Elsword is a free-to-play, online action RPG that uses classic side-scrolling game mechanics in an immersive anime inspired world.
User reviews: Very Positive (2,726 reviews)
Release Date: Jul 2, 2014

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"A Korean side scrolling, mmo, rpg, with a manga style. Very colorful, fun, with multiple characters to play, and constantly updating with new content."

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December 16

Elsword’s Magical Christmas Sale 25% Off All Items

From December 17 – 29, 2014 you can check out all of the amazing deals happening for the Holidays including Gold Ice Burner, Ariel’s Merry Makers, Ice Burner & Fossil Reader Christmas Packages!! Save big on awesome gifts for you and your Elpeeps. Happy Holidays!












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December 16

Get Foxy with NEW CLASS Little Specter

It’s time to get super foxy with Ara’s new Job Class Path Little Specter! Ara becomes more in touch with her supernatural side to Exorcise Demons. Let’s hop right to it!!



The Story

Ara continues the search for her brother Aren/Ran… But in the meantime she is also in pursuit of finding a way to free Eun, the ancient Nine Tailed Fox who saved her in the past, in appreciation for saving her from the demons who invaded her village. The seal to trapping Eun in her hairpin was made using her family’s age old art of exorcism. However, her family was annihilated by the demons before she could learn to master this art.

Meeting with Echo the alchemist, Ara learns about a device that can project the memories of Eun. She sees a vision of how Eun was captured in the hairpin and from this she learned the secret exorcism arts her family performed to create Eun’s seal. Thus she became known as the Little Specter.



The Features of Little Specter

• Brand New Exorcist Path
• Little Specter is the first and only class in Elsword with two different colored eyes
• She can enter Eun mode with 1 bead as a three tailed fox, 2 beads as a six tailed fox, 3 beads gives her fox ears and nine tails
• Assets… *COUGH* are noticeably larger compared to her other classes… Hue… <333
The Moves and Gameplay

Little Specter features some lightning fast and elusive moves along with claws and ghouls from the depths of hell.



Discordance lets her slice past enemies once, slice back to where she started then cut through once more in the blink of an eye.


Specter Walk allows Ara to enter the shadows and turn invisible. While invisible Ara won’t flinch and she will have an increase to her movement and jump speed. On top of this, she can pass through enemies and curse those she passes through with a defense reduction debuff.

Item Mall Goodies

Elpeeps can get dressed up in the Spring Academy Uniform. Check out the cute little fox on Ara’s beret!



Cleaning up the demon invasion in Elrios is hard work, but you can do it in style with the new Royal Maid Costume for Ara.



A new mount just in time and in theme for the Holiday Season. Meet Senarhl the ice crystal reindeer.


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Reviews

"A great experience right from the beginning — there is so little downtime that you'll find yourself pulling off combos in no time. Combat is where the game truly shines."
--Gamezone

“Winner: 2011 Best Sidescroller”
--http://www.onrpg.com/videos/first-annual-onrpg-online-gaming-awards-w-jamesbl0nde-and-dizzypw/

"Top 3 Action Games - Reader's Choice"
--MMO Site

“Beautiful, 3D stylized scenes cleverly accented with manga charm.”
--GirlGamer

Steam Greenlight

Steam Big Picture

About This Game

Elsword is a free-to-play, online action RPG that uses classic side-scrolling beat ‘em up gameplay mechanics and deep customization to bring a unique manga experience to life.

In Elsword, you star in your own comic book while experiencing all the excitement of a massively multiplayer online game. Get ready for fast-paced gameplay, stunning animation, and epic bosses. Whether conquering hordes of enemies in dungeon runs or showing off your skills in the PvP arena, Elsword is the most intense free-to-play action RPG to date.

Key Features

•Co-Op Gameplay - Party-up with friends to explore over 50 unique and beautifully rendered dungeons, towns, and secret levels.
•Unique Characters, Unique Stories- Players can choose from nine customizable characters, each their own unique story, play style and special skills to develop.
•Skill-Based PVP Combat- Elsword offers intense and strategic PvP with matchmaking and multiple competitive modes. Challenge your friends in matches of up to 8 players at a time.
•Customize like Crazy- Each character features multiple job changes, dozens of skills and endless opportunities for customization. Create or discover your personal look.
•Community Support- Constant game updates, item and content expansions, and special events including GM Livestream play sessions, community contests and PVP Tournaments are all a part of the Elsword experience.

System Requirements

    Minimum:
    • OS:Windows 2000
    • Processor:Pentium 3 800MHZ
    • Memory:256 MB RAM
    • Graphics:GeForce MX 400(32M)
    • DirectX®:9.0c
    • Hard Drive:1300 MB HD space
    • Other Requirements:Broadband Internet connection
    Recommended:
    • OS:Windows XP
    • Processor:Pentium 4 2.7 GHZ
    • Memory:512 MB RAM
    • Graphics:GeForce FX5700/ATI Radeon 9600(128M)
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
317 of 363 people (87%) found this review helpful
2,042.0 hrs on record
Posted: October 7
This game has just gone downhill nonstop for the longest time. I don't even know where to begin, but I'll try...
(Real long read, but want to make sure to steer you away from this terrible, terrible game)

First - Cashshop.


It's a free to play, sure, but it fails absolutely miserably at handling its cashshop. Power, not convenience, is for sale. Just take a look at what you'll want for a new character:

Do you want to use more than 4 skills at once? 9$
Same with items? 6$
Want a full costume (which greatly increases stats for PVP)? Anywhere from 15-32$
Do you want skill notes (which greatly improve certain skills)? 1.50$ a piece, can use up to 6
Want a powerful pet? 4$
Want a powerful mount? 23$

That's an instant boost to character power unobtainable in the normal game. You're looking at easily $60+ per character, and that's not even touching the subject of +11 weapons, which cost hundreds of dollars to even -attempt- for, let alone get. Also gives them twice your firepower, because they're obviously more loved by their parents' checking account than you.


Second - Balance.


Short version: There is none.

Long version: Oh boy.

KOG's idea of new content is a new, more broken character. That way people will go "AWESOME" and pay $60+ for cashshop goodies their new broken character will want.
And then they release another, even more broken character, and repeat the loop for infinite money and zero real content.

Let's look at the most recent, broken example, Add:

Arc Tracer gets Panzer Buster: 150 MP (and 40 DP but that's nothing) for a directional damage move, enough damage to clear mobs, enough range to cover two screens, fires quickly, can be aimed.

Grand Master, slightly older character, Saber - Extinction: 200 MP, also a directional damage move, mob clearing. Half the range or less, magic damage on a physical class, can be fired quickly, can be aimed.

