The United States has a military presence in two-thirds of countries around the world, and some of them have had enough. A group of terrorists calling themselves The Engineers initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating attacks on U.S. interests.
User reviews:
Recent:
Mostly Positive (295 reviews) - 76% of the 295 user reviews in the last 30 days are positive.
Overall:
Very Positive (7,981 reviews) - 83% of the 7,981 user reviews for this game are positive.
Release Date: Aug 20, 2013

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Reviews

“Blacklist gets stealth right.”
9.2 / 10 – http://ubi.li/WMvrG

“Fisher is King”
5 / 5 – http://ubi.li/WMvrG

“Blacklist serves as an anthology of all of Splinter Cell's best ideas.”
8.5 / 10 – Polygon

Digital Deluxe Edition

Tom Clancy’s Splinter Cell® Blacklist™ Deluxe Edition comes with all the essential weapons, gadgets, and gear for you to become Sam Fisher and stop the escalating Blacklist threats. With two bonus missions and five bonus suits, armor upgrades, and weapons, you’ll be prepared to stop the attacks!
Content Includes:

  • The High Power DLC Pack:
    • AC S12 Shotgun
    • GC36C Assault Rifle
    • MP5-10 SMG
    • PP-19 Black Market SMG
    • USP45 Hand Gun

  • The Homeland DLC Pack:
    • Single-player and multiplayer co-op missions: Dead Coast and Billionaire’s Yacht.
    • Tactical Crossbow with Sleeping Gas Bolts
    • Upper Echelon Suit, 4E Eclipse Suit for the single-player storyline
    • Gold, Amber & White Sonar Goggles
    • Exclusive Mercs & Spy Skin
    • And more!

  • Bonus suits, weapons, and gear:
    • Four powerful weapons for any play style: VSS Sniper Rifle, M1014 Shotgun, 416 Assault Rifle, and F40 Pistol.
    • Three enhanced combat suits: Elite Digital Ghillie Suit, Spy Suit, and Mercenary Suit for Spies vs. Mercs.
    • Three armor accessories: Ghost Boots, Armored Boots, and Tactical Gloves.

About This Game

The United States has a military presence in two-thirds of countries around the world, and some of them have had enough. A group of terrorists calling themselves The Engineers initiate a terror ultimatum called the Blacklist - a deadly countdown of escalating attacks on U.S. interests.

Key Features

Operate without Restrictions
Sam is back in his tactical suit and goggles, and he’s more lethal and agile than ever. Granted the freedom to do whatever it takes to stop the Blacklist, Sam flies from exotic locales to U.S. cities as he races against the clock to find out who’s behind this devastating threat.

Own Your Play Style
Splinter Cell Blacklist builds on the stealth roots of the franchise, while exploring new directions to embrace the realms of action and adventure. Players can define their personal play styles and be rewarded for those choices.
  • Ghost players want to remain undetected.
  • Assault players rely on instincts and frontal blow to deal with a situation.
  • Panther players look for lethality in the most efficient and silent way.

Tools of the Trade
Take down The Engineers by using new gadgets such
as the upgraded Snake Cam and Micro-trirotor Drone. Splinter Cell Blacklist is also bringing back fan-favorites like the Sticky Shocker and the brutal, curved Karambit knife. Fans of stealth will be happy to make the most of Sam’s sneaking abilities to abduct and carry enemies, while Killing In Motion allows the player to strike with surgical precision by marking and executing multiple enemies in one fluid motion.

Build a New Echelon
Sam is building a whole new Echelon unit; his team, his way. Anna “Grim” Grimsdottir is his technical operations manager, CIA operative Isaac Briggs brings additional firepower, and resident hacker Charlie Cole rounds out the crew. 4th Echelon is a fully mobile ops unit with unlimited resources and cutting-edge technology aboard the re-purposed stealth airliner, the Paladin.

Enjoy a Fully Integrated Experience
Sam and his team are aware of terrorist attacks in real time thanks to the Strategic Mission Interface (SMI). The SMI allows 4th Echelon to receive data about mission objectives while on the move. With the SMI, players can take advantage of the universal game economy system that allows players to fully customize and upgrade Sam, his suit, goggles, weapons, the Paladin and much more.

