Pinball Arcade by FarSight Studios features exact recreations of the all-time greatest pinball tables from Williams®, Bally®, Stern Pinball®, and Gottlieb® together in one game. Every flipper, bumper, sound effect, and display pixel has been painstakingly emulated in astonishing detail.
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W większości pozytywne (25) - 72% z 25 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
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W większości pozytywne (2,573) - 73% z 2,573 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 4 listopada 2013

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Najnowsze aktualizacje Wyświetl wszystkie (78)

2 czerwca

Tournament Just Launched!

We just launched a week long timed tournament for Steam, Mobile, and PSN!

Tables:
Paragon™
El Dorado™
Jack•Bot™
Black Rose™
Phantom of the Opera™
El Dorado City of Gold™
Star Trek: The Next Generation™
Medieval Madness™

Get in there and rack up those scores!

Komentarzy: 10 Więcej

26 maja

Paragon™ Pinball Just release!

Paragon™ Pinball has just been released for: Steam, iOS, Google Play, Mac and Amazon!

Coming Soon: OUYA

https://youtu.be/j70N6r-teXM
Paragon™ (1979): Was designed by Greg Kmiec and drawn by Paul Faris. This beautifully illustrated table was the first Supersize widebody table made by Bally. This table was one of the first to use inline drop targets, in the Valley of Demons, to score points and multiply the Bonus. The table also features four Flippers on the Playfield to control the ball away from the Beast's Lair, the dangerous outlane gap under the Pop Bumper on the left. This table challenges players with every game, and is a great game to hone flipper control and nudging skills. "Enter the exciting world of Paragon!"



PC (DX9/DX11), Mobile Updates
General

  • Added Paragon, the first table of Season 7.

  • Added 17 new challenges for seasons 2 - 6.

  • Added the Reset Highscores button to the local highscores screen.

  • Added high resolution backglasses for many tables.

  • EM tables now display their score on the backglass.

  • Fixed the black and white ball texture.

  • Fixed the camera getting stuck on the plunger camera during multiball.

  • Fixed several issues that made navigating the UI difficult when using the DPad or the arrow keys.

  • Fixed an issue that would cause the game to repeatedly click buttons.

  • Fixed the logo on the main menu in DX11.

  • Fixed the Play Random button loading tables that don't exist.

  • Fixed the game lagging when the Goal Completed notification appeared.

  • Fixed the coin door menu buttons on Android.

  • Fixed some tables not restarting after exiting the coin door on Android.

  • Replaced several generic sounds used on older tables.

  • Removed all skill shot cameras to prevent users from being stuck in them at the start of the game.

  • You can now use http://mailto:username+XX@domain.com email address aliases when creating an account.
Al's Garage Band

  • Added the mirror to DX11.

  • Added ball rendering to the DX9 mirror.

  • Fixed plunger camera during Brain Damage multiball.

  • Fixed an issue where the table sometimes wouldn't start correctly.
Bone Busters

  • Fixed playing Bone Busters causing issues with other Gottlieb System 80B tables.

  • Fixed the skill shot goal not triggering if you hit the left trap instead of the right trap.

  • Fixed the 2x skill shot goal not triggering if you hit the right trap first.

  • Fixed dip switch settings not being restored after disabling operator mode.
Cactus Canyon

  • Cameras have been updated for PC.
Cactus Jacks

  • Fixed the Throw Watermelon goal

  • Fixed the 3,500,000 million point bonus goal.
Cirqus Voltaire

  • Tuning has been updated.

    • Elasticity was updated to reflect current values used on new tables.

    • The vacuum effect was removed from the ramp and back habitrail. If the shot is failed, the ball will roll back.

    • The Juggler Locks often failed - This is now fixed.

    • The menagerie ball now reflects a plastic ball being hit, not rubber.

    • The pitch of the table was increased as the table felt far too floaty

    • The Magnet effect now snaps the ball into position when locking the ball at the juggler and high wire locks.

