The best just got even better! Dovetail Games pushes the boundaries of simulation once again with Train Simulator 2015!
User reviews: Mixed (5,435 reviews)
Release Date: Sep 18, 2014

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Packages that include this game

Buy Train Simulator 2015: Standard Edition

Includes 4 items: Train Simulator 2015, Train Simulator: East Coast Main Line London-Peterborough Route Add-On, Train Simulator: Munich - Garmisch-Partenkirchen Route Add-On, Train Simulator: NEC: New York-New Haven Route Add-On

Buy Train Simulator 2015: Steam Edition

Includes 7 items: Train Simulator 2015, Train Simulator: East Coast Main Line London-Peterborough Route Add-On, Train Simulator: Los Angeles Commuter Rail F59PH Loco Add-On, Train Simulator: Munich - Garmisch-Partenkirchen Route Add-On, Train Simulator: NEC: New York-New Haven Route Add-On, Train Simulator: Pacific Surfliner® LA - San Diego Route, Train Simulator: San Diego Commuter Rail F59PHI Loco Add-On

Buy Train Simulator 2015: Summer Edition

Includes 13 items: Train Simulator 2015, Train Simulator: Amtrak Acela Express EMU Add-On, Train Simulator: DB BR 411 'ICE-T' EMU Add-On, Train Simulator: DB ICE 2 EMU Add-On, Train Simulator: East Coast Main Line London-Peterborough Route Add-On, Train Simulator: Hamburg-Hanover Route Add-On, Train Simulator: Isle of Wight Route Add-On, Train Simulator: Miami - West Palm Beach Route Add-On, Train Simulator: Munich - Garmisch-Partenkirchen Route Add-On, Train Simulator: NEC: New York-New Haven Route Add-On, Train Simulator: Pacific Surfliner® LA - San Diego Route, Train Simulator: The Riviera Line: Exeter-Paignton Route Add-On, Train Simulator: West Rhine: Cologne - Koblenz Route Add-On

Downloadable Content For This Game


Recommended By Curators

"This is best game if you've wanted to drive a train. The graphics are great and the simulator mode of this game really puts you in the drivers seat."

Recent updates View all (124)

June 25

BR Class 105 now available


The classic Class 105 diesel multiple unit comes to Train Simulator, perfect for the stunning Weardale & Teesdale Network route.

Built by Cravens of Sheffield between 1956 and 1959, the Class 105 operated throughout the UK on branch lines and rural services in East Anglia, North West and North East England, and also parts of southern Scotland. The Class 105 could also found on suburban routes out of London King’s Cross before electrification.

Once the stable of North East railways, operating alongside their superior cousins, the Class 101, most of the units that operated in that area were based at the DMU Maintenance Depot at Bank Top, Darlington. However, some units were based at Heaton Depot, Newcastle and operated local services to Sunderland, Hartlepool and Durham.

Some Cravens Class 105s were designated as Class 106s, due to them being fitted with different engines; however they were all later re-classified to Class 105. They were also based on the BR Mk1 coach body, underframe and bogies, Cravens having built a number of these coaches for British Rail previously.

Nineteen of the Class ran as three car units, but all of the centre cars had been withdrawn and re-used in Class 101 trains by 1970. None of the units were selected for refurbishment as they were candidates for early withdrawal, however they operated in passenger service until 1988 in their BR Corporate Blue livery.

The Class has also fared badly in preservation, with only three vehicles preserved today; a number of cars were also purchased and sectioned for use as store rooms on North Sea gas platforms, although it is not known whether any of these sections survived.

The Class 105 for Train Simulator is available in British Railways Green livery and features a working gear lever, wipers, engine start/stop, AWS, headlamps and tail markers, and changeable numberboards.

The locomotive is also Quick Drive compatible, giving you the freedom to drive the BR Class 105 on any Quick Drive enabled route for Train Simulator, such as those available through Steam. Also included are scenarios specifically for the Weardale & Teesdale Network route (available separately and required to play these scenarios).

13 comments Read more

June 25

Weardale & Teesdale Network Available Now


Some of the north east of England’s oldest and most important railway lines come together in the stunning new Weardale & Teesdale Network route for Train Simulator.

The broad network of railway lines connected some of the north east’s largest town and cities with collieries across the Pennines, with the first line opening in 1825 that connected the collieries near Shildon with Stockton-on-Tees via Darlington.

