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Fresh out of the lair of Dreamatrix Game Studios, Legends of Dawn invites players to the brutal northerly reaches of Narr. Survival depends on you, your magic and your sword. What sets Legends of Dawn apart, is the freedom of play expressed in several key attributes that are rarely seen in typical RPG genres.
Release Date: Jun 27, 2013
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$19.99

Recent updates View all (2)

Dreamatrix modding Tools and Patch 1.10 are live!

January 8th, 2014

After months of hard work we are happy to present to you the new patch 1.10 with our Dreamatrix Tools.
Despite some rumors we remain committed to our backers. Modding tools beta was an important stretch goal and a lot of unexpected work had to be done to make it happen. We hope that enthusiasts among you will experiment with tools and that knowledge base will start to grow within the community so that others less experienced users will be able to join the fun.
This patch upgrades all previous versions, from 1.00 to version 1.10. Steam players should update the game using Steam client. Everyone else can download patch via our site.

Patch 1.10 changes:
===================
- modding tools added (world editor, materials/models editor, entity editor, flare editor, GUI editor and creature designer)
- added Editor Quick Guide
- added panel for custom mods (visible from character generation screen)
- added Unpacker (used to unpack the contents of the game on your HDD - it must be run before the first launch of editor)
- NTG quest conversation fixed
- spider tutorial quest fixed
- added Alienware Light FX for Alienware laptops and keyboards
- fixed model popup when traversing back and forth between two adjacent world sectors
- fixed water transparency bug
- reduced memory consumption (slightly lower)
- grass rendering is additionally optimized
- slight tweaks and changes to monster AI
- added new 30+ nodes for skill checks (usable from script editor)
- fixed bug with character zooming buttons reappearing when returning to main menu
- various small optimizations and fixes

We will continue to work on game improvements.
Thank you for sending valuable feedback and log files via emails, thanks for sharing suggestions on forums and for making Legends of Dawn community a growing and resourceful place.

Steam Trading Cards, badges and icons will be also available soon.

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About the Game

Fresh out of the lair of Dreamatrix Game Studios, Legends of Dawn invites players to the brutal northerly reaches of Narr. Survival depends on you, your magic and your sword.
What sets Legends of Dawn apart, is the freedom of play expressed in several key attributes that are rarely seen in typical RPG genres. We have poured our passion and creativity into taking you on an enthralling ride away from wearisome reality, by providing you with the choice to be whatever your heart desires, in Legends of Dawn.

Of course, the choices you make during game play does not prevent you from trying something else later, or simultaneously if you wish. You could combine the sword and the magic, be a powerful crafter or anything else. Legends of Dawn liberates from class restrictions unlike real life. Class, race and differences exist within the game but after choosing your own race and gender, all else can be altered without restarting the game.

Another quality that makes Legends of Dawn interesting, is the freedom of direction and movement. Most games force a player to follow the main storyline and forbid any deviation, or significant veering off the set course. Legends of Dawn is more sympathetic to your playing needs. You are free to wander wherever tickles your fancy within the continent, without limitations, under one condition. Stay alive. We have been careful to ensure that the quests only suggest, rather than impose direction of movement. Your journey is in your hands alone.

In addition to all those remarkable features already mentioned, you are bound to notice another cool thing about Legends of Dawn. The absence of loading screen. It would have been so much easier to create a game that would constantly force you to wait before the screen while new contents load, but Dreamatrix is aware that your time is too valuable to waste. We put our heads together and created our very own engine that discreetly streams content in the background, in real time. You are free to enter houses, caves, dungeons, temples, new regions and so much more, without those pesky loading screens interrupting your playing pleasure.

In order to provide you with such blissful range of possibilities, we had to create a rather large world called Narr. The world of Narr in Legends of Dawn, spans across continents through stunning picturesque landscape that stimulates the mind. There are magical regions where the mountains and hills defy gravity, buoyant as balloons. We have also created countless dungeons awaiting for you to discover what mysteries lie within their cold depths, as well as camps, impressive docks and grim fortresses that bear silent witness to battles. Mausoleums and cemeteries also await your exploration. The hikes over unforgiving mountains and canyons are sure to thrill the most ardent explorer. Graceful flying islands and mystical swamps instil a sense of awe that could nudge you to cross the threshold of the serene temples and shrines to pay your respects to the gods of the land. With so much more on offer than is mentioned here, there is no reason why Legends of Dawn should not become your favourite RPG.

System Requirements

    Minimum:
    • OS:Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor:Intel Core 2 Duo 2.2 Ghz or AMD Athlon 64 X2 5000+
    • Memory:1 GB RAM
    • Graphics:512 Mb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce 8800 or ATI Radeon HD3850)
    • DirectX®:9.0c
    • Hard Drive:8500 MB HD space
    • Sound:DirectSound compatible sound card
    • Additional:Game uses resources streaming to avoid loading screens therefore SSD or fast HD is highly recommended
    Recommended:
    • OS:Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor:Intel Core 2 Quad or AMD Phenom X4
    • Memory:1 GB RAM
    • Graphics:1 Gb RAM, supporting Pixel Shader 3.0 (Nvidia GeForce GTX260 or ATI Radeon HD4850)
    • DirectX®:9.0c
    • Hard Drive:8500 MB HD space
    • Sound:DirectSound compatible sound card
    • Additional:Game uses resources streaming to avoid loading screens therefore SSD or fast HD is highly recommended
Helpful customer reviews
80 of 87 people (92%) found this review helpful
757 products in account
2 reviews
18.8 hrs on record
I tried to like this game but in the end I have too many problems with it to keep playing.

