The Crew is a revolutionary action-driving MMO, developed exclusively for next-gen consoles and high-end PCs that leverage new hardware capabilities to connect players online like never before. The Crew takes you and your friends on a wild ride across a massive, open-world recreation of the United States that is loaded with exciting...
User reviews: Mostly Positive (2,465 reviews)
Release Date: Dec 1, 2014

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August 25

Pre-Purchase The Crew

The Crew is getting closer to the release and if you are eager to get your hand on it you can pre-order it right now.
We’d like to thank all the participants to our Closed Beta and we hope to see you soon on our roads.
The Crew team.

191 comments Read more

Gold Edition

The Crew Gold Edition offers all of the great content included in the full game and access to exciting future content included with the Season Pass.

The first of four themed car packs, new missions, new stickers, and tuning kits will start rolling out to players in January 2015, with new PvP modes to follow shortly thereafter.


The Crew Season Pass includes:
  • Two exclusive cars – McLaren 12C and Ferrari 458 Speciale, available to Season Pass holders at launch.
  • One-week early access to all add-on car packs.
  • Four packs, 12 cars total:
    * Extreme Car Pack available January 2015, including performance cars perfect for exhilarating high-octane missions.
    * Speed Car Pack available February 2015, including sports cars finely tuned for speed racing.
    * Vintage Car Pack available March 2015, including vintage rides fashionable for missions set in iconic American locales.
    * Raid Car Pack available April 2015, including off-road vehicles recommended for missions on various types of terrain.
  • Official paint jobs and rims for each car.
  • Exclusive stickers delivered with each pack.

With the release of each add-on content pack included with the Season Pass, there will be new missions corresponding with each pack’s theme available to all players free of charge. New customization options, paint jobs, rims, interiors, and tuning specs will also be available from the in-game store.

About This Game

Your car is your avatar - fine tune your ride as you level up and progress through 5 unique and richly detailed regions of a massive open-world US. Maneuver through the bustling streets of New York City and Los Angeles, cruise down sunny Miami Beach or trek through the breathtaking plateaus of Monument Valley. Each locale comes with its own set of surprises and driving challenges to master. On your journey you will encounter other players on the road – all potentially worthy companions to crew up with, or future rivals to compete against. This is driving at its most exciting, varied and open.

Jump in and out seamlessly and build your crew of four through bonding or intense rivalry. Whether your objective is to take down a convoy or to escape the police, achieving it with friends ensures a fresh experience each time you join in.

The entire United States is your driving playground – all roads and everything in between. Every type of terrain imaginable is yours to master – from downtown city streets to suburbs, hillsides, cornfields, canyons, desert dunes or even race tracks.

Collect body and performance parts as you progress to customize and upgrade your licensed cars. Equip your ride with 5 different tuning specs (street, perf, dirt, raid, circuit) to adapt to different driving terrains. Choose from a wide range of perks to enhance your vehicle according to your driving style.

Continue the experience on iOS, Android tablets, and on the web. Track of your friends’ performance and fine tune your ride before taking it live to set new records, or send your crew on jobs while on-the-go to earn more XP and parts.

System Requirements

    • OS: Windows 7 SP1, Windows 8/8.1 (64bit only)
    • Processor: Intel Core2 Quad Q9300 @ 2.5 GHz or AMD Athlon II X4 620 @ 2.6 GHz (or better)
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX260 or AMD Radeon HD4870 (512MB VRAM with Shader Model 4.0 or higher)
    • Hard Drive: 18 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Keyboard required, XBOX 360 controller optional (or compatible controller)
    • OS: Windows® 7, Windows® 8 and 8.1 (64-bit only)
    • Processor: Intel Core i5-750 @ 2.66 GHz or AMD Phenom II X4 940 @ 3.0 GHz Recommended for 30FPS / Intel Core i7-2600K @ 3.4 GHz or AMD FX-8150 @ 3.6 GHz Recommended for 60FPS
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX580 or AMD Radeon 6870 (1024MB VRAM with Shader Model 5.0 ) Recommended for 30FPS / NVIDIA GeForce GTX670 or AMD Radeon 7870 (2048MB VRAM with Shader Model 5.0) Recommended for 60FPS
    • Hard Drive: 18 GB available space
    • Sound Card: DirectX-compatible
    • Additional Notes: Peripherals Supported: Windows-compatible keyboard, mouse, racing wheel, headset, optional controller (Xbox One Controller or Xbox 360 Controller for Windows recommended) Multiplayer: 1024 kbps or faster broadband connection *Supported Video Cards at Time of Release: AMD Radeon™ HD 4870 / 5000 / 6000 / 7000 / R7 / R9 series, NVIDIA® GeForce® GTX 260 / 400 / 500 / 600 / 700 / TITAN series
Helpful customer reviews
123 of 179 people (69%) found this review helpful
156.4 hrs on record
Posted: December 14
Updated at 18/12/2014, Fixed some typo
Appearently I have written too much, please click HERE or HERE(doc) for the full review

There is a summary at the end if you are too busy to see through the whole review.
And just a kindly reminder, there is no R-35 in the game yet.

Hate to say it, but if you are not a big fan of a free-roam racing game, don't buy it at this moment
Although I am not recommending this game, this doesn't mean I am 100% oppose this game, as you see I have thrown more than 100 hours in it

The Crew was a good game for people to driving around the states, it still is, but with tons of flaws atm.
Still, I should start on the good things first as some of you may still interested in the game.

At first, It has a biggest map for a racing game I ever saw, even I have spent more then 100 hours in the game, I still have about 1/4 to 1/5 of the map is undiscovered.
If you only drive to explorer the map and not doing missions, it should take you at least 12 hours, as you can drive 3-4 hours in a starting car just driving a lap of the border.

The game also provide various terrain and environment, with landmarks for players to enjoy and explorer freely.
In some of the story mission, it will even provide some environment effect like fireworks or plane flying over your head which is quite stunning when you see it first time.

There are 5 specs for cars: Street, Dirt, Perf, Raid, Circuit
For Street, Dirt and Perf, there are parts to let you to customize the cars, like front bumper, hood, rear wing, etc.
Just be aware not all the car has all 5 spec.
The interior of the cars are quite detail and you are able to customize the color of it in most of the cars.

There are also different activity like skill challenge or limited period mission that may keep you playing.

