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Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
Release Date: Jan 14, 2014
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Deluxe Edition includes The Banner Saga and The Banner Saga - Soundtrack


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Downloadable Content For This Game

Recent updates View all (5)

The Banner Saga Patch 2 - Release Notes - 2.6.45

June 20th, 2014

Major Updates:
  • Translated into 6 Languages: Deutsch, Français, Русский, Português (Brasil), Polski, and Español!
  • Added Save Profile Slots!
  • Balanced and Tuned the Bellower fight!
  • You can set your desired language by right-clicking the game and changing Properties, or from within the game itself via the Options menu. If you change to a non-English language, Subtitles will automatically be enabled.
Save Slots:
  • There are now 5 Save Profiles that you can use. All of your existing save games will be automatically migrated into 'Profile 1' when you start the game.
Bellower Fight:
  • The difficulty curve has been tuned. Your party's injuries are now healed before the Bellower fight due to your long stay in Boersgard. Bellower and his minions are not as strong in Normal difficulty.
  • Added and updated many Kickstarter Backer names
  • Deleted the tents on the left side of the forest camp for medium population
  • Changed Dredge Splinter Passive to no longer triggers Bellower's enrage attack
  • Made the Bellower fight easier by lowering his max str/arm for the second round in normal and easy mode. Also made henchmen lower tiers
  • Added confirmation box to delete progress and start new game
  • Added video disable command line option for people experiencing video crashes: '-video_disable'
  • Updated FMOD to 4.44.34
  • Added confirmation dialog to skip introductory Videos
  • Converted both intro videos to 720p 24fps FLV
  • Added sound effect occurs when clicking the Help button in the Heroes menus.
  • Added sfx when dragging and dropping character cards on Heroes & Assemble screens
  • Character portraits in Heroes Details now load as needed instead of all loading when Heroes opens
  • Zeno Content editing tool is now included with the game. See the forums for information about how to Mod The Banner Saga.
Bug Fixes:
  • FIXED: Party Injuries do not heal as days pass in Boersgard
  • FIXED: Shooting Silver Arrow while at 1 Strength causes Game Over
  • FIXED: Level 5 characters do not show equipped items description while in battle
  • FIXED: Occasional issue in Chapter 3 that prevent save files from saving
  • FIXED: Items cannot be purchased from the Market when loading from some save games
  • FIXED: Issue with credits crawl slowing down near the end of the credits
  • FIXED: Character equipped with Eyeless Rift still sees chance to hit percentage
  • FIXED: Pressing Esc while information is up on Heroes screen will exit fullscreen
  • FIXED: Clicking an item in the marketplace after closing the Options menu creates a console error
  • FIXED: Item highlight in marketplace flicks on and off if cursor is directly below the item
  • FIXED: Continue button text is not centered in the button on the Heroes page
  • FIXED: Credits do not exit after reaching the end
Build Number: 2.6.45
The build number is displayed in the titlebar of the game window, and at the beginning of your log files.

Log file location:
Windows: %HOMEPATH%\AppData\Roaming\TheBannerSaga\Local Store\logs\
  • Open Windows Explorer
  • Paste the path into the location bar textbox and hit Enter
Mac OS X: ~/Library/Application Support/TheBannerSaga/Local Store/logs/
  • Open Finder
  • Hit Command-Shift-G to open the “Go to the folder:” popup dialog
  • Paste the path into the textbox and hit Enter

55 comments Read more

Humble Bundle Daily Deal + Update

May 15th, 2014

Howdy Folks!

We're working on our next update and hoping to get it out to you soon! Check out the steam discussions page for more info.

We're also pleased to announce that we're the featured deal on the Humble Bundle store today - so you can grab the game at a great price and help out an awesome charity. Head to www.humblebundle.com to learn more.

