Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.
User reviews: Very Positive (18,847 reviews)
Release Date: Sep 30, 2014

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Notice: This version of Shadow of Mordor does not support the Japanese Language.

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Recommended By Curators

"Would be a competent but unremarkable Arkham-style open world game about killing orcs but made special with the Nemesis system and excellent voice work."
Read the full review here.

Recent updates View all (7)

March 23

Update: Build v1951.11

Stability Fixes:
  • Fixed memory leak when SLI is enabled that could lead to “out of memory” crashes.
  • Fixed crash that could occur when saving if user had >200 uncollected Runes on the map. (Game now only saves 32 best uncollected Runes left on map.)
  • Fixed crash that could occur when closing game on skin selection window.

General Fixes:
  • Fixed an edge-case where Uruks were not re-populating empty spaces in the hierarchy, leading to extremely empty hierarchies.
  • Leaderboards now navigate properly.
  • Improved detection of monitor native resolution.


44 comments Read more

February 17

Update: Build v1951.6

New Features:
  • Bright Lord DLC support added. (Note: Bright Lord DLC requires slightly higher system specs than Main Game Campaign. If you’re noticing a loss in performance, please lower system settings.)

Continued PC Improvements:
  • Fixed rare crash encountered when going into Skills Menu.
  • Fixed a crash that could occur if blood failed to render.
  • Fixed issue where game would crash after a video card driver crash.
  • Fixed crash related to physics.

  • Improved rendering on domination FX to improve framerate.

  • Fixed issue where users save progress could be lost after watching benchmark to completion.

  • Added ability to skip Splash Screens after first launch.

  • Steam Achievements not being awarded properly. (Issue 1: Occasionally Achievement wasn’t awarded even though game criteria satisfied. Game now verifies again whether Achievement criteria has already been met and will re-pop. In some cases, it may be required to perform unlock a 2nd time. Issue 2: Some Achievements weren’t being awarded in Challenge Mode even though they should have. This issue should now be resolved.)
  • Fixed issue where player would lose Orc Hunter Rune when restarting Lord of the Hunt DLC.


165 comments Read more


9.3/10 – IGN

5/5 – Joystiq

4.5/5 – VideoGamer

Coming to SteamOS/Linux

Middle-earth™: Shadow of Mordor™ will be available on SteamOS and Linux in Spring 2015.

About This Game

Fight through Mordor and uncover the truth of the spirit that compels you, discover the origins of the Rings of Power, build your legend and ultimately confront the evil of Sauron in this new chronicle of Middle-earth.

System Requirements

    • OS: 64-bit: Vista SP2, Win 7 SP1, Win 8.1
    • Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 | AMD Radeon HD 5850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 25 GB available space
    • OS: 64-bit: Win 7 SP1, Win 8.1
    • Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 40 GB available space
Helpful customer reviews
309 of 340 people (91%) found this review helpful
2 people found this review funny
43.8 hrs on record
Posted: December 30, 2014
A no-nonsense fantasy action game where you play a dead man possessed by a dead elf and on a mission to create as many dead orcs as is inhumanly possible.

See my full review here:
Was this review helpful? Yes No Funny
438 of 511 people (86%) found this review helpful
12 people found this review funny
58.9 hrs on record
Posted: November 27, 2014
It seems one simply does walk through Mordor.
Was this review helpful? Yes No Funny
484 of 569 people (85%) found this review helpful
26.1 hrs on record
Posted: December 7, 2014
Took me 24 hours to 100% the game. I'll be brief: the gameplay is pretty solid, fast-paced and brutal, the graphcs is top-class, nemesis system is innovation in game design and I totally fell in love with it, the plot is mature and the final scenes are just masterpiece with no happy-end and no final kiss. For me Shadow of Mordor is among BEST 3rd-person action games of all times. A solid 9/10 and I strongly recommend buying it.
Keep up the good work, Monolith!
Was this review helpful? Yes No Funny
197 of 233 people (85%) found this review helpful
3 people found this review funny
37.7 hrs on record
Posted: November 29, 2014
Monolith’s first adventure in Middle-earth, Guardians of Middle-earth, was less than stellar, but the developer has rediscovered its mojo. Shadow of Mordor is an excellent game, and it shows.