Code Nemesis, one of the oldest characters, Assault Spear - Judgement: 200 MP, also a directional damage move, mob clearing. Terrible damage, almost no range, fires slowly, cannot be aimed.

Examples speak for themselves, each character gets progressively better stuff while the old ones are left in the dust. There's no balance to it when the newest character gets a vastly improved version of your skill.

Ignore skills for a second, as even the basic combos are horribly unbalanced. Eve in general is incapable of looping without spamming Tesla Shock, the worst KD reset skill in the game. Ara and Add have built in infinite loops with their basic attacks. If they catch you once, you will die without manabreak. That means anytime they catch you, it's a guranteed -100 MP for you, while Eve will end up doing scratch damage while -giving- you MP.

KOG can't even balance the most important and -simple- part of the game, what hope is there for the rest of it?


Third - Combat.


So there's PVE and PVP. Originally both took skill to be good at....
Not anymore.
With the last dungeon revamps we had ages ago, everything's been buffed with fake difficulty. Bosses ignore combos with length super armor while hitting chunks of your HP off, or get ♥♥♥♥♥♥♥♥ like flat out invincibility/smaller hitboxes.
Even the normal mobs are getting stoic counters to break free from your combos. Because ♥♥♥♥, what is this, a fighting/combo game? Oh, it is? Well ♥♥♥♥.
The end result is that the game is becoming more and more like a maplefest game. No skill, just button mashing and potion chugging, spam your highest damage move whenever the CD is off.

So what about PVP?

AHAHAHAHAHA oh god...
As should be evident with the cashshop and balance sections, PVP is ♥♥♥♥. Doesn't matter how skilled you are if you pick the wrong class and don't have as much cashshop as the other guy. They only need to be slightly competent to beat you.

But assuming you're equal in everything, class, cashshop, how's it go then?
Laughably. This is a terrible excuse of a fighting game.

99% of PVP is catching, which is hitting your opponent first so you can combo them. The actual combos are brainless, you memorize a small string of button inputs and that's it. You repeat that forever and you know PVP. Catching is the only hard part, which naturally gives the edge to the players with more range. Guess who everyone picks.

Look at Add, newest character. Starts match with DP mode, spams nearly undodgable homing shot, teleports into you for combo, never runs out of DP unless he kills you enough. Nothing counters it.

But even ignoring Add, this game is still a joke compared to real fighting games with it's massive casual approach.


Fourth - Content


This is probably the final nail in the coffin for me. Elsword and KOG either don't understand, or more likely, couldn't give less of a ♥♥♥♥ of what the players want. We haven't had real new content in almost a year now.
Our current endgame is summed up in 5 dungeons, the Secrets. You only run them to construct a Secret set, which takes at most a month. Then you have nothing else to do but PVP. Congrats, you won Elsword.
This is yet another ploy to make you make another character and spend even more on cashshop, but considering how ♥♥♥♥ing boring it gets to play the same things over and over.. that won't last long.

You could try to argue PVP is the heart of the game, but as I've tried to make clear, the PVP is ♥♥♥♥. Even the rebalances are jokes; Season 3 revamped a total of 2 out of 26 classes, and completely ignored (and even NERFED) classes desperately in need of it, like Code: Nemesis again.

Not to mention, again, the complete lack of cashshop separation from power. Nothing nerfs costumes, +11 weapons, skill notes, extra skill slots when it comes to PVP. If you didn't pay cash, you will with your losses.

So yeah, you can't call this game "PVP focused" when it's as trashy as that.


Fifth - Regional differences


I mentioned them a bit already, but it goes a lot deeper. If you play Elsword in KR, it might actually be somewhat better overall. Anywhere else? ♥♥♥♥ you.

So what does NA get? Summed up in a few words: Cashshop events, cashshop releases, grind 70 dungeons for a minor accessory reward.

Meanwhile KR gets so many EXP boosting events, crossover events, fun little stuff like Bingo events, even a month long Harmony festival with cashshop rewards/costumes/exp boost/stamina boost/free healing items/and more all rolled into event that's still going on. We don't get anything like that anymore.

So tack that on top of the already increased EXP requirements and bland general events.

But wait, there's more! They even ♥♥♥♥ us over with updates!
In KR, Henir and Secret revamps came with new level 70 sets, could trade your old 60 sets for them.
In NA, ♥♥♥♥ you, all the work you put in the 60s? Do it again, make 70s from scratch with the vastly inferior 60s in dungeons designed for much stronger equipment.

We can't even get voice acting yet, we're still using KR's voice overs, while even the UK managed to get English dubbing.

Our GMs do make an effort to have silly mini-events, but they're powerless against the greedy grubby hands of KOG.

And this is all because the MMO market anywhere else aside from KR is pretty slim. KOG can tell us to eat ♥♥♥♥ and we have to, because we don't have many other options.
Which is why I eagerly await DFO's return, KOG is about to burn their own ship with this ♥♥♥♥.


--------------------

So hopefully you've at least got the gist of that, and will now know why Elsword is so terrible and avoid it. Pleeease avoid it. KOG doesn't deserve a penny from you. Tell your friends, too, don't let people fall into their greasy little clutches.

If you want a fighter MMO that requires skill, combos, with minor cashshop influence, massive content, and is one of the top ten favorite MMOs in KR, a region FILLED with free MMOs... Then just wait.
Dungeon Fighter will be back soon.
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147 of 192 people (77%) found this review helpful
2,228.1 hrs on record
Posted: September 18
As someone with over 2000 hours clocked into this game, I can say without a shadow of a doubt that this is a pay to win game. You can travel through most of the game without cash, but if you wish to succeed at all in it, you will need cash. $10 for a repair scroll. $13 for a marriage (Note, the site only manages increments of 5, 10, 20 and 100 so anything odd numbered requires a larger than your desire purchase), as well as other 'interesting' payment methods. Such as if you wish to expedite your Hyper Skill work and just buy it, it's 550 KC, however, they don't dabble in "pay what you need", so you need to pay 10 just for that 550.

The PVP is by far one of the worst pvp systems I have ever had the sheer disgust of dealing with. It's almost 100% completely gear based. Someone with a highly reinforced weapon and armor 'will' plow through you with little effort. If it's not their gear ending your chances, it's their character. The balancing in this game only grows worse and worse each big update. Chung, the gun user, when built right, now has almost infinite Super Armor capabilities. Making him impossible to combo against. AND THEN IF THOSE 2 aren't stopping you, it's lag. Opponents randomly walking out of your combos, dropping away from them, with 0 care in the world.

MP Breaking is a method to escape combos, but there have been many times where I simply saw them walk away from my attack, no Super Armor, not even any damage, just walked away. It's so infuriating seeing hours of progress in your pvp rank get taken down in 1 to 2 matches NOT because you were outclassed, NOT because you were outskilled, but because the person had stronger gear than you, or lagged, or simply was better than the class you used.

