Super Sanctum TD is a retro-styled Tower Defense game that focuses on strategy, customization and replayability. Build advanced mazes and construct powerful towers to prevent alien hordes from reaching the Core!
วันที่วางจำหน่าย: 9 พฤษภาคม 2013
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ซื้อ Super Sanctum TD

บทวิจารณ์

“One of the best purchases I can recommend”
9.5/10 – GameZone

“Far better than an extra gun skin for Sanctum 2”
Kotaku

“I can’t believe I missed this gem of a game.”
9.5/10 – ZTGD

ข้อมูลเกม

Super Sanctum TD is a retro-styled Tower Defense game that focuses on strategy, customization and replayability. Build advanced mazes and construct powerful towers to prevent alien hordes from reaching the Core! When the aliens swarm your maze and everything seems lost, use active abilities like Air Strike and Freeze to tilt the battlefield to your advantage!

Strategy and skill are leading principles of Super Sanctum TD. Carefully choose your loadout of towers and active abilities before each level to make sure you can handle everything that will be thrown at you. Each battle is rewarded depending on your performance, and you can use these rewards to gain access to Perks that let you tweak and specialize your strategies even more!

  • Carefully plan your maze to master the game on all difficulties.
  • Towers like Gatling, Flamer and the Automatic Crowd Pummeler, all with their own individual strengths.
  • Intercept enemies from reaching the Cores with active abilities like Smart Bomb and Gravity Shift!
  • Vast perk system that lets you specialize specific towers, abilities, and more!
  • Prove yourself as the ultimate Core defender by defeating the game on all difficulties and game modes.
  • Square up against the best for a spot on the leaderboard by putting your deadliest strategies to the test in Survival Mode!

Super Sanctum TD has recently recieved a major overhaul with a revamped UI, new perk system and rebalanced gameplay!

ความต้องการระบบ (PC)

    Minimum:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX-Compatible
    • DirectX®: 9.0c
    • Hard Drive: 100 MB HD space
    • Sound: DirectX-Compatible

ความต้องการระบบ (Mac)

    Minimum:
    • OS: 10.8+
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Yes
    • Hard Drive: 100 MB HD space
    • Sound: Yes
บทวิจารณ์จากผู้ใช้ที่เป็นประโยชน์
1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
35 ผลิตภัณฑ์ในบัญชี
1 บทวิจารณ์
1.2 ชั่วโมงในบันทึก
เหมือนจะง่ายแต่จริงๆต้องคิดเยอะมากในการผ่านด่านหลังๆ ใครชอบคิดเยอะก็จัดเลย
โพสต์: 24 มิถุนายน 2014
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
198 จาก 224 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
156 ผลิตภัณฑ์ในบัญชี
2 บทวิจารณ์
1.2 ชั่วโมงในบันทึก
Bought for 29p
Sold trading cards for 24p
5p well spent
โพสต์: 10 มีนาคม 2014
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
34 จาก 39 คน (87%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
246 ผลิตภัณฑ์ในบัญชี
6 บทวิจารณ์
17.7 ชั่วโมงในบันทึก
One hell of an addictive TD!

It starts off rather simple, though after a few rounds it'll quickly become complex and rather difficult. Chances are you'll have to re-do some of the more complicated maps once or twice, but what's a game without any challenge? Definitely recommend it.
โพสต์: 21 กุมภาพันธ์ 2014
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
26 จาก 37 คน (70%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
144 ผลิตภัณฑ์ในบัญชี
2 บทวิจารณ์
9.0 ชั่วโมงในบันทึก
First off, I do actually like the game. I really do. It is quite pleasing aesthetically, and has a great system in place that lets you play the game how you want.

Problem is, how you want to play the game might not be very successful.

It is of this gamer's opinion that a tower defense game should not be a puzzle game. There should not be a narrow band of builds that will actually grant victory among an immense number of combinations that could be played. With 15 different towers and 17 skills, picking just four of each can be difficult, yes, but it affords the player the ability to define how they want to go about defending their cores, and that's not even counting the perk points, which add another layer of depth and customization. This system by itself is fantastic, but the execution that makes use of it is rather poor.

There is progression; not everything is available from the start. This progression, however, cuts off quite fast. Everything is unlocked at the point of hitting level 12, but the levels keep going, rather pointlessly. Perk points are gained differently, at a rate of 1 per completed map, and when you feel like you're not powerful enough to get past a particular map, there's a problem.

Now, I can understand a TD needing some strategy; if one doesn't make you think about what you're doing, then it's probably not very good. SSTD, though, feels like it asks too much of strategy, putting the player on a very fine line between perfection and failure. I was doing fine with this game through the first few levels. I made a blunder here and there, and learned from what were clear mistakes (setting all Violators to attack the highest HP targets was a bad idea, for the record). There were some tougher levels that took me a couple attempts to figure out, but it felt okay. The challenge was fair. Then along came Works.

Works is the map that I feel enforces an unfair level of difficulty and shows that the game really wants you to use a very specific setup to get through it. I have taken numerous attempts at it with different builds and have yet to even see the boss wave. I have beat my head against it long enough that I don't really care to continue. Maybe it's a fluke, maybe the rest aren't so bad after it, but I'm not going to put myself through the torture of trying to figure out the exact combination of towers and skills it takes to get through this map that seems to have too much of everything.

Sure, I could just use the magic of Youtube and look for a setup that gets through it so I could continue, but that's not how I play; I would get no sense of accomplishment and may as well have used Cheat Engine to bypass the level in terms of enjoyment. When a game completely shuts down a player's ability to progress, without giving them an opportunity to either adequately learn what they're doing wrong or power up to overcome the challenge, then there is a significant problem that needs to be addressed.

The game doesn't need to be easy; it just needs to cater to more than an elite 1% of builds. Don't tell the gamers how to play their game.
โพสต์: 12 กุมภาพันธ์ 2014
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่
8 จาก 10 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
105 ผลิตภัณฑ์ในบัญชี
13 บทวิจารณ์
8.7 ชั่วโมงในบันทึก
I only have roughly 15 minutes of playtime,and I can say this game is worth your money.
If you like tower defense games,this game is definetly a yes.
Brings back the old skool feeling.

I'd say go get it,especially now that it is on sale for 39 cents.
โพสต์: 16 มีนาคม 2014
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