Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.
User reviews: Very Positive (502 reviews)
Release Date: Sep 29, 2014

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"Rough around the edges, and with some bad puzzles, but this is an atmospheric detective adventure that actually lets you do some detecting."
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October 30, 2014


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“I have to believe Holmes would approve.”
8/10 – Polygon

“Thrilling detective-game ... even Moriaty would play it!”
85/100 – GameStar

“Hands down the best detective game I've ever played and one of the most enjoyable experiences of the 2014 gaming year so far.”
9,5/10 – Hooked Gamers

They reviewed Sherlock Holmes: Crimes & Punishments

About This Game

Become the most celebrated detective of all time: Sherlock Holmes! Use your impressive talents as a detective to solve six thrilling and varied cases: murders, missing persons, spectacular thefts and numerous investigations that sometimes lead you into the realms of the fantastic.

Will you follow your moral compass, or will you apply the letter of the law?

The great freedom of action in Crimes & Punishments allows you to conduct your investigations in the manner you deem appropriate. Use the 14 extraordinary skills of detection for which Sherlock is famous, choose the avenues of enquiry you wish to pursue, interrogate your suspects and, from your deductions, name the guilty parties... you can even determine their fate! The ramifications are far-reaching, and your decisions will exert a real influence through your reputation or the surprising consequences that will arise where you least expect them…

System Requirements

    • Processor: AMD/INTEL DUAL-CORE 2.4 GHZ
    • Memory: 2048 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 14 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
Helpful customer reviews
93 of 101 people (92%) found this review helpful
30.1 hrs on record
Posted: October 4, 2014
I took it upon myself to wait until I had received 100% of the achievements before making my review.

Compared to The Testament of Sherlock Holmes, Frogwares and Focus Entertainment have come a VERY LONG WAY! From astoundingly beautiful graphics, to great plotlines and endless solutions, I was in awe the entire time.

The one thing I loved the most was the way they improved on Sherlock Holmes's personality. Compared to Testament, Holmes in Crimes and Punishments has a more gentle and chivalrous side to him, which is something definitely found in the books. I'm an oldschool Sherlock Holmes fan, so this game was perfect!

I am very excited to see possible sequels in the future.
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161 of 198 people (81%) found this review helpful
52 people found this review funny
18.4 hrs on record
Posted: November 1, 2014
Watson: "Do you want to slit some more pigs throats?"
Holmes: "no."
Watson: "thank goodness for that."
Holmes: "I wish to impale one with a harpoon."
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82 of 111 people (74%) found this review helpful
11 people found this review funny
9.7 hrs on record
Posted: November 2, 2014
I let two murderers go free and blew up the London Stock Exchange.

5 stars.
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61 of 78 people (78%) found this review helpful
12.5 hrs on record
Posted: October 1, 2014
I did like the game, and the graphics are beautiful, but it was way too easy (sometimes plain obvious) and just seemed more of 3d interactive novel rather then real quest.
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37 of 42 people (88%) found this review helpful
32.9 hrs on record
Posted: October 20, 2014
This entry into Frogwares' Sherlock Holmes series is the biggest change since The Awakened.

Frogwares' switch to the Unreal engine seems to have paid off, as this is by far their best looking SH game yet.

The voice acting has also greatly improved, and together with improved character animations, C&P delivers a cinematic, high production value experience.

The gameplay, on the other hand, is the simplest yet. C&P plays a bit more like an interactive movie such as Heavy Rain or The Walking Dead than a typical adventure game. But the experience is still rather enjoyable, and the change certainly makes C&P the most accessible title yet. The game also seems to borrow the "observation text" from the BBC Sherlock mini-series, which is a nice touch. I think there may be some inspiration taken from LA Noire as well.

Although there are few puzzles to speak of, the most interesting feature is the "conclusion system". Even if you uncover all the clues (which is very easy to do), the player is able to deduce multiple conclusions. Only one conclusion is "correct", but it isn't always obvious which that is. The game requires you to pay attention and in some cases think rather carefully in order to come to the right conclusion.

The game also appears to borrow from Telltale's TWD and Wolf Among Us in introducing episodic gameplay with a "moral choice" at the end of each case. There are 6 cases total, each lasting roughly 2-3 hours. In addition to deciding the conclusion of each case, you decide between two moral choices. This doesn't seem to have much impact aside from showing you a different ending sequence. Although saving is automatic, after finishing a particular case ending sequence, you can restart before you committed to the conclusion and moral choice. This conveniently allows you to see all possible endings, if you so desire, in one playthrough.

Although the episodic gameplay introduces more variety than previously seen, the individual cases are not quite as compelling as the storylines of previous titles. Some cases are perhaps a bit too obvious, although there's still plenty of cleverness in the writing.

As an ardent fan of Sherlock Holmes adaptations as well as the source material, I definitely recommend this title.