1. The achievements in the game and also on Steam either don't work or randomly work. In the game you need to kill X amount of this and that to get the achievements and supposedly something extra when you achieve them. I have killed hundreds of spiders and humans and the game says I have killed some random number like 3 or 17. If it worked it would be cool but it doesn't work so it sucks.

2. Inventory
While you have a good amount of inventory slots. Most things do not stack and if they do stack, they stack to a random number. Ore stacks to 5. Some bottle of wine etc. stacks to 2. One type of thread stacks to 2 while another doesn't stack at all. The unlocking runes don't stack at all. To make the inventory and looting stuff worse, when you loot something that can stack it doesn't so half your game time is stacking things in your bag to make space for other things.

3. Camera
This is a really bad camera angle for a game. You can't see anything in the distance. If you scroll out your camera somehow you can see even less. I have no idea why but it is true. Houses and mountains, etc. are invisible sometimes while they load in. Once when I loaded a save the world was black. The ui was there but nothing else.

4. Box unlocking game
It is not a bad idea. But 3 different sets of runes that don't stack in your bags makes the whole thing a mess. One set of runes that could stack would make it much better.

5. Magic system
The magic system is ok. I liked making my own spells out of the runes I found. But again these damn runes don't stack in your bag and you also keep the magic you make in your bag. I didn't play a mage like character. I had one spell that could pretty much kill anything I came across. It cost all my mana so I could only use it when I was full of mana.

6. Crafting
I like the way crafting is done. But the problem with it is..... I found a level 9 axe with crafted bonuses in a box when I was level 2. You can't craft a level 9 axe until you are atleast Level 9 and I imagine or hope that I will get another weapon before I am level 9. I like the idea of making some pants over and over to get a rare pants but with the really bad inventory problems crafting is a huge chore.

7. The fighting is not great but it is ok and if it weren't for the other problems I would have finished the game.

8. The quests are ok. It is possible some are bugged. Maybe I am not a great explorer but I can't find a shipwreck anywhere northwest of the village.

I like this type of game but I cannot recommend this to anybody. Legends of Dawn has some good ideas but ruined them with really bad inventory problems and a bunch of things that either do not work or just make no sense.
Posted: December 26th, 2013
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52 of 65 people (80%) found this review helpful
56 products in account
1 review
0.9 hrs on record
A very poor attempt at an RPG game. They try to pass off an unfinished badly designed program as "old school". Its not. Its just not. As a gamer who loved such treats as Morrowind and Diablo, Legends of Dawn stands out as a how to of how not to. Dont get this. Please. If its old school you are seeking...seek it elsewhere.
Posted: December 8th, 2013
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48 of 61 people (79%) found this review helpful
390 products in account
44 reviews
0.6 hrs on record
Another sad kickstarter/greenlight failure. Game is largely empty like a single-player MMO also rough and unpolished on every level. Next to no story or interesting characters. Only interesting design decision is from my point of view the unexplained items you pick up but some people might also hate that. Sadly can not recommend the game to anyone. Stay away.
Posted: November 25th, 2013
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27 of 27 people (100%) found this review helpful
1,098 products in account
2 reviews
2.3 hrs on record
There is an embryo of a good game here, and one day this game might actually turn out to be a worthwhile title, but as of right now (15th Jan 2014), it’s nowhere near a game worth anyone’s time.
There are several issues with this title, but the main one is its horrible optimization. Even with all the graphics settings set to low, and shadows turned off, I hardly ever get more than 5 fps. When there are NPCs on screen, the frame rate drops even further. Reports on the forum seem to indicate that this is not just a problem that people with weaker computers have, nor is it a few isolated incidents, the game just does not run properly, even on high end machines.
Then there are the bugs. During my short time in the game I managed to get stuck in a wall, I had a dialogue box open without anything in it and my character suddenly disappeared. Also, the voice acting is less than stellar, and the voice overs don’t always match the text on screen. It would have been better if they would have just gone with text and no voice overs.
Pathfinding is also problematic. The character will just run straight towards where the game has decided that you’ve clicked (which is not always where you actually clicked), and get stuck on anything that comes in his or her way. This gets rather frustrating, and it would have been nice if the character would at least have been able to navigate around smaller objects
Apart from that, there is not much I can say about this title, as just could not play it properly. Avoid it, at least until it has been fixed.
Posted: January 15th, 2014
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48 of 71 people (68%) found this review helpful
97 products in account
1 review
3.3 hrs on record
Not finished, Unplayable, Do not waste your money. It is a con.
Posted: November 26th, 2013
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