Este contenido requiere el juego base Sid Meier's Civilization® V en Steam para poder jugar.

Análisis de usuarios:
Recientes:
Muy positivos (37 análisis) - 86% of the 37 user reviews in the last 30 days are positive.
Global:
Extremadamente positivos (915 análisis) - El 97% de los 915 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 8 jul. 2013

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Críticas

“Brave New World is the rare case of a title delivering exactly what it promises.”
IGN
– 9.4/10

“In addressing some of the series' longest-standing issues, such as long periods of inactivity and less appealing pursuits of victory, Firaxis have turned Civilization V into one of the best strategy games of all time, regardless of how you want to play the game.”
Kotaku

“Firaxis could have played it safe and simply layered on more changes of clothes. Instead it took the strategy gaming bit between its teeth and launched the venerable franchise into some startlingly new territory, while keeping it fun, engaging and — remarkably — approachable.”
Polygon – 8.5/10

Acerca de este contenido

"Sid Meier’s Civilization V: Cambia el mundo" es la segunda expansión de Civilization V, el juego para PC del año 2010 que tan buena acogida ha recibido de la crítica. Esta nueva ampliación da mayor profundidad y rejugabilidad al juego mediante la introducción del comercio internacional y un mayor enfoque en la cultura y la diplomacia. Tu influencia en el mundo se verá afectada por la creación de grandes obras, la elección de una ideología para tu pueblo y la proposición de resoluciones globales en el Congreso Mundial. A medida que avances por las distintas épocas, tomarás decisiones vitales que afectarán a tus relaciones con las demás civilizaciones.

"Sid Meier’s Civilization V: Cambia el mundo" introduce nueve civilizaciones, ocho maravillas del mundo, dos escenarios, cuatro sistemas de juego y docenas de unidades, edificios y mejoras, todos nuevos, para que forjes el imperio más poderoso del mundo.

CARACTERÍSTICAS

  • Nueva victoria cultural: expande tu cultura por todo el mundo y domina a las demás culturas. Crea obras maestras con Grandes artistas, escritores y músicos que se colocan en edificios estratégicos de tu imperio, como son los museos, los teatros de la ópera e incluso la Gran Biblioteca. Usa arqueólogos para investigar los campos de antiguas batallas y las ruinas de ciudades para obtener preciados artefactos culturales. Conviértete en la primera civilización con una influencia mayoritaria sobre todas las demás para ganar una victoria cultural y convertirte en la envidia del mundo.

  • Nuevas políticas e ideologías: entra en la Era Industrial y elige la ideología que seguirá tu civilización. Cada ideología concede acceso a capacidades cada vez más poderosas y contribuye a las diferentes condiciones de victoria de formas únicas. Las elecciones que hagas afectarán a tus relaciones con otras civilizaciones durante el resto de la partida.

  • Congreso Mundial: la importancia de la diplomacia aumenta más que nunca, así como las alianzas con las ciudades-estado. Cambia el panorama diplomático con un nuevo Congreso Mundial que votará sobre temas fundamentales, como la imposición de sanciones mercantiles a estados rebeldes, la limitación del uso de recursos, la designación de sedes para los juegos mundiales y el uso de armas nucleares. Las intrigas y las resoluciones que cambian el juego sirven para asegurar que el final de la partida sea más dinámico que nunca.

  • Rutas comerciales internacionales: convierte tus ciudades en núcleos de comercio internacional marítimo y terrestre y consigue grandes riquezas y prosperidad para tu pueblo mientras propagas tu religión, influencia cultural y ciencia. El número de rutas comerciales aumenta a medida que avancen tu economía y tus tecnologías, con la creación de maravillas y mediante las capacidades únicas de tu civilización. ¿Comunicarás una ruta con una ciudad cercana, lo que la hará más segura pero menos rentable, elegirás una ruta más larga, con más riesgo pero mayor recompensa, o quizá dirigirás la ruta hacia el interior de tu propio imperio, para enviar a los confines del mismo los alimentos y producción, que tan vitales son?