The only redeeming thing this game has is it's community. You can literally trust a stranger with 2 Billion ED (Ingame currnecy) and actually receive your item you payed for. The reason why that's an issue is you can only trade in increments of 700 million, so you will end up accepting a trade twice to 3 times over giving them all your money before you receive your item. They could so easily run away, but they don't, they're trustworthy. Everyone there is kind, enjoyable, very, very weeaboo not gonna lie. But at least they were cool.

The gameplay itself is still enjoyable in dungeon runs, it's fast, fluid action slashing and destroying enemies. And that's enjoyable, or at least it is to me, for 3 level cap characters. But once you get that far, you have to start grinding and start paying to keep up, needing to buy Ores and garbage to make your weapon stronger so you can actually excel at your class. And that just wont happen if you run free the entire time.

With that said, I can't recommend this game to users that want an mmo they can really dive into. This game is worth a look at best, but barely worth truly getting into for the long run. The Pay to Win model becomes all the more apparent as you level up and the sense of feeling cheated out of victory as well as simply too weak (even when you have end-game gear) is a feeling games like this should not generate within their players. It's a sense of worthlessness that you can't ignore, and when you've reached such a feeling, you start questioning if the game is really worth your time, rather than if it's worth your time to achieve the stronger gear that you were just clobbered with.

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263 of 386 people (68%) found this review helpful
84.8 hrs on record
Posted: July 2
Don't let my time spent on this game fool you. I've been on board since Raven's release and it's been quite a roller coaster in terms of my opinion of this game up until now.

Elsword is a great game, don't get me wrong. The mechanics are solid, I haven't run into many glitches, and the general feeling of the game when playing is unique. Being a 2D fighting game, scrolling is to expected when it comes to dungeons. Elsword does it very well. Each dungeon has its own theme and get more fun as the game progresses. With the addition of fields, players have an alternative to obtaining EXP. PvP itself also rewards players with EXP, but in much smaller doses. Skills are flashy, each playable character feels unique, and overall, the game is pretty easy to pick up.

However, some key things set this game back two steps whenever it advances one. Mechanics are solid but latency issues and ping play a large factor in being able to PvP well. More often than not, I find myself dying to lag than skill, even when the other person is better anyway. I've won my share of lag matches, and I always feel bad when a genuinely good player gets beaten because of the awkward connection. Dungeons rehash a lot of the mobs. Certain effects can bolster and change a mob, but for the most part, it just takes more time to kill it. Speaking of which, every dungeon's boss save for the secret dungeons' are extremely easy to kill. It takes two to four 200-300mp skills to down most of the bosses. Some dungeons are too long, especially toward levels 30-40, and feel as though they are just intended to burn precious stamina. Killing mobs in fields also costs stamina, but that was very minor in my opinion. The PvP matchup system runs by what seems to be just ranks. This can cause a lot of problems as some high level players who have already attained high ranks lose matches on purpose and "derank" in order to climb back up and farm for AP, which is currency only obtained through PvP. Skills themselves are not a problem, but more often than not, I find myself using little to no skills on the trash mobs throughout the dungeon. Leveling up in general to get more skills is a pain, especially that dreaded moment when the next quest is level locked and grinding is the only option. Grinding itself isn't that hard, but the community is not very friendly to grinders. The community itself is mediocre. Rudeness and trolls are abound in PvP, loners and the occassional leech can be found in PvE. Another non-game related problem besides the community is the economy. Massive prices, ED being extremely worthless, buying one's way to win through the cash shop etc. The cash shop itself is Pay2Win, and even though it's possible to overcome that (skill notebook, bank perks), it's extremely inconvinient and requires tons more effort. Some features that give the game a very different feel and the player a much easier time are locked down permanently without cash (skill slot B, pets).

Of course Elsword is a good GAME. That's about all it has going for it. Everything that contributes to the game other than the actual mechanics kind of break it. If you can put up with all that as long as I have, then kudos. Elsword is enjoyable, but only so much so.
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90 of 119 people (76%) found this review helpful
899.7 hrs on record
Posted: November 6
Please note that most (I say most) negative reviews for this game are mere complaints by random players who whine and cry about their inability to play properly in PvP.

Let me list my problems with this game.

There is a significant pay-to-win issue in the game in the form of costumes and gear enhancements. Contrary to other free to play games, Elsword's costumes give stats and Gem Sockets which serve as significant portions of your character's over stat potentials, resulting in those without money being severely disadvantages from those who have spent money. More to the point, Equipment enhancements, due to their nature of exponentially increasing stats (From a 1% stat increase at +1, 15% stat increase at +6~9 and a +30% stat increase at +9~11). Hence, those who do not have the money and dedication to spend money for enhancements will be EXTREMELY DISADVANTAGED.

The PvP system of this game, contrary to most individual opinions, is genuinely well-thought out and generally well made. However, there is a significant balance issue with some characters, notably Sakra Devanam, Lunatic Psyker and Mastermind, each a class which was revamped or released very recently. Furthermore, the above problem with pay-to-win also comes into play- there is no gear normalisation. Hence, there is a very, very, VERY MAGNIFICENT(?) problem in the form of high-enhancement weapon wielding users being extremely advantaged in PvP situations.

However, this game's PvP is dependent on your ability to 'catch'- i.e., hitstun your opponent and land a series of hits in the form of combos, and repeat. Hence, it is potentially possible for any character at any level to defeat any character and any level, as long as one's skill level is higher than the other.

This is with the exception of Sakra Devanam as she will always, ALWAYS win regardless of circumstances if you are unable to catch her and defeat her in time. Yes, there is a living time-bomb in the form of a character in this game. A significant problem. Figuratively speaking.

The PvE system of this game serves as several dungeons in which you clear stages after stages of monsters, culminating to a generally difficult last-stage boss. However, after a while these bosses become walkovers, and it becomes boring to grind these after a while. Challenges exist in the form of solo Secret Dungeons and Henir Challenge modes. These however also become walkovers with sufficient enhancements.

Would I recommend this game? No. really, no. It's genuinely fun, yes. However, that's only once you reach the end game and you have sufficiently invested enough time and money in order to establish your character's power and place in the Elsword world. I genuinely do not recommend this game for anyone with insufficient time on their hands. I genuinely do not recommend this game for anyone young or with a volatile personality as this game will induce salt and rage at times, especially in PvP.
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42 of 67 people (63%) found this review helpful
692.9 hrs on record
Posted: November 5
Meh.