It's also fairly easy to unlock 100% achievements. This is possible to do in one playthrough, although doing so without a walkthrough would be difficult. Unfortunately, most walkthroughs tend to spoil the plots of the cases. It is possible to replay any case after completing the game, though.
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27 of 29 people (93%) found this review helpful
13.3 hrs on record
Posted: October 12, 2014
+ Graphics (with facial animations in particular)
+ 6 varied cases with different outcomes, depending on your research and choices
+ Newly added gameplay mechanics make it even more fun to be a detective
+ Lack of a bigger story also makes it more fun (there is one but not everything is connected with weird and awkward plot twists this time)
+ Voice acting is mostly solid

- Puzzle difficulty is still rather easy
- Limited freedom
- Would've loved to see more cases

[Rating: 81/100]
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25 of 26 people (96%) found this review helpful
19.8 hrs on record
Posted: November 5, 2014
I wasn't expecting much from this game, but I have been consistently impressed by the quality of the writing, voice acting, and visuals.

Playing as Sherlock Holmes is made interesting by way of a unique system for connecting deducations (represented as synapses in his brain) that creates different outcomes depending on how they are arranged. You gain deductions by following up on clues, which requires talking to people, inspecting the environment, and playing a variety of mini games (everything from lock picking to arm wrestling, to chemistry).

The characters have incredibly good facial animation and well rendered skin (definitely the best use of sub surface scattering that i've seen in a game) which, combined with some truly stellar voice work, gives them an extremely 'human' quality. All of this leads you to care about them, and the stories they have. That's a pretty important thing, because the bulk of the game is spent listening to them speak.

If you are into adventure or puzzle games, or just someone who appreciates great visuals and attention to detail this is a game well worth picking up.

I would give this game 10/10 raging clues.
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32 of 39 people (82%) found this review helpful
1 person found this review funny
14.9 hrs on record
Posted: October 2, 2014
Compared to the last Sherlock Holmes game - The Tastement of Sherlock Holmes, this game is way over my expectation. The graphic is amazing, and looks nicer with warm colors (Oh, I hate the cold tone in TToSH so bad), The stories/cases are so interesting. Now I can choose how to punish/solve the cases - along with some cool actions. I love how they construct the Deduction in this game - way better and more like in criminal movies/series (who doesn't seek for neuron in those kinds of thriller/crime). In short, this is a game that I highly recommend for those who love Sherlock Holmes (like me, teehee, I know some of endings before they got inspired from the books - oops, spolier here). It's time to put those books down and live the action.
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22 of 25 people (88%) found this review helpful
2 people found this review funny
14.6 hrs on record
Posted: October 3, 2014
Do you like mysteries?
Do you like well dressed Englishmen?
Do you like staring at women through windows?

If so this is the game for you. It is an excelent mystery with satisfying mini-games.

The biggest flaw is there is a loading screen between areas and gets rather obnoxious, especially towards the end of levels when your bouncing between locations trying to get the last of the clues. Other than that the game is really enjoyable.

Would buy again.
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20 of 22 people (91%) found this review helpful
1 person found this review funny
19.5 hrs on record
Posted: March 28
One of my favorite games from 2014, and probably my all time favorite detective game is this. Crimes and Punishment is a blast to play! The new engine offers breathtaking views and stunning textures, and the voice acting is fantastic. You have to make moral choices in this game, which affects the story.

The cases are much more interesting in this game then the previous Sherlock games, thanks to great mission variation. Solve murders, investigate thefts and missing people. "Will you follow the law or your moral?", is the question you have to go by on every case.

Every case is smart and well thought out. You always think you understand who did the crime, until it suddenly turns the other way around. When you finally complete a case you feel satisfied though. You will look around for a long time, just because you want to find every clue. If you get stuck you can get hints, look in your journal and ask doctor Watson.

I think this game is very underrated. It's one of the most polished games released in 2014 and offers a great story with absolutely fantastic cases. If you haven't picked this game up yet, please consider doing it. I really hope Frogware will release more content for this game. DLC, expansion or sequel, because I adore the game and would really wish for more great and exciting cases to solve.

Crimes and Punishment gets a warm recommendation from me.
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22 of 27 people (81%) found this review helpful
19.9 hrs on record
Posted: October 3, 2014
The Adventures of Sherlock Holmes series developed by Frogwares has been going on for more than a decade now. It’s had its ups and downs, but the general tendency was upwards. After Frogwares reached their peak in the previous game, The Testament of Sherlock Holmes, they decided it was time for a general refurbishment of the series. So they picked the last two games and put them into a mixer, along with The Walking Dead (by Telltale), The Cave and L.A. Noire. Can the result live up to this legacy? If you bear with me for a moment, then I will tell you.

