was fun but this game took the cake.
Storyline was meh I actually thought I would get to play as the Original but :C

11/10 would drop a chandelier onto a knight again
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
16.8 hrs on record
Posted: July 30
Styx: Master of Shadows - 8/10

I came into this game right after playing Of Orcs and Humans, right off the bat you can see that this is not a B list game; the developers have put a lot of effort into making this as close to a AAA as possible.

I've not played many pure stealth games before; even in the games in which you're given a stealthy option I always was going guns blazing. In Styx it's stealth or bust; but that's not a bad thing as the stealth elements are satisfying.
Combat is frowned upon; Styx is usually at a disadvantage when it comes to dueling opponents. To make matters worse the racket sparked from weapons colliding will usually attract other enemies which will have no qualsm in pincussioning you with throwing daggers while you try to block your opponent.

So you're left with the stealth option. There will always be more than one way to get past areas, some easier some harder. Slowly trying to make your way through, killing and hiding corpses or just slipping by.

Mechanics wise, the movement is pretty crisp. The only problems I've had was with jumping/hanging on to ledges.

Story-wise this is a prequel to Of Orcs and Humans and answers some of the questions that're raised in the game.
It is also a lot better written and paced.

My favorite part of the game was: Carrying the sidequest corpse through the area without being seen.
Least favorite part of the game: Final boss battle, really annoying to not be able to finish it in a stealthy manner. Having to rely on just fighting your way through.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
58.1 hrs on record
Posted: August 23
One of Peter Molyneux's greatest hits. You can do anything. And when you can't do that, you can do everything.

Choice. You know what choice is in a stealth game? No, you don't.
Choice is everything. You can do everything.

Thank you Peter.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
6 people found this review funny
12.4 hrs on record
Posted: August 18
Kill and steal from the shadows just like Hillary Clinton, except Styx is better looking.

Good stealth game, get it if you like true stealth gameplay. Best to just avoid head on combat if possible. 8/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
46.4 hrs on record
Posted: August 13
+ Great stealth mechanics and game flow, outstanding art design.

- Recycled levels spoil the experience greatly.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
17.3 hrs on record
Posted: August 14
STYX: MASTER OF SHADOWS-what? Was my aproach to the game, so i was positivele surprised of what a good piece of code it turned Out to be. At the begining, game was hazy and i had to fight ageinst controlls which Were made for consoles, but eventually i got them righ, although game has some little issues with controling movament, it's nothing that would break your game, but sometimes you will get the feeling of "fighting ageinst your keyboard/controller".

+well developed charakters
+sometimes funny
+interesting enviroments
+many paths to target
+i just took pleasure by wieving the enviroment xD
+lots of swear words

-sometimes too dark, but you can fix it with gamma slider
-fighting ageinst controlls
-no "bend and hang down button"
-we have 2016 and game with such graphicks can make ur vid-card get a hick-up (nvidia 960)
-if you play on ultra, expet your laptop to get overheated
-lots of swear words

Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
1,030 of 1,121 people (92%) found this review helpful
676 people found this review funny
30.7 hrs on record
Posted: June 1, 2015
This is the best Goblin simulator ever made. It's also a damn fine pure stealth game. If you lose stealth you can recover by parrying and trying to hide again, but we all know if you get seen you are supposed to reload your last save. That's how you play a stealth game.
Was this review helpful? Yes No Funny
519 of 580 people (89%) found this review helpful
23 people found this review funny
13.1 hrs on record
Posted: April 10, 2015
Styx: Master of Shadows is an amazing stealth game with an awesome story. (Even the ending is satisfying) I can’t go too far into the story without spoiling it, but basically you play as a goblin assassin/rogue that has forgotten why he is on a mission to steal the heart of the amber tree. You follow him through his journey learning his past and his true self. The stealth gameplay is amazingly polished and any true stealth fan will love it, but the combat for when you get caught is very clunky. (You will want to be playing stealth throughout the whole game) The first 15 or so minutes (the tutorial portion) is very unforgiving and turned me off of the game, but I powered through and it got 100 times better once the tutorial is over. Most of the in game levels/areas have tons of different ways to traverse the map and you can replay all of the missions. Another really cool thing in Styx: Master of Shadows is the skill system. You can basically level what skills you use the most and these dramatically changes the way you play the game.


  • Amazing story and lore
  • Great stealth elements
  • Great level design
  • Nice Parkour/climbing
  • Great voice over
  • Awesome ending
  • Cutscene art style is awesome


  • Clunky combat
  • A few issues with gameplay (nothing game breaking or too annoying)
  • The beginning is really unforgiving
  • A few clipping issues


Styx: Master of Shadows is a great stealth game with tons of different features that make this game worth playing. Unfortunately, the combat when you get caught is very clunky, but this doesn’t ruin the game. It actually make the player fight the stealthiest way around. I highly recommend Styx: Master of Shadows to anyone who loves stealth games or just wants an awesome story with a challenge.

Video Review


If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

Check out the Original Network Groups. Win free games, make new friends on Steam, & more! Original Curators Group , Original Traders Group , & Original Giveaways Group
Was this review helpful? Yes No Funny
497 of 559 people (89%) found this review helpful
4 people found this review funny
23.2 hrs on record
Posted: October 7, 2014
Well, long story short, this is a hardcore stealth game. Would seriously only recommend to those who like the old school stealth games, or are used to bumping up the difficulty settings in the newer ones. It's not a bad, not at all. Just that anyone who's going to be playing this for anything other than stealth will have to endure a mightily frustrating time! I consider myself a semi-hardcore (if there's such a thing even) stealth gamer and I found it just a tad frustrating on Hard difficulty. No complaints though...I'm gonna man up!

Anyways, the biggest pro is that the levels are huge (like really took me just under 2.5 hours to complete the intro alone!). Lots of routes to take, and there's lots of verticality to it. There are ample number of collectibles to find, and potions to collect and conjure more magic tricks. And you are encouraged to not kill anyone, or not be detected, or steal all loot by unlocking rewards at the end of levels. AI seems to be decent too, if not unforgiving!

The stealth elements are standard from what you'd get in Thief for example. Guards can see you when you are in light and in their line of sight. They can hear you (even tripping over pails and broomsticks). And you can hide in the shadows, where a tattoo on your body will glow orange. However, you cannot abuse the shadows as much as Thief. Even when you think you are in a dark area, if a guard comes too close, he will smell you out.

Story is so-so for me. Too early to read too much into it. Visuals are just OK as well. Some textures look like they're brought right in from 1998 though. But on the plus side, I get to max out this game on my meager GTX 750 and get 60fps most of the time at 1080p. So yeah, it's not at all graphically demanding. Voice acting is mediocre as well. Nothing bad, but nothing memorable either. The same goes for the soundtrack/sound effects.

The controls are a little finicky and you will need to spend time in the early game to get used to them. Certain jumping actions are not properly explained in the tutorial. But aside from the jumping controls, the movement controls of Styx otherwise are solid.

In closing, the game feels like the most brutal stealth game I've played, and I can assure you I've played just about all of them released in the past 5 years. Still it should be a good challenge, and I assume as I progress and get used to the gameplay more, the experience will only get better.
Was this review helpful? Yes No Funny