Spies vs. Mercs Returns
Spies vs. Mercs is back with an new take on asymmetrical gameplay. Players will be able to face off in teams of 4 all the while creating their very own Spy or Merc according to their playstyles via thorough customization elements. The original Classic Spies vs. Mercs experience also makes its long awaited comeback for the fans.

COOP
With the SMI, the lines are blurred between the single campaign and COOP as the narrative is deepened with Sam and Briggs. Earn in-game currency and unlock additional weapons or gadgets via specialized missions assigned by Grim, Briggs, Charlie and Kobin.

System Requirements

    Minimum:
    • OS:Windows® XP (SP3) / Windows Vista® (SP2) / Windows® 7 (SP1) / Windows® 8
    • Processor:2.53 GHz Intel® Core™2 Duo E6400 or 2.80 GHz AMD Athlon™ 64 X2 5600+ or better
    • Memory:2 GB RAM
    • Graphics:512 MB DirectX® 10–compliant with Shader Model 4.0 or higher
    • DirectX®:9
    • Hard Drive:25 GB HD space
    • Sound:DirectX 10–compliant DirectX 9.0c–compliant
    • Additional:Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller (Xbox 360 Controller for Windows recommended). Requires UPLAY account.
    Recommended:
    • Processor:2.66 GHz Intel® Core™2 Quad Q8400 or 3.00 GHz AMD Phenom™ II X4 940 or better
    • Memory:4 GB RAM
    • DirectX®:11
    • Hard Drive:25 GB HD space
    • Sound:(5.1 surround sound recommended)
    • Other Requirements:Broadband Internet connection
    • Additional:Peripherals Supported: Windows-compatible keyboard, mouse, headset, optional controller (Xbox 360 Controller for Windows recommended). Requires UPLAY account..
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (295 reviews)
Overall:
Very Positive (7,981 reviews)
Recently Posted
Jedi Master
( 14.7 hrs on record )
Posted: July 1
Very close to the Chaos Theory game. Very nice gameplay and a sign of going back to it's roots. A bit short though
Helpful? Yes No Funny
Antwog
( 25.6 hrs on record )
Posted: June 30
Splinter Cell: Blacklist is a stealth third-person shooter developed by Ubisoft Toronto and published by Ubisoft. It was released in August 2013. Blacklist is a very good game that excels in freedom of approach in mission in which complements the excellent story. The main protagonist is Sam Fisher and Fisher is one of the main operatives part of the new Fourth Echelon. Blacklist incorporates a new story while expanding and not forgetting events that occurred in the previous game Conviction. This review will discuss the campaign in relation to missions and story, the gameplay and the Paladin, the multiplayer, and the graphics and performance. I did not play the DLC.

Campaign
Blacklist features a very intense campaign that shifts the dynamic from typical FPS shooters. The Fourth Echelon's motive is to combat The Engineers, who are perpetrators of the Blacklist and these are a bunch of attacks aimed at America with a countdown on each event. Your team lives on a Paladin and uses a Strategic Mission Interface (SMI) and this replaces the traditional menu screen in other FPS games. It features a world map and allows you to coordinate your plans. For instance, you can play campaign missions, side missions, and the multiplayer portion. The SMI is very unique and frankly I love it because it fit right into the context of the story and setting. In saying that, it was frustrating to launch the game to play multiplayer with friends only to be inserted right into the campaign because I was unaware that the SMI was a thing and was the main UI of the game. Upon beginning the game there was already tension attached to the story and a sense of urgency. This is where Blacklist excels at, making sure the prologue kick-starts the story and each mission and the overall story are progressed while never ceasing intensity. Furthermore, Blacklist improves on the storytelling aspect of making Sam's personality shine through his drive on stopping The Engineer and not doing it sorely for his daughter Sarah Fisher because in Conviction all his motives were for her, so it provides a nice change.