The first choice by Frogware was to ditch their in-house engine for the Unreal Engine 3. The result is jaw-dropping graphics. I was really astonished. Take a look at the user screenshots, this is the best-looking adventure game I have played so far.
However, the advertising screenshots and videos are slightly misleading. With two exceptions, all the locations are quite depopulated.

The second choice was to switch to an episodic model like The Walking Dead and other games, except that the six episodes were all released at once and are almost completely disconnected from each other, so there isn’t really such a thing as a progressive storyline. However, the game fits into the canon of the series.
Frankly, with the episodic model and a storyline unclosed because it was never really opened, the game has this smell of possible upcoming DLC about it. I wouldn't be surprised at all if one or two DLC episodes popped up.
Individually, the six episodes are like well-written short stories. The cases are interesting and well-written, conceivable and logically constructed with some very neat ideas and quite unusual locations. But only the last episode has something that resembles a progressing story, the other cases consist of little more than the whodunit.

There also is a moral choice aspect which is misunderstood by many critics. It is not a moral choice system in the sense of The Walking Dead, but more in the sense of The Cave. The Cave had a moral choice aspect you might ask? Well, for each character there was a bad ending and a hidden good ending, go look it up. Which ending you got hinged entirely upon a decision at the very end of the game.
Sherlock Holmes: Crimes and Punishments is similar. For each case, there are between three and six possible conclusions. You can pick one and choose if you want to punish the prosecuted party with the full force of the law or if you want to handle the case more softly. And after you watched/played your particular ending sequence, a very bright design choice comes to life: you can return to the point of your choice and try another ending. So unlike other games with moral choice systems which have to be played multiple times, you only need to play the game once and may see all the possible endings in a single playthrough.

But as we have learned half a year ago from NOCLIP – The Game (also known as Murdered: Soul Suspect, read my review), good graphics with the Unreal Engine and a decent story cannot hold up a game if the gameplay almost completely sucks. Be relieved, Sherlock Holmes: Crimes and Punishments does not make the same mistake.
Sherlock Holmes: Crimes and Punishments is not exactly a Point-and-Click adventure. You investigate the crime scenes and look for clues. Many of them are tied to minigames, most of which are skippable. You also collect items and information and talk to witnesses and suspects. Occasionally you will catch someone in a lie and have to present evidence of the lie, just like L.A. Noire.
The clues you found are presented on the very fancy deduction screen, where you have to combine them into facts. And out of the facts, you draw conclusions. This game mechanic has replaced the inventory puzzles.

The aforementioned jaw-dropping graphics come at a price, and that price is loading times. The game needs to load for quite a while between every single scene transition (and there are many of them), so Frogwares made that commute less dull by A) making this particular loading screen not look boring after five seconds and B) letting you consult your notes and the deduction screen.
But the game also loads briefly before every dialogue and before many of the minigames and QTE-scenes, which messes with the pacing when the bad guy draws a gun and you are supposed to resolve this situation in a QTE, but inbetween you have to stare at a black screen with a spinning circle for fifteen seconds.

Other than that, the game flow works very well. You can always look up what tasks are left to do, so you never really get stuck and there is little reason to consult a walkthrough. Maybe it has become a little too easy, but the challenge lies in finding the correct conclusion.

Concerning the playability, I have been playing the release version and found a couple of minor glitches, but nothing remotely significant or gamebreaking.

Sherlock Holmes: Crimes and Punishments introduces many new borrowed ideas, but only few of them can unfold to their potential. It is not without criticism and some of its potential is lost. The game took a step back from classic Point-and-Click adventures and made a step towards interactive movies, but without falling into the pit of irrelevant gameplay like NOCLIP - The Game, which I mentioned earlier. This time, I can recommend to actually play the game instead of just watching a walkthrough. And given the length and the very good quality of the game, I would say that the experience was worth 40€.
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18 of 20 people (90%) found this review helpful
35.7 hrs on record
Posted: November 30, 2014
The closest I've yet seen to capturing the escense of playing the consulting detective. The stories are for the most part well written, and with good mechanics to help you explore the crimescenes fully. The most impressive mechanic here is the system set up to "gather your thoughts", where you combine clues to create a basis for deduction and those deductions lead you towards the truth of the matter. The mechanic in itself is ingenious, but what really satisfied me is how the storytellers have utilized it, to the point where you can actually legitimately deduce the "wrong" answer, allowing you to further imerse yourself by making the needed deductions in between to lead you on the right path.

That being said, there is still room for improvement in how one investigates a crimescene, as this game as earlier games still carries the stigma of old point'n'click adventures where you don't find much outside of what is actually usefull. A bit of "clutter" when it comes to items would be a lovely way to let you do more of the detecting on your own.

A minor gripe as this game is a huge leap in the right direction for detective games.
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16 of 17 people (94%) found this review helpful
27.2 hrs on record
Posted: November 11, 2014
What an amazing game! I think this is probably the best game I've played in over a year.

