The Banner Saga is a beautiful, stunning turn based strategy game with it's own mythology, set in a world of Varl (horned giants) and men. The gods are dead. The sun unresting in the sky.
In this game you follow two groups. One is the group of Hakon, a leader of the Varl, still kind of uneasy in the role of leader. He has to get along with Ludin, the prince of men, and his bodyguards and entourage.
The other group is lead by Rook, a hunter from Skogr. He is together with Iver, a varl he has known for a while, his daughter Alette, Egil, archer Oddleif and all of his clansmen.
Along the way you can gather people to join your caravan as you travel the world, fleeing for the Dredge, stone creatures. Fighting them almost becomes monotone, as there aren't a lot of other enemies in the game, except for some enemy humans and varl. But the game makes up for that by fitting it perfectly in the story.
The other thing that helps making this game not so monotone is that the special events (raids, attacks, fighting families, hunger, theft, curious characters, etc.) are sometimes random and don't appear in a certain order. You have to think wise though if you want to let certain people in or out of your caravan, as your actions can have heavy consequences.
Sometimes, parts of the game seem a little buggy (losing people due to hunger while you aren't skipping a day for example).
It takes a while to really understand the dynamics in fighting. I was a bit confused by how willpower and renown works, so my advice to players is to really read into it while the game explains and train with your character for practice-battles, or fighting enemies becomes frustrating and confusing. I almost finished my first playthrough and I'm very surprised. Definetely going to replay the game, as certain decisions seem to have a huge impact.
What a worth for my money! I've fallen in love with the characters and can't wait for the next parts.