Pros:
+Pretty fun for the most part, espcially with a friend(s)
+Currently 9 unique characters, each with different classes
+Nice graphics
+Combos are very different from character to character
+It can be addicting once you have found a character class that you enjoy playing
+Decent and friendly customer support

Cons:
-VERY overpriced cash shop about $15-$30 for a costume (optional of cousre, but does give stats that help out slightly) or $23 for a mount, that will greatly help out in PVE
-Some costumes are only available through "Ice Burners" which are $1 each, but are not even close to guarenteed to get you a single piece of the costume set. (you could spend $50 on ice burners and get nothing useful)
-If you want more than 4 skills (which helps out alot) it's $9
-PVP is very unbalanced (incredibly gear based)
-Most characters are also broken in their own way
-Extremely grindy after level 45ish, made harder with the slow EXP gain
-Stamina system, which limits how long you can play each day (however not too much of a problem later on)
-Dreadful community- example: tons of ragers who will insult you in a very childlike manner over the stupidest of things
-Dungeons become very boring and repetitive after a while
-This version of elsword (North America) is behind with updates when compared to Korean elsword, but is ahead in updates compared to other versions at the same time
-ED (the in game currency) is pretty useless, it can not buy you costumes or any useful, unless you want to trade with another player, which will cost you millions of ED

Do i still reccommend this game? Yes and no...
This game does become highly addicting despite all of the negatives, you will always have something to work towards,which is what makes the game addicting, be it gear only obtainable through doing secret dungeons, wanting to grind your way towards level 70 or SSS rank in PVP. You could even try your luck in getting the best time in Henirs mode, which has most of the bosses from each region that you need to kill consecutively (does require good gear however.)

Finding a particular character and class that you enjoy in this will be hard to do as there are 9 characters with 3 classes each (that you can progress at later levels) and only a limited number of character slots (7 to start off with I think.) Once you do find that 1 class that you like, you will have a lot more fun because you obviously enjoy it.

Then again, Elsword is a free game and there is nothing stopping you from playing it and trying it for yourself. Most of what I said is debateable, but the only way to truly know wheter you will enjoy somethinge is like is to try it yourself. Who knows, maybe you will have a differenet opinion than I do . :)
Overall i'd say it's worth your time if you are willing to spend a little bit of money on it later on.
4.5/10... I guess
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21 of 29 people (72%) found this review helpful
36.4 hrs on record
Posted: July 14
What may be addicting and enjoyable for others turned out to be boring and overall frustrating for me.

The cash shop blatantly awards paying players an advantage over FTP's and provides all kinds of fast-tracks of progression which make playing without paying an agonizing experience. Once you get to around level 30, which I did, you realize that many of the skills available to unlock require you to complete unbearably repetative tasks, and nearly ALL quests ask you to do the same thing, and that is "complete this long boring easy dungeon 5 times." To get the items required to unlock skills, you have to do the same dungeon DOZENS of times. There aren't really many available methods of leveling up, and around where I got I realized that there really isn't much content in this game. 6 or 7 zones total with 5 or so linear "kill-all-enemies-to-move-on" dungeons (can't recall the exact amount), that you will complete an inordinate number of times in order to progress through the game. In order to make up for the marked lack of content, they slow down the progression systems with repetative quests, stamina, and slow exp gain.

All of this, I say, would be excuseable if the combat system was phenomenal. Well, I think it isn't, and this is where the frustration comes in. I'm no noob when it comes to pc games. Most of the games I've played require accuracy, speed, and precision in great amounts. So I was naturally excited when I started learning the combat of this game, but I was soon disillusioned. I would describe the combat as overall clunky. There is no such thing as intuitive, fluid movement here, unless you perfect certain very difficult patterns that exploit properties of certain skills: patterns that are easy to mess up. I would repeat a combo over and over again and have it be performed sucessfully only about 50% of the time. I did get quite good at it, but it was never fun. I never felt like I was truly in control.
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19 of 28 people (68%) found this review helpful
277.9 hrs on record
Posted: September 18
Warning! This review is long. Like, REALLY long. Do not click on this review unless you're willing to read a lot.

The gist:

This game is a trap. Stay away while you still can.

Intro:

If there's anything one should gather from my rather long playtime for this game, it's that this game is rather addicting. Don't get me wrong. There ARE some enjoyable bits in this game. I wouldn't have come back to this game after six months and rediscovered all the bad bits if there wasn't. But, yes, there are quite a few problems I have with this game that keep me from recommending it to anyone (or at least, anyone that I'd respect I know).

Gameplay (PvE):

If you've seen any of the trailers or read any other reviews for this game, you probably already know what the gameplay is like. You're at the leftmost side of a level, you go right, hitting anything that looks at you funny until they fall over, until you reach the end and get teleported to another, seemingly identical level. Well, maybe I shouldn't be so harsh. Some of the levels DO seem like they're set up rather well and the combat is rather engrossing. Armed with combos, special attacks, and super attacks (I know there aren't any moves called that, but whatever), the player can very easilly feel like he's a badass fighter in an action anime, running/flying around the screen hitting/slicing badies until finally blowing them up with a large explosion.

Until, of course, they realize the enemies are collectively about as threatening as a one-legged spider with brain damage. The enemies in this game are either legally blind or incredibly stupid because they only seem to acknowledge your presence when you're either right next to them or hitting them across their stupid heads. And when they do notice you, they perform their telegraphed attack once before either forgeting about you or walking slowly towards you. The exception to this behavior is the boss enemies, who have a better grasp on the idea of focussing on players but feel they need to more obviously telegraph their attacks to be fair.

Again, the levels do seem like they're well-made, so these problems with the enemies wouldn't seem so bad if one needed to visit each level only once. Is that the case? No. Levels will have to be visited three, and later even four, times before being allowed to the next one. And that's even assuming you're the right level, because otherwise the game just tells you to level up more, and since levelling up is so tedious, especially at higher levels, it won't be long before you're so familiar with levels that you could draw them on paper while blindfolded (this is assuming you're following the story, of course, and not just playing levels, but since levelling up takes so much grinding, especially later in the game, you might as well).

What also doesn't help with this tedium is the music. I've read some reviews where people have praised the soundtrack, calling it beautiful and epic and the like. And I have to say, yes, the music is rather wonderful...... for the first fifteen seconds anyways, because after that it just loops over again. Even the most beautiful tune in the world is going to sound annoying and overplayed after looping it every half a minute. Add this to the already grating grind settup and what would just be a minor annoyance to my ears suddenly turns into the music I hear in my nightmares.

Of course, a good way to break this tedium would be to play the levels in a party. Yes, this is an MMO after all, and thus you're given the option to play levels with up to three other players. In fact, the game actually encourages it (In a way that I'm not too fond of, but it honestly doesn't get me angry enough to talk about it.). Unfortunately, the only form of communication that the game provides is a text chat, which does not go well with the fast-paced action prevalent in the gameplay. As a result, playing in a party can usually be equated to a giant cluster♥♥♥♥ of screams, explosions, and screen shaking.

