Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit.
Nutzerreviews:
Kürzlich:
Ausgeglichen (20 Reviews) - 60% der 20 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (825 Reviews) - 77 % der 825 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 25. Apr. 2013

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Über dieses Spiel

Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit. Now he must escape the Capital and stay alive long enough to solve the riddle of The Thirty-Nine Steps. There are secrets to be discovered, locations to be explored and - above all - an incredible tale to be told in this ground-breaking interactive novel.

Key Features:

  • A new form of entertainment, merging the worlds of literature, gaming and film into one visually stunning storyline.
  • Faithfully constructed using the original - and best-selling - John Buchan text, first published in 1915.
  • Hundreds of hand-painted digital environments, and authentic materials from 1910s Britain.
  • 8 different storytelling mechanics, 25 collectible items and 16 awards to be unlocked.
  • An original soundtrack by Si Begg and theatrical voice performances, including Ian Hanmore, Greg Hemphill and Benny Young
  • Created in Unity4, with a playtime of 5-8 hours.

Systemanforderungen

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:2GHz Processor
    • Memory:2 GB RAM
    • Graphics:DirectX 9 512MB card
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:OSX
    • Processor:2.2GHz dual core processor
    • Memory:2 GB RAM
    • Graphics:GPU 128MB+
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
Nutzerreviews
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Kürzlich:
Ausgeglichen (20 Reviews)
Insgesamt:
Größtenteils positiv (825 Reviews)
Kürzlich verfasst
DeViLzzz
( 5.0 Std. insgesamt )
Verfasst: 26. Juni
Produkt kostenlos erhalten
Note: There are spoilers in the updated parts of this review. So if you don't want read on I will say this here is a 7.5 out of 10 for me only being knocked down points for some things that would not bother others. Also this to me is an audio/visual pc book experience. It is clearly not a game. Still a really worthwhile product and it has me hoping for more things like this in the future.

I have always said no to audio books but this here is what I will say yes to. I am totally caught up in the story and having imagery plus audio and information on the characters to refer back to as you play is just thrilling especially if you have a poor memory like I do. I also like the artwork thus far. Simple but perfectly fitting this. As for the opening door mechanic where we use the mouse to do different actions I think something different would be better but it isn't taking away from the fun I am having. Also in going through this story on Steam/pc unlike with an audio book or regular book you get achievements which are a nice little touch and looking back at them will also help remind you of what you did or are doing. Anyway for some reason tonight I decided to start from the top of my gaming library and when I saw what this was going to be early on I thought I would quit but no it is 3:35 am and I am going to continue on. This so far has been like a good book which is very hard to put down. So far through almost an hour of this I recommend it to others. As for what to pay for it well if you think the game will make you happy then it is worth buying at whatever you think a reasonable price is. Now back to the story for me. : )

Update #1: In my second session playing this game I found a few things odd that need fixing and that is some lines of audio are repeated twice when they are not supposed to be. It took away from the experience I was having as it had been perfect up to that point. Also when the one chap, Marmaduke Jopely. had his car stolen and is let go he says, "I'll get you!" It didn't seem to fit how he would act. It just seemed out of place. Also not sure if this was in the second session I played or not but there was a part where the audio didn't match what was said in text. Continuity is important and this is something that can easily be fixed. Hopefully the developer will take a look at this. Now on a plus I have to say in regards to the menu music I like it. Also in regards to other audio the sound effects in the game are very good too. I am referring to the rain falling, the sound of feet scampering, etc. You don't get this in a regular book or audio book. Again I really like this story telling format.

Update #2: Well I have completed the game and enjoyed it thoroughly. I liked one part of the ending where the main character, Richard Hannay, whom I played said he was joining the war but he felt he had already contributed the most he could to anything related to it. I chuckled at what he was saying because part of me initially thought he was probably right but then again with his new ranking giving him more influence and if it and the thing he did with it helped win the war in any way well that might top what he previously did as he did not stop the Germans from assassinating the target they set out to get. Also in regards to the ending the music well it just seemed out of place so I got to knock this down a notch for that. Finally instead of talking about a next story and thanking us for playing the game it should have ended differently. I like how you rolled the credits and then saved that last speech for the end but then to put up what you did after it just seemed wrong and cheesy.