You take the role of Talion, a Ranger that’s soon thrust into the harsh reality that Mordor and Sauron’s forces aren’t quite as dormant and broken as Gondor has been led to believe all these years. After witnessing the deaths of his son and wife, Talion himself is then slain...only to reawaken later to discover that he is for the most part immortal, and now bound to a particular Elven wraith. The opening moments of the game are, as you’d expect, a tutorial in the guise of introducing you to the Shadow of Mordor. We get a crash course in sneaking, basic combat and are then thrown into the open world of this pre-Lord of the Rings slice of Middle-Earth.

The fairly basic set-up is elevated immensely by some superb performances. Talion’s mission for revenge never feels forced, and the slow revelation of his elven companion's identity and past is genuinely engaging. Even the addition of Gollum fits neatly within the narrative, and gives Shadow of Mordor a solid link to the film adaptations without forcing it and smacking players like they were a fish on a rock.

Never before I have played an open world third-person action game that involved so much running away, but Shadow of Mordor is full of ‘tactical retreat’ moments you’ll be facing, otherwise you’ll just be whisked back up one of the few towers spread throughout the game world for fast travel. Combat itself is inspired by the close-up brawls and acrobatics from the likes of Rocksteady’s Batman: Arkham series, and Ubisoft’s Assassin’s Creed. That’s not exactly a problem although Shadow of Mordor can at times become a little unwieldy with enough foes and obstacles surrounding you. Counters to enemy attacks are generally easy to do with a single button, but dodging can run into trouble and those sharp pikes hurt – a lot.

As you keep slaying orcs and uruks in your travels you’ll be accumulating experience which you can eventually spend on new abilities, or some that unlock during specific story missions, so you can begin to see some unique flavours emerge. One of the Wraith abilities will let you use our bow to teleport to a target for instance, helping you get out of a tight spot. Then there’s always covering ground riding a Caragor, or even a mighty Rancor-like Gruag. Talion has multiple upgrade paths available to him. Not only can he upgrade his martial skills, and his ranged and stealth based wraith abilities, he also can modify each of three weapons with runes, which alter their effects when used. Coupled with unlockable skills and combat moves, Shadow of Mordor provides more depth in combat alone than practically any game on the market, and it's all in service of the wholesale slaughter of orcs.

But where Shadow of Mordor really the Nemesis System. Enemies are for the most part a generic horde you’ll be swinging a blade through or firing an arrow at, but that’s where Monolith’s Nemesis system plays its part. Sure you’ll be wading through the grunts of Mordor but very quickly you’ll find yourself being introduced to the higher echelons of orc and uruk society. Captains aren’t your average grunt as they’re much tougher with greater strengths, and early on they’ll have some debilitating weaknesses to exploit like a crippling fear of being burned.

Each of the captains – all the way to warchief – have their own name and ‘motivations’ to give a sense of what they’re thinking. The more interesting part about this system is how easily the deck can be reshuffled. As you start picking them off lesser uruks and orcs will rise to take their place. This means there’ll always be a command structure for Sauron’s army but it also provides an endless array of more challenging foes, as Monolith attempt to make them ‘unique’. It’s a façade to be sure as they end up spouting the same insults eventually, and the models are recycled with variations, but it’s a neat little trick that does try to keep things appearing fresh. To help the Nemesis feature more is the ‘memory’ these captains will have of previous encounters with Talion, so much so that they could be all bandaged up, their eyes turned milky white, or gloating you’ve yet to beat them at all and instead died by their hands many times. If you think it’s easy to take these guys out then you’ll be rudely awakened. Just because you're a Ranger doesn’t mean battles will be easy. As soon as those uruks start swarming around things get heated fast.

In the latter half of the game things switch up as you no longer have to just slice and dice your way through the uruk hierarchy, but can instead brand them as puppets that’ll do your bidding. It’s definitely a welcome change of pace, tactics and fun than just butchering a load more generated captains. It allows for some pretty interesting power struggles as you effectively ‘gain control’ to a degree.

