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Fight off hordes of monstrous mutants created from a strange cataclysmic event in the new tower defense game, Prime World: Defenders. Join a group of exile treasure hunters who have ventured into the capital of an ancient empire, vast with mystery and danger.
發售日: 2013年6月5日
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Prime World: Defenders 1.2 is here!

2014年2月14日

Hey, folks!
The 1.2 patch is now live on Prime World: Defenders. Here are the patch notes:

• Achievements are now displayed correctly in Steam statistics.
• Heroic mode achievements are now available.
• Spray Tower is no longer able to target flying creatures, but can attack various Totems.
• Fixed an issue where FPS could drop during attacks on some creatures.
• "Specialization" talent is now working correctly.
• Fixed the sound of attack of all towers.

Feel free to discuss the patch on our forums!

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評論

"Prime World: Defenders is a must play for any tower defense enthusiast."
http://www.forbes.com/sites/danieltack/2013/05/07/prime-world-defenders-is-prime-time-tower-defense/

"Nival has nailed the core concepts of the genre."
http://www.gamingnexus.com/Article/Prime-World-Defenders/Item3989.aspx

"Prime World: Defenders is a fantastic game with an astounding amount of content for the price."
http://pixelsordeath.com/features/prime

更新註記

Prime World: Defenders has just been updated to Version 1.1 with tons of new free content - New Towers, Spells, Monsters, Maps, Heroic mode, Endless mode, reworked interface and balance tweaks based on your feedback!

Also, Steam Trading Cads!

關於此遊戲

Fight off hordes of monstrous mutants created from a strange cataclysmic event in the new tower defense game, Prime World: Defenders. Join a group of exile treasure hunters who have ventured into the capital of an ancient empire, vast with mystery and danger.

Prime World: Defenders merges classic tower defense gameplay with collectible card mechanic. Your towers, your spells, your traps - all are magic cards, that you can collect and upgrade. You'll have to develop your own strategy, because you'll get your random set of cards after each battle.

Freeze, burn, poison, explode and slash countless enemies that will try to stop you from gathering artifacts of old kingdom. Choose your cards carefully, play them strategically and expect some heavy resistance along the way – from small and almost harmless mutated fungi to powerful giant goblins and nagas.

Did we mention? In addition to story-driven single-player campaign Prime World: Defenders has randomly generated missions, newly added endless mode and New Game Plus!

Key Features

  • A mix of tower defense strategy with collectible card mechanics!
  • No micro-transactions or additional payments!
  • Random cards drop means different strategy for every player!
  • Several game modes, including heroic mode and two special endless maps!
  • Upgrade and mix cards for maximum destruction!
  • Custom deck lets you pick perfect cards for each mission!
  • Perk system for your hero!
  • Story-based campaign with 23 missions!
  • Mission generator offers infinite replayability!
  • Enemy buildings in game heal and buff attacking creeps!
  • 24 towers, each with up to 25 upgrades!
  • 13 magic spells that can be upgraded too!
  • 38 types of enemies!
  • Bosses, mini-bosses and huge bosses.
  • Flying battleship!

系統需求 (PC)

    Minimum:
    • OS:Windows XP SP2
    • Processor:2.4 GHz double core
    • Memory:2 GB RAM
    • Graphics:GeForce 9500 GT or equal
    • DirectX®:9.0
    • Hard Drive:1500 MB HD space
    • Additional:Please note that Unity engine might be detected as virus on some Windows 7 64 bit systems with antivirus software
    Recommended:
    • Additional:Please note that Unity engine might be detected as virus on some Windows 7 64 bit systems with antivirus software

系統需求 (MAC)

    Minimum:
    • OS: OS X 10.6.6 or later
    • Processor:2.4 GHz double core
    • Memory:2 GB RAM
    • Graphics:GeForce 9500 GT or equal
    • Hard Drive:1500 MB HD space
具參考價值的客戶評論
48 人之中有 38 人(79%)認為這篇評論有參考價值
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102 篇評論
71.0 記錄時數
I am slightly conflicted in recommending this. On one hand, purely from a "tower defense" perspective, the gameplay is pretty solid. Everything works as it should and it is well-designed (nice interface, towers all serve specific purposes, enemy health, waves and routes are clearly indicated, etc). And most importantly, the actual gameplay itself is fun. What brings this down are the nonstandard elements the developers tried to introduce into the standard tower defense formula - specifically, the "card system" (and everything that comes along with it). There's nothing wrong with the basic idea - tower types are represented by cards that can be collected and leveled up, and you have to pick and choose a subset of cards from your deck before going into a level. Where the problem comes in is obtaining the cards you need you be successful and "leveling up" those cards. First of all, the leveling system is overly confusing and needlessly complicated. Secondly, in order to beat the later levels, you will need specific cards leveled up to adequate levels of strength. The problem with this is that most of the cards you get as rewards are random, so you could go a good long while without (or possibly even never) finding a Lightning Tower card, for example (which I would consider absolutely essential for beating the game). And even if you are lucky enough to get some good towers, the process of leveling them up takes serious time. You basically just need to keep grinding out optional levels to get extra cards that can be used to fuse/evolve other cards. And make no mistake, you are going to be doing some serious grinding. So, depending on your tolerance for grinding levels and ranking up things, that's how I would recommend you make your decision to buy this or not. Personally, I am the OCD-type who feels the need to level things up and complete stuff, so I forced myself through and eventually got enough cards of high enough strength to power through the main game, as well as the extra hard difficultly that unlocks afterwards. While I did enjoy the game overall, it did take a lot of time and effort to get the most out of it. To me, tower defense shouldn't be about making towers strong enough to win by brute force. It should be about overcoming the challenges using a set of predefined towers and nothing else except whatever strategy you come up with. The first half of this game can be played along those lines, but once you get to the later levels, you will absolutely hit a wall if you don't have certain cards leveled up to a certain strength. That's poor design in my eyes. But even with all that said, I honestly still had fun with this game, as it's well made and I have a semi-high tolerance for grindy things. If you think you can deal with the grinding issue and like TD games, definitely go for it. Otherwise, you may want to hold off or wait for a huge discount.
張貼於:2013年11月18日
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38 人之中有 24 人(63%)認為這篇評論有參考價值
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1 篇評論
14.7 記錄時數
Prime World:Defenders seems like an interesting mix of RPG and Tower Defense but unfortunately you will find yourself grinding for exp/coins/stars A LOT during the last couple of missions and bosses.

