Return to the glory days of sidescrolling beat-em-ups, courtesy of developers Team2Bit and Adult Swim Games. The sinister Milkman holds the city of San Cruces in his nasty criminal grip, and it’s up to legendary black belt neurosurgeon Dr. Karate and the rest of the Fist Puncher team to deliver old-school justice to the lawless streets.
Nutzerreviews: Größtenteils positiv (161 Reviews)
Veröffentlichung: 21. Juni 2013

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Reviews

“A welcome and extended return to the heyday of brawlers.”
- Gamespot

“A game where you punch a great many things and will have a lot of fun doing so.”
- Hardcore Gamer

“A really fun game that is sure to be a hit among the indie gaming crowd.”
- BioGamer Girl

Steam Big Picture

Über dieses Spiel

Return to the glory days of sidescrolling beat-em-ups, courtesy of developers Team2Bit and Adult Swim Games.

The sinister Milkman holds the city of San Cruces in his nasty criminal grip, and it’s up to legendary black belt neurosurgeon Dr. Karate and the rest of the Fist Puncher team to deliver old-school justice to the lawless streets.

Key Features

  • 19 playable characters, including the all-new Farooq and Omar the Red
  • New super challenging "They Live" mode
  • Assign “RPG-lite” skill points to level up your crew as you play
  • Each fighter has a unique set of moves and perks to unlock
  • 50 levels of mayhem
  • Packed with collectibles, Easter Eggs, and secrets
  • 99 achievement trading cards to find, plus Steam Trading Cards support
  • 2-4 players simultaneous local co-op action

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP (SP2)
    • Memory:2 GB RAM
    • Graphics:Direct X 9
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Recommended:
    • Memory:4 GB RAM
    • DirectX®:10
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Minimum:
    • OS:Snow Leopard 10.6.8, 32/64-bit
    • Memory:2 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Recommended:
    • Memory:4 GB RAM
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Minimum:
    • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Memory:2 GB RAM
    • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
    Recommended:
    • Memory:4 GB RAM
    • Hard Drive:500 MB HD space
    • Additional:Xbox Controller Recommended
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
7.5 Std. insgesamt
Verfasst: 5. Oktober 2013
Story: 6/10 Supermariomäßig Böser entführt Frau
Ideen: 8/10 nix neues aber nach vielen Jahren erfrischend
Grafik: 9/10 16 bit, wunderbar
Gameplay 8/10 Laufen und Schlagen das wars
Spielspass 9/10 ist sehr hoch da mal es auch im Koop Lokal spielen kann

Fazit: Wer Castle Crashers mag wird Fist Puncher lieben, ein Kampfspiel der besten Sorte

http://www.tumblr.com/blog/thebenjaminkendrick
War dieses Review hilfreich? Ja Nein Lustig
0 von 1 Personen (0%) fanden dieses Review hilfreich
3.2 Std. insgesamt
Verfasst: 14. Oktober 2014
2D Kung fu
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1 von 7 Personen (14%) fanden dieses Review hilfreich
19.7 Std. insgesamt
Verfasst: 7. Oktober 2013
~evtl mit Spoiler~

Will nicht viel schreiben... deshalb nur kurz:
- Story war mir egal, hat aber anscheinend viel Humor
- Story dauert 5h
- Welt kann man semi frei bereisen
- man kann es mit bis zu 4 anderen Leuten spielen
- Hat ein beschissenes RPG System womit der Anfang nur Gegner grinden ist und dann wenn man alles aufgebessert hat "Skill" verlangt
- ansteigender Schwierigkeitsgrad
- viele Items zum finden, die verschiedene Eigenschaften haben
- 14 unterschiedliche Charakter (mit DLC 15)
- Level sehen immer huebsch aus und sind zum Teil abwechselnd
- Level dauern alle zwischen 1min und 3min
- LKW Level und Motorrad Level sucken hart
- Etwa 50 Achievements bekommt man so waehrend der Story und die anderen sind derbes "aushalten", da man grinden muss
- mit allen Achievements bis zu 20h Spielspaß (mit Freunden evtl noch mehr)
- vorletzter Endgegner suckt
- letzter Endgegner suckt
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32 von 34 Personen (94%) fanden dieses Review hilfreich
15.0 Std. insgesamt
Verfasst: 10. Juli 2014
This game really is a very mixed bag.

There are some awesome ideas and characters there, but the game as a whole feels halfhearted and gets very repetetive very fast.

Let's start with some basic stuff:
The game is supposed to be a throwback to the classical 8&16 bit era of sidescrolling beat'em'ups in the vein of Double Dragon, Final Fight, Bare Knuckle/Streets of Rage and River City Ransom.
It has a lot of references to games such as these, and quiet a few parodistic moments.

You have eventually up to 20 playable characters, as mentioned some of them are hilarious. Just to name Dr. Karate and the Beekeper, two of the starting characters. But as funny as they are, there is not much more to them: Gameplay-wise, there is not that much difference after a while: Almost every character learns a projectile and a dash attack, can autoheal and lift enemies. The main difference is their starting statistics, how soon they learn which skill and if it is better to spam the one special attack or the other.

It is similar with the stages: Their are fights in the subway, on a nude beach, on top of a truck, but again, besides scenery, it is all rather similar.
The same with the opponents: You fight thugs, guys in suits, nurses, zombies and many more quirky or absurd opponents, but with a very few exceptions, they behave all the same - except later, when they start to have guns.
And again, so do the bosses: Most do the same.
They are further grotesquely large in comparison to the other characters, and while that is funny at the beginning, if you fight similar bosses for the uptenth time, the joke gets old.

Later bosses can kill you with two hits. So basically, if you do not stick with one of the characters, which were unlocked at the beginning, you need to grind some time before you stand a chance.
That goes for the game in general, it gets very unforgiving pretty soon. You can always grind, but the combination of artificially heightened difficulty and repetetion was more frustrating than encouraging in my opionion.

I know I am repeating myself, but I find no other description for the story: It starts out kind of promising, like a parody of the classic "save damsel in distress"-trope, then it more or less disappears while you have pointless and uninspired conversations with the bosses, just to end in a Twist with a cliffhanger.

To be fair, the game is cheap, so you will get your money's worth.
I can imagine, having up to three friends over, and playing the game with its funny characters for a short while (preferebly while drinking) you can have great fun - as long as you stop before it gets repetitive or frustrating.
Still, it feels largely like a chance, which remained unused. Like they used all their great ideas, than just stretched the game by repeating everything 5 times with increasing difficulty. Here's to hoping for a sequel which will be finished.
6/10.
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23 von 26 Personen (88%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
2.2 Std. insgesamt
Verfasst: 7. September 2014
Solid beat em up that unlocks the power of your hands and feet to damage the evil in this world.

That's proper usage of our four appendages by jove!
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