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How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down?
Date de parution: 23 mai 2013
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Acheter Skyward Collapse

Packages qui comprennent ce jeu

Acheter Skyward Collapse Complete Edition

Inclut les 2 articles suivants : Skyward Collapse, Skyward Collapse: Nihon no Mura

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Skyward Collapse Linux Support in v2.500, plus new Complete Edition!

11 juillet

Version 2.500 brings official linux support to both the game and its expansion for the first time, as well as a 64bit OSX build. There are also a couple of bugfixes in here, as well.

Not only that, but there is now a "complete edition" that includes both the game and the expansion for $6.99. In celebration of the linux launch, all of the Skyward SKUs are 75% off for the next 10 days!

Enjoy!

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Articles

"I can never play Skyward Collapse again. I work from home. Frankly, having it – and the accompanying temptation – within arm's reach would be detrimental to my productivity."
Richard Mitchell, Joystiq

"Skyward Collapse offers a unique twist on a stagnant genre"
9/10 - Rob Savillo , GamesBeat

À propos du jeu

How do you balance -- and indeed encourage -- a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits and mythology are conspiring to tear it down? Skyward Collapse places you into the role of The Creator, and frees you to tackle these problems your own way. Brought to you by the developer of the modern strategy classic AI War: Fleet Command, Arcen's second full strategy title is equally unique (but far easier to learn): a turn-based 4x strategic god-game.

Your task is to build and populate the floating continent of Luminith. You create -- but cannot control -- gods, creatures, and artifacts from both Greek and Norse mythology. The power you wield with these is immense: Heimdall's horn causes everyone outdoors to drop dead, for crying out loud. Your task is to keep both factions alive and fighting until The Master calls you home -- but this is harder than it sounds. Bandit Keeps pop up periodically, as do Woes such as floods, serial killers, guild strikes, and vegetarian uprisings. Every game plays out differently, and you'll need even the craziest of your powers in order to survive what lies in store for you.

Game Features

  • A turn-based strategic god-game where you control neither faction, but instead strive to maintain the balance of power.
  • Make towns and war as the boardgame-like floating continent continues to construct itself around you.
  • Persuade your minions into doing what you want by controlling the circumstances of their (brief) lives.
  • 16 gods, each with unique passive abilities and three active powers, help you further your goals as you pass into the Age of Monsters.
  • Level up your player profile by winning games. Twelve unlockable buildings in all!
  • Straightforward controls paired with an intuitive and helpful interface make this an easy title to pick up... but the strategy runs deep.
  • Multiple difficulty levels let you play a very relaxed game up to a nail-bitingly difficult one. There's no one best way to win!
  • Co-op multiplayer for up to 8 players.

Configuration requise (PC)

    Minimum:
    • OS:Windows XP SP2 or later
    • Processor:1.6Ghz
    • Memory:2 GB RAM
    • Graphics:Resolution at least 720px high, and 1024px wide.
    • Hard Drive:500 MB HD space

Configuration requise (MAC)

    Minimum:
    • OS:Mac OSX Intel CPU and "Leopard" 10.5 or later.
    • Processor:1.6Ghz
    • Memory:2 GB RAM
    • Graphics:Resolution at least 720px high, and 1024px wide.
    • Hard Drive:500 MB HD space

Configuration requise (Linux)

    Minimum:
    • OS:Ubuntu 10.10 or later, although other unsupported distros may very well work
    • Processor:1.6Ghz
    • Memory:2 GB RAM
    • Graphics:Resolution at least 720px high, and 1024px wide.
    • Hard Drive:500 MB HD space
Évaluations intéressantes des utilisateurs
34 personne(s) sur 40 (85%) ont trouvé cette évaluation utile
319 produits enregistrés
8 évaluations
6.1 heures en tout
This is probably the first Arcen game that didn't hit the mark. All of their games so far have been fresh and quite fun, but have also always been flawed. None of them have been perfect, but they were innovative, and always try a different formula of game and were ultimately fun to mess around.