Bad things
First of all, lack of cars, there are only 40+5(wreck) cars if you are not buying the season pass, also, there are no Audi, Toyota, Subaru, Mitsubishi, Honda, Hyundai, Vovle and more.
And for each brands there are only 1-2 cars.

The handling are not realistic like GT series, it is acceptable but you may feel strange for the first few hours.

The things that can be driving through are also uncertain, you can drive through some fences in cities, and bounce off with others.

There are no technical tuning in this game, like suspension modification, angle of tires, etc.
The only thing you get is upgrading the equipment directly.

There is no rear mirror view when you are in interior mode

The mechanism of automatic transmission is flawed
In this game, as long as your speed are not dropping, it will not help you to shift to the lower the gear.
Which mean the system will keep you in 4th gear when you can actually can have a 5-8mph/s acceleration with 3rd gear, only thing you can do is release the accelerator to let the speed drop.

The difficulty of this game is very hard in different aspect and it is not adjustable.
First, the Rival AI's car can be insanely fast, they will not slow down by environment unless crash.
For some casual driver with the staring cars, it is very hard for them to catch up.
And with the auto catch-up system, even if you are good at driving and lead the whole race, you make one mistake and you will be overtake then lose.

You can invite other players to the mission to try to decrease the difficulty
But the problem is you will need to wait for the game to connect to a random session before you can invite players you don't know
And with a maximum 8 people session, there is very hard to find one who actually willing to play with you

About the police chase, first, the police is as fast as rival AI's car in missions.
They have a circle radar around them instead of a cone vision which should be able to block by buildings
The police heli can see through the tunnels
Most ridiculously is that if you go too far from the police cars, the police car can spawn anywhere near you, and sometime in front of you
This make you need to maintain an approximate distance that their radar cannot catch you but no police car will spawn
To escape it should be always as fast as possible, I don't know why they need to make this system so counterintuitive

There is some perk in the game which can actually increase the handling, acceleration, speed, etc. in the game
Which mean even with a same car, a LV50 player still have a big advantage compare to a LV1 player, if the LV1 player haven’t bought any perk points using credit which can be obtain by paying real money.

Car level nearly mean everything, especially when doing story missions with others.
With my 1200 lv cars, I always outrun the guy who invited me to the coop mission in his/her first time attempt.
In my experience, the higher lv car you have, the higher position you will get in PVP.
And to get a car over 1000lv, you will first have to reach 50 lv at your character
Which mean you will have a big disadvantage before you reach 50 lv

In this game there is a faction war system but meaningless

The stability of the session can be very unstable
When you are in a crew, you select a mission and invite you crewmate, you can end up with your crew member playing the mission themselves and you get a forever loading screen
Similar things happen when you select public PVP lobby, you will be the only one who get into the lobby and your crewmate will continue finding a lobby.
Sometimes you crew member will not appear in your screen even when you are beside of him/her.

PVP sessions also contain connection problems
Sometimes when other player in your session have a unstable connection, the game will pause for 5 seconds
when the player have a really bad connection, you game can have more than 10 times pauses, which is extremely annoying
sometimes you can also getting left behind at the starting line when people already racing in front of you with about a hundred yards away

This is a nice racing game, and for some people it is still a masterpiece
but it is also nearly the worst racing online game ever, don't even know why they make the MMO feature as a selling point
The slogan of this game is "Never Drive Alone", but for me it is like "Never Drive Alone If You Want To Suffer"

Huge map for exploration
Many customization for some cars in some spec
Detail and customizable interior
Beautiful and various environment
Environment effects in story missions
Different activities that keep you playing

Lack of cars
No technical tuning
Handling/Physics are not realistic
Flaws in automatic transmission
No rear mirror
Difficulty is overall high and not adjustable
AI cars will not slow down by environment
Maximum 8 people session make players hard to crew up
Police chasing system is stupid and annoying
Perk system can provide unbalanced advantages
LV of cars nearly mean everything
Faction War system is totally unfair
Forced online with the server is unstable
Game statistics can be messed up by the game/server
Unstable connection among friends/crew member and to the sessions
PVP connection problem
Bad avatar system
Various Bugs

Too much uncertainty on the road

Recommend to buy it if you
Love free rome style racing game
Have friends to play together and can tolerate to any possible fail from the server
Love customize your cars and show off

Not Recommend to buy it if you
Cares more about realism of racing
Are a casual driver and consider this game as a single player racing game
Don't want to use tons of times to climb the ladder (Cars LV, PVP, Faction)
Want to drive cars that doesn't exist in the game (find the list on the internet)
Want to race on 1:1 scale circuit
Have a bad connection
Was this review helpful? Yes No
62 of 92 people (67%) found this review helpful
37.7 hrs on record
Posted: December 14
After nearly 40 hours of playing this, I have finally come to a decision about rating.
For. ♥♥♥♥s. Sake. Don't buy it if you're looking for a quality racing game.

Racing-MMO: Announced as an MMO Game. A single Session can only hold 8 Players. ALSO: Uses NAT-Connection system. A player who is not in your region won't be able to join your session. The Crew (Steam Worldwide)? ♥♥♥♥ off.

CARS: This game holds a breathtaking amount of 27 cars. And they are not even available in every spec. Test Drive Unlimited 2 had 130, for comparison. They also handle next to nothing realistic. Muscle cars have better grip than a BMW. RWD, FWD or AWD? No difference either.

ENVIRONMENT: Pretty neat. Animals. People. Cannot be touched but still a nice additon (That's Ubisoft Reflections for you there --> Driver:SF). The Map is huge and even after 40 hours of normal play time you wont even have it explored half-way. Environment is a huge plus here. Very good. 7.8/10 because there's too much undetailed water.

TUNING: Well, yes. Kind of. Better than Rivals. Worse than Most Wanted 2005. It's not bad compared to other recent racing games and you can tune your car just enough to be "individual". Severe Lack of stickers.