Exploring the land of Mordor is where the game really shows its quality, and is highly recommended. Collectables, upgrades, side quests, weapon upgrade quests, artefacts, and hunting missions are littered throughout the world. They're a completionist's dream, adding more flavour and some interesting rewards.

Middle-Earth: Shadow of Mordor is a strong foray into the Tolkien universe, backed up by popular combat from other major action series, with its own free-running style to boot. The Nemesis system does keep things a little fresh even if after a while it’s illusion of orc and uruk society does start to break down. The fact these captains are going about their business just as we are helps it feel more chaotic. It is without a doubt the best experience set in Middle-Earth, but also stacks up against any action fantasy adventure, whether with a cape and cowl or haystack diving.

A Must Play

Be sure to check out Nerd House Gaming for more reviews!
Was this review helpful? Yes No Funny
115 of 127 people (91%) found this review helpful
23.6 hrs on record
Posted: December 22, 2014
+ Excellent graphics
+ Combat is fluid and extremely fun, with lots of options
+ Open World
+ Interesting story in the LotR environment
+ Nemesis system is innovative and fun
+ Stealth
+ Very well optimized - I was worried about this, as my graphics card is at the very low end of the system requirements, but the game looked great and game play was extremely smooth

- A few of the side characters could have been fleshed out more
- Melee combat is extremely fun, but I found ranged a bit underwhelming and difficult to use
- While the combat is excellent, it gets a little repetitive after a while
- Caragors are annoying!

An extremely fun and enjoyable game. This is my personal game of the year, and one of the best games I've played recently. Highly recommended.

Rating: 9/10
Was this review helpful? Yes No Funny
168 of 212 people (79%) found this review helpful
19 people found this review funny
19.7 hrs on record
Posted: December 7, 2014
It's like Batman arkham asylum and Assassin's creed had a baby.
If you are a fan of those games, and the Tolkien universe.
Then this is the game for you.

I personally feel like this game lived up to my expectations.
I was a little sceptical at first, because it looked too much like Assassin's creed.
But when you actually play the game, you forget all about it.

+ Astonishing graphics
+ Counter Combat system
+ Stealth mode
+ Gollum... Do i need to say more?
+ Detailed environment
+ Wraith mode
+ Photo mode
+ Cape Physics
+ Nemesis system
+ Look mom, i can make a frontflip!

- An Uruk threw his spear into a cliff and it killed me, apparently
- I insta killed a warchief with stealth
- Boss fights are way too easy

It's easy to say that this game has slowly become one of my favorite games of 2014.
Apart from the random spear kill, i really loved this game.
I give this title a 8/10 (9/10 if that spear didn't hit me)

Was this review helpful? Yes No Funny
67 of 78 people (86%) found this review helpful
2 people found this review funny
19.5 hrs on record
Posted: December 26, 2014
Some dead elf had me climbing towers like my name was Enzo. Then I rode a supercharged tiger into a group of fugly orcs while decapitating their boss after a 30 hit combo.

No walking around with a ring for 6 hours or learning a dozen metrosexual elf names and their 40 pages backstory. Just straight up murdering the crap out of everyone.

Was this review helpful? Yes No Funny
61 of 71 people (86%) found this review helpful
20.8 hrs on record
Posted: November 24, 2014
This is not a review, but I highly recommend this action role-playing game for the following reasons.

1. A beautiful open world environment set in middle earth.
2. Very fluid and stylised combat system, with impressive stealth mechanics.
3. Dazzling and highly polished cut scenes carry the story along.
4. The main quest shows some of the events which lead to the creation of the..
5. Excellent voice acting and epic sounding music.
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53 of 65 people (82%) found this review helpful
22.2 hrs on record
Posted: December 15, 2014
Shadow of Mordor is an open world third person action game based on the Lord of the Rings franchise. The events take place after the Hobbit but before Fellowship, and the player controls Talion, a ranger of Gondor. Talion and his family are killed by Sauron's Orcs, but instead of dying, Talion joins with the spirit of an ancient Elf, gains magical powers, and swears revenge.