    • You can see the new tuning in action here: https://youtu.be/s2Ihikr1GU8

  • Collision sounds were updated for rubber, metal and plastic pieces.

  • Cameras have been updated.

  • Several collision issues have been fixed.
Creature From the Black Lagoon

  • Tuning has been updated.

    • Vacuum ramps were removed.

    • Top ramp is much harder to complete and failed shots tend to fall SDTM or to the left flipper.

    • The right ramps slope was adjusted accordingly.

    • Pop bumpers and slingshots strength was slightly increased.

    • The ball and other plastics can now correctly be seen under all transparent plastics.

    • Elasticity was updated to reflect current values used on new tables.

    • Bowl physics was updated so that the ball would naturally roll and hit the switch 2 times. It is possible to nudge to get the ball to rotate for more hits. but is challenging as it should be.

    • The pitch of the table was increased as the table felt far too floaty.

    • General collision sounds were not properly assigned such as rubber, metal, wood, and plastic hits.

    • Some minor flipper tuning to adapt to increased pitch of the table.

    • You can see the new tuning in action here: https://youtu.be/MlmRApSTpcU

  • Cameras have been updated.

  • Several collision issues have been fixed.
Eight Ball Deluxe

  • Fixed dip switch settings not being restored after disabling operator mode.
Fish Tales

  • Fixed score detection for scores higher than 10 billion.
Flight 2000

  • Fixed dip switch settings not being restored after disabling operator mode.
Genie

  • Tuning has been updated.

    • Elasticity of rubbers was fixed

    • Round targets were kicking the ball back which is incorrect and was removed.

    • The pitch of the table was adjusted so the table would play more like an EM.

    • The flipper strength felt to strong for an EM and was lowered.

    • Pop bumpers strength was adjusted.

    • Inlane metal wall elasticity was increased so the ball would have a more random behavior.

    • You can see the new tuning in action here: https://youtu.be/s-0QS7Le_PY

  • Cameras have been updated.

  • Several collision issues have been fixed.
Haunted House

  • Fixed incorrect collisions on the left cellar flipper.
Lights Camera Action

  • Fixed the following DX11 lighting issues:

    • Lamp #31, the 2nd Scene Complete light, is dim.

    • The lower two yellow arrows, #56 and #57, on the drop target bank, are dimmed.

    • Many of the card lights are dimmed. Lights #71, 72, 73, 74, 80, 81, 82, 83, 84, 90, 91, 92 ,93, 94, A0, A1, A2, A3, A4, B1, B2, B3, and B4.

    • Light #75, the Kickback lane light, is tied in with the Special light at the spinner.

    • Light #76 is at the first K light on the backglass. Not sure where it's supposed to be.

    • Light #77, the Special light at the spinner, is dimmed.

    • Light #83, the fourth K, is tied in with Collect Countdown and Jackpot at the center drops.

    • Light #84, the fifth K, is tied in with Enter Stunt Scene and 50K at the center drops.

    • Light #85, the Collect Countdown light, coincides with the 100k light on the right visible target.

    • Light #86, the Enter Stunt Scene light, is tied with the first Q.

    • Light #87, the 100k light at the target, is dim.

    • Light #93, the fourth Q, ties in with the 100K light at the loop.

    • Light #94, the fifth Q, ties in with the Million light at the loop.

    • Light #95, the 100k Loop, ties in with the Special at the loop.

    • Light #96, the Million light, coincides with the first J.

    • Light B5, the Jackpot light, is dimmed.

    • Light B6, the 50K light at the drop targets, is dimmed.
Medieval Madness

  • Fixed the light on the left ramp never turning off.

  • Added video mode camera.

  • Collision sounds were updated for rubber, metal and plastic pieces.

  • Tuning has been updated.

    • Vacuum ramps were removed

    • The pitch of the table was increased

    • Elasticity of metal, rubber and plastic collisions were adjusted
No Fear

  • Fixed missing mechanical sounds in DX11.
Swords of Fury

  • Fixed instructions incorrectly stating that the lionman bonus is held.
Terminator 2

  • Tuning has been updated.