AI and Police: THE RUBBERBANDING IS REAL. Ivory Tower SERIOUSLY managed to make a rubberbanding system 1299 times WORSE than EA. It doesn't matter if it's a Crown Vic, F-150 or Corvette. Cop cars have astonishing speeds of up to 250mph (400kmh), weigh about 30 metric tons and can seemingly drive through traffic, other cop cars, YOU if they want to, and can make object in their way such as fences merely DISINTEGRATE. Also, if you're too far away, they just fly to you. Really ♥♥♥♥ing neat. It's impossible to outrun a bunch of Lexus Sedans with a high-end Ford GT. The cops either keep up with you for 20 minutes straight or magically stop chasing you after 10 seconds. Sometimes they jump. Sometimes they fall through the ground. But most importantly, a CROWN VICTORIA can just BRAKE and STOP in front of a HUMMER H1 WITHOUT TAKING DAMAGE AND SUCCESSFULLY STOPPING THE 4 TONS HAMMER IN UNDER A SECOND. Oh, and the cops bust you in like 3 seconds. If you're under 30mph, you're busted.

In-Game-Money: Not enough. There's just not enough. Everything is overpriced, the game is almost dragging you towards its microtransactions. 40000 Crew Credits for 6$. You're not even able to buy a car with these 6$. 40000 is nothing. You can buy 4 good vinyls with that. Stickers.

Connectivity: As I mentioned before, terrible. NAT-based. Lag Simulator 2014.

Servers: Ubisoft.

Graphics: Meh. Acceptable. Textures not too great, and I'm not talking about the world. Your characters jacket looks like it's from Just Cause 2. No mirror reflections in first person mode. Alternate graphics in first person mode, increasing SSAO. Could cause frame drop on older graphics cards. Framerate absolutely awful and completely unjustified. Distant textures --> Assassins Creed: Unity. Texture filtering? Not really.

This game is unfinished. Additional updated content that was PROMISED but didnt COME, COMES ONLY for Season Pass owners. What the actual ♥♥♥♥?

IGNs 6/10 is completely justified.
Polygons 4.5/10 is still justified.
My rating below based on my listed points in this review:

MMO-Aspects: 4/10
Cars: 6/10
Environment: 9/10
Tuning: 6/10
AI and Police: 2/10
Online Features: 3/10
Graphics: 6/10
Overall: 5.1/10

This game is in the Top 3 Worst Releases Of 2014 in my opinion.
Hint: They are all Ubisoft.
Goodnight, I've wasted enough time with this garbage.
Was this review helpful? Yes No
54 of 84 people (64%) found this review helpful
54.0 hrs on record
Posted: December 16
I had high hopes for this game, I played the betas, followed the forums and pre-ordered it. Then I forced myself to like it and play it even after I was completely frustrated by everything I'm about to say.

Before the ugly : THE CREW is not a complete mess, there is the possibility of having a great amount of fun playing this game depending on what kinda of player you are. One thing it gets right is the map diversion. Every spot, every city or zone as they say, has it's own feeling and design, it's unique, and driving around the map with a friend is sure entertaining. but that's it. if you're not the person who enjoys cross country trips or american cars, there is not much for you here.

Entitled as "MMO CAR-PG" but you can't develop your character, not a single aspect. In theory, every player has the same exact character, solution? Let's hide other player's driver. and that's it. Let's say you play against remote controlled cars, for immersion's sake. you CAN'T call it an mmo, without character development, the best you'll get are perks, nothing really groundbreaking. but we have cars, don't we?

There are 30~40 cars and all of them seem unfinished, except for the first ones. because you know, "first impressions are always the most important". the first five cars have all the specs available, street, dirt, performance, raid and circuit. other cars usually have 2~3 specs only. so you wanna go crazy off road with that expensive car? too bad. also, most cars are American, so no luxury here. what's most stupid is the unbalanced performance cars have, the starter vehicles run faster then the most expensive car in the game.

But driving gets better as your car and player level increases, right? No. That's an excuse for the handling in the game. It doesn't get better. I have 1299 ( Max level ) cars and with assistance off, they just don't grip on the road as the default low level mustang does. With assistance on, it's just "drifting". The crew should have stayed as a street racing game only, the street tracks are okay, the handling on street is OK. but when it goes off-road becomes soap ( and not in a good 'Dirt game' way of soap ), on circuit the game just doesn't have enough decent physics to feel solid, and while climbing mountains with raid spec... I wish you good luck trying not to roll 900º in the air after hitting that small rock. this game is unpredictable thanks to it's physics, you never know how is your car going to react to crashes so expect for the worst and try avoiding collisions. worth adding : some elements break, some doesn't, and in this game this is not okay because when someone tries to cut their way trough some houses, the fences breaks. When you're doing the turn on a corner, well, the fence it very likely to be the most solid virtual object you'll ever find.

Progression is BROKEN, I had to try various missions at least three times due to disconnects that WIPED my progress, my statistics are currently like this " main missions complete : 167% ", and the rewards are ridiculously unbalanced. Let me explain this : I leveled from 1 to 50 in ONE DAY AND A HALF doing no more than 60 PvP matches, 10 or so story missions and some exploration. Yes, I reached maxed level on an MMO in basically a day. It gets better, I was being rewarded 16k bucks every time I finished first on a PvP match, and when you are disqualified because you couldn't get to the finish line in time, well, TAKE THESE 16K BUCKS ANYWAY. You just know they didn't really put any thought into the game's progression when all it takes from level 49 to 50 is 2 races in 10 minutes.

The customization feels incomplete, some categories are there with no parts to purchase for you car, get used to the "No part available in this category" message. the stickers are single color only and there isn't variety among those, expect to see everyone using the same 2 flame stickers or racing stripes. the real car performance parts are available with a grind of challenges after level 50 which is not very cool given the insane difficulty of some challenges, but don't worry, it doesn't matter how fast your car is...
AI CHEATS, it goes off track and spawns in front of you, It rams you constantly and the Catch-up is ridiculous. there are some gifs on Polygon's review of the crew if your interested.

The story is not good, you bounce trough one generic dialog to the next and I couldn't connect to any character of this game, I couldn't care less to be honest and not skipping cutscenes was a challenge at times. At the end of the main story you are rewarded with a mix of every CGI they made for the game, which felt very very lazy.

And I could go on, there is the server instability problem, the always online "DRM", the NAT problem that causes online atrocities, the lack of mirrors promised by launch, no weather system, the "crew joining different lobbies" bug, the "Hitting someone back at 20mp/h and flying like when hit by a giant on skyrim" bug, the "I regret the money I spent buying this game" case and the first time I actually emailed steam support to ask about their refund policy.

I'm frustrated. I just wish I could go back to those TDU2 Times.