I highly praise the dialogue because the profound amount of it complements the story. For instance, it's refreshing that after every campaign mission there is new dialogue for all team members, Sam and other personnel. I think the dialogue adds to the characterisation of all characters within the game by creating diversities between each while not forgetting past issues. The game features sixteen refreshing side missions. I love it because there is a total of sixteen missions from four different team members and all have unique objectives, gameplay approaches and add to the overall story. They have good length and while they are not long as the main campaign, they are not short which means they feel significant and not unnecessary. Lastly, the various missions are set in different locations in the world so the feature does not ever feel stale. The campaign overall was excellent but I felt it really missed the jackpot. It's difficult to explain without spoilers but I felt that the game could have had some more time to breathe because the motives of The Engineers were major and certain sequences in the campaign were significant so I think more explanation and more storytelling would have added a ton to the quality of the overall game and story. But, for what was presented, it still was great.

Gameplay
The game's core component is the Paladin. The Paladin is a plane that is the home of Fourth Echelon and that is where you conduct all briefings for missions and communication with team members. It is very unique because the Paladin is the operations area for the campaign, it includes the SMI, which as stated replaces the traditional menu, and it is involved in a major way that I will not spoil. Furthermore, you can upgrade it using in-game currency that you earn through completing missions and challenges. For instance, you can upgrade the medical bay on the plane to improve your health during missions. In other words, I commend Ubisoft for creating something new to use and I think it worked for them.

Blacklist features standard FPS gameplay but moreover expands on the gameplay and combat known to the Splinter Cell series. It emphasises experiment on how you approach your missions as the majority of missions you can approach with gun-fire and action or proceed with stealth, so it expands on the Splinter Cell concept in being secretive in your movements and actions but has enough leeway that certain missions do not penalise you for shooting people without stealth. I believe the overall gameplay quality feels more fresh and fluid and is a clear upgrade from Conviction.

Multiplayer
I enjoyed the classic multiplayer mode of Spies vs. Mercs. It features 4v4 games with different maps. Each map had varied objectives as one map would have the attacking team find positions and plant bombs while the defenders had to defuse them or, the attacking team would have to hack certain positions and get data while the defenders had to stop them. So this mode is fun as there were diverse objectives on varied maps and the servers do have a niche fan base. I found the matches to be rewarding by the end but at the same time, frustrating if on the losing end.

With positives comes its negatives and the multiplayer had some serious and unfixed issues. For one, you cannot leave a multiplayer match, enough said. Secondly, I hated the spawn positioning because there was frequent spawn killing and frequent enemy players spawning right next to some of the objectives. Lastly, online players have very high sensitivity, particularly among walls, because I found a lot of the time I was sprinting I would latch onto walls instead of sprinting and potentially killing an enemy. So, I found the gameplay portion of online to be sloppy.

Performance/Graphics
I played the game on high settings with v-sync off. I obtained mostly a 50-60 FPS window making for mostly smooth gameplay. With these settings, the graphics were good and there were some nice textures and colours, but for the most part they feel dated. My screenshot showcase has some screenshots of within the game and its settings.

Negatives
I was extremely annoyed at the game starting in windowed mode on every launch and also the game reverting to windowed mode whenever I alt-tabbed. I also encountered some bugs in the campaign and multiplayer but the main source of in-game issues was with the coop/side missions component which in some missions was mostly unstable and buggy. Other than these negatives, the other negatives I encountered were mentioned above.

Overall
Splinter Cell: Blacklist is a very strong game that is a true sequel to Conviction. It triumphs in a well-thought out and intense story. It incorporates side missions that add to the game rather than negate from the overall experience. It has compelling characters that are likeable and does not omit their past issues. And, I praise Ubisoft for creativity in regards to the Paladin and the SMI being the main interface. I played 26 hours of Blacklist and the majority was spent in single player, which exceeded my expectations, but the multiplayer hurt my overall score of the game. Regardless, I loved this so I highly recommend this game.

Ratings
Ratings are calculated by adding up each discussed component and averaging them. Then, I take out or add points to the overall score depending on the severity of issues or negatives with the game.

