Q.U.B.E: Director's Cut is the definitive version of the brain-twisting first-person puzzler. Using special high-tech gloves to manipulate cubes in the environment, the player solves an array of conundrums - from physics-based challenges; to 3D jigsaws; to platform-based trials.
User reviews:
Recent:
Very Positive (25 reviews) - 88% of the 25 user reviews in the last 30 days are positive.
Overall:
Very Positive (790 reviews) - 86% of the 790 user reviews for this game are positive.
Release Date: May 21, 2014

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Buy Q.U.B.E: Director's Cut

 

About This Game

A new Director's Cut of classic indie puzzler Q.U.B.E is here, and this time the mind bending gameplay will be accompanied by a completely new story by award-winning writer Rob Yescombe.

Q.U.B.E: Director's Cut is the definitive version of the brain-twisting first-person puzzler. Using special high-tech gloves to manipulate cubes in the environment, the player solves an array of conundrums - from physics-based challenges; to 3D jigsaws; to platform-based trials.


Feature List
  • Single player campaign with an all new narrative
  • Challenging and unusual puzzles
  • New time-trial mode with 10 levels
  • Brand new original music score
  • New achievements and leaderboards
  • Oculus Rift DK1 support
  • Mac and Linux Support


The All New Story
To reboot the narrative, Toxic Games brought in industry veteran Rob Yescombe, writer on franchises including CRYSIS, ALIEN: ISOLATION, STAR WARS and PS4’s upcoming RIME; winner of Best Thriller Screenplay at the Creative World Awards, and the screenwriting Award of Excellence at the Canada International Film Festival.

“The Director’s Cut is a single-location thriller” says Yescombe, “It’s about figuring out what the Qube is, and why you’re inside it. You’re told you are an astronaut inside some kind of alien structure hurtling towards Earth, but it’s also about something deeper than that.”
Under the surface, there is a subtext about games themselves – “We are conditioned to expect death and doom. We’re resigned to it. At its heart, this story is about that state of mind and how it effects the way we view our experiences, in games and in life. The Director’s Cut will feel either heroic or unnerving, depending on your own personal trust issues.”

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2 / Vista / 7
    • Processor: 2.0+ GHz (Dual Core Recommended)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA 8000 Series or higher (Shader Model 3 Compatible & 128MB or more memory)
    • DirectX: Version 9.0c
    • Storage: 1100 MB available space
    Minimum:
    • OS: Mac OSX 10.6
    • Processor: 2.0+ GHz (Dual Core Recommended)
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000 or higher
    • Storage: 1200 MB available space
    Minimum:
    • Processor: 2.0+ GHz (Dual Core Recommended)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA 8000 Series or higher (Shader Model 3 Compatible & 128MB or more memory)
    • Storage: 1200 MB available space
Customer reviews
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Recent:
Very Positive (25 reviews)
Overall:
Very Positive (790 reviews)
Recently Posted
FlameGauge
6.4 hrs
Posted: August 26
my friends described this as a portal clone but it is a verry different game, the only similaritys being the visual style and having to complete isolated puzzles. the puzzle mechanic in this game is verry unique, fun, and intuitive

my biggest complaints are: how short the game is, which i cant really fault the creator on. as many have already said, the lack of multiple endings dispite the game builing up to a choice in the end, a choice which you're presented with but cant make. and the achivements marking progression in the game. after completing a section in the game you enter a room with 6 black sqares, each square lights up as you progress and you get an achivement every time this happens. but the achivement shows 9 squares, spoiling that the game continues past section 6. as small of a moment as it was it wouldve added a lot to my enjoyment if i didnt see it coming.

but overall it was a really fun game and i liked it
Helpful? Yes No Funny
koyot
4.5 hrs
Posted: August 25
Something in this game reminds me of portal and I enjoyed this one as much as portal.
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Dandavuk
4.4 hrs
Posted: August 25
Cool little puzzle game
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Rin
8.0 hrs
Posted: August 25
• Good
• Completionist review

A good attempt at a low budget version of Portal.

When it comes to the main game, everything pretty much works as it should, with some small exceptions.