The combat system is fantastic, and its very similar to the Batman Arkham series. You have normal sword attacks, counters, stuns and ground finishers, and when you get a hit streak you can perform an instant kill melee execution or a radial magic attack. You also have a bow that can instant kill with a headshot (it can be used effectively at close range because time slows down while you aim). The bow also allows you to teleport to the enemy's location instead of firing an arrow. The action is fast and fluid, and when you get into a good rhythm, chaining together all these moves feels badass. Its easily as good as, perhaps even better than, the Batman combat.

There's also a pretty good stealth system. The level design allows plenty of opportunities to sneak up close and kill with the dagger, or climb up tall buildings and use the bow. There are usually a few ways to use the environment to your advantage, such as using your bow to shoot an exploding barrel, free a Caragor (an animal similar to a Warg) from its cage to attack nearby Orcs, or drop a hornet's nest to make them swarm the Orcs. You can ride Caragors into battle, and in the second half of the game you gain the ability to "brand" Orcs which forces them to fight for you against other Orcs.

The other key gameplay mechanic is the nemesis system. There are dozens of Orc captains spread around the map, and each time you encounter them they have a couple of lines of dialogue before you fight. They'll taunt you if they killed you before, or they might call you a coward if you've used alot of stealth or ranged attacks, which gives these captains alot of personality.

As you would expect, they're tougher to kill in direct combat than regular Orcs, but if you interrogate a minion first you can learn a captain's strengths and weaknesses, which will then allow you to plan how to fight them. I especially enjoyed taking advantage of any opportunity for an instant kill. Sneaking into an Orc stronghold, locating the captain and positioning myself for a backstab or a headshot, all while remaining unseen, made me feel more like a master assassin than I ever did in Assassins Creed.

The player has alot of freedom to devise their own plans. For example - how to kill a top level warchief. These Orcs usually have one or two captains as their bodyguards. If you want, you could fight them all together. Its tough, but doable. Alternatively, you could kill the bodyguards first, then fight the warchief on his own. Or, you could brand a bodyguard and order him to attack the warchief for you. This game doesn't force you to follow a script. It gives you an objective, a range of abilities, and lets you find your own solution.

The story is okay, but I always find prequels to be less exciting, because I already know what happens next. Having said that, there are some interesting characters and very good voice acting. It took me 22 hours to finish the main storyline and all the interesting side quests, so value for money is excellent.

The graphics are great and my framerate was very smooth even with lots of enemies on screen. My PC has an i7 2600k @ 3.4Ghz, 8GB Ram and a GTX 770 with 4GB VRam, and I was able to run most settings at high in 1080p. I did have an issue with screen tearing even when Vsync was on, and the solution I found from the forums was to disable Vsync and run in borderless windowed mode. After making that change I had no problems whatsoever. I used my Xbox 360 gamepad because of the similarity to Batman/AC, and this worked perfectly.

Shadow of Mordor is one of the best games I've played in 2014 and I definitely recommend it as a full price purchase. The gameplay is so good that I don't think you need to be a fan of LOTR to enjoy it.
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30 of 34 people (88%) found this review helpful
1 person found this review funny
52.6 hrs on record
Posted: January 3
Tl;dr - If you think you want the game, buy it, it's good.

Gameplay- fun
Optimization- the game runs, had no CTDs, found no bugs.

I remember reading a review for Arkham City in Game Informer a few years back that was titled 'The Best Licensed Game Ever Made'. Big name properties like Batman and Lord of the Rings or Xmen or Star Wars etc etc have often times had horrible cash-in/no merit games released in their names. From the side scrolling Batman games in the 16bit era to the complete abominations that were Lotr games on 360 and Ps3 the licesensed game market is a mixed bag mostly full of budget bin cast-aways. The way, for me at least, to judge these types of titles is to ask "if I take away the license is it still a good game?". In the case of Shadow of Mordor not only would it still be a good game it would be a great one.