+ Every area is unique and has it's own feeling.
+ Driving with friends can be fun

- A 2014 Racing game Lacking mirrors, promised by launch
- Server instability, constant disconnections and progress Wipes
- Incomplete customization
- Not a great amount of cars
- Unbalanced car performances
- Terrible car handling
- Physics make for an unpredictable game
- Broken progression system
- Broken statistics system
- Unbalanced reward system
- Outdated graphics
- Fake car engines
- No photo mode
- Cliche, generic storyline
- Only 7 players on Screen
- Season Pass could have been part of the game
- TERRIBLE Online pvp lobby system
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23 of 39 people (59%) found this review helpful
76.9 hrs on record
Posted: December 14
So, here we go.
I can see alot bad recommendations about it, but in my opinion its a great game. Lets start with a big map, i dont have seen so big map without loading points before, map is minilized version of real life Michigan, New York, Florida and California. There are also alot of cars with awesome classes and tuning, from stock to circuit, 5 classes in total. There are cars, pickup trucks and so on. (Season pass gives even more) Map is quite living, with citizens walking in cities and animals living in wild, trains move, aircraft, alot of traffic vehicles, emergency vehicles on duty and so on. Story is quite interesting, but little, but after finishing it, there are also alot of skills to do... and then awards (Each class of awards done gives you special nr plate). There are also landmarks, what locate an historical building or place with quick review of it from real life, i really liked to do these. (242 on total) Cars have standalone levels to 1299, you unlock parts doing missions or skills, and then there is player level, up to 50. Snow mountains, where it gives your car more slippery, and fun to drift... also alot of racetracks and interesting places from real life US states, Salt lake drag strip and so on... Cop chases are quite hard. Also each state has its own 20 car wrecks to collect, to get an hidden car for free.
So... bad things about this game, you might meet some players in your session at each state.
Crew invitation is still glitching around sometime, wont let somebody join... and PVP takes forever load, so... basically you drive alone... also friends i have in uplay, i never dont have seen them in my session, if only joined my crew.
8 / 10.
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25 of 45 people (56%) found this review helpful
64.4 hrs on record
Posted: December 13
The Crew is a beautiful playground of speed and precision, incredibly fun ande very new car is a learning curve.

Pretty interesting storyline
Specs are always fun to change to and thro
Great fun when you start a Crew with your mates
Police A.I. are very smart but not intensly hard to get away from
Opponent A.I. is also very smart and sometimes make crashes that a normal human would do
Customization is amazing
Car selection is unique
Skills are fun to compete in
Faction missions are a great way to pass time
Great PvP system

Sometimes hard to see your friends when you join their session
Few glitches here and there, NOT HARDLY as bad as Unity or Far Cry 3

Counter arguments:
"Auto catch-up" It is true that this is done by A.I. and Police however without it the game would be incredibly easy and it is not as bad as it is in NFS
"Micro-Transactions" These are optional and there are no parts you can't get without Micro-Transaction, all parts can be bought with "Bucks"
"Customization isn't as good as Underground 2" Well boo hoo you found a game with better customization so you can use it in your review, I guess every other Racing Arcade is terrible if it doesn't have the customization of Underground 2
"Cars handle like soap" The Crew does bring a new handling feel to your library of games but they do this so it is different to your general simulation game, they want you to learn the handling and perfect so it can give you an advantage over players so it's not the case of "Better car, Better driver"
"Can't play offline" It's a MMO, shut the ♥♥♥♥ up
"Uplay" Uplay isn't as bad as Origin and all you need to do is boot up Uplay to open The Crew, infact it's probably better on Uplay as you can use "Units" to get in game items, all you have to do to get "Units" is unclok achievments!

Ignore the haters, they're just angry with Ubisoft for Watch Dogs, The Crew isn't nearly as glitchy as Ubisofts current failures and continues to be a great and fun game.

I give it a 8.9 out of 10.
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8 of 13 people (62%) found this review helpful
55.2 hrs on record
Posted: December 18
To give you an idea i was in the beta before i had even pre-ordered the gold edition.

...I thought i liked this game and then game the delays, the broken servers, the crashing, no one on the servers, the microtransactions, the amount every car in the game costs ...seriously what car is that expensive, the falling through the map, the in car view is broken if you apply the handbrake during a turn, the buying of parts, the fact people were playing it before it was released, the broken physics, the fact that ive driven a 70s cadillac that feels like it would handle better than any of the cars in game, the fact that you dont get enough faction points or whatever to rank up at all seriously do you know how long a mission with good payout is. I still haven't been able to unlock my free supercar.

Ubisoft screwed the pooch right after you release one broken game you decide to release another how do you do this. It's like the level of glitches and broken code in new vegas, but without the modability. The game feels like alot of ubisofts other racing games as well but combined all recycled ideas to creat a steaming pile of "idea".

The crew gold gives you a whole what 16 extra cars, for an extra $25. Think about that now that is alot of money for something i would consider what should be the size of one car pack. The crews Vehicle selection, what a fun topic. They seem to pick alot of old musclecars, some new muscle cars, some exotics, and 2 tuners..... a 370Z and an R34. No subaru's, no mitsubishi, no hondas, and no toyotas "not even a supra, a legendary car". Like do you hate imports that aren't considered exotics.

If you do buy it wait a year until the price drops significantly, then also wait for a steam sale.
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11 of 19 people (58%) found this review helpful
143.2 hrs on record
Posted: December 15
The Crew is one of those racing games that you just have to play even if it has Ubisoft's name on it. Let's get all of the BS rumors out of the way by saying UBISOFT DID NOT DEVELOP THIS GAME!!!! Ivory Tower developed this game with the ability of having 60 FPS at the start and yes it does have micro transactions but earning in-game cash is super easy. This game isn't tanted with Ubisoft's bad pc port mojo. This is a super stable game and I occasionaly experience a crash once or twice a day.