  • Nuevas civilizaciones, unidades y edificios: se introducen nueve civilizaciones y líderes adicionales, incluidos Polonia, Brasil, Portugal, los zulúes y muchos más, cada una con sus rasgos, unidades y edificios propios.

  • Nuevas maravillas: esta expansión introduce ocho nuevas maravillas, entre las que se encuentran el Partenón, Broadway, el Globe Theatre y la galería de los Uffizi.

  • Dos nuevos escenarios:
  • La Guerra de Secesión: lucha en la “guerra civil estadounidense” desde el bando de la Unión o de la Confederación mientras te concentras en el vital teatro de operaciones oriental entre las capitales, Richmond y Washington.
     
  • La Carrera por África: las grandes potencias coloniales del mundo compiten por explorar el Continente Negro y alcanzar su interior. Busca las grandes maravillas naturales en el corazón de África mientras exploras un continente generado dinámicamente cada vez que juegas.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: Windows® XP SP3 / Windows® Vista SP2 / Windows® 7
    • Procesador: Intel Core 2 Duo a 1.8 GHz o AMD Athlon X2 64 a 2.0 GHz
    • Memoria: 2 GB de RAM
    • Gráficos: ATI HD2600 XT con 256 MB o superior, nVidia 7900 GS con 256 MB o superior, Core i3 o gráfica integrada superior
    • DirectX®: DirectX® versión 9.0c
    • Disco Duro: 8 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
    Recomendado:
    • SO: Windows® Vista SP2 / Windows® 7
    • Procesador: Quad Core a 1.8 GHz
    • Memoria: 4 GB de RAM
    • Gráficos: Familia ATI 4800 con 512 MB o superior, familia nVidia 9800 con 512 MB o superior
    • DirectX®: DirectX® versión 11
    • Disco Duro: 8 GB de espacio libre
    • Sonido: Compatible con DirectX 9.0c
    Minimum:
    • OS: 10.8.5 (Mountain Lion), 10.9.5 (Mavericks), 10.10 (Yosemite)
    • Processor: Intel Core 2 Duo (Dual-Core) CPU Speed: 2.4 GHz
    • Memory: 2 GB
    • Hard Disk Space: 8 GB free disk space
    • Video Card: (ATI): Radeon HD 2600; NVidia GeForce 8600, Intel HD 4000
    • Video RAM: 256 MB

    • Multiplayer: Internet (TCP/IP) and LAN (TCP/IP) play supported.
    • NOTICE: It is possible for Mac and PC to become out of sync during updates. Within this short time period, Mac users will only be able to play other Mac users.
    • NOTICE: This game is not supported on volumes formatted as Mac OS Extended (Case Sensitive)
    • NOTICE:The following video chipsets are not supported for Civilization V:
      ATI Radeon X1000 series, HD 2400
      Nvidia GeForce 7000 series, 8600, 9400
      Intel GMA (950/X3100), HD 3000
    Recommended:
    • Processor: Intel Quad Core
    • Memory: 4GB
    • CPU Speed: 2.6 GHz
    • Video RAM: 512MB
    Operating System: SteamOS
    CPU Processor: Intel Core i3, AMD A10
    CPU Speed: 2.4GHz
    Memory: 4 GB RAM
    Hard Disk Space: 10 GB
    Video Card (ATI): Radeon HD 6450
    Video Card (NVidia): Geforce 640M
    Video Card (Intel): Iris Pro
    Video Memory (VRam): 1GB