Shadow of Mordor excels in every aspect. The visuals are pleasing and the art style is spot on for Middle Earth. The combat is brutal, easy to get a grasp on but deep enough to take some time to master. The cllimbing and character movement in general is smooth and enjoyable. The story made me care about how it ended and the orcs made me hate them to the point where my slaughtering of them became a bit of an addiction. The much heralded 'nemesis system' did not dissapoint and succeeded greatly in putting a new flavor of icing on a cake we've all had a few times before. SoM takes a lot of inspiration gameplay wise from the Arkham series and the Assasin's Creed games but manages not to feel at all like a cookie cutter experience or a blatant rip off. Instead we are given the best parts of both of those popular franchises mixed together in a Tolkien setting. Add in the aforementioned nemesis to freshen things up and give us all something we have never seen before and we have the One Game to Rule Them All that Tolkien fans have been dying for ever since WB got hold of the property over a decade ago.

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24 of 27 people (89%) found this review helpful
1 person found this review funny
20.6 hrs on record
Posted: March 2
Pretty much my favorite game of 2014. Best game of any LOTR games of course.

-Smooth Combat like Batman (My favorite)
-Extraordinary Graphics
-Lore is good and storyline is great
-Added in a female skin for any anti-sexists out there.
-Great movement (Assassin's Creed-like climbing system)
-Haven't encountered any bugs yet.

-Ending was lackluster but the DLC Bright Lord fixes that.

10/10 for me.
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21 of 24 people (88%) found this review helpful
1 person found this review funny
39.6 hrs on record
Posted: April 27
Really enjoyed this game. Finished the story, I'd say the Bright Lord DLC is also a part of the story, a bit of a prelude to the Shadows of Mordor. Certainly one you wouldn't want to miss.

If you're familiar with Assassin's Creed or Batman, you won't even have to get used to the controls, with a few slight differences, it's practically the same. This game's also free roam with missions. Which is nice.

So you can basically start off the game doing anything; start off with the main quest line, or just walk around a bit, find some sidequests, fight some uruks, do that roaming around thing.

Levelling up seems to depend on power to get new skills, and killing chiefs to get weapon runes. Also has a type of "currency" for passive skills; you can either destroy weapon runes for this, or just do sidequests and missions.
It's rather interesting that enemy chiefs can increase their power over time just the same, so you could search for a powerful chief, but you could also help them a bit with their rise to power, before striking them down. More than 1 way to get more power and better runes. Since you're immortal anyway, you could even just let them win for a while, time will pass when you're defeated, but the hero returns. Which is an interesting added mechanic.

The looks of the game are grand, for a 40GB game, it better be. But that's not all; the animations are impressive too, everything flows quite nicely. From combat to cutscenes to the landscapes and creatures, it all looks quite grand and detailed.

The story... well, c'mon now, this is Middle Earthen stuff, y'know, Lord of the Rings, there's a whole series of books on the story, what more is there to tell?
In this game the story seems to revolve around finding out Celebrimbor's past, fighting the black hand, and of course figuring out how to end Talion's curse. Some interesting twists here and there.
Anyway, if you enjoy Lord of the Rings, you might just love the fact you actually cán simply walk around in Mordor...

Things I found particularly amusing was the "Nemesis system"; having 'unique' chiefs as enemies, and the way the enemy chiefs introduce/announce themselves when they find you.
They also remember any previous encounters and change the way they "greet" you on later encounters. It's quite amusing.

Oh, Sméagul and Gollum are in the game too. And have a surprisingly important role.
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30 of 40 people (75%) found this review helpful
69.0 hrs on record
Posted: December 20, 2014
Having bought Middle-Earth: Shadow of Mordor on the strength of reviews comparing its gameplay to that of the Batman series (games which I've all enjoyed and recommend, even Batman: Origins), I can definitely say that although not on such level of quality, this game does produce enough enjoyable mechanics on its own so as to justify purchase.

You should recognize most of the traditional Batman combat features: hit streaks, counter prompts, vault over an opponent to evade, beatdown attacks and Executions instead of Batman's instant takedowns. What's new is the addition of a bow. You whip your bow out, use Focus to slow the game down, do a headshot and that's an instant kill. So why bother with fighting orcs in the first place? Because midway throughout the game, the focus becomes less about killing orcs than it is about using orcs to achieve various goals; whether it's replenishing your stock of arrows and Focus, gathering information, sending out Death Threats or even to dominate them.