24 comments Read more


“Game of Thrones Meets Vikings Meets Disney. The Banner Saga is blindingly lovely and arguably just as intriguing to play. Built atop a world that all but demands the attention of travel documentaries, it's epic in the literal sense of the word.”
100% – US Gamer

“With a refreshingly unique aesthetic, well-written story, and challenging gameplay, The Banner Saga is an excellent adventure well worth your time.”
90% – Games Radar

“The Banner Saga deserves commendation for the strength of its art and music experience alone, which shatters conventions.”
86% – IGN

Digital Deluxe Edition

The Deluxe Edition – Combines The Banner Saga with the official soundtrack which includes 29 tracks by Grammy nominated, and two time BAFTA Award winning, composer Austin Wintory, performed by the Dallas Winds orchestra plus a powerhouse trio of acclaimed YouTube sensations: vocalists Peter Hollens and Malukah and violinist Taylor Davis.

About the Game

Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization. Every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds. Not everyone will survive, but they will be remembered.

Key Features

  • Player choice that drives your own narrative – every decision you make in travel, conversation and combat has a meaningful effect on the outcome as your story unfolds.
  • Over 25 playable characters from 2 different races, human and varl, the horned giants – embark on your epic journey with a variety of characters from 7 different classes, each with unique abilities and upgrade options to fit your play style.
  • Strategic combat with consequences - victory or defeat and even the permanent loss of a character depends on which characters you choose to take into battle and what decisions you make afterwards.
  • The journey is as important as battle – your role in building and managing your caravan as you travel the vast frozen landscape is critical to not only your own survival but the survival of an entire civilization.
  • An epic Viking saga brought to life in 2D glory – beautifully hand drawn combat sequences and animations, accompanied by an evocative score from Grammy-nominated composer Austin Wintory, will immerse you into a fantasy realm inspired by Norse mythology.
  • Multiplayer Combat Enhanced – sharpen your combat skills in the free multiplayer game “Factions”. Compete against other players with many of the character classes you see in The Banner Saga.

PC System Requirements

    • OS: Windows XP SP3
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    • OS: Windows 7 SP1
    • Memory: 4 GB RAM
    • Hard Drive: 6 GB available space