Campaign: 9.5/10
Gameplay: 9.5/10
Multiplayer: 7/10
Performance/Graphics: 8.5/10
Overall: 8.75/10

Thanks for reading my review! If you liked this review, rate it and join my review group. http://steamcommunity.com/groups/AntwogReviews If you have questions comment below or post in Antwog's Analysis (Reviews) general discussion page.

http://store.steampowered.com/app/235600/
Helpful? Yes No Funny
zee
( 0.1 hrs on record )
Posted: June 30
this is probably the only sex game i will ever review, because for some reason i feel like it’s more than just sex. i don’t know if it’s how Sam and Isaac actually look at one another or the way they can’t get close enough. he’s actually looking at him like a person and not just a sex object.

but then again, it could be all in my head. i mean, this is how i would want it to be. but that’s just me.
Helpful? Yes No Funny
KennyS
( 6.2 hrs on record )
Posted: June 30
TOP IN THE WORLD!!! Blacklist nice nextgenовый шутер
Helpful? Yes No Funny
URL_
( 41.7 hrs on record )
Posted: June 30
No Love Deep Web - Death Grips + Thermal Goggles

10/10
Helpful? Yes No Funny
Posthuman
( 0.7 hrs on record )
Posted: June 29
Stays true to the splinter cell franchise.....great game but I did have some trouble initially with the game because the controls froze up I think it had something to do with Uplay......
Helpful? Yes No Funny
MyNameIsJenkins
( 2.6 hrs on record )
Posted: June 29
This is a really fun game but the moment you go in to SvM blacklisst rather than classic there is so many hackers no pun intended... Was just playing right now and some dude missed every pistol shot next thing i know i die from his melee when i'm not even in melee range and he was a merc...
Helpful? Yes No Funny
LAB-XXVII
( 57.1 hrs on record )
Posted: June 29
we're dealing with pros.
Helpful? Yes No Funny
sanyongchan
( 17.8 hrs on record )
Posted: June 29
really good and excited stealth game..Top choice
Helpful? Yes No Funny
Mr.Kratos
( 29.4 hrs on record )
Posted: June 28
It's definitely awesome game. Everyone should play this game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
Recommended
8.7 hrs on record
Posted: June 17
Splinter Cell Blacklist is the sixth game in the Splinter Cell series. It is also a return to the more stealth driven gameplay after the more action driven fifth game Conviction.

Pros:
-More Freedom to complete objectives your own way using either Pure Stealth, Pure Combat or a mixture of both.
-Great looking game with pretty good performance.
-Good storyline and voice acting.

Cons:
-Uplay is still rubbish
-No Michael Ironside as Sam Fisher, but the new actor actually does really good job.
-Mulitplayer isnt that active if you live outside of the United States.

After Conviction being the weakest game in the series so far, it was really good to see Blacklist make a real return to form for the Splinter Cell series.
It was so good it ended up being my second favourite Splinter Cell game behind Choas Theory.

Highly Recommended.
Was this review helpful? Yes No Funny
18 of 24 people (75%) found this review helpful
1 person found this review funny
Recommended
49.6 hrs on record
Posted: June 21
I am a normal human who is not some super games geek who plays at tough levels. I play 1-2 hours a week, I like games which are cool, run quite well and feel contemporary-ish in terms of plot and action and move along at a fair pace. This game rocks.
Was this review helpful? Yes No Funny
8 of 8 people (100%) found this review helpful
Recommended
25.6 hrs on record
Posted: June 30
Splinter Cell: Blacklist is a stealth third-person shooter developed by Ubisoft Toronto and published by Ubisoft. It was released in August 2013. Blacklist is a very good game that excels in freedom of approach in mission in which complements the excellent story. The main protagonist is Sam Fisher and Fisher is one of the main operatives part of the new Fourth Echelon. Blacklist incorporates a new story while expanding and not forgetting events that occurred in the previous game Conviction. This review will discuss the campaign in relation to missions and story, the gameplay and the Paladin, the multiplayer, and the graphics and performance. I did not play the DLC.