Instead of the strategic approach to combat developed in the Batman series (disable guns and gunboxes, batarangs to temporarily reduce number of opponents, comedy smokebomb in dense room of foes), Middle-Earth: Shadow of Mordor, treats enemies as a means to an end, even if that end is to kill more enemies. Strategic fighting comes from hunting the various orc Captains and Warchiefs, who have their own hidden information sheets listing strengths, weaknesses and special attacks to discover. Thinking up a plan of attack is where the funs at, and taking advantage of the orc's weaknesses is a necessary part of getting higher level weapon runes, which are special bonuses for your weapons. This game rewards proper planning, at the cost of treating random encounters as pest-clearing chores.

Sadly, a slew of randomly generated orc chieftans is no substitute for a true end-level boss. The writing is the weakest aspect as you're aimlessly wandering about an open map with a whole bunch of mission icons strewn everywhere. You're Talion; your family is dead, you're somehow undead but looking fleshy, you have an amnesiac ghost elf haunting you and you're wandering around Mordor trying to figure things out and making orcs pay. Meanwhile this game is well-padded with weapon missions, human rescue missions, sigil and artifact collection and even the odd fantasy wildlife hunt with your new found dwarven friend! It's the Assassin's Creed world map device right down to the guard tower/quick travel unlocks, but with even less story structure.

Not having level structures means you're as likely to get bum-rushed by the same 20 orcs early on as you would later but without any of the tools to help dispose of 'em properly. If the Batman series can be chided for too much hand-holding, what with Batman constantly telling you what and how to do everything, Middle-Earth: Shadow of Mordor undeniably has too little. I didn't learn about interrogations until searching for it on the internet. The grab options, similar story. Which missions to prioritize? Hell, if an encounter was too hard I just did something else.

Sometimes you uncover some neat synergy. Brutalize is a stealth takedown variant in which you deliver five fatal blows upon an unlucky victim instead of one. Five is the magic number that unlocks special moves (at least midgame), so you can shoot a special flaming arrow into a fire for a huge explosion kill. Killed five? Use another special move: crowd stun, combat brand, takedowns on fallen foes... your pick! Talion has access to a lot of end game goodies: chain executions, twenty seconds of invisibility, multiple arrow-based teleport-executions! Ride a giant troll-like monster and assault an orc fort Godzilla style! Turn high-level orc bodyguards against their master in the middle of combat! Suffer through the early parts and you'll have no end of fun terrorizing orc chieftains!

Just because a game isn't as good as Batman doesn't mean it's bad, even if it does borrow a ton of mechanics from the Batman series. I bought this on Humble Bundle, maybe got overcharged but no regrets. Play the game, start by doing a bunch of non-essential non-story white missions and if you have any questions about anything, check the internet! You should be having fun about two to three hours in.
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20 of 23 people (87%) found this review helpful
3 people found this review funny
16.1 hrs on record
Posted: January 4


Nemesis system in a nutshell:

10/10 would man swine again.
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16 of 16 people (100%) found this review helpful
18.3 hrs on record
Posted: May 20
This is a review which I have struggled to write as I am very divided about the game. To make the review easier to read I have separated the good and bad points of the game.

The good
1. The graphics very realistic (mine are on the highest setting) and the atmosphere is perfect for the game
2. Dying isn't a big deal, but you will restart at the nearest tower, same with quitting missions
3. The gameplay and map is open, giving you freedom to play how you like
4. The upgrade system is good, giving you chance to upgrade what you want depending on your playing style. I highly recommend health at first.
5. Gaining intel (explained in the game) is very handy for learning about your enemies.
6. Poison is very handy at times, best of all your enemies blame each other!
7. You can use enemies as a shield, great if you are being attacked by multiple enemies.
8. The check points during the missions are very handy, if you fail a section then you can restart that section. If you leave the game you need to start from the beginning of the mission.
9. The story line is great with lots of detail. I have never read lord of the rings or watched the films so I don't know how the game ties in.
10. Fast travel is very handy.
11. The wraiths abilities are awesome and essential to the game.
12. You can customise the skins / appearance of the character, most are gained from dlcs
13. There are lots of missions, collectables and side quests to keep you busy. In addition all the dlc.