Mac System Requirements

    • OS: MAC OSX 10.7.5
    • Memory: 2 GB RAM
    • Hard Drive: 3 GB available space
    • OS: MAC OSX 10.7.5
    • Memory: 4 GB RAM
    • Hard Drive: 6 GB available space
Helpful customer reviews
1,685 of 2,176 people (77%) found this review helpful
34 products in account
5 reviews
10.7 hrs on record
I backed this game on Kickstarter very early on, basically after having read the words "turn based strategy" and "vikings" and had very high hopes for the project.
During the first hour of play I was entusiastic and impressed with the artwork, the graphical style, the music and the combat system. It runs well, I encountered no major bugs, and the story starts very intense and engrossing.
Now, after nearing the end of my first (and, most likely, only) playthrough I can sum up my personal experience with a single sentence: I learned to *thoroughly* hate this game.
I'm terribly sorry, I desperately wanted to like this, but with every tedious, frustrating and boring hour of gameplay I had to concede, that just about *every* design choice made by Stoic seems to go diametrically against my personal preferences.
Trying to cast an objective vote, I'd rate it about 5 out of 10, because there are undoubtedly many things good about the game, but the essence of what it's about - having fun, being motivated and enjoying the time spent playing - simply doesn't happen.
TBS is the very definition of a railroaded game. More than that, it actually *feels* like more than half of the time I'm actually watching pointless, endlessly repeating nice backgrounds scrolling past, while nothing happens. Events are scarce, and when they happen, they kill my motivation and the RPG aspect. Because, frankly, I'm NOT making decisions. I'm playing a random guessing game, in most cases with absolutely *no* clue on what the consequences of the 4 "choose your answer" alternatives *might* even be. I hate playing a game where I don't even know the rules, and I hate winning every battle and then losing my heroes (and the associated investment!) to random dialogue events.
The world map is like a bad joke on my expense, as it serves absolutely *no* function in the game but as a "choose your flavour text" library. It feels like there's an entire aspect of the game simply never implemented here...
Same goes for character development and resource management. Both are oversimplified, shallow and simply feel completely unfinished. Each character has one single item slot, and the items available are nothing special. Abilities are pretty much predetermined, and dividing 10 points you *might* receive during 5 ranks isn't that big a deal towards diverity or individualization.
There is one single resource for everything (renown) and one single sure way to acquire it (by killing enemies in combat). Sometimes you might draw a lucky card during the random dialogue guessing game and acquire some extra, but that's it. As the resource is used to buy supplies, items *and* for leveling up your heroes, it comes down to either have your caravan starve or run around with level 1 heroes, despite them having earned several promotions on the battlefield. That kills motivation on such an epic scale, and can't even begin to describe it.
There are no side quests, no method to forage for food, trade, to gain extra renown or anything - remember, you are on one long, single track railway and never look left or right. You will *never* feel in control of *anything* in this game. For me, however, that is what gaming should be about.
Even the combat system, one of the best parts otherwise, has several unnerving flaws that started bothering me in the long run:
- You are forced to choose your team *and* the sequence in which they act *before* you know anything about the enemies you will face. Why is there even a deployment phase at the begin of combat if all you do there is arrange the predetermined team on the board? That placement will be void after one round of movement, a wrong party mix or suboptimal sequence will stay, however.
- the way the two sides take turns is beyond silly. If you face a single, strong opponent, that one will act 6 times for every ONCE your heroes do something, as it's always the *sides* that take turns.
- one stat for hitpoints AND combat effectiveness basically means, that the battles are decided in the first round. The side that starts taking hits is the side that will lose. Always. Without a way to regain strength, a single hit can de facto disable a hero. The whole system is too simplistic, counter-intuitive and artificial. Simple to understand, but never becomes fun for me.
And another main grief is the complete absense of a save game feature. Not because of technical problems, but simply because the designers want to forbid me to play the game any other way than to live with the random outcome of their nonsensical guessing games. Sorry, folks, I'm 45 years old, have been playing games for 30 years and don't need *anyone* to tell me how to. This arrogant patronizing annoys me to kingdom come!
So, again, sorry Stoic for being so negative, but this game is so totally NOT my piece of cake. Terrific art, great lore, good music and a stable game do NOT equal fun, I'm afraid. Lots of bad design choices for me equal de-motivation, tedium, boredom and frustration. Others might love this game, probably the majority. But it's definitely 100% not for me - and the files were deleted after that completely silly, unfair and annoying final battle.
Posted: January 19th, 2014
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A developer has responded on Jul 12, 2014 @ 4:00pm
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425 of 540 people (79%) found this review helpful
906 products in account
23 reviews
19.1 hrs on record
Despite always handing players a crummy hand, the consistent drawbacks in The Banner Saga are exhilarating, even if they are utterly exhausting as well. While a sporadic bout of good news may flow through the caravan, the tone is clear. It’s an arduous journey and one that will come with death at all times. With an authentically illustrated ambience of harsh winters and closely followed characters, its story seen through tough conversations becomes that much more captivating. Offering simple yet fully symbiotic combat options as an active counterpart to text, this game leaves little to be desired, except the will to survive.
Posted: January 14th, 2014
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810 of 1,065 people (76%) found this review helpful
167 products in account
18 reviews
11.2 hrs on record
The Banner Saga Review: http://youtu.be/yEZttPytzF0

Check out my full video review, In all a fantastic game. Great story telling combined with a rich art, solid combat and unique management features.

Thanks for watching

Posted: January 14th, 2014
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295 of 370 people (80%) found this review helpful
622 products in account
29 reviews
10.1 hrs on record
Just want to give my early impressions. Not a full, formal review.