Campaign
Blacklist features a very intense campaign that shifts the dynamic from typical FPS shooters. The Fourth Echelon's motive is to combat The Engineers, who are perpetrators of the Blacklist and these are a bunch of attacks aimed at America with a countdown on each event. Your team lives on a Paladin and uses a Strategic Mission Interface (SMI) and this replaces the traditional menu screen in other FPS games. It features a world map and allows you to coordinate your plans. For instance, you can play campaign missions, side missions, and the multiplayer portion. The SMI is very unique and frankly I love it because it fit right into the context of the story and setting. In saying that, it was frustrating to launch the game to play multiplayer with friends only to be inserted right into the campaign because I was unaware that the SMI was a thing and was the main UI of the game. Upon beginning the game there was already tension attached to the story and a sense of urgency. This is where Blacklist excels at, making sure the prologue kick-starts the story and each mission and the overall story are progressed while never ceasing intensity. Furthermore, Blacklist improves on the storytelling aspect of making Sam's personality shine through his drive on stopping The Engineer and not doing it sorely for his daughter Sarah Fisher because in Conviction all his motives were for her, so it provides a nice change.

I highly praise the dialogue because the profound amount of it complements the story. For instance, it's refreshing that after every campaign mission there is new dialogue for all team members, Sam and other personnel. I think the dialogue adds to the characterisation of all characters within the game by creating diversities between each while not forgetting past issues. The game features sixteen refreshing side missions. I love it because there is a total of sixteen missions from four different team members and all have unique objectives, gameplay approaches and add to the overall story. They have good length and while they are not long as the main campaign, they are not short which means they feel significant and not unnecessary. Lastly, the various missions are set in different locations in the world so the feature does not ever feel stale. The campaign overall was excellent but I felt it really missed the jackpot. It's difficult to explain without spoilers but I felt that the game could have had some more time to breathe because the motives of The Engineers were major and certain sequences in the campaign were significant so I think more explanation and more storytelling would have added a ton to the quality of the overall game and story. But, for what was presented, it still was great.

Gameplay
The game's core component is the Paladin. The Paladin is a plane that is the home of Fourth Echelon and that is where you conduct all briefings for missions and communication with team members. It is very unique because the Paladin is the operations area for the campaign, it includes the SMI, which as stated replaces the traditional menu, and it is involved in a major way that I will not spoil. Furthermore, you can upgrade it using in-game currency that you earn through completing missions and challenges. For instance, you can upgrade the medical bay on the plane to improve your health during missions. In other words, I commend Ubisoft for creating something new to use and I think it worked for them.

Blacklist features standard FPS gameplay but moreover expands on the gameplay and combat known to the Splinter Cell series. It emphasises experiment on how you approach your missions as the majority of missions you can approach with gun-fire and action or proceed with stealth, so it expands on the Splinter Cell concept in being secretive in your movements and actions but has enough leeway that certain missions do not penalise you for shooting people without stealth. I believe the overall gameplay quality feels more fresh and fluid and is a clear upgrade from Conviction.

Multiplayer
I enjoyed the classic multiplayer mode of Spies vs. Mercs. It features 4v4 games with different maps. Each map had varied objectives as one map would have the attacking team find positions and plant bombs while the defenders had to defuse them or, the attacking team would have to hack certain positions and get data while the defenders had to stop them. So this mode is fun as there were diverse objectives on varied maps and the servers do have a niche fan base. I found the matches to be rewarding by the end but at the same time, frustrating if on the losing end.

With positives comes its negatives and the multiplayer had some serious and unfixed issues. For one, you cannot leave a multiplayer match, enough said. Secondly, I hated the spawn positioning because there was frequent spawn killing and frequent enemy players spawning right next to some of the objectives. Lastly, online players have very high sensitivity, particularly among walls, because I found a lot of the time I was sprinting I would latch onto walls instead of sprinting and potentially killing an enemy. So, I found the gameplay portion of online to be sloppy.

Performance/Graphics
I played the game on high settings with v-sync off. I obtained mostly a 50-60 FPS window making for mostly smooth gameplay. With these settings, the graphics were good and there were some nice textures and colours, but for the most part they feel dated. My screenshot showcase has some screenshots of within the game and its settings.