Skyward Collapse is another really cool idea, but the game doesn't come together. Resource management is tedious, the idea is really cool, but the execution leaves a lot to be desired. Turns keep taking longer, and every turn becomes a bit more boring than the last. I really want to like this game, but the longer it drags on, the more you see the game's flaws come together and create this game where there's a lot of different parts of the game that either don't feel fun, or feel out of place.

If you're interested, make sure you watch some gameplay, or try out some demo's. This game just isn't for me.
Posté le : 15 juin
Cette évaluation vous a-t-elle été utile ? Oui Non
26 personne(s) sur 36 (72%) ont trouvé cette évaluation utile
63 produits enregistrés
4 évaluations
0.5 heures en tout
My biggest problem with this game is that the ai does not do anything. both sides will stagnate and not do anything if left alone, and you are tasked with growing them to defend against bandits while stoping them from killing eachother, this is not entertaining. you end up having to grow both sides while defending against bandits, and it fails to feel like these are 2 civilizations, they are more like blocks you throw down, compleately inanimate.

This can be fun, but you end up having to build the entire game and create everything becuse they won't build a single hut on thier own. I would enjoy the game alot more, if they showed a little bit of autonomy.
Posté le : 1 juillet
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10 personne(s) sur 14 (71%) ont trouvé cette évaluation utile
245 produits enregistrés
70 évaluations
2.2 heures en tout
Look there are a lot of nice details to this game. However between akward controls and poor graphics, it just is totally not worth the effort you have to put into it, just to play. I'd like to se the designers future efforts though. They had the right idea, just a bad execution of it.
Posté le : 2 août
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16 personne(s) sur 27 (59%) ont trouvé cette évaluation utile
1,057 produits enregistrés
86 évaluations
4.3 heures en tout
A unique twist on turn based strategy, the inability to directly control a faction, but mearly nudge them in a certain direction can result in a lot of micromanagement to ensure balance is achieved.

Once you get the hang of the mechanics it's rather simple, and at times can seem to drag on, but the abundance of rediculous abilities you have as "god" makes it entertaining.
Posté le : 26 mai
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
715 produits enregistrés
9 évaluations
6.5 heures en tout
If being a God is like this game, it's pretty lame. Let's be honest: it's not the worst game ever, it's a game that is just average in everything. The graphics are pretty simple, and I understand that top notch graphics aren't required to a game be any good, but the lack of things like character animation make this title looks worst than most of f2p cell phone games.

The objective is very inovative and distinctive from other God games: you should keep the balance between the factions. But it's simple boring, sometimes I just skip to the next turn waiting for something to happen, sometimes you need to make your "civs" ready to wage war, because there are an amount of points required to win the match in each difficult. And... that's it.

The interface is kinda messy, the game doesn't do a very good job in order to show to you what is needed to be built and what are the requirements for each unit... I'm not saying that this info isn't available, it's just so much pain to get to it.

So, let's wrap up: the concept is great, the interface is messy and clunk, the graphics are sub par and the music is quite good. Thats it, I can't recommend this game, but I would like to see this concept in a more polished and diversified game.
Posté le : 11 septembre
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
562 produits enregistrés
162 évaluations
10.3 heures en tout
Voici un god game original et complètement barré où l'on incarne le dieu (relativement) bienveillant qui doit protéger deux factions indisciplinées et parfaitement xénophobes qui se font sans cesse la guerre. Impossible de les raisonner ; elles n'obéissent qu'à leur libre arbitre et sont aveuglées par une haine tout ce qu'il y a de plus anglaise. Comment gérer l'équilibre de la guerre de façon à ce qu'aucune patrie n'anéantisse sa rivale ? Comment faire se développer les deux civilisations ennemies qui n'en font qu'à leur tête sans pour autant en privilégier une au détriment de l'autre ? Comment enfin préserver cette symétrie relative et fragile malgré les catastrophes célestes, les attaques de bandits et autres surprises mythologiques ? C'est le délicieux casse-tête que propose de résoudre Skyward Collapse.
Posté le : 26 juillet 2013
Cette évaluation vous a-t-elle été utile ? Oui Non