    IMPORTANT NOTICE: Don't meet the above requirements? Running on Ubuntu? That doesn't mean your configuration wont run Civ V, it just means we have not tested and vetted your configuration. Visit the Civilization V community page to share your experience with other Linux players and learn about how to send bugs to Aspyr. Your feedback will help us improve Civ V Linux and future AAA Linux releases![/list]
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Recientes:
Muy positivos (37 análisis)
Global:
Extremadamente positivos (915 análisis)
Publicados recientemente
tetwofylanki (aka the owner)
Publicado el 27 de junio
what the game was meant to be.
10/10
¿Es útil? No Divertido
Chocobo
Publicado el 27 de junio
I read on Kotaku that it's better than Civ 5 with the Brave New World expansion pack.
¿Es útil? No Divertido
Jiggly Puff
Publicado el 26 de junio
This game is awesome! I recommend anyone who likes a mental challenge to play this game.
¿Es útil? No Divertido
kat_mulder
Publicado el 26 de junio
Super excited to try this out!
¿Es útil? No Divertido
cooperjacks
Publicado el 26 de junio
its yummy
¿Es útil? No Divertido
Orks
Publicado el 26 de junio
So worth it.
¿Es útil? No Divertido
Rebel
Publicado el 22 de junio
Much needed expansion. Worth every single cent.
¿Es útil? No Divertido
Littlefoot's Mother
Publicado el 21 de junio
A great expansion that I believe added necessary features and created a fun and varying endgame.
¿Es útil? No Divertido
Ass Clarinet
Publicado el 19 de junio
Stop reading reviews and buy it
¿Es útil? No Divertido
Test4Echo
Publicado el 17 de junio
Even though this expansion is almost three years old, I might as well give a quick review with Civ 6 being around the corner.

The added mechanics can be fun, especially internal trade routes' abilities to quickly turn a city into a metropolis or industrial powerhouse, or some of the World Congress/UN bills, but they decided to completely screw over us warmongers. You want to expand to have a massive empire through war? Well expect to be the slowest researcher of all the remaining civs.

That's right, they added in science point inflation, just like vanilla's cultural inflation, expect this can't be avoided through making puppet states. It's a flat 5% inflation per city, whether you control them directly or not. No longer can you be using fully automatic weapons or modern tanks in the late 19th century. Because apparently all that economic power that you have from your vast empire can't be put into research.

I get why they did it, but it's still a slap in the face to warmongers or people who like having large empires for the science advantage they once had.

tl;dr
If you are more peaceful, small empire oriented, pick this up, but if you like sprawling empires or being a warmonger, skip it.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 10 de 12 personas (83%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
Recomendado
Publicado el 27 de junio
I read on Kotaku that it's better than Civ 5 with the Brave New World expansion pack.
¿Te ha sido útil este análisis? No Divertido
A 11 de 19 personas (58%) les ha sido útil este análisis
10 personas han encontrado divertido este análisis
Recomendado
Publicado el 19 de junio
Stop reading reviews and buy it
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Análisis más útiles  Global
A 4 de 4 personas (100%) les ha sido útil este análisis
Recomendado
Publicado el 10 de febrero
Esta expansión es casi obligatoria.

Poco mas que decir, rutas comerciales, turismo, y mas civilizaciones. Si te gusta el básico, esto lo cambia, pero en mi opinión es para mucho mejor.
¿Te ha sido útil este análisis? No Divertido
A 348 de 369 personas (94%) les ha sido útil este análisis
Recomendado
Publicado el 22 de julio de 2013
Civilization V is a great game by itself, but it lacks a little in end-game – making the victory road not as exciting as it could have been. Brave New World's main goal is to fix that, as well as majorly changing the game with features that fit so well that you can't believe how they weren't there all along. Overhauling two of the four victory types, completely changing how you get Gold, increasing the importance of Ideologies in the late-game and creating a whole new mechanic for the new offensive culture, Tourism, this expansion pack adds a new experience to the game. If you used to leave your saves mid-game because of "lack of fun", this is the expansion for you. If you like Civilization V a lot, this is also the expansion for you. It brings a lot of new features to play with, making the game even more enjoyable.
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A 0 de 5 personas (0%) les ha sido útil este análisis
Recomendado
Publicado el 26 de noviembre de 2014
Buenas , megustaria que me dijeran como cambiar el idioma,enel menú options; solo esta en ingles.gracias
¿Te ha sido útil este análisis? No Divertido
A 207 de 229 personas (90%) les ha sido útil este análisis
Recomendado
Publicado el 25 de septiembre de 2013
Author's note: Steam doesn't show gameplay time in DLC, since it launches through the main game anyway. However, would say I've spent a good 20-30 hours on Brave New World, about 4-5 games from start to finish.

Brave New World is the latest addition to Civilization V/ It adds in a plethora of features, civs, and concepts, drastically changing the way one approaches the game. It includes mechanics from Gods and Kings, so if you are choosing between either, Brave New World will have religion with it. Something to consider.