The story is minimal, but atleast tries to give your actions some sort of context. The music is also minimal and I barely noticed it. The gameplay is good and it introduces it's own puzzle mechanices in a similar way to Portal. It works well and most of the puzzles can easily be solved without the use of any additional help.

The physics are glitchy and could have been a lot better. A few puzzles had qubes jump around or get stuck in walls, making me have to reset the puzzle or restart the course. The moving pickups sometimes teleport when you pick up another nearby pickup, which completely screwed me in a few time trials.

The times trials can be an absolute pain when it comes to achievement hunting. Espesially the one called "Neon Nightmare" made me want to brake my keyboard in frustration, because of the physic problems mentioned above. Most of the courses didn't take too long to beat, and if you not interrested in the achievements you'll probably beat them all in 2-3 hours.

All of the achievements relating to the main game were painless and easy enough to get. But the time trial ones can take quite a lot of time to get. And then there are what I call the "joke" achievements... Because I really can't believe they were serious when they implemented them. The "Q.U.B.E. Master", "Then I can Walk 90,000 More!" and the "You've Got A Problem" require you to play the same levels for 100+ hours in order to get legitimately. While I'm a complitionist to a certain extent that is just ♥♥♥♥ing absurd.

Overall if you liked the original Portal and just play the main game, you'll probably have a good time. But the achievements for this game (or more specifically the "Director's Cut") seriously needed some more thought, so I don't recommend this for complitionists or achievement hunters.
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Apparently Kid
8.7 hrs
Posted: August 17
This game isn't bad. I'm not a big puzzle game fan, and never played the portal games. This game is literally only puzzles, theres really not even much in the way of platforming. You spend the entire game solving puzzles with cubes. You can manipulate different colored cubes in their specified ways. You spend the entire game in white cube levels made of a bunch of cubes (get it?). The game does a good job introducing new mechanics and ramping up difficulty. Later harder puzzles may require a walkthrough, but most won't. The story doesn't really make sense, the mystery is interesting, but for how dramatic it is, its pretty stupid how the world supposedly rests on you solving some cube puzzles for no reason, so it makes it all unbelievebale. The game is super short, around 2-3 hours. The problem is its quite repetitive. There are some cool visuals with the cubes in certain rooms spinning, but for the most part every area looks the exact same. You manipulate the 4-5 same color cube shapes every level. Theres not multiple solutions, just the one allowed by the game. It all just starts to feel monotenous. It would have been nice if more platforming were in the game, or if other puzzles didn't only just feature the same 4 colored cubes. The stuff with wires was pretty interesting, more fresh ideas like that would be appreciated.

This game is close to a recommendation, but the lack of variety, boring level and world design, and ridiculous story, make it a puzzle game that just doesn't quite cut it.

6/10.
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King Link
2.8 hrs
Posted: August 10
There's two parts to Q.U.B.E. Like most games, there's the story and then there's the gameplay.

The gameplay in Q. U. B. E. Director's Cut is actually quite good. You start the game in a weird space built out of cubes, with a pair of gloves that allows you to interact with a small amount of the world, namely colored bricks.

From this, the game is based on manipulating those bricks, traversing the levels, and exploring the world.

And that's what Q.U.B.E. does exceedingly well. I played this game back before the Director's Cut and remember one or two puzzles I had trouble with. This time around, I only had a single problem with a puzzle (an annoying puzzle, but it's also the last one in the game I believe). However the puzzles are a highlight of the game, and will make most fans of puzzle games or games where the goal is to merely traverse a level (like Portal) enjoy themselves.

On the other hand there's a story, and to be honest, that's where the game falls apart. The original Q.U.B.E. didn't have a story and I remember thinking "Man I'd love to have some reasoning for me to do this." Hell I'm sure I suggested a portal-esque story.

Unfortunately I got what I requested, and worse... well it's just bad. The story itself feels disjointed, as if it was placed in the middle of an already complete game (which it was) and sadly the game isn't better for it. The story, tries to be this deep probing or even contemplative thing. But comes across as just manipulative and forgettable. Even the ending is just there. I like the puzzles, not the part where the game tries to talk to and interact with the player.