At this time, the line was a mere 25 miles in length, but by 1860 it had grown considerably with extensions and branches to virtually every corner of Weardale and Teesdale, covering more than 200 miles. The original line is probably most famous as being the world’s first public railway to use steam locomotives when they were first introduced in 1833.

The area was linked with a prestigious and long list of railway heritage, with several railway-related works and engineering facilities to be found throughout the network. Darlington Railway Works, responsible for the building of many steam and diesel locomotives, was built in 1863 and survived until the Beeching Axe in 1966. Shildon Railway Works, known locally as ‘The Wagon Works’ as it built many of British Rail’s freight revenue vehicles, is also a famous landmark in the area, closing only recently in 1984 and now home to ‘Locomotion’, the National Railway Museum’s second site.

Much of this extensive railway network and many of those famous landmarks suffered at the hands of Dr Beeching, whose sweeping changes to the British rail network in the 1960s closed many of the branch lines to passenger traffic. As collieries closed and freight traffic reduced, by 1980 there was virtually nothing left of the famous routes as they were once known.

Towns such as Crook, Tow Law, Barnard Castle, Piercebridge and Bishop Auckland – once bustling railway towns – lost their stations and trackbed lifted, and today visitors to the area would never believe they once had such a rich railway heritage.

The Weardale and & Teesdale Network faithfully recreates the main lines and branch lines around the area as they were between 1950 and 1960, just before the Beeching closures, recreating almost all of the 200 miles of rail lines between Durham City, Darlington, Middleton-in-Teesdale and Wearhead.

Classic BR green liveried diesel traction is also represented, in the guise of the Class 08, Class 25, Class 37 and Class 101, along with Mk1 blood and custard coaching stock and a number of freight wagons, including a 21t Mineral Hopper, 16t Mineral Wagon, Five Plank Mineral Wagon, Six-Wheel Milk Tanker, Presflo Bulk Powders Wagon, 20t Bitumen Tank Wagon, 20t Toad E Brake Van and 10t Cattle Van.

Also new for the route is a diesel brake tender ‘slug’ in BR green livery, alongside prototypical LNER semaphore and colour light signalling throughout the route.

10 comments Read more

Steam Workshop

Now you can easily find, download and rate Train Simulator 2015 scenarios directly through Steam.

The Steam Workshop enables simple searches for specific content; you can also search by area of interest or by specific routes or add-ons. Once you’ve found something you want, click the “Subscribe” button and, the next time you play Train Simulator, the scenarios will automatically appear.

You can even see what your friends have added to their favourites. Scenario writers also enjoy a streamlined process for uploading their work directly to Steam. Of course the exciting part is creating your scenario.

About This Game

Ever dreamed of driving trains? Now you can! Train Simulator brings to life the thrill of driving high speed trains on real world routes in incredible detail.

Welcome to TS Academy: Your career starts here! Learn to master all kinds of trains, locations and situations as you qualify to be a train driver.

Real World Routes: Ride the rails on New York’s busiest passenger route, take an alpine adventure from Munich and drive the express service to London in a variety of challenging career scenarios.

Build your dream: Turn your hand to building your own routes with a suite of powerful and easy to use creator tools and download more routes and locos from the store.

TS2015 features three stunning routes for you to enjoy:

  • East Coast Main Line: London-Peterborough, including First Capital Connect Class 365 and Hitachi Class 801 trains
  • NEC: New York-New Haven, including Amtrak ACS-64 and Amtrak Acela Express trains
  • Munich – Garmish-Partenkirchen, including DB BR 426 and DB BR 411 ‘ICE-T’ trains.

EXCLUSIVE Steam Edition includes San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI, both with scenarios for the Pacific Surfliner®: LA-San Diego route, also included.

Master your Machines with Train Simulator 2015.

Key Features

  • Learn to drive different trains at the TS Academy and qualify as a train driver
  • Three fantastic real-world routes including ECML: London-Peterborough (UK), NEC: New York-New Haven (USA) and Munich – Garmish-Partenkirchen (Germany)
  • Thirteen stunningly accurate locomotives with realistic sounds, controls and physics including Hitachi Class 801, Amtrak Acela Express and DB BR 411 ‘ICE-T’
  • EXCLUSIVE Steam Edition includes the Pacific Surfliner®: LA-San Diego route, San Diego Commuter Rail F59PHI and Los Angeles Commuter Rail F59PHI
  • Enhanced graphics and performance
  • Quick Drive menu system: drive what you like, where you like
  • Drive with Xbox 360 controller, keyboard or mouse
  • Integrated Steam Workshop free mission download centre
  • Create your own routes with powerful in-game editing tools
  • Access the Engine Driver community site in-game