Brave New World introduces a few new mechanics, reintroduces some old ones, and reworks others. The biggest change would be the inclusion of trade routes, giving you gold, research, and religious influence between two cities. Venice is designed around setting up trade routes, while Arabia has been redesigned to take advantage of this new mechanic. It is a useful mechanic, and does aid the gradual slowed growth of small civs.

They've reworked social policies and the way cultural victory works - you now have tourism points, which needs to grow higher than opposing civ's culture in order to increase your level of influence. This changes the way one can approach a cultural victory - instead of being limited to three cities, it is now possible to have a sprawling empire while still aiming for a cultural victory. Late game policies have changed as well, with your civ taking up one of three paths, which affect your late game perks greatly, and your diplomatic relationships as well.

Spies now have an option to act as diplomats, increasing your civ's tourism output to that civ's capital, while spreading your late game ideology as well. Citys can revolt and join your empire as in the older games, but its been reworked to do so only if your influence with your ideology is high enough.

Overall, Brave New World's new and reworked concepts make the game much more enjoyable, and adds much needed depth to the game. Grab it as soon as you can.
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A 171 de 190 personas (90%) les ha sido útil este análisis
Recomendado
Publicado el 27 de octubre de 2013
Sid Meier's Civilization V: Brave New World is the second expansion pack to Civilization V that actually improves gameplay dynamics and enhances the true experience of what Civilization should have been. Brave New World radically change the cultural system, adding Great Arts and Great Works to promote tourism to the establishment of the World Congress for advanced diplomacy. Civilization V with the first expansion pack, Gods & Kings, was already considered as the "cocaine" of video games, but with Brave New World, this makes a lethal addiction to the level of meth (just an inside joke among Civilization players since the series is highly addicting). Additional buildings and units are added to truly connect to each eras from Medieval to Atomic Era to experience what it's like. I cannot express how grateful this expansion pack brought Civilization V as the highest standpoint in any video game. I strongly recommend to current Civilization V players to get this expansion at ANY price (ranging from the steep discount to the default price of $30). Firaxis Games has once again truly represent their community with great positivity and I will support this company to the last day and one more.
¿Te ha sido útil este análisis? No Divertido
A 357 de 435 personas (82%) les ha sido útil este análisis
30 personas han encontrado divertido este análisis
Recomendado
Publicado el 20 de octubre de 2014
$29.99 still? not worth it. wait until sale or lower price
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A 119 de 123 personas (97%) les ha sido útil este análisis
19 personas han encontrado divertido este análisis
Recomendado
Publicado el 18 de noviembre de 2015
If you're going to get Civilization V, you need this as well as Gods & Kings. Both of them are true expansion packs and they add a lot to the game, cumulatively speaking, so I'd say they're not as outrageously overpriced as some of the game's other DLC. For fans of Civ IV and earlier, I would honestly say G&K+BNW puts the game on par with the rest of the series. If you can only pick one for now though, I would recommend BNW.


In a nutshell, Brave New World revitalizes the end-game and makes it less 'Sid Meier's Click Next Turn'. It revamps culture, diplomacy, trading, late-game social policies, and adds several new civilizations, units & wonders:

* The new culture system is a bit confusing at first, but cultivating tourism and generating Great Works from artistic Great People/artifacts from archaeologists is much more fun and reality-based than the old "fill 5 policy trees and build a wonder" cultural victory.

* Old trade routes are now called what they ultimately were: city connections. New trade routes must be manually established with caravans and cargo ships, but they let you rake in the dough you lose from river tiles no longer giving you gold.

* The new World Congress system lets you play "democracy" as you bribe city-states to fulfill your pseudo-imperialist goals. This situation is only marginally different in multiplayer.

* The old Liberty/Autocracy/Order policy trees have been replaced with much-improved, full-fledged (and mututally exclusive) ideologies for all your Cold War needs. Use your tourism to destroy your rivals' iron curtains!

* Religion, first introduced in G&K, becomes more powerful with trade route influence and extra stuff available from Piety policies.