I actually wish there was a way to not play the story (I still have Q.U.B.E. so I can just play the old version). It's just not a good addition to the original game, luckily they have made it a free upgrade otherwise I would have been unable to recommend this version of the game.

However with that being said, the gameplay is above average, there's some time attack maps that you can play that are actually quite difficult, there's a lot of enjoyment to be had on the first playthrough of the game. Just don't expect an amazing story, or even a game you can play through more than once. You'll spend a couple hours playing the game, and get a fun experience, but it's not going to blow any minds, and since it came out in the same year as Portal 2, it didn't win any awards. That all being said, it's still a solid experience and quite enjoyable for fans of the puzzle genre.
Helpful? Yes No Funny
OmegaBiscuit
3.9 hrs
Posted: August 9
Great puzzle game.
The puzzles where I had to react quickly were tricky.
Helpful? Yes No Funny
Mozai
4.1 hrs
Posted: August 8
First-person puzzler, like Portal 1. Clean environments draw you in to the wrong-ness of later areas. Only niggling bit is the narrated story that keeps suggesting you have a choice for your ultimate destination, but there is no choice.
Helpful? Yes No Funny
carrik_caser
3.5 hrs
Posted: August 5
Wow. Just finished the game and It was well worth the time and money. If the narrative of this had been a book, I would have read it and loved it. The ambience of the whole game was spot on, never letting you be too sure of yourself. Fun puzzles, cool mechanics and A++ on all of the design work! I would highly reccomend this game.
Helpful? Yes No Funny
GotASegway
3.4 hrs
Posted: August 1
Product received for free
Got this for free. Not bad at all.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
2.8 hrs on record
Posted: August 10
There's two parts to Q.U.B.E. Like most games, there's the story and then there's the gameplay.

The gameplay in Q. U. B. E. Director's Cut is actually quite good. You start the game in a weird space built out of cubes, with a pair of gloves that allows you to interact with a small amount of the world, namely colored bricks.

From this, the game is based on manipulating those bricks, traversing the levels, and exploring the world.

And that's what Q.U.B.E. does exceedingly well. I played this game back before the Director's Cut and remember one or two puzzles I had trouble with. This time around, I only had a single problem with a puzzle (an annoying puzzle, but it's also the last one in the game I believe). However the puzzles are a highlight of the game, and will make most fans of puzzle games or games where the goal is to merely traverse a level (like Portal) enjoy themselves.

On the other hand there's a story, and to be honest, that's where the game falls apart. The original Q.U.B.E. didn't have a story and I remember thinking "Man I'd love to have some reasoning for me to do this." Hell I'm sure I suggested a portal-esque story.

Unfortunately I got what I requested, and worse... well it's just bad. The story itself feels disjointed, as if it was placed in the middle of an already complete game (which it was) and sadly the game isn't better for it. The story, tries to be this deep probing or even contemplative thing. But comes across as just manipulative and forgettable. Even the ending is just there. I like the puzzles, not the part where the game tries to talk to and interact with the player.

I actually wish there was a way to not play the story (I still have Q.U.B.E. so I can just play the old version). It's just not a good addition to the original game, luckily they have made it a free upgrade otherwise I would have been unable to recommend this version of the game.

However with that being said, the gameplay is above average, there's some time attack maps that you can play that are actually quite difficult, there's a lot of enjoyment to be had on the first playthrough of the game. Just don't expect an amazing story, or even a game you can play through more than once. You'll spend a couple hours playing the game, and get a fun experience, but it's not going to blow any minds, and since it came out in the same year as Portal 2, it didn't win any awards. That all being said, it's still a solid experience and quite enjoyable for fans of the puzzle genre.
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Most Helpful Reviews  Overall
98 of 125 people (78%) found this review helpful
Recommended
1.8 hrs on record
Posted: May 21, 2014
It's a great game, but don't buy this version if you already have qube. Doesn't add much extra
Was this review helpful? Yes No Funny
67 of 83 people (81%) found this review helpful
Recommended
6.8 hrs on record
Posted: May 21, 2014
I can only truly recommend this game if you've played the original.

There's controversy that this could have easily been released as DLC, but I'm not reviewing the politics of game admissions.