Overall, I'd give the whole PvE aspect of the game a miss.

Gameplay (PvP):

Now, in my opinion, this is where the game truly shines. One of the problems I had with PvE was the non-threatening enemies, and replacing them with one enemy who can actually outsmart you certainly fixes that. And the fast-paced gameplay is right at home in this mode, creating moments where the difference between victory and defeat lies within a nanosecond. I've had matches where both I and, I suspect at least, my opponent were sweating bullets throughout. Matches where I felt like I had to actually contact them and thank them for providing me with such an amazing fight.

What's unfortunate is that I can count the amount of matches like this that I've actually had in Elsword on one hand. It seems like for every opponent pitted against me at the same level as me, there were about fifty who were forty levels below me and fifty who were forty levels above me. This can be blamed on Elsword's rather bad matchmaking system.

So, to summarize on actual gameplay, look somewhere else.

Community:

I remember a review talking about how the people in this game are really friendly and playing in the community is fun and how it's so easy to make friends in this game. I can only assume that they were an extrovert and thus able to make friends anywhere else, because, for an introvert such as myself, the majority of the people that I seemed to get acquainted with were people that I wanted to reach through the computer screen and punch in the nose. But maybe I'm wrong on this. Maybe all those annoying players were just a small fraction of the player populace, and the majority of the players on this game are nice, decent individuals who don't get upset when you tell them that no, you don't want to friend them just because you said something remotely funny while in a level. But if that's the case, then it certainly isn't obvious to me.

Management:

While I don't seem to agree with them on some things, the creators behind this game do seem to take care of it. Bugs and issues are practically nonexistent, and updates are rather frequent. They also hold events for their players. No matter what day, there's always some kind of event going on in Elsword (which, to me, totally undermines the whole POINT of an event, but whatever.), where any player online during it can get a special item only available then and there.

It just feels as though they're focussed on all the wrong things. It seems like, for every update made to balance the game or fix issues, there's about twenty updates made to add a new costume to the in-game store.

Oh, yes, they have an in-game store, where things in it cost real money. Some items even have additional stat increases when worn. Now, debate can be made over whether or not these increases have any real impact on gameplay, but frankly, it's the fact that there are stat increases in the first place that pisses me off. There's more to be said about this feature, but I feel plenty of people have already harped on it enough that anything I say here would just be a rehash.

Closing:

This isn't a game meant to bring in new players. This is a game meant to keep old members mindly interested and not think about any other way they could be spending their time, turning the grindfest that is its gameplay into a reasonable sacrifice for getting this totally new accessory only available on a certain day and then doing the same exact thing the very next day. It becomes very easy for one to become addicted to the promise that is a free accessory. The only reason that I got out when I did was because I realized what was happening.

But others are not so lucky. Even today, there are those stuck in this endless loop with little hope for escape. Do not join them. Stay away while you can.
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14 of 19 people (74%) found this review helpful
873.1 hrs on record
Posted: December 8
As a veteran of this game for almost four years, i can safely say this game does indeed have potential, but wastes it in alot of areas, the game requires necessary grinding for a good amount of skills, and the pay wall in this game is ENORMOUS. Unlike other games, Elsword locks both four skill slots off, and extra pages in the skill tree, both of which are nearly 20$ apiece. The game also does indeed have a problem with class balancing, and the developers refuse to listen to the american playerbase for opinions regarding buffs/nerfs, listening only to the korean playerbase. This game is indeed fun, but that will only last at most a few weeks before you start to become bored with the game or play with friends. If you do indeed like grinding, forced halting of your gaming due to the stamina system that is implemented, and severe balancing issues, than this is for you. Otherwise, i say skip out on Elsword, and look for some other game.
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14 of 20 people (70%) found this review helpful
0.7 hrs on record
Posted: July 3
This is one of those games like maplestory. It's essentially the same thing over and over again, and even though i havent even played for an hour on record, I can still say that it's a typical asian rpg things with those really generic characters. Pay to win and grindy.

4/10 would grind harder
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15 of 22 people (68%) found this review helpful
1.8 hrs on record
Posted: November 13
While interesting intially, the game quickly becomes redundant and along with the minor glitches, lack of real customization... I just couldn't keep myself interested. If you like mindlessly grinding extremely easy content, then this might be the game for you, but I personally like more customization and uniqueness in mmos. There are other mmos that do what this game does better.
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16 of 24 people (67%) found this review helpful
88.0 hrs on record
Posted: July 18
To start off, you have to almost buy everything in the game including skill slots, and you only get 4 before paying. you also have to buy backpack expansions, which i can see reasonable, but the problem is they give you crap before buying expansions.

Buying things with in game money are basically pointless except for a variety of accessories, because by the time you get up to the level where you can use the weapon you can buy, you don't even need to buy it anymore.

There are 2 upsides to this game though, the combat, and the characters. The combat is a hack and slash button mashing of z & x. Although, over a long period of time, the combat starts getting boring, knowing the only time you get more combat moves is when you get your class change, I am going to rate the combat a 6/10.

Each character has their own story, weapons, and combat style, but some of the different characters have the same class change stats, which imo, is kinda lame, but like i said, they all have their own combat style.

The maps in the game start to get redundant and lack imagination, because some of their maps are the same, but flipped, or with a different climate and time.

I think the thing I hate most about this game is the stamina, you have stamina on every character, and when its empty, you can't do any dungeon quests and you have to wait until 3:00am to play again, which makes you think that the creators don't want you to play the game.

My rating for this game is a 6/10. I do reccomend to people who are new to PC gaming. Its still fun at time and i would continue playing it because they are always adding new items and characters that get enjoyable.