Don't even think of doing the last two missions and the final boss without grinding up a level 3 Lighting tower and Dragon Fire tower, they are impossible without them and you'll have to grind for hours if you aren't lucky with opening booster packs.
張貼於:2013年11月29日
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7 人之中有 6 人(86%)認為這篇評論有參考價值
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3 篇評論
144.5 記錄時數
Very fun and adicting game. I love the upgrade system, the rare towers, the unique towers, are awesome once fully upgraded. Though you have to do alot of map grinding to be able to progress further into the game, the payoff is well worth it. There are some maps I have beat probably 70+ times and I am not that worn out from it. Every time you play, the Touched (monsters) are always in a different order, different combinations of touched each map, ect. So they game is always somewhat fresh every time you play it. If you are not sure about this game because you get bored easily and dont want to take a chance on waisting your money, then I suggest getting the game when it is on sale or in a bundle.

4/5 Stars
張貼於:2014年1月18日
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57 篇評論
21.6 記錄時數
This game feels suspiciously like a mobile IAP-based game that was translated to PC...

First though, the good -- the game looks very nice indeed for a tower defense game. Very high production values when it comes to visuals and overall presentation.

But back to the mobile app part -- unlike your typical tower defense game, which focuses on strategy and proper tower placement / usage, this one features a very heavy emphasis on grinding for permanent upgrades to your towers, which makes it almost as much of a hybrid RPG game as a traditional TD one. The game features a booster / upgrade store, and it is this part which feels distinctly like a remnant of a mobile port. As the levels progress, the same types of creeps gain increasing amounts of health, while the strength of your towers remains constant - thus the need to spend substantial amounts of time grinding previous levels for money to buy upgrades. One might imagine that a mobile version of this game would include the ability to buy these upgrades on the spot in exchange for real money...

I'm kind of ambivalent about whether or not to recommend this game. The hybrid TD-RPG concept can work well and be enjoyable, but in this case, I think my problem is mostly with the balance and unnecessarily high grind requirement.
張貼於:2013年12月24日
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45 篇評論
41.6 記錄時數
Tower Defense crossed with a Card Collecting game; an unusual mix that strangely works well together. You have a set campaign of around 20 quests to complete before you, with some side quests you can do between main quests to gain further experience. There is some backstory to the whole game but its not overly interesting only appearing after winning certain levels. You use the drops, silver & stars earned from each win to upgrade your towers & magic, increase your deck size & obtain other perks.

Initial levels in the game are very, very easy to complete, making me think this might be a 'one session to complete' kinda game. Once you hit around level 10, the levels get much harder though. If you have been unlucky on the drops or have put your upgrades into tower cards you shouldn't have you can find yourself grinding out upgrades to get through the next level. This isn't overly frustrating though as the maps are randomly selected for each difficultly level & can have random modifiers to block certain tower squares from use. This adds new challenges for existing maps. There are also some unique boss levels where you have a set amount to build & take down a large enemy - those are fun!

There are a LOT of different towers you can build up in your deck. For tower defense veterans, most of the common suspects are there in some form (guns, flamers, slowers, long range), plus some other more unique configurations. Not sure exactly how many tower types there are but would estimate at least 20. The quality of the card determines how far you can upgrade, with each upgrade generally improving DPS/Range/Efficiency etc.

For those who like a strong mazing component to their tower defense, then this game might not be for you. There is some maps with a smaller level of mazing but most have a set path design. The strategic importance in PW:D is with your card selection to match the incoming enemies & what you put your limited upgrades earned towards. Better choices will make moving up the levels much easier (unlike my poor effort of a play through lol!), & bad choices will make the game feel next to impossible to beat.

The HD support (or lack of) I found a bit disappointing. Running PW:D in full screen ends up stretching the desktop down to 1280x720 - windows like the Steam window open in the background always get shrunk down & I need to resize. It looks fine at the lower resolution just a minor frustration. Again, a minor frustation I found was the menus between games. There is a lot of going in and out of different sections to get your upgrades done, check your towers etc. This could have been simplified to fit more cards on one page, and have main functions and browsing together to save going back and forth.

Overall, I have really been enjoying this one. Its a challenging & addictive tower defense game with a card twist! Lots of achievements & one that is well suited to load up for a quick 10-20min TD session.

張貼於:2014年4月23日
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