With the Director's Cut of this game comes a brand new narrative as well as a new soundtrack. They are both welcome additions to the game, alongside reworked puzzles, new secrets, and the previously released DLC. There's not a lot of extra things to see or do, but for a returning player who wants a bit more of the Q.U.B.E. universe, $5 isn't a big hole in the pocket.

However, the reason I prefer the original over this version is based on two things; the first being the actual lack of story in the original. There was almost a haunting mysteriousness to it, in the sense that you never truly understand the game as a whole. You pick up bits and pieces of things, formulating and speculating the who and what and where and when, but in the end, there were no concrete answers. These are the elements that made the game enjoyable for me beyond the gameplay. It was the time I spent wondering, "what really is behind all of this?"

The second reason being the soundtrack. The original game has a much more upbeat, ambient electronic score. It's catchy, it's fun to listen to, and I found myself listening to it even outside of the game. While the new soundtrack isn't necessarily bad, as it has been tweaked to fit the new found atmosphere that coincides with the added narrative, it simply just isn't as memorable. There were a few tracks that I did enjoy, but in the end it cannot compare to what was.

If you haven't played Q.U.B.E. do yourself a favor and track down a copy of the original. It's a short, simple, but entertaining and involving. If you're a returning fan who doesn't mind throwing a fiver down to replay and re-experience the game in a different light, go for it. It's not the best five bucks you'll ever spend, but I personally don't have any regrets. It gave me an excuse to have some fun with it again, and most importantly enjoy myself. After all, isn't that the point?
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82 of 109 people (75%) found this review helpful
1 person found this review funny
Not Recommended
0.5 hrs on record
Posted: October 31, 2014
I'm a huge fan of the original game and I can honestly say the Director's Cut is much worse.

The only difference is an added voiceover and story, but the gameplay and content remains much the same.

The story, however, is unnecessary and unfortunately, bland. Part of what made the original so great was the lack of any background. It was a blank slate and very mysterious, and so you put your own imagination and own story into the gameplay. I loved it. The Director's Cut forces you into a, quite frankly, stupid story that is nothing compared to what your imagination would give the game were you playing the original.

The voiceover is more annoying and distracting than anything. It's like having an audio book playing in the background while you play the game: completely unrelated to what you're doing and ruining your concentration.
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33 of 34 people (97%) found this review helpful
Recommended
2.6 hrs on record
Posted: September 20, 2015
I played Q.U.B.E. and the Q.U.B.E. Director's Cut back-to-back in a weekend. I have posted this review for both versions of the game so you can decide which you'd prefer to play. They are essentially the same game, but the Director's Cut adds two characters that talk to you, the silent protagonist, throughout the game. These characters serve to tell the story of what the hell is (or isn't?) going on, which, while not particularly deep or even explained at all in the original version, is interesting because it had me waffling back and forth between what I thought the ending would be... or if there would actually be two endings. Spoiler: There's only one ending, but the game really should have had two, depending on a final choice you had to make. A huge missed opportunity, IMO. At first the narrative seemed cliché, but considering how many times I changed my mind as to what the conclusion to the game's story would actually be... that was unique. I was satisfied.

I understand why many judge this game superficially as Portal-esque, and aesthetically, it is quite similar. And it's a first-person puzzler. And there are very few characters. And it's not a very long game. And there's no combat. The voice acting in the Director's Cut was well done (although sparse), and the music was pleasing as well. Controls, movement, etc., were nothing to rave about, but not really worth complaining about either, considering the type of game. I just wish buttons activated and deactivated much faster. Making a mistake because of the delay just irked me.

The puzzle content from the original and the Director's Cut is essentially the same, but I noticed in the Director's Cut they removed at least one puzzle that players of the original despised (myself included; I wanted to kill the planet after fumbling with it for half an hour and then looking up the solution, taking solace in the fact that I was not the only befuddled player). Took me roughly 4 hours to beat the original (which includes banging my head over two puzzles in particular), and then, once knowing all the solutions to the puzzles, it only took me 2.5 hours to breeze through the Director's Cut. I feel like the original game had more difficult (in a bad way) puzzles which were removed from the Director's Cut, but I did stumble upon two hidden puzzles in the Director's Cut that I didn't encounter in the original. I'm sure there are other nuggets hiding somewhere I missed.