So gameplay, how is it? Well the gameplay is well how any Need for Speed from Underground 2 through Carbon but with a twist. This game has RPG elements thats similar to Need for Speed World but is not purposly asking you to empty your wallets into a pay wall. It is open world and the world is really huge. It is close to 50 in-game miles and it will take you a long time to get you there. You have a level (50 is a max) in which you level up by doing story missions (yes it has a story), skill challenges, PvP events, and faction missions. The story missions is what it is labeled as, missions that's part of the story. The skill challenges offer a way to gain car parts (more on that later) and get some experience for doing it. There is also a leaderboard so you can compete against a person's ghost and see if you can get to the top of the leaderboard. PvP events are what it is labeled. You go against other players and you can choose to fight for your faction or just free-for-all. Faction missions are where you get a lot of money, faction experience in which that adds everyday you login, and some chunk of experience. They also have one hour long races and one that goes up to 4 hours

What are these car parts you mentioned above? Well those car parts give your car a level as well ranging from 0-1299. The car parts consist of a motorcore, air system, diff, tires, weight reduction, and more. There are five classes of cars and each car class is different to each other: There is Street, Dirt, Performance, Raid, and Circuit. Street is your step above stock. Dirt is something you would see from a World Rally Championship. Performance is your step above Street but is almost stripped out. Raid is something you see from the Dakar Rally and yes they have trophy trucks. Circuit is something you see from Grand Touring ot 24 Hour Le Mons racing. The car is completely stripped down with weight saving and high performance in mind with the ability to take corners.

Well since this is a driving game, how are the physics? The physics can be odd but if you work around them, you can win a lot of the races. Drafting is a thing so use it when you can. The cars will tend to bounce off of things like bumper cars and it focuses a little on drifting.

Hows the car customization? It is what you would expect from a Need for Speed Most Wanted and Carbon game. You can customize the interior with your choices of aluminum, carbon fiber, mixed aluminum, and mixed carbon fiber. You cannot place stickers anywhere you want to though. They have presets which look cool IMO.

Car selection? How big is it? Well IMO it is small but it will slowly expand with DLC. The car list consists of 58 total cars but at least they have trucks.

Final thoughts? Well I am enjoying the game. I am enjoying every bit of time I have put into the game. I would recommend everyone getting the Season Pass since they are going to add more cars. January 2015 is going to be their first DLC which should be an interesting one. I did wish they have given us the ability to move around the stickers rather than give us presets and working mirrors in the cockpit (yes a working cockpit). This game I believe will set a new standard on the illegal arcade street racing genre that was leaving a sour taste in my mouth because of the way Need for Speed has been going and from the look of things, it isnt going to get any better. You just have to play this game to know what I feel about this game. I have been dying to play a game thats open world with similar car customization as Need for Speed Most Wanted and Carbon but isn't trying to make your wallets screem and this is the answer my friends.
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27 of 51 people (53%) found this review helpful
39.8 hrs on record
Posted: December 12
So, in a "too long, didn't read" kind of format, I'd say this game is not the BEST, but it definitely isn't the WORST. I'd give it a solid 7/10 just based on the fact that it has a very addicting leveling system (one that doesn't last long enough sadly) and a very beautiful open world to drive around in. I'd highly suggest this game only if you have friends to play and screw around with. It just isn't the same alone.
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7 of 12 people (58%) found this review helpful
8.6 hrs on record
Posted: December 18
I have been playing The Crew for about 2 hours.

From a racing simulation point of view, the game lacks in various areas such as handling, physics, drivetrain, shifting. All vehicle handles nearly the same, with more or less understeer. Gearbox is odd, and slow while shifting/down shifting. On road, cars rarely spin out, but when pushing them to the limit, the cars will throw the rear end out, but refusing to turn. Drifting is a pain in the ♥♥♥ on keyboard. Tuning is simplified and a lot easier for the general audience, nothing too complicated.

From a car enthusiast point of view, for those who just wants to collect and drive the cars, and tune (not in-depth tuning), this game is great. Graphics are beautiful, damages to the vehicle is mildly realistic, environment is great. You wont be able to run over people though, just like that in Driver San Francisco, they would jump away with Level 9001 reflex skills. Engine sound effects on the cars come close to that of real cars. However, collecters will still need to play the game and some events to make money, in order to mod the car. Game is Pay to Win or Play to Win.

The R34 GT-R is left hand drive, which does not exist, and makes the petrolhead in me heartbroken.

The Street Car upgrade in game gives a wheel (rim) which resembles 5Zigen Noir, which makes the Purist in me cry. Other recognizable brand of wheels (for those who care) includes: BBS (:D), HRE (:D), ROTA (D:), Volk Racing (:D) and of course, Original Equipment Manufacterer (OEM) wheels.

All Street Cars are stock height, which makes me Iacrophobic.

Game cannot be played with no internet connection, from what I've seen.

Rate Game 6/10. It's not bad, but it's far from perfect. Definitely recommend for car lovers.
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14 of 26 people (54%) found this review helpful
42.9 hrs on record
Posted: December 12
Overall, the game is fun but it is pretty basic. The story is nothing new but it's nice to have one that isn't crap. The amount of cars is almost embarrasing(at around 35-45) and the "specs" don't count as new cars like they want you to think. The sound of the cars are alright but the radio is absolute crap, better off turning it off and making an itunes or youtube playlist of actual good songs. The graphics are alright but pretty bad for how it runs(not too bad for an ubisoft title, if you play far cry 4 on low at 1080p 30fps, you will most likely play on medium at 1080p 25fps in high vegitation, detailed areas, 45 in cities with a good traffic flow, and 60 in bland, emptyish areas).In the end, the story is bland but decent, the cars are good in general, the graphics are disappointing but not as bad as most games(*cough*watchdogs).
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3 of 6 people (50%) found this review helpful
19.2 hrs on record
Posted: December 19
This game has a lot of potential and a lot of hours to play!
One of the Biggest maps for a PC game i've ever seen, good perfomance on low, mid and high end PCs and awesome graphics!
Good tunner options and showing everything we dont see on need for speed.

We can really enjoy driving in this game, the critic reviews is full of ♥♥♥♥♥♥♥♥, do not believe these reviews!

Just some cons that i found: Bug for pressing Alt+Tab(when you return to the game, your mouse become stuck in one position until you restart the game)
Less cars compared to Test Drive Unlimited 2, some cars engine sounds has the same sound.
Too much cut-scenes when in trasition between locations, and an internet connection is required to play.(No Offline play)

Based on all of this, i give 8 out of 10!
But about the price, i recommend to buy with at least 30% off, the full price is too much for this game!

P.S. I might change this review when new dlcs, patches and bug fixes comes out!
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969 of 1,234 people (79%) found this review helpful
51.4 hrs on record
Posted: December 6
Well, that was The Crew...
After about 42 Hours ive seen the most things, beat the Campain and most of the Challenges.