* Two extra scenarios are just icing on the cake. The Scramble for Africa scenario is weightier and arguably more well-designed than the American Civil War scenario, but both are still at least decent.

Ask anybody who's really into Civ V and they'll tell you BNW is indispensable. I agree with them, because I am one of those people.


A brief summary of the new stuff in BNW, starting with the civs:

* Poland gets free social policies and a beast replacement for a subpar unit (the Lancer). Disgustingly overpowered, but fun.

* Assyria is for those early warmongers with panache. Settle the ancient city of Nimrud, then tear into rival civs to literally steal their technology from the smoking ruins of their cities. That's Ashurbanipal in the banner image up there, so you know these guys have style.

* Brazil is a fun cultural civ that somehow ended up with a kickass war theme.

* The Zulus are evidence Firaxis was trying to cater to the Starcraft crowd: the main strategy for them is to train a huge army of special warriors and swarm everyone else. Shaka Zulu's AI is famously aggressive to boot.

* Portugal is for crafty players who want to play as a crafty country and show the Spanish who's boss this time.

* Indonesia gets spices, die roll promotions for their unique unit, and an aesthetic that would probably fit into some DnD niche if it were fictional. Bonus points for being the only civ in the entire game that strictly benefits from religious diversity.

* Morocco is the rich diplomatic ying to Arabia's rich, warmongering oil baron yang, sort of. (Arabia unique ability is even better in BNW, for what it's worth.)

* Venice is literally City-State: The Civ, and also Gold: The Civ. For extra fun, try them in multiplayer!

* The Shoshone's uniques prove that they were more righteous than those paleface Americans, because their uniques mostly do the same things as America's and are almost entirely better than America's.

* Ethiopia was released in G&K, but is a freebie here for those who somehow don't own it already. It's for those turtlers with panache - and who want to spread the word of whatever stupid meme religion pops into their heads.


As for the new wonders:

* Borobodur is for jumpstarting religious spread. Nothing like a good Buddha to really bring people closer to the wisdom of Jesus-Vishna-Shrek the All-Father.

* Uffizi, Globe Theatre, and Broadway are for cultural players...or sadistic players with high production who like screwing with cultural players. They're all really pretty to look at, at any rate.

* Prora is probably the most important for warmongers. Literal boatloads of happiness from a subpar Nazi beach hotel that wasn't even finished. It even stole its effect from the Eiffel Tower: that wonder now gives a rather hefty +12 tourism instead.

* Red Fort is for defensive civs, which means it's also for offensive civs with high production. Noticing a pattern?

* The International Space Station is a World Congress project - mission control goes to the civ who contributes the most. That means it's for scientific civs lucky enough to have rivals who don't know to vote for Cultural Heritage Sites again to keep the status quo.

* The East India Company national wonder replaces the lesser, boring National Bank, and ensures that Gandhi's legacy will live on even if he's not in the game. It synergizes really well with trade routes.

* The Artists' Guild, Writers' Guild, and Musicians' Guild are national wonders for cultural civs and liberal arts majors. They generate their requisite Great People.

* The National Visitor Center is a national wonder for cultural civs who want a little overkill.


Rounding out the additions are three excellent natural wonders, three generally good combat units (one of which is from X-COM strangely enough) and four new buildings - a happiness building, a caravan booster and two tourism boosters.


Nothing's perfect, and BNW is no exception. My concern is France. This isn't a big problem, since France was always a cultural civ. Prior to BNW however, they were more militaristic, with two unique units. I think that fit the civ's leader (none other than Napoleon) better than BNW France, which is more focused on strategic cultural play.
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A 108 de 111 personas (97%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
Publicado el 23 de septiembre de 2014
This expansion is a must. With this, it fixes just about all of the problems of Civilization V. If it's a choice between Brave New World or Gods & Kings, you must buy this one first as it will give you much more than Gods & Kings. Hell, this game will even give you some of the elements from Gods & Kings into this.

Also keep in mind that now that Civilization V is completly finished with no extra DLC's planned any longer expect bundles to be present where it will allow Civilization V, Gods & Kings, and Brave New World for a nice price.
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