The graphics are very good, it's easy to manoeuvre in the game and even I as an amateur detective can solve and enjoy the cases, but I also made some mistakes, so the game isn't super easy -- yet anyone can play this, I'm sure!

What makes this game stand out and go from solid to phenomenal, is the stories. There's six stories (cases) in all. Great dialogue and the game leads you from step to step. It's fairly easy to find clues, but the smart part is that YOU, the player, get to interpret the clues.
To give you an example, you find clues that the rails are removed near a lake and near a cave. You're looking for a disappearing train. What do you deduce? You need further evidence to make the correct deduction. If you do this well and interpret the clues correctly, they will lead you to the correct conclusion. But if you make errors, you can reach a wrong conclusion and send an innocent man to prison or the noose! Brilliantly done!

You really feel you're back in Sherlock Holmes' day and age, with gas lamps and coaches. It is so well done, I even started reading a book with Sherlock Holmes stories after finishing this ~27-hour game. Turns out the stories in the game could VERY WELL HAVE BEEN WRITTEN DOWN in the form of a book. So this game plays great for Sherlock Holmes enthusiasts as well as for SH rookies. Big thumbs up!
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13 of 13 people (100%) found this review helpful
15.2 hrs on record
Posted: November 1, 2014
Vast improvement over the last one, Testament of Sherlock Holmes (which was itself a lot of fun).
-Graphics are way better (and you get to customize your appearance a little)
-Voice acting has improved slightly
-You won't spend time looking at completely irrelevant items
-The morality/decision making is fun (I also really liked how you can go back and change your decision and see all the different outcomes)
-You can replay separate cases after you've solved them
-There's still an overall ending (but you won't understand it unless you pay attention to dialogue from the beginning)

There were a few things I didn't like:
-Way too short, could have used more cases!
-You can't change your appearance very much besides specific situations, before you beat the game once
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13 of 15 people (87%) found this review helpful
10.5 hrs on record
Posted: October 4, 2014
This game is a strictily episodic detective game with (almost) no overarching storyline other than the expected interactions between characters of the holmes universe. That being said, it's capturing and the individual cases are pretty well thought out. It's not a hard game tho.
In terms of length, expect around 10-12 hrs of gameplay in total, broken up nicely in 2hr segments per case. There's some replayability options to check out various outcomes, but that won't lengthen the game past 14hrs.
The graphics are superb visually. The english voice work is outstanding and carries the game well.

Overall I'm happy I bought it, it's an enjoyable detective game. I do however wish they'd be working on DLC for this. (Never thought I'd actually say something like this.) It would work great for the episodic format. However at the time of writing this the developers said that no DLC is planned. :(
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12 of 15 people (80%) found this review helpful
21.3 hrs on record
Posted: October 25, 2014
TL;DR Version:
The game can be a little too hand-holdy, but it occasionally succeeded at tricking me into thinking I was much smarter than I am. It was enjoyable and I want to see more.

Long Version:
It was okay. If you like tracking down clues with Telltale Games-ish point-and-click mechanics, but need a bit of hand-holding when it comes to anything more arduous than looking at people, then this one's for you. The moral choice system is a bit shallow since the only real choices are at the end of each case as you're about to name your killer: "will you condemn the villain most harshly, or let them off easy this time?" Mind you, that choice can be a lot harder than it sounds, and it's more satisfying than the usual "good or evil" option that pollutes choice-based games these days, but there were no lasting consequences either way; when a case was over, the slate was wiped and everything was back to normal, so the moral choices, which were actually quite difficult, were reduced to something less intense. Good game, nonetheless, and I hope to see more, even better entries from the studio in the future.
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13 of 18 people (72%) found this review helpful
13.1 hrs on record
Posted: October 2, 2014
DAMN that was good. Everything I love about the Sherlock stories, none of the crap I don't. The best crime investigation game I've played, including LA Noire. It was great. Only complaint is that I wish it had been longer.
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22 of 35 people (63%) found this review helpful
12.3 hrs on record
Posted: October 1, 2014
Outstanding! The best from the genre.

Has its own problems, but they all are not game-breaking and don't spoil the fun in any way.
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7 of 7 people (100%) found this review helpful
14.7 hrs on record
Posted: October 11, 2014
Love it,
I am a fan of the series and this is the one I have been waiting for. It exceeds my expectations.
Stop thinking and buy it......You will be glad you did.
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11 of 15 people (73%) found this review helpful
12.9 hrs on record
Posted: November 25, 2014
An outstanding murder mystery adventure. I didn't expect a lot from a Sherlock Holmes game but it sure as heck blown all that doubt away. If you like games like L.A, Noire you wont find it here but you will find a very well made Sherlock Holmes adventure. Every case feels like something the late Sir Arthur Doyle would write which is an outstanding feet.

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