I bought "The Crew" with Hope for a Game that would be as entertaining as "Test Drive Unlimited 2".
If you played that before, you will notice the similarity, many parts of TDU2 are also in The Crew.
Sounds good right? No, not at all.
Short Pro+Contra List on bottom of the Review

What they both have in common is for example that the Police Cars are either always faster than you, regardless if you drive 100 km/h or 300 km/h or give up after 100 meters for no reason at all... Also the AI and Catch-Up-Systems during Races are equally bad.

Other than that,
Test Drive Unlimited 2 had probably over 130 different Vehicles, from many different Brands
The Crew has maybe 40? (Until Ubisoft will add more DLC Cars for extra $$$)

In Test Drive Unlimited 2 you had 1 small and one big Island as Gaming Worlds, Ibiza and Hawaii.
The Crew offers 1 Map, a minature version of the United States.

When the Servers at Test Drive Unlimited 2 are down, you can keep playing your Savegame in Offline Mode.
When the Crew Servers are down, you cant even Launch the Game.

Test Drive Unlimited 2 offered a lot of things to do, you were able to go to a Driving School before races, to make Racing Licenses, to buy Houses, Cars, Bikes,Furniture for your Houses, you were able to customize your Avatar with clothes, Haircuts, Makeup, Accessoires. Also there were more design options for the Cars as well.
It was possible to go to go into the Houses, walk around, similar to "The Sims". You could visit other Players homes, take Photos, there even was a Casino where you could play Blackjack, Poker, Slotmachines with other Players... and a few other things.

The Crew doesnt offer much, dull and short Story Races, there are nice Cutscenes, but the Story itself is rather dumb. There are also PVP events where the fastest Car always wins, nevermind how bad the Driver is..., Fraction Missions, Skillchallenges, Sightseeing and not really many customization options.
BUT: At least you will have fun here, when youre able to drive around the Map with a Friend!

While i played The Crew, i often asked myself how awesome the Game could be, if it was also developed and published by Atari and Eden Games.
Ubisoft delivered, as expect, another Game that feels unfinished, like they stopped the developing Process at the Late Alpha Stage and just published it to cash in, for next Years "The Crew 2"?

For example, you sit inside your Car, the Driving Mirror and Side Mirrors dont show anything, They are just grey.
Same goes for the Racing Wheel Instruments. They were supposed to show Speed, Gear and RPM, but they also just show you a fantastic grey bitmap.
Only a few Cars have an Animation for a Gearshifting Character. Inside most of the Cars, the Avartar just keeps his Hands on the Steering Wheel and the Gears shift magically.
There are probably a few more little annoyances, but those points are already unnecessary
I would expect that from an early 2005 Game, but not from a 2014 release.

The Things i liked about The Crew, were the incredibly detailed surroundings.
You see NPC's walking around, like a beggar moving his belongings in a shopping cart, Prisoners knocking stones in front of a Prison, Planes and Helicopters flying around ... and many more realistic Daily Life Events.
The Map is filled with Wild Animals, they move a bit strange, but are still a nice addition.

Also the Animated Sky looks really nice.

What else is left to say? Yeah. The Cars.
While Test Drive Unlimited 2 had a very good balance and Car selection, The Crew's Cars are very unbalanced
The Crew got a bunch of overpowered and ugly (My opinion, yes.) American Muscle Cars.
They look like they weight 5 tons, have the aerodynamic values of a Brick Row House, but got a surreal good handling and can easily outrun a Lamborghini.
Thats just plain dumb.

Besides that, there are a handfull european and asian Cars. But yeah they are the minority in this Game.

The Handling of the Cars alltogether is good, mostly. The Handling of the Offroad Vehicles can be very frustrating.
For sure this wont be any fun playing with Keyboard and Mouse.

Pro and Contra for the Lazy People:

+ Very detailed environment (Working NPC's, a lot of Wilflife,,...)
+ Better Graphics than Test Drive Unlimited 2
+ Detailed Leaderboards and Statistics for everything
+ Good Car handling and controls, with a few exceptions.
+ Open World, you can drive wherever you want

~ Servers are down for Maintenance regulary, and when they work, it can happen that you still dont see any other Players.

- - Uplay Launcher
- Sometimes the "Play with Friends" Option works, other times it doesnt work at all.
- No Offline Mode
- Rather small Fleet of Cars
- Unrealistic Engine Sounds
- Missing Animations for Cockpit Mirrors. in some Cars also for Gear switching and Steering Wheel Speedometer, non funtional Indicators
- No possibility to add your own Music
- Boring and monotonous Storymode, Races are too short.
- Not many Customization Options
- The Crew was announced as a "Car MMO", but there are only up to 8 People in one Session.
- No changing weather conditions (Except of Snow in the Mountains.)
- Microtransactions
- The Cars look great, but some of the textures of trees,bushes,... and the water look rather bad.

All together i would say, "The Crew" has nice looking Cars, but it isnt the big next Generation Racing Game that was announced and promised.
Its good for cruising around with Friends (If youre lucky enough to get a connection..) , to find out a few things about the United States, but in the Main Category "RACING" it lacks a lot.

You can pick it up when its on sale for 20 Bucks, its not a completly bad Game but i can not recommend it for the full Price.
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791 of 1,013 people (78%) found this review helpful
15.3 hrs on record
Posted: August 25
The Crew is an alright game, if you are into racing + mmos. The only problem I'm concerned about, reading on internet, is that microtransactions WILL be available later in the game (the CC currency). As far as I know, there's a huge difference between the bronze and golden part, and if you will be able to purchase all the golden parts with real money, there WILL be a huge difference between those who do not pay and those who do.
I'd really ask ubi$oft to make the microtransactions available ONLY for COSMETICS, just like on all other games on interwebz (Dota 2, League of Legends, Team Fortress 2 [HATS!], and so on. I'm pretty sure you will gain a lot from those cosmetics (people won't mind if you add a 30$ cosmetic item that will have "unusual" effects, such as leaving some kind of light trail, etc) and players won't actually hate you because you released such a nice game but ♥♥♥♥ed it up in the end with P2W system.