To put all my thoughts into a tidy, six-sided package: If you're a fan of Portal, A Story About My Uncle, or Quantum Conundrum, check this title out. Short, sweet, and satisfying. The original feels a bit longer and more difficult, but the Director's Cut felt less frustrating and more interesting.
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36 of 40 people (90%) found this review helpful
8 people found this review funny
Recommended
28.6 hrs on record
Posted: July 5, 2015
A short but fun indie game, quite similar to Portal but have far more difficult puzzles at times.

If you're an achievement hunter (like me) BE WARNED, the achievements for the extra content, such as completing bonus levels with the minimum number of moves or beating the developers time on bonus levels are EXTREMELY DIFFICULT, I have managed it and I celebrated so loud I woke up my whole village.
There are also very grindy achievements like aquire 10,000 powerups, which I recommend working on last, and if you do please put on some music as it will be very repetitive and will turn you insane otherwise.

Still, good game, would recommend, price goes very low on a sale
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38 of 46 people (83%) found this review helpful
Not Recommended
13.8 hrs on record
Posted: September 6, 2014
Why, devs? WHY?!

Why have you tainted down the game's original atmosphere with such irrevelant narration? The original release was awesome as it was! The lack of explanation or lack of narration was part of the dark feeling! It was great! Lots of people reviewed it positively and gave it great scores because of it! And now... it's ruined! People who never played the game before will probably enjoy this version... but it is now a mediocre title since it was implemented with a blatant plot/twist/whatever that have absolutely no valuable addition to the game.

For people who already purchased the first release, its a dissapointment! It feels like having the original Star Wars rewritten so Greedo is now shootting first. What the hell, devs? I gave QUBE a good review when it came out on Steam, but now i just can't. It has been turned into a mediocre game. Unless you manage some options to play the game in its original version (without the voice over and all that), i'm no longer going to recommend it to anyone.

Damn i feel ♥♥♥♥ed. And to approximatively quote someone on the forum: "Turning a GREAT game into a mediocre one is a greater sin in my book than making a bad game"
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19 of 19 people (100%) found this review helpful
18 people found this review funny
Recommended
0.5 hrs on record
Posted: May 19
Product received for free
Good puzzle game, it's like Portal
without portals
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19 of 20 people (95%) found this review helpful
Recommended
1.7 hrs on record
Posted: July 20, 2014
This game is pretty much QUBE but with actors. I'm not going to lie, I liked it better without the Actors. The game is very desolate and lifeless on purpose, there's no sense of anything but completing puzzles, which are very nice by the way. Play the original QUBE.
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17 of 18 people (94%) found this review helpful
11 people found this review funny
Recommended
2.0 hrs on record
Posted: December 15, 2014
Q.U.B.E is a game full of cubes in which you move cubes, jump on cubes, get tossed by cubes, choose the size of the cubes, into a room full of neutral cubes that are grey cubes unlike the other cubes that you move, jump on, choose size or get tossed by and those cubes are colored because cubes with colors are good cubes unlike Minecraft which is also a cube game but all of those cube things remind of portal because you're trapped in a huge cube and must go past those tests but portal doens't contain cubes that you jump on, move, get tossed by and choose size. The story reminds about the movie "Cube" which there are some people trapped in a huge cube full of cubes that are rooms but cube shaped like walls and that's why it's called "Cube" anyway in those little cubes you have different themes and ways to die and in the game "Q.U.B.E" you don't die you just smash yourself with your keyboard (With cube shaped buttons) because you are trapped in a room and the cubes are bothering you but unlike in the "Cube" movie which doesn't have anything to do with the game at all well the game doesn't have cube shaped rooms but it's built with cubes so you know.

I found a bug to get "outside" and actually it's not a huge cube containing you, it's just a closed corridor built with cubes in space with no stars which aren't cube shaped like.

But I like this game because it's a great puzzle and you know cubes are good (Comes with a few bugs if you discover them).

11/10 would cube again.
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