System Requirements

    • OS:Windows® Vista / 7 / 8
    • Processor:Processor: 2.8 GHz Core 2 Duo (3.2 GHz Core 2 Duo recommended), AMD Athlon MP (multiprocessor variant or comparable processors)
    • Memory:2 GB RAM
    • Graphics:512 MB with Pixel Shader 3.0 (AGP PCIe only)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:Direct X 9.0c compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Quicktime Player is required for playing the videos
    • Graphics:Laptop versions of these chipsets may work but are not supported. Updates to your video and sound card drivers may be required
    • Additional:Quicktime Player is required for playing the videos
Helpful customer reviews
230 of 258 people (89%) found this review helpful
205.6 hrs on record
Posted: May 3
Train Simulator gets some things right, but too many things wrong. You play for a while and kinda get interested, but it doesn't take long until you see the massive amount of flaws and disgusting customer service it has. I've now uninstalled it and I certainly won't be buying any additional content ever again.

First, what does it get right?
+ Lots of DLC which means a huge amount of content to play with (see cons though)
+ Fairly easy to understand and get into
+ Steam workshop expands the playtime hugely

So what does it get wrong?
- Physics are terrid, and in no way represent any sort of realism
- This is not really a simulator since there is only about 5 buttons in the cab that work..
- Crap optimisation. Framerate dips below 20 sometimes. Probably due to lack of multi-core support.
- Tile loading system. This means the game micro-freezes each time it loads a new tile.
- Sounds are often inaccurate and poor quality, and they copy and paste them from train to train.
- Way too many bugs that they won't fix.
- DLC is overpriced. Where do they get these prices from?
- They reskin a train, call it a new one and sell it for another £11.99..
- Graphics are OKAY in areas, but horrid in others.
- Level of quality is inconsistent.
- They force advertising of their next DLC down your throat any chance they get. On the menu, on the loading screen..
- Customer support just ignores you or gives you false promises.

Could go on for a while. It's a game that has a lot of potential, but the devs are too busy concentrating on treating their customers like cattle and chugging out new DLC rather than patching the game, and fixing existing DLC.
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201 of 223 people (90%) found this review helpful
1 person found this review funny
72.2 hrs on record
Posted: January 7
This is a 2015 release of a PC simulator game, and you can't even rebind the keys.

Wait, let me go back a bit.

A bit of background on me: I used to play Microsoft Train Simulator religiously back in the mid 2000s. I was a member on UKTS and a proper modoholic. I bought several addon CDs (yes, CDs. Remember those?) with routes because it was the only practical way to distribute them at that time.

Then Rail Simulator came out, I can't even remember when, and it pretty much killed my interest in the genre. That sounds a little over-dramatic, I know. But the thing was, there was all this content for MSTS (Microsoft Train Simulator), but the graphics and physics were awful and the game engine was really struggling even with contemporary hardware. Then there was Rail Simulator, which had pretty (for the day) graphics, but no user made content. Each one spoiled the other for me. So I stopped playing, and vowed to come back once the community had matured. I wasn't good at content creation myself, so I thought I could be a bit selfish like that and get away with it, and the developers were promising to work with the community and provide all these tools and so on and so forth.

When was that, 2007? I'm writing this in 2015 and all I see is overpriced DLC and what is, essentially, the same game as Rail Simulator. In fact, some of the content is even *exactly* the same. Those god awful sounds for the HST? Those are from 8 years ago, and they were well below par back then, too. I mean, I know that this has essentially been a rolling update, from Rail Simulator to Railworks to Train Simulator, 2011, 2013, 2014 and so on, but this is pretty sad.

I don't know what happened to the community in the years I was away, but it seems to have died a death. All I know is from reading other reviews. They're talking about the developers refusing to engage with the community, except as a cash cow. I don't know how true the former is, but the latter is obviously true.

Go and look at all the DLC available, then look at the price. OK, got that? Well, maybe if you end up using this content a lot, like maybe the buses in OMSI, then it might be worth it, right? Now look at the scenarios included with the DLC. That's all you're going to get, dear. There is no way to set up a timetable and just drive it with AI traffic. You either go free roam, or the 4 or 5 pre-packaged scenarios (which may also rely on other DLC, watch out for that), or the same scenarios but with a score logged at the end. Thanks for the £25, good bye, don't let the door hit you on the way out. You know how in a game like OMSI you can just get in there and drive at any time of the day you want, with the weather you want, on the line you want, and the game just makes everything else up for you and you can have a happy bus-filled extravaganza of mid-80s German-ness? Yeah, that's not what you get here. You will exhaust these scenarios, and then you will be done.