Edit 1: I'm not sure if there's anything else to be done after you hit the level 10 cap. Any other missions you complete will give you bucks BUT not xp. Also the parts you unlock are for level 15+, so I find it kinda useless (for now). Does anyone agree, at least in the next closed beta, to raise the level cap to 20? It takes about 2 hours to complete all the story quests and get to level 10.
If you want to actually do something to earn you stuff, try find all the 20 parts of certain cars that will unlock you some really awesome vehicles, with good stats too as well.

tl;dr: play game 10/10, ubi$oft plz no microtransactions on performance parts, raise level cap 20, ty.

Edit 2: I made a poll about microtransactions, please vote:
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329 of 433 people (76%) found this review helpful
42.4 hrs on record
Posted: August 26
Beta tested Aug. 25 to Aug 29.

I am going to get this out of the way first, yes this game looks and feels a lot like Need for Speed's Underground and Most Wanted series. For me that is the best possible thing, because I loved those games and I am not a fan of where that franchise is at the moment.

Story - The story will immediately bring you back to the NFS stories. While it isn't the most original, it fits what the game is. the cinematics don't look bad, but the cut scenes after almost everything you do can be a little annoying. You can skip them though, which is of course a good thing.

The driving mechanics are more arcade style, but it still has a realistic feel to it for those who like that. I like to switch between over the top and in the car camera, and I will say they did a good job with the in the car detail.

The controls are great, even with a keyboard and mouse if you're a fan of that mode. From what I have seen both controller and wheel work great with this game. Personally I prefer controller, but might be looking to get into a wheel if I find myself playing it a lot.

The world. It took me 14 minutes to get from Chicago to New York City. That is a long time considering I was driving around 140 the entire time. The world is huge, I am a little upset that they didn't even think my homestate of Connecticut was important enough to put on the map, but hey I can forgive them. During the beta I ran into many players and was invited to their crews as well.

Missions. The most fun mission that I took part in was I believe called a Raid. Myself and two other players had to chase down an NPC and take them out. We were in our street cars and the target was in a raid vehicle. Even with strangers this was fun, so I know it will be a lot of fun with friends. The regular races are fun and challenging, the maps are of a nice design, but if you are someone who doesn't like racing with traffic around, you may want to only race when it is an evening time. Yes, the population follows the time, if it is afternoon or rush hour there will be tons of traffic, if it's night time there will be almost none. I crashed a lot and I feel like I am a good driver in these types of games, trying to avoid crashing is part of the fun though of course.

Other players - For the most part the other players that I ran into were pretty cool. However you always have to beware of those players who are only out to troll you. They will just ram you for no reason and stuff like that. One thing I liked about the game was that it announces who the most wanted player online is. I'm not sure how the servers work for the game, but it's a nice feature to see and maybe even strive for.

Customization - Since it is still beta there wasn't much customization. There were maybe 5-10 choices for visualization except for right and left fenders, also not sure about stickers since I didn't use them. The choices that were there were nice and shows that we have some cool options coming in the future. There were no performance options yet, but you gain some from completing missions that give bonuses and increase your car level.

All in all I think the game looks and feels very promising. With Need for Speed going into the more Realistic/Exotic car with no customization field, this game looks to take its place. The game to me feels like it will be a lot more fun with friends, but can still hold it's own solo or with friends you meet through the game itself.

I definitely recommend this game. I hope you enjoy it and I hope to see you on the track.

In its current state and with the promise of all the additions that will be available at release I will give the game a 7/10 for now. Once the game releases I am sure that will go to between 8-9 in the racing genre.

I am seeing a lot of complaining about the length of the beta. You don't have to pre-purchase. You made the choice to do it, so try to keep complaining to a minimum. Second, there is a way to change the 30FPS problem, you just have to do a bit of research. I didn't do it myself but a streamer that I was watching did, and some in his chat also. Now onto the review.
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487 of 706 people (69%) found this review helpful
103.1 hrs on record
Posted: December 1
If you like racing,... buy it.
If you like engine tuning,... buy it.
If you like body tuning,.... buy it.
If you like driving around a HUGE map,... buy it.
If you like racing with your friends,... buy it.
If you like NFS Underground 1/2,... buy it.

It combines MMO and Single player into one package, wrapped around a nice storyline.
It forces you (without you realising it) to play missions together with friends or complete strangers. Of course you can solo but why would you.
I've played this game for 2 hours, and I'm loving it.

As for the launch, I've had no issues whatsoever.
Great job !!

I'll be playing this game for quite a few hours. ;)
See you ingame!
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1,367 of 2,050 people (67%) found this review helpful
8.8 hrs on record
Posted: December 2
-Sir, the game is ready, it's friggin'' awesome, we can release it !
-Woh, woh, woh awesome you said ? Do you know who are you working for ?
-yes, Ubisoft.
-Right, and what's our reputation ?
-Being the best at screwing up good game concept and ♥♥♥♥ing off our customers ?
-Exactly ! Now this game has many flaws but none of them are really frustrating
-Indeed, that's why we created Uplay back then
-Not enough son, not enough. I want the whole team in the crisis room in 5 minutes

(gathering the team and explaining the situation)

-Sir, I got an idea
-Sure go ahead
-Well why don't we force the player to connect to a main server ?
-Many games do that, not really frustrating.
-True, but we would require the player to be constantly connected
-ooooh, that's good, I like it
-And the main server would be super instable and people would be kicked from the game at anytime, loosing their progression !
-Genius, I promote you president of Ubisoft.

EDIT : You guys say it's a MMO ?
Do you actually know what MMO stands for ? Just the first "M" ?
You'll interact with 8 players max. at a time...holly molly, that's massive !

Ubisoft used the term MMO for marketing purpose only, there's isn't a single solid reason to prevent us from playing this game in SP.
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322 of 465 people (69%) found this review helpful
15.5 hrs on record
Posted: December 6
This game is basically "how to not make a good racing game 101"

1. Auto catch up
2. AI is over tuned to try and make up for the players ability to use cars "over the cap"
a) cops are unstopable all seeing terminators and getting away from this is more chore than skill
b) it literally ignores the in game physics
c) uses non spec (street,dirt, perf) cars perfectly in any situation Perf car on dirt? No problem, you however won't stop being sideways
3. The game at points forces you to use sub par spec cars because "story" which are usually just time trials with an annoying npc yelling at you
4. PvP is waiting in a queue to never getting into the game
5. co-op is just two people suffering through a race and most the time even if someone pulls up next to you in the same race they'll just ignore the co-op request
6. Overly expensive cars with arbitrary limitations on what can and cannot be certain specs
7. Raid spec activities are just awful
8. car spec designs are generic and the for purchase asthetics don't fix much
9. If you do manage to find someone in co-op then the lag shows up pretty bad
10. world is flat and uniteresting until cars randomly pop in and you crash

If you're on the fence about buying this game don't do it. Just wait until GTA 5 comes out on PC and play GTA Online because it's superior in every way.
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295 of 429 people (69%) found this review helpful
20.4 hrs on record
Posted: December 6
Its 4 AM so take this review with a grain of salt.