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17 of 26 people (65%) found this review helpful
0.1 hrs on record
Posted: August 29
I played this game since the release of grand archer and wind sneeker.
Where to start, the game can claim it's different than most game that are around today, which is true, not many do the gameplay that elsword does.
Now where this game falls apart on you........some may tell you that leveling up is easy in this game, that's not true, it's only easy if you are below level 30 or so, after that you will have to repeat the same dungeons over and over and over and over and over until you run out of stamina, and which you find yourself having to not even level up ONCE and then you will have to repeat the process again the next day.
EXP boosting does exist, but there is a catch, you either grind for a few days to get certain items to get exp boosting items, which will take a while, or you can just buy it with real money, which for the people with no means of getting real money or using them for an online game, that is really unfair. Why you would need to boost exp to level up only once and which still takes a long time to do is beyond me.
You won't fully enjoy the game unless you're within the level range of 50-70, which again, why would I need to be that high of a level to enjoy a game to its fullest. I'm not just talking about certain things being blocked off to you if you do not reach level requirement by the way.
Even so though, I'm not sure your attention span will even want to go that high of a level if you're not into grind fest, which this game is a HUGE grind fest. Example, early in the game, it will only take you around 2-4 hours to get from level 1 to level 15 easily, at first you're like, "This isn't too hard if the game is like this all the time." which you would be right......if the game worked like that in the first place...but when comes the time of around let's say....level 36, it will take you a day to jump to level 37.
Now, let's talk about classes, the system is a complete mess, I won't lie to you. After you fight a couple of matches with people in your skill range ( as in how well they fight etc etc) you wll notice that some characters are WAY better in pvp than others. What do I mean by that, well....if you took an average skilled elsword and throw them against an average skilled add, more than likely without fail, the add is going to win. Why? well because all skills activate instantaneously, elsword is melee based even if he took the magic path, his range does not exceed that of an add's, the add player will only have to keep his distance and hit the elsword at least once to get even closer to him and then throw in some long comboes which will probably do a significant amount of damage, rinse and repeat. The same can be said about the mage, all she would have to do to beat a swsordsman, is run away with her teleport skill which has a low cooldown of about like 5-10 seconds, cast a spell (which is also instantaneous) run away, stand still to recover MP at which they recover MP way faster than any swordsman will recover, rinse and repeat.
This doesn't only apply to PvP, those same characters that are generally better in pvp, are sometimes generally better in dungeons. WHY?! This baffles me on why this game only focuses on making the strong characters stronger, and the weaker ones even weaker, I just don't get it.
Instead of making the main character, Elsword, which this game is named after him, stand a chance against these over-powered characters, they make an entirely different character, his older sister, the swordsman that can stand a chance against them. Any new character this game will add, you'd win any bet that that the new character will be even more over-powered than the last character. This game's balance of equal powers, doesn't exist, it's been throw out and left somewhere in the middle of nowhere.
What's even worse for any elsword player is not what lies with the character himself, it's the community. Elsword has a skill which can make him unflinchable for only a few seconds so he can get past all these spells or long range attacks that are being thrown at him so he can stand a chance against them. Sounds cool right? Well, too bad, according to the community that skill makes you a noob and you will not be liked by anyone if you use it, and therefore discouraged to use it to give any elsword player an advantage over the newer characters and classes.
I only list the character, elsword's, problems because he has it the worst, the second swordsman, Raven, may also have problems with these new classes and characters but not as bad as any elsword player.
--------------------------This isn't the end of this game's problems, there is more..........-------------------------------------
The community of people here isn't very pleasant.......
You either have ♥♥♥♥♥♥♥s who usually are the competitive type who aren't nice to you if you use a tactic that they don't like, or the ♥♥♥♥♥♥♥s who are just ♥♥♥♥♥♥♥s because of no reason, people who are generally good people, or people who goes both ways. Some people you find you may say they are ok people, being ok people does not mean they are generally good people, just for the record. I will not hate on the beggars which I will talk about why later.
Lag isn't something to write about because any MMO that has the same feel of fast pace fighting will face this problem. The lag will depend on how powerful your computer is and also your internet connection, so at that point it's not the game's fault so don't ♥♥♥♥♥♥♥♥ me.
Another major point to bring out is that this game is WAY, WAY too benefitting on the Pay-To-Win area. You don't gain a small advantage if you buy a costume and enhance it, you will gain a HUGE advantage. Well what do I mean by that? Well....if you fight a person, and you both do not have a costume before, you both are in the same skill area, same characters and exact same class, and you fight and it's a close match and you win. Well, the same person comes back the next day, has a costume and has enhanced it with speed or power and challenges you again, more than likely, you're going to lose more almost all of the matches against that person, and more than likely it will not even be a close match, because of your lack of a costume.
The only only way to obtain a costume is if you pay real money to get one, or by people selling costumes, which is ANOTHER major issue to this game.....
You see, the reason why I don't mind beggars is because I know there is a good reason for it....the economy is a complete and utter trainwreck, there is just no going around it. Hyper inflation has hit this game real hard and continues to do so. Want one of the current costumes that is only obtain through ice burners and generally looks cool? well you're going to have to pay 600 million ED (in game currency) for a single piece of that costume......WHY?!?! ED isn't easy to get either for people who don't use real money for this game, you eitehr have to do weeks worth of grinding for around a 200 mil, and then hear that the item you wanted has inflated to an even higher price, so you're screwed. Simple cosmetic items are far more EXPENSIVE than the actual gear that matters.
-------------------------------------------------------------------------------------------------------------------------------------
The only reason why I would reccomend you to play this game as it is right now, is if:
A) You have friends you can play with and you know you're not going to hate eventually
B) You only live for the grinding in games
C) Have money to waste onto this game
D) Dont mind the fact some other characters are generally better than the one you are going to pick
E) Will never touch the ranking PvP mode
F) Have patience with a game
G) Don't get angry at games
These are the only reasons why I would recommend this to you.
Oh, and it's not, " Only one of these apply to me, I think I'm going to like this." no you need to have the qualities of at least 3 of those options to enjoy this.
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15 of 23 people (65%) found this review helpful
2.1 hrs on record
Posted: November 4
(TL;DR at bottom)

So I was talking to my friends one day, and they told me about "This awesome game called Elsword." So, naturally I took a look at it. At first glance, it looked like an ok game, I wasn't too into the art style as i'm not a huge anime/manga fan, but I let it slide, and was ready to try it out. So we (Me and my 2 friends) all created new characters so we could start playing at the same time. I went through the tutorial, and played a bit, and I have to say, I was frankly dissapointed. I'm just going to split this review into 2 sections, the good, and the bad.

THE GOOD -
Movement controls - I LOVE the movement system, it's fluid, it's responsive, everything a good side-srcolling game should have in a movement system! Once you take a jump, that jump is YOURS to control. You can manuever quite easily, and I'm pretty sure one or two characters might be able to fly or float!
Item management - The inventory system is nice, and the GUI is really spiffy, and nice to look at. There are different items and cosmetics that you can buy for your character for customization purposes, and you can even remove everything if you so wish :P
Skills - Each character has a plethora of different skills and abilities they can learn, with most characters having two or three different job classes to choose from, allowing for tons of customization in the way you do combat.
Graphics - The graphics are quite nice, and they don't strain your computer at all! They're very cutesy and cartoony, so if you're into that, this might just be the game for you!
Multiplayer - Any game with multiplayer makes me happy! The servers are well and good, and you very very very rarely encounter lag!