The Banner Saga is a Kickstarter game and it's exactly what Kickstarter should be about: visionaries with bold ideas that probably wouldn't get funded through traditional means. And that's exactly how TBS feels; it's a game designed by visionaries who love every bit of their craft but that leads to some issues of its own I'll address later.

First off, this is a gorgeous game. The art style combines the clear-line character art of Ivan Bilibin with the iconic backdrops of Eyvind Earle. Every piece of art from the intricately detailed world map to the rotoscoped animations is beautifully rendered. The world of TBS draws heavy inspiration from Norse mythology but there's quite a bit of detail and world building when I was expecting it to be very straightforward. While it is still a strategy game through and through, fans of RPGs will find plenty to like with the well defined characters and detailed world.

Being a strategy game, combat is at the forefront but has some ♥♥♥♥ling issues. It's a very clean move-action system where character order is more important than arbitrary stats like speed. Being wholly turn based, action economy is the name of the game as you're forced to dominate the battlefield through superior placement of your units. Combat could be a bit more robust but normal difficulty is a decent challenge so far and there's "hard" for people wanting more of a challenge. Thankfully, battles are evenly spaced between story scenes so every individual battle feels special.

Unfortunately, my biggest complaint of an otherwise fine system is the speed. Combat moves at a lethargic pace. There's no option to skip animations or speed combat and in a game where battles with as few as 4 enemies can take 10-15 minutes average, having a speed-up option is sorely missed.

TBS is immensely pleasurable so far and I can only hope it remains consistent to the end. I'll update my thoughts as I go along.
Posted: January 14th, 2014
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186 of 246 people (76%) found this review helpful
924 products in account
90 reviews
26.4 hrs on record
The story itself starts off with humans and varl(giants) trying to bond thier alliance when suddenly everyone getting attacked by the armies of dredge (stonelike people) and are forced to travel away to confront this diaster, as you travel the lands you'll discover friends, encounter wars, and make choices that will change the outcome of your party. You'll be playing this game from the perspective of two different caravans.

What an amazing game for its value, The art in this game is fantastic, the story is also very well done and the music is phenominal you'll enjoy this game if you enjoy turn table tatic with great art, story, and music with a viking theme to the entire game. only cutscenes had voice acting and that was pretty good. The only things I thought was meh in the game was is how a unit must kill off a unit to level up otherwise he'll stay level 1 forever so you'll have to really decide who you want to level up, the limited special moves that each of the units had (which is 1) for each char, and the lack of voice acting during the events scenes but this is understandable due to the fact that its an indie title and the focus of the budget was on everything else. So hopeful for future sequels to be even better.

The game itself is really hard due to the fact that you cannot heal your units in this game so you have to make your turn wisely, Your units only levels up if they get the last kill which I was meh about, but the choices you make to either level up your army, buy some items, or supplies for the travel is gutwrenching making the game really challenging, especially since choices you make can effect your entire party and army and your currency (renown) is so limited.

There is many heroes to gather during your travel which you'll get to interact with at camp as you travel to learn about them. The travel itself which reminds me of oregon trail a bit, is enjoyable to watch as your little army travel the lands and the events with decisions unfold for you to decide on how your battle will be or what the outcomes will be. The map itself presents a sizeable amount of lore about the land itself and there are more to read as you travel.

+Good story with good amount of lore and character interactions.
+Great Art.
+Music is fantastic.
+much replayability due to choices you make in the game, also there is interaction with the heroes at camp.
+its a 20 dollar game and have a good amount of hour in it, 10+

-wish there was voice acting during the traveling event, lots of reading and text
-each char only has one skill, not everyone has a buncha skills to utilize and the leveling is really straightforward since you can only level chars up to level 5 max, would love to see expansion of this
-No multiplayer of any sort in this one, singleplayer only you'll have to play THE BANNER SAGA FACTIONS for this.
Posted: January 15th, 2014
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