Not an MMO!
Never more than 8 players per session!
Cop chases are a joke
Cop cars are tanks (compleately different physics than normal cars)
Opponent AI is BAD
Not NEARLY the custemization that NFS games used to have in the 90's!!!
Non-existent tuning
Binary progression
Chat system is never used

"6k people are currently playing The Crew" and yet, I'm forced to play single player half the time. The way the pregression system is set up, people who have already compleated the missions you are working on have no reason to help because they have already unlocked the part that you earn for compleating the mission.Not to mention that those 6k people that are currently in game are devided up into 8 player lobby/sessions which means that you will almost NEVER run into another player unless you are going out of your way to do so.
Currently the chat system isn't used by anyone, and so the game just feels like a giant single player game.
I repeat, this game is NOT AN MMO, its a single player game that wants to be an MMO but doesn't know what its doing.

The Crew also has annoying, easy to fix flows that you don't see in older games like NFS carbon.
In its current state the game is unfinished and needs a lot of work.

The one thing that really grinds my gears is that I bought the game for $60, and yet ubisoft wants me to spend more money on crew credits.
Why is it that you pay $60 only to be met with micro-tranactions.
Ubisoft, STOP IT!!!

Edit: Alright, now that I've gotten some sleep, I should mention that the game is still a lot of fun, and compaired to other modern racing games that I've played this one is my favorite, it still has some things that need to be fixed, buts its fun never the less.

Driving across the massive map is awesome
Took me 120 minutes to drive from one side to the other
Custemization is good compairitively speaking
Once you reach level 20+ drifting around corners is a blast

I have high hopes for the game, and I hope that eventually we will be able to play with more people.
in my opinion its not worth $60 at the moment, but if it goes on sale or gets a major update that might change.
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459 of 711 people (65%) found this review helpful
64.2 hrs on record
Posted: September 1
Need for Speed is dead.
The Crew is now.

And now, for an actual review...

For me things went smoothly.
Pre-loaded exactly one day before release.
Game unlocked exactly when advertised.
Launch went absolutely smoothly.
Final product is polished and functional.

No server lag.
Smooth optimized graphics at constant 60fps.

Exactly the game to fill the void street racing genre.
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257 of 394 people (65%) found this review helpful
117.0 hrs on record
Posted: December 8
Now, I've been playing this game for a while as ya'll can see, and will continue to as I bought it twice... But it already feels like a unfinised DLC to death game. When I bought this game (1year ago, pre order) the devs said this would be the most epic game, with more playable cars than any other game in this genre. So let's see how they're basically screwing us all over.

The Crew DEVS said it will have more playable vehicles than any other game in it's gerne, TDU2 has over 130 different vehicles of all kinds of brands.
The Crew has counted and well 27 playable vehicles, most of them are crappy American cars, WHO THE F wants to drive any American car for his pleasure, then there is a ton of Lambo's and other overpowered racing cars, which leaves you with 4 beginner cars which can be upgraded to be almost as fast as 2 million dollar cars.

But do NOT worry
They're adding 12 cars per month which is great, IF you're a SEASON PASS holder, which is another 25 Euro DLC, asssuming there will be 2 more passes to get their title of most playable cars, makes this game a total DLC to DEATH game. A great bonus feature of the season pass is, that it's not ♥♥♥♥ing working and/or making all your other DLC (limited edition) cars disapear. Also people can cheat by buying really rare and expensive cars with real money.

Trading system
Wanna help out a bro with some money?; Well ♥♥♥♥ YOU! You cannot trade, because they added a real life currency to buy stuff, so that would make game money worth real money which they don't want obviously.

TDU2 was playble offline.
The Crew NOT, aditionally it's a "lost conntection" simulator game.

The Crew is an MMO.
Yet you only see about 8 people, making it a overal dead multiplayer experience.

The Crew's chasing missions are just CRAP.
Cops and or other tailing guys turn into Nazi Terminators which cannot be stopped at all. Their Covervette's run great on off road Raid terrain, and your usual Ford has no problems passing my LEVEL 1299 M5, WHAT THE ♥♥♥♥. Seriously the time a American car can pass a European car in the corners has yet to come.

Which leaves me to car handling.
Overall good, but American Cars are unrealistic, they actually steer really well, which is just not true for realistic sakes, also they're overpowered and ugly *my opinion*.

The game feels unfinished because:
When in cockpit, your mirrors will not work. The game randomly crashes. You finish the stroyline in 20 gaming hours, if you're any good driver.

Car Tuning:
This could not be worse, you CAN'T buy ♥♥♥♥ for your car, unless you've found that engine part by spamming races to win the exact part you want. I remember when in NFS Most Wanted Classic I could just buy my upgrades.

PVP, a fun concept, executed in TDU with a drive hub and flashing lights to challenge one.
In The Crew PVP aka connection problem simulator, is really hard. First you have to do the queue race, it is clear that only a few are playing this game, your average queue time is 15 minutes. Than in the race you have no problem getting your ♥♥♥ kicked by a level 500, while you drive the most expensive car (Koeningsegg) at level 1299.

Now I like this game, I have to, paid twice for it--limited edition 75EUR with DLC 200EUR. So I will continue to play the ♥♥♥♥ out of it. But I do not recommend anyone doing the same. If it's on sale for 10-20 bucks it's good, but it is just not worth 50euro, considering 3 season passes are comming 25eur each. It's a good game, but it could've been the most EPIC racing game in modern history and I am not joking. If they only had 150+ cars at launch, a less crappy storyline, less sell out of a company and their ♥♥♥♥ing season passes. Of course this game is not all bad, or I wouldn't be playing it, but it's just not worth 50euro considering the DLC's.
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