THE BAD -
Combat - The combat system, where do I begin? Honestly, the combat sucks. There are a buch of different combos you can do, and that's the first thing people argue about when it comes to this games combat "gimmick" The combos are unecessary and pointless if you ask me, not only that, but the combat system is clunky and feels very awkward to control, it really is hard to explain, so bear with me. The moves don't exactly execute on time, making it hard to pull off the combo you want to pull off, which usually results in just using the basic attack to fight. I've been able to clear certain levels just by holding down right, and mashing the basic attack. (give or take some backtracking)
Characters - This is more of a personal nit-pick then a problem persay, the characters don't feel very...character-y...I find it hard to actually feel like I AM that character, like other MMOs There is no character customization system, and instead you are given a set of characters to choose from. I like making connections and feeling like I am my character in games, and I just can't do that when there are another thousand Ravens in the same town as me, I don't feel like I AM that character, I feel like I'm CONTROLLING that character, and I just don't like that.
Story - I don't really have much to say about the story, because I skipped most of it, and that's what I want to point out. I'm a lazy guy, and I'm sure at least some of you will agree with me when I say I don't want to sit there and read text boxes for an hour. Two words. Voice. Acting. That's all I have to say regarding that.
Gameplay - So, continuing on with the me and my friends story, I was getting bored fast, and they promised me that good parts were to come. Now, I'm sure that there would be good parts! But if your player gets bored, or frustrated before they get to the good parts, that is bad game design. What if in Legend Of Zelda, they made you fight Gohma over and over and over, promising that "You'll get to the next boss eventually, and it'll be fun!" See my point? You need to get something to grab the player, and pull them in, entice them, keep them coming back to play your game! Another thing that I will add is that I didn't notice any difference between the levels albeit a different boss and layout. It was just, "Do dungeon, go back to field, do a quest that usually involved beating up a few special enemies, do another dungeon" rinse and repeat to the max.
Music - I don't have much to say about this, but the soundtrack was lackluster at best.

TL;DR:
Overall, Elsword is a slightly-worse-than-mediocre-game, it has its perks, but there is really nothing to make it stand out from anything else IMO. If i had to rate it on a scale of 1-10, I would give it a 3.5/10. Thanks for listening, and have a nice day :)

~Eathechicken
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16 of 25 people (64%) found this review helpful
259.9 hrs on record
Posted: December 4
I've played this game for god knows how long (roughly 3 years). I feel I should post a review.

Jist:
Play one of 9 (soon to be 10) characters, with 3 different and slightly-to-very unique playstyles on each. With gameplay that is a mix between Smash Bro's, a traditional fighter, and traditional MMO.

So lets hit hard with the Pros and cons.

Pros:
•Core gameplay is extremely enjoyable
•Variety variety variety
•The aesthetic is very pleasing, even though the whole "play your manga" original tagline is nowhere to be seen

Cons:
•Pay2win
•Pay2win
•there is very little actual content
•there is very little actual balancing. With the arrival of PvP Season 3 proving it in spades, good luck if you arent 70 and dont have a weapon +8 or above.

Pay2win

Final word:
I love this game, I really do. I've spent minimal actual dollars on it, and made tons of friends. which is nice when you're a casual, but if you want to be a competative-to-hardcore player, have fun dropping several hundred++ dollars in this game.
Please bare in mind, I still play this game, and love it. But I cannot recommend it due to flaws which are out of our hands.

Even though I gave this game a thumbs down, I hope to see you in Elrios one day.
-ign: fetishfox
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7 of 8 people (88%) found this review helpful
214.9 hrs on record
Posted: December 16
Recommended for people who would like an arcade, combo system, anime styled game. The community is very lively and the game is always growing.
Its a game that I keep running back too :)
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11 of 16 people (69%) found this review helpful
187.3 hrs on record
Posted: September 21
If you're willing to "invest" hundreds of hours in a game and can afford to pay at least $100 (or more) to have decent equipment, mounts and stats, then I recommend you to play this game. This game is not casual at all xD it will suck your life out, and you will feel good about it. Of course that would be if you're able to spend some cash on it. I'll write some pros and cons of this game that, as an ex-player of Elsword, noticed in all my in-game experience.

Pros:
1. Nice move combinations.
2. Epic music and visual detail.
3. A VERY social game. Most of the community (non-pvp community) is not toxic, and if you play for a while you'll notice that to be successful in this game, you need to be on a guild, which is not a hard thing to do.
4. Constant updates and twitching.
5. Great mod system. (GMs are great)
6. Every character has something different to offer. They are fun to play for a while. You can have several characters to play with, with different gameplay and spells. You will be amazed, really.
7. PvP system is fun. There's 1v1, 2v2 and 3v3 matches. You can even prepare your own fights against your friends.
8. Item trade system is great.
9. You can chat with everyone in the area you're currently are.

Cons:
1. The player economy is broken. There's an in-game market were players can sell their items and let me tell you, everyone is greedy as hell, and inflation is constant in there. Want have in-game money? You need to either spend days farming for loot to sell or spend some bucks in the game.
2. The best items in the game require you either play months to obtain them or to invest cash. And by the way, the very best items in the game are obtain through a some sort of "raffle system": you buy "ice burners" and "fossil readers" that will randomly give you items. Most of them are trash, And yes, some dollars are required for this.
3. Very linear gameplay. Can get boring after a while.
4. Some characters are unbalanced. Just play a PvP against an Add. Or let yourself get combo'ed by a LK.
5. Item space is A JOKE. Space is very limited, and yes, you will get LOTS of valuable items through the game. Want some more space? $$$$$$$$$$$$$$$$$
6. Personal Message system was programmed by monkeys. You'll learn that whispering is the way to go.
7. Stamina. You'll see that it is a great issue during your Elsword journey. There's never enough stamina xD. But there's Unlimited stamina on weekends (yay)
8. Freaking low drop rate. Like, really low.
9. THAT PVP COMMUNITY DOE.