But wait! What about Steam Workshop? Good luck. Good luck finding anything that works with what ever selection of DLC you've happened to buy. In my experience, it's useless. Yes, this is something that plagued MSTS as well, but good god that game came out in 2001 and hasn't been developed since. That games gets slack. This thing has been in constant development for more than 8 years. Let that one sink in. This is 8 years worth of work, and it's still the same pre-made, finite, static content as it ever was. Oh, but there's bloom effects, so that's nice.

So, enough about the overpriced content and lack of community. What about the game engine itself, what about the environment? The content may be limited, but perhaps we can immerse ourselves in what we have, and really enjoy it for what it is.

Na. Sorry. The game engine looks ok, yes. But it's just "OK", and that's not really 8 years worth of work, is it? It still looks reminiscient of Rail Simulator back in the day, but now it has some slightly fancy lighting effects. In fact I was going to start talking more about some of the nice graphical things they've added since the original game, but I actually can't think of any off the top of my head. It just looks like it did back then but now it runs worse. Although, there is the bloom. There is always the bloom. If you smudge vaseline on the lens, that makes it look all realistic and next-gen, right?

OK, what ever, I'll stop moaning, turn on my TrackIR and-oh wait, there's no TrackIR support.

....Fine. You know what? Why do we even need TrackIR on a train sim, It's only one of the main components for immersion in first person simulator games, but I suppose I'm just looking straight ahead most of the time anyway. I'll just get my controller out and have fun with that instead. I've got some nice realistic analoge controls set up here that I can use for the throttle, brake and so on. It will be so much better than using the bizarre keyboard layout. Boo for digital controls, am I right?

My god. Why is the "controller" menu just a picture of an XBox controller? Is this a joke? Well, maybe I just rebind it in the main menu instead, it's probably just a reminder of the assignments I've already set up and... wait, there's no way to even rebind the keys?!

This is a 2015 release of a PC simulator game, and you can't even rebind the keys.

I give up. You win, Dovetail. You win. 6/5 stars, game of the year, game of the century, take my money, take my dignity, take my god knows how long I spent writing this review. Learn from my mistakes.

I'll be in the corner sobbing into my old copy of Microsoft Train Simulator like the sad, sad person that I am.
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46 of 54 people (85%) found this review helpful
1 person found this review funny
6.2 hrs on record
Posted: February 22
DLC Simulator 2015.
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39 of 44 people (89%) found this review helpful
14.9 hrs on record
Posted: March 12
Still has bugs like sound effects that is missing or controls that are not preperly visualized. Don't really like how everything is comparted in DLC's. Even MSTS had Steam Trains in the main package. It's unbelievable how much you have to shell out for a single DLC.
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39 of 45 people (87%) found this review helpful
151.6 hrs on record
Posted: January 2
I really tried to like this game.. I really did but:.....
1. All that really matters in this game is the speed indicator. In order to do some of the missions you have to go a little bit faster than the speed limit (i.e. going 35.5 instead of just 35) in order to make it on time. Problem is... if you go 36 you get penalized. With trains that have a lot of cars, the speed get very irregular. You may go 3 mph under the speed limit and all of a sudden in a matter of milliseconds be going 3 mph over the speed limit which results in penalties. Since the only thing that matters in this game is the speed limit indicator, it is such a shame that the people who developed... say the scenery wasted their time cuz you can't enjoy the scenery with your eyes literally GLUED to the speed limit indicator.

2. I love steam trains... and they are still bugged from the 2013 version.

3. Saving your game is detrimental. I don't know if the developers didn't save the states of the junctions, but I have noticed that when I reload a saved game, the game bugs out and I can't get onto the correct track or other trains end up running into me, or light won't change because I am not where I am suppose to be. They have a save game option for each scenerio, but it is a gamble if you use it.

4. Expensive expansion packs. With as buggy as the game is, why would I want to pay more for expansions when the base game is buggy?

It does have its good points, but the more I played this game, the more I realized that the suck sucks way more than the good points. Beautiful as this game is, I can't recommend this game to someone when everytime I install and try to play this game, I am reminded why I uninstalled it in the first place!
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