Negatives
I was extremely annoyed at the game starting in windowed mode on every launch and also the game reverting to windowed mode whenever I alt-tabbed. I also encountered some bugs in the campaign and multiplayer but the main source of in-game issues was with the coop/side missions component which in some missions was mostly unstable and buggy. Other than these negatives, the other negatives I encountered were mentioned above.

Overall
Splinter Cell: Blacklist is a very strong game that is a true sequel to Conviction. It triumphs in a well-thought out and intense story. It incorporates side missions that add to the game rather than negate from the overall experience. It has compelling characters that are likeable and does not omit their past issues. And, I praise Ubisoft for creativity in regards to the Paladin and the SMI being the main interface. I played 26 hours of Blacklist and the majority was spent in single player, which exceeded my expectations, but the multiplayer hurt my overall score of the game. Regardless, I loved this so I highly recommend this game.

Ratings
Ratings are calculated by adding up each discussed component and averaging them. Then, I take out or add points to the overall score depending on the severity of issues or negatives with the game.

Campaign: 9.5/10
Gameplay: 9.5/10
Multiplayer: 7/10
Performance/Graphics: 8.5/10
Overall: 8.75/10

Thanks for reading my review! If you liked this review, rate it and join my review group. http://steamcommunity.com/groups/AntwogReviews If you have questions comment below or post in Antwog's Analysis (Reviews) general discussion page.

http://store.steampowered.com/app/235600/
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
28.8 hrs on record
Posted: June 11
One of the best Splinter Cell games ever, and the best stealth game in the market.

PROS
- Approach levels with several different strategies
- Best score possible requires you to NOT TOUCH enemies and remain unseen
- Great story, feels like a good action film
- Enter GITMO and the Iranian Revolutionary Guard HQ

CONS
- They changed Sam Fisher's voice
- Not enough levels at night
- Those **** dogs
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
39.0 hrs on record
Posted: June 5
Step in the right direction for the franchise. Good story, good gameplay.
Was this review helpful? Yes No Funny
12 of 22 people (55%) found this review helpful
Not Recommended
45.0 hrs on record
Posted: June 16
Cannot connect to session.

0/10.

Hohlgefressene Entwickler.
Was this review helpful? Yes No Funny
27 of 52 people (52%) found this review helpful
3 people found this review funny
Not Recommended
21.1 hrs on record
Posted: June 16
COOP still not working.

0/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
152.2 hrs on record
Posted: June 3
The match making sucks soo much for spies vs mercs. One game I had a level 43, and 20 versus a level 4 and 5. don't get it for that game mode, otherwise it is a great game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
35.8 hrs on record
Posted: June 9
Good comical action-stealth hybrid with players' superhuman acrobatic strength and sub-standard gun handling. Abysmal control of the Ubisoft games generations (better than Watchdogs, worse than The Division). Annoying Uplay implementation.



EDIT: Came back after some time off, still find the control ABSOLUTELY ABYSMAL even more so for Spy in versus mode;

'take cover' key + movement key trigger vaulting, which is the opposite of taking cover,
crouch/run keys randomly stops funtioning after respawn,
character runs in (uncomfortably large) circle while turning,
clunky cover-to-cover move is hardly useful due to reaction/time efficiency and limited range,
inconsistent contextual parkour (things you should but cannot climb or use as cover in a hurry),
forced-enabled Ubisoft's "sprint forward to parkour" at its worst.

Still worth playing if you can look past these clumsy design flaws.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
17.8 hrs on record
Posted: June 16
Fantastic stealth game. Basically an improved and heavily upgraded version of Conviction, and worth every penny. The addition of choosing to go into each mission with one of three strategies, Panther, Ghost, and Assault, makes every mission much more replayable. With Panther, you basically do what you did in Conviction and the other Splinter Cell games. Kill silently. With Assault, you still kill all the baddies, but with loud weapons and explosions. Ghost is trickier (and a bit more frustrating, to be honest) but provides more score. Ghost basically means don't kill anyone. You can still use non-lethal takedowns on enemies to knock them out, thankfully. But you get the most points from avoiding enemies entirely.

Definitely worth the buy. 9.5/10!
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