I've played this game for more than 2 years, and I have well over 1500 hours in this game (because I just recently got it on Steam, my hours are very low)
Honestly, this game used to be fantastic. Nice economy, classes weren't too overpowered, paying wouldn't give a too much of an advantage.
Then came Ara, Elesis and of course Add.
Once Ara came out , the game just killed itself. What I'm saying is, the game is unbalanced. I can't even play my favorite classes such as Code Nemesis, Lord Knight, Deadly Chaser or any of the Ravens, because every match feels like I'm playing with a huge handicap. Ara, Elesis and Add are hated because they have always been strong, and have no "real" weakness.
Ara - Easy to use. Can deal large amounts of damage without using too much mp. Aras can just do the "zz loop" and spam " ^ x ", and you'll find yourself with a huge chunk of your health missing. Her attacks have long hitstuns too, which matters a lot if the match is laggy. Her movement makes her tricky to catch, and she even has skills that are nearly IMPOSSIBLE to dodge or knockdown from. Remember how I said Ara can deal alot of damage without mp? With mp, she deals staggering amounts. Not to mention, with all that spare mp, she can escape your combos by simply manabreaking. I can't say she has any real weakness, since each class can deal with it differently.
Sakra Devanam - Defensive and nimble. Has a annoying passive which gives her about a 30% chance to block your attacks, reducing their damage GREATLY. This causes characters who tend to deal more hits by nature, to suffer much more. Oh, she also has a move called Flying Kite (or Swallow Assault as they call it in NA) which is impossible to dodge if shes within range, CANNOT be manabroken from, deals HUUUUUGE AMOUNTS of damage, and get this it takes NO mp and has a 21 second cooldown. All it takes is spirit energy, the more you have, the better. Sadly, spirit energy is EXTREMELY easy to gain, and it doesn't require too much mp either. I've lost to many Sakra Devanam, because they got a few attacks on me, and let Kite do the rest. (I cried everytime)
Yama Raja - Deals massive damage, and is also quick. Also has a passive which prevents her from dying, and regenerates up to 10% of her hp. The passive doesn't have a long cooldown, so if she just runs, you'll have to kill her over and over again. She is also ranged as well, but she plays as a melee character when it comes to combos. This gives her a catching advantage, and makes her harder for melee characters.
Asura - Not much to say, but she is just as bad as the other classes. Balanced in all categories, but is VERY offensive, and offers safe approaches. Not too fun to fight, but she does have really cool moves.
Elesis - Think Elsword, but better in most categories. Elesis is faster, does more damage and her skills are better as well. Like Ara, you don't need to use a lot of mp. Elesis' play is simple, and most players play her the same way. Hell, if you don't play her simple, you're probably handicapping yourself, since it justs complicates things and isn't as effective. Elesis' actives and passives are EXTREMELY powerful. Examples include, Rushing Sword, Iron Body - Strong, Revenge of Blood, Condemnation, Fire Stigma, Body of Fire, Injection Stigma etc. Each Elesis class has a way to counter any of her "weaknesses", lets look at them individually.
Her Grand Master class is in my opinion, the most balanced class of Elesis in the game. Her damage could still be lowered as well as her passives, and buffs. Her Waltz of Sword passive, and Sword of Victory should definitely be nerfed. Theres not much to say, but I find Grand Masters to be the most fun to fight, use, and look at - because she is the hottest too.
Blazing Heart doesn't even need to combo you for that long. ZZZ active, Z active, XZZ - you'll manabreak by than. Her debuffs can't be fought back with resistance, since she can ignore your fire resistance. You saw that previous combo I typed a sentence ago, right? How much mp would two actives take? Barely any. You know what that means? She will MANABREAK YOUR EVERY COMBO, or she will just SPAM IRON BODY-STRONG. I'm not a huge fan of her. She's very boring to fight, but she does have the coolest looking moves of all the Elesis classes.
Crimson Avenger - Like Blazing Heart, but much worse in every category. Her dashing combos eat away your health like FOOD. How much mp does it take for her to kill you? Barely any. However Crimson Avenger won't manabreak your combos. Instead she'll spam iron body - strong. Because she has the Condemnation passive (which I mentioned earlier), every time she uses iron body, she will take A LOT OF HEALTH OFF YOU. 4 - 5 digits worth of health. What i'm saying is that, her combos require very little skill to use. Catching with her will be your only difficultly, but catchiing with Crimson Avenger isn't too difficult. There is another class known as Veteran Commander in the game. He plays VERY similar to Crimson Avenger. Guess what. Veteran Commander got severely nerfed, and Crimson Avenger follows his playstyle UN-NERFED. You may not completely understand what I mean, but I'm just saying that previous fact pisses me off... I really, really hate this class.
Add - Personally, I love Add as a character, and I do find him fun to use. Even though I don't play him often, I can clearly see how powerful he is. Think about what I said about Ara and Elesis, and you get Add. Easy to use, powerful combos without using too much mp, cheap skills and even more. His only weakness, is supposed to be his defense. That can be overcome by:
1: Getting decent gear, and socketing properly. People in PVP don't always have great gear (you'll understand why later)
2: Well, just manabreak. Its not like he uses too much mp to begin with.
3: PLUS consider the fact that Adds are even better when you're actually talented with them. Think of a nooby Add as a monster. Think of a pro Add as a smarter and quicker monster.
I don't hate Add as much as others, but I have never fought an Add and said "That was fun".
As you can see, the game does a poor job when it comes to balance.
Economy - Thats enough about the classes, lets talk money.
The economy in this game is absolutely crazy. I saw this guy a few days ago offering over 350 DOLLARS (In K-Ching, which is currency you use in the cash shops) for a somewhat rare costume sword. Yeah...
You looking for rare stuff? A single gear piece or accessory you want to buy with in-game currency, can cost you BILLIONS. That is a lot of money. To put it into perspective, if you started from level 1, and capped your character WITHOUT spending ANY money on ANYTHING, and selling ALL the goods you grabbed along the way. I HIGHLY doubt you'd get EVEN CLOSE to 200 million, let alone 10 or 20 billion.
So how do people make so much money? Simple. They spend real money on ice burners in hopes of getting rare things to sell, or just sell other cash shop products for RIDICULOUS amounts. Looking for rare stuff? Spend money, hope you get lucky, and sell items for unreasonable amounts. You'll just be contributing to its terrible economy though :c .
Did you puke after reading that? Sorry, just don't play this game.
I also apologize if you don't understand most of what I've said, but I think its better that way.
Truthfully, this game will NEVER EVER be the same it was again, nor will it get close to it.