    • Table slope was increased

    • Sticky targets were removed

    • Trap kickouts are more random

    • Plunger skillshot was adjusted to hit the 2nd target from the top

    • Vacuum ramps were addressed

    • Rubber elasticity was increased

  • Cameras have been updated.

  • Collision under the Terminator head was fixed.

  • Collision sounds were updated for rubber, metal and plastic pieces.

  • Added video mode camera.
Theatre of Magic

  • Fixed the mirror in DX11.

  • Tuning has been updated

    • Table slope was increased

    • Vacuum ramps were addressed

    • Collision Elasticity was increased.

  • Collision sounds were updated for rubber, metal and plastic pieces.

  • The trapdoor collision was fixed.

  • Collision sounds were updated for rubber, metal and plastic pieces.
Twilight Zone

  • Tuning has been updated.

    • Tuning update is still in progress.

  • Cameras have been updated.

  • Several collision issues have been fixed.
TX Sector

  • Fixed dip switch settings not being restored after disabling operator mode.
Xenon

  • Fixed dip switch settings not being restored after disabling operator mode.

Komentarzy: 13 Więcej

Recenzje

“Mobile Game of the Year!”
G4TV

“If you have any love for pinball, you should definitely pick up the Pinball Arcade. Grade: A”
100 – Gaming Age

“These tables are awesome”
85 – IGN

Steam Greenlight

O tej grze

Pinball Arcade by FarSight Studios features exact recreations of the all-time greatest pinball tables from Williams®, Bally®, Stern Pinball®, and Gottlieb® together in one game.

Every flipper, bumper, sound effect, and display pixel has been painstakingly emulated in astonishing detail.

Download now and you’ll get the incredible Tales of the Arabian Nights™ table for free!

Twilight Zone™, Star Trek: The Next Generation™, Theatre of Magic™ (named the best video pinball simulation of all time by G4TV), Scared Stiff™, Elvira and the Party Monsters™, Monster Bash™, Gorgar™, Circus Voltaire™, Funhouse™, Medieval Madness™, Pin•Bot™, The Machine: Bride of Pin•Bot™, Creature from the Black Lagoon™, No Good Gofers™, Big Shot™, Taxi™, Harley-Davidson® 3rd Edition, Black Knight™, Cactus Canyon™, White Water™, Space Shuttle®, Centaur™, Flight 2000™, Goin’ Nuts™, Terminator 2: Judgment Day®, and other great tables are also available from within this great game.

Each month, regular updates will add classic pinball tables for years to come!

Our goal is for the Pinball Arcade to become the most realistic and comprehensive pinball game ever created. Please support us in our efforts to preserve these tables and join the indelible part of Americana that is pinball!

Wymagania systemowe

Windows
Mac OS X
    Minimalne:
    • System operacyjny: Windows XP
    • Procesor: Dual Core 1.6 ghz or better.
    • Pamięć: 1 GB RAM
    • Karta graficzna: Graphics card supporting DirectX 9.0c and Shader Model 3.0
    • DirectX: Wersja 9.0c
    • Miejsce na dysku: 11 GB dostępnej przestrzeni
    • Karta dźwiękowa: Direct Sound capable card.
    Zalecane:
    • System operacyjny: Windows 7
    • Procesor: Dual Core 2.0 ghz or better.
    • Pamięć: 4 GB RAM
    • Karta graficzna: nVidia GeForce GTX 560 or higher. ATI HD 6950 or higher.
    • DirectX: Wersja 11
    • Miejsce na dysku: 11 GB dostępnej przestrzeni
    • Karta dźwiękowa: Direct Sound capable card.
    Minimalne:
    • System operacyjny: Mac OSX Lion or Mavericks
    • Procesor: Intel Core 2 Duo 2.8GHz or equivalent
    • Pamięć: 1 GB RAM
    • Karta graficzna: OpenGL 2.0+ support
    • Sieć: Szerokopasmowe połączenie z internetem
    • Miejsce na dysku: 2 GB dostępnej przestrzeni

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