The bad
1. The game is very stealth orientated, which is negative for me as it's not my natural playing style. I have learned pretty quickly as it's the only way to stay alive but it's not my preferred approach. This is a game similar to assassins creed, thief and the batman games.
2. Killing enemies, even chiefs etc doesn't make a difference to the game. There are always more and more to kill. The only ones which seem to make a difference are the war-chiefs.
3. Enemies are every spawning and like to mob you.
4. Kills with the bow aren't counted as stealth kills.
5. Health is gained from herbs, there are lots of the map but you can't take them with you. If your health is low during a fight your only option is to run (if you don't have upgrades and ruins to give you health).
6. No game difficulty setting, some people find it too easy, others too hard. Others are lucky and find it just right.
7. Protection missions are extremely difficult as if your ally takes one hit he is dead and you have to restart.
8. There is only one choice of female skin / appearance. However, you still have the same male voice.
9. The mouth movements are really weird when your character is talking to someone.
10. The only character to appear in the cut scenes is the default character.

Would I recommend?
Short answer, yes. BUT only if you enjoy stealth games and aren't bothered that your actions and kills basically amount to nothing in the game.
I got the game and all the dlc for £20 which was a great deal but I wished I had waited. The game is good but there are better games out there.

On a side note, this game is unlikely to run on a laptop. It needs around 40GB of space. If you manage to get it to open then there is a high possibility you will be running the game on a low graphics and it'll be chuggy
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41 of 60 people (68%) found this review helpful
19.3 hrs on record
Posted: December 15, 2014
Absolutely incredible game. The game play, visuals, story, artwork, atmosphere, everything! is just so immersive and well done. 10/10
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18 of 20 people (90%) found this review helpful
119.1 hrs on record
Posted: January 2
Shadow of Mordor was very close ot being my game of the year.

The first thing I noticed is that the free running, climing, and combat are all very smooth and satisfying. And that's what you'll be doing for most of the time.

The meat of the game lies in the nemesis system. I spent more time hunting down orcs that killed me than I did doing the main quests. There's nothing more satisfying than getting revenge on an orc that has killed you countless times while you were in the middle of a mission. That organic style of storytelling is far more intriguing than the actual campaign story. This made Shadow of Mordor feel more innovative than any game in recent memory.

The graphics are also decently pretty. Textures and lighting look good. The character models for Talion and the orcs also look great. The geometry and level design leave something to be desired however. For a setting as interesting as Mordor, there's not a lot going on. There are no landmarks or setpieces. Just ruins scattered around a relatively featureless map. It still manages to be a fun arena for hunting orcs.

I took several high resolution screenshots of this game. You can find them on my Flickr, as well as a gallery on PC Gamer.

Flickr album

PC Gamer gallery (full resolution 8Kimages)
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35 of 51 people (69%) found this review helpful
29.0 hrs on record
Posted: November 28, 2014
Well damn... First 5 hours i was sitting in my chair from 1am to 6am... Only reason why i stopped was total exhaustion.

This is an amazingly fun game and would purchase it at full price if i had to. 9/10
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15 of 17 people (88%) found this review helpful
1 person found this review funny
50.2 hrs on record
Posted: April 23
I killed a Captain enemy.

He came back and ambushed me. So I killed him again.

He came back and ambushed me. So I killed him again.

He came back and ambushed me. So I killed him again.

He came back and ambushed me. So I killed him again.

He came back and ambushed me. I died this time.
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12 of 12 people (100%) found this review helpful
2 people found this review funny
27.9 hrs on record
Posted: March 21
Freaking buy it

I will be honest. When I first heard about this game, I don't have any high expectations from it. After it came out and after I watched the game-play, I still don't. Ha ha. XD. But after playing the game, I have to say that this game is amazing. Even if I cut out the part that I love LOTR, it is an amazing game nonetheless.

Great and smooth game-play. Nice graphic. The story is bit sad if you have to know.

Killing orcs and Uruks can be so much fun in Middle-earth: Shadow of Mordor.

★ ★ ★ ★ ★

5 stars
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