Wanna be the very best? Like no one ever was? Wanna Crit like a champ? Spend cash and get those OP stats you search for.
Jokes aside, you'll enjoy this game for a while, if you don't mind either having "below average" stats for a while or spending some $$$ on the game. have fun with your cash... ehh, I mean in Elsword!
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11 of 17 people (65%) found this review helpful
481.7 hrs on record
Posted: November 16
Everything in this game is so broken. The character arena gameplay is just so off balanced and the lvling of the dungeons is the same thing over and over again usualy to get boring at sometime. Everyone in the game is a butthurt little 12 year old. Arena is full of ♥♥♥♥♥♥♥♥ everywhere. Don't even waste your time with this game. It may have some good graphics and ♥♥♥♥ but it sucks...
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3 of 3 people (100%) found this review helpful
1,150.1 hrs on record
Posted: July 21
Elsword Online. Not a terrible game. Not a good game. After a meager 2 years of playing this game myself (and a few hundred dollars), I can honestly say this game HAD a good conept at it's foundation. That element is still there, but you won't be able to enjoy due to a brutal pay-wall and tear-jerking balancing issues. This game should have stayed in beta for at LEAST another 2 years (from current date). if you're looking for a satisfying side-scrolling/arcade/RPG game, go play Super mario. What little character customization there is in this game is....well developed, and one of the most relevant pay-walls. Sadly, the "costumes" in this game aren't worth buying at all, as they pale in comparison to the fabeled ice Burner. If you're going to buy into this decent platformer, (I really can't call this an arcade-style game), don't watse your money on the costumes. Buy the B-Bar option, then buy hundreds of Ice Burners, and watch as your 1-in-200 odds steal your money away. IF, IF, you manage to get a full set for any one character, keep that character, and make all the other character-paths for that characters, as Ice Burner are the only shareable item your characters can swap between.
My 1-to-5 rating?
1 Phenomenal concept! Early-game must have been alot of fun! As it is now however, I can no longer respect or enjoy this pay-wall. (Not game, pay-wall).
(This is an opinion. I STRONGLY recommend you read the other reviews on this game. The more you know, the better).
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14 of 25 people (56%) found this review helpful
29.7 hrs on record
Posted: December 17
DONT LET THOSE BIG BREASTS FOOL YOU!

The game is jsut a bunch of copy and paste side scroll dungeons.
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26 of 49 people (53%) found this review helpful
288.6 hrs on record
Posted: August 4
+Overall-
This game is awesome Its a fighting game an a MMO all in one. I personally love playing RF because you punch everything but it has a variety of play styles for everbody for example Deadly Chaser a job class for chung is the Guile of Elsword an Elsword is kinda the Ryu. Not only does it contibute to the fighting Genre of fans but also anime fans because it has that feel but not too much to make both sides even.

+Classes-
So basically how it goes is you pick a character instead of a class (like a fighting game) an you proceed to level up the character and once you reach lvl 15 you get your first job change an after you reach 35 I believe you get your 2nd job change which is going to be your character from then on. each character will end up having 3 job classes and each one will be extremely different from the others, I'll use Raven as an example.

-Reckless Fist is basically a character where he can take hits but aslo dish out damage aswell an uses his nasod arm instead of his sword doing high magical damage with super armor most of the time.

-Blade Master focues around using his blade with very fast attacks before his opponent can but is very vulnerable to magical and a little bit to physical but he avoids this by being very mobile.

-Veteran Commander is a cross between ranged and close combat basically a shoto character in a fighting game he isnt very tanky but he has good combos, good mobility and has high damaging specials making him a really dangerous class.

Overall the class system is really good because there is something for everyone, If you like a powerhouse but like to be a little tanky go for Raven, if you like zoneing your oppoenent go Rena or Aisha, You wanna be in the opponents face almost all the time being very mobile and have good reach Ara, You just wanna go on full dmg not caring about defense Add is a good character to do that awell. Overall there is so much variety right now in elsword everyone can find a character.

+Gamplay

Now this is the thing every person in a fighting game cares about and also in MMOs the gameplay.
-PVP
right now Elsword has a balanced system after a certain amount of hits a persons KDR(Knock Down Rate) will go up an make them fall ending the combo, but people can work around this and do something called a KD reset where they hit the oppoent in the air most of the time and bring them back down before they fall to the ground allowing them to continue the combo. Now before you think the first hit decides the match, MP (Mana Points) is a resource which everyone has and once you reach a hundred you can hold Light or Heavy attack and Mana Break forcing youself to fall ending the combo but like any other fighting game being on the ground is a big dis-advantage so stay mobile is key in elsword there is no true block button aside from one of Elsword's actives(I mean the character not the game, confusing yes I know). But like most fighting games it comes down to skill who can utilize his kit better then the other player, but like all other PVP games there is something OP once in awhile right now Ara and Elesis are very strong character being very mobile an sometimes having super armor and MAJOR damage moves one example to prove this is that in all big heard tournaments in Elsword usally Ara's always win because one of her jobs is insanley powerful. With the recently added character Add he is probably the most damaging character once he gets his conditions set but he has 0 to none defense being half healthed usally in one combo. But everything is usally patched or buffs are given to other character to balance it out, Elsword does a pretty good job about this so dont judge the game by a few characters.

-PVE
This is something Elsword is minorly known for but before you go saying, "I side scroller? Thats probably so easy!". You are wrong because in dungens later in the game become really challenging making you follow mechanics so you cant have an easy time. It also has insane raid bosses that have tricky patterns to memorize making it a real challenge, also seasonal raid bossess so you get something new most of the time. I will say that some dungens can be done pretty easy if you got or bought a "Mount" basically these things only use is for dungens doing insane damage for a set amount of time but it doesnt entirley break the game one because they are expensive and they only have 100 stamina an may only last around 5-6 minutes at a time. Overall Elsword PVP isnt boring because it most of the time comes up with something knew almost every month or so actually quicker then that sometimes, it is in no way easy or boring.

+Graphics

They have simple graphics that look good, its not next gen realistic graphics its just simple but they somehow make it seem really appealing with their character designs and NPC design aswell, then the monsters arent those stupid over anime monsters that you see in other anime MMO RPGs, they actually make wood golems that wear a mask looking like they are hiding a scary face or something, overall this is short and sweet to the point its nothing special but it isnt bad in the slightest way. If you want a comparison go look at Grand Chase compared to this game.

+Final

I am probably skipping some points but this has been written long enough the overall game is good its fair to people who just want to play the game and not spend money in some aspects its a little bit like "Pay-to-Win" but overall no people buy accesorys to make there character look cool and the buffs they get from them aren't that big so it doesnt make a huge difference, if you dont want to spend money thats fine Elsword gives pleny of oppurtinitys to get accesorys for your character absolutely free for just playing the game. It is in no way a pay to win game. Gameplay is solid most of the time aside from some character being a little OP an some character having unfair moves but I say again it comes down to raw skill...most of the time! PVE is not boring an doesnt lack excitment with over the top bosses like a giant mecha robot with wings that fire giant lasers at you an can back hand you and instant kill you. Graphics are nice and simple also are really well used, this game is awesome at keeping to a fighting game Genre and MMO aswell I recomend that you try it atleast once if your a fighting game fan, get to the 2nd job class get to around 50 and start pvping after you get your gear (which is really easy to get) an start playing, watch some videos of people comboing learn an I gurantee you will have fun.

I forgot to mention so many things in this review but this is basically the meat of it all so if you think this sounds awesome to you go join the community because its growing very slowly each day,
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