PS: I checked the box saying I got it free but it very well could have been in some bundle too. I am not sure.
Hilfreich? Ja Nein Lustig
♥DeDaiZa♥
( 10.4 Std. insgesamt )
Verfasst: 24. Juni
Produkt kostenlos erhalten
this game is great. Of course If you like visual novel type, you may want to pass this game but believe me, this game has some nice idea and excutes very well
Hilfreich? Ja Nein Lustig
genkipro
( 4.2 Std. insgesamt )
Verfasst: 19. Juni
OVERVIEW
The 39 Steps is a "Digital Adaptation" of the classic early 20th Century spy novel of the same name, by John Buchan.

The game closely resembles a visual novel in form, although rather than offering dialog choices or decision trees often seen in visual novels, the 39 Steps instead offers a number of different methods of interaction and multimedia presentation of the different scenes.

Graphics
The graphics in the game are quite beautiful in places. In my opinion they get better in the second half of the game, with outstanding painted landscapes mixed artfully with what look like computer drawn sections.

The game makes clever use of different visual effects throughout, with moving backgrounds, animated portions, photographs, short videos, and textual effects. The graphical presentation is excellent.

Sound
The characters in the story are all fully voiced with convincing English and Scottish accents (unsurprisingly, given where the game was made). I'm not an expert on the period so I don't know if they're historically accurate, but they are definitely professionally done.

The game features occasional sound effects to emphasise actions and events in the story to good effect. Music, too, is atmospheric and suits the storyline well; the music in the closing credits deserves a special mention, reminding me of "The Dead Eyes Opened" by The Severed Heads. It's very cool, indeed.

Gameplay
The game plays similar to a visual novel, but with much more variation in presentation. Unlike most visual novels, however, there are no real choices for the player to make. It is possible to skip some of the text and investigation sections, but I don't know why anyone would want to do that.

Interaction with the game is also different from any other visual novel that I've played, with different sections requiring mouse rotations, clicks, and gestures. It felt a bit weird at the beginning, but I became used to it quickly and it worked well enough.

Not having read the original novel I don't know how closely the in-game text matches it, but the story kept my interest throughout. I wouldn't play through it again, although that's more a consequence of the type of game, rather than the specific content. I did notice a very small number of grammatical errors; I'm not sure if these are present in the original novel text.

The 39 Steps is not so much a game, as such, but rather a multimedia interactive experience -- a digital adaptation, as the developers claim.

PROS AND CONS

Pros:
+ An interesting story presented in an original manner
+ Beautiful art
+ Atmospheric music, professional voice acting, and good sound effects
+ Clever use of visual effects to enhance interaction with the story
+ Steam achievements and trading cards

Cons:
- No replayability to speak of
- A very few grammatical errors
- Retail price seems a bit high

CONCLUSION
I'm very impressed with the 39 Steps and I'm glad that I took the time to play it all the way through. Given that it only took a little over four hours for me to complete it and I don't plan to replay it, at full price it doesn't pass my own personal value test, but it's often available at deep discount or in a bundle, and at only a few dollars at most, it's a real gem.

8/10
Hilfreich? Ja Nein Lustig
KimchiSoup
( 5.2 Std. insgesamt )
Verfasst: 13. Juni
A pleasant jaunt through the Scottish countryside, with some intrigue and "based on a classic spy story" rep to boot. Short on gameplay, but really good voice work.

For extra difficulty, set language to "Gaelic."
Hilfreich? Ja Nein Lustig
totorouboros
( 7.9 Std. insgesamt )
Verfasst: 12. Juni
Read the book.


Edit after finishing the game:

This is a novel digitalized. It is very well digitalized, the art and illustrations are great, the voiceacting is very well done too. Sound effects and music are great too.

What are the negatives then? Well the game is boring. There's just no point in making such a game out of a novel. The "puzzles" you have to solve are made of arrows you have to draw. You only click around a tiny bit, most often you just read and read. Parts of information about the environment, characters and the story.

The game itself is.. pointless. It doesn't feel like a game, at times it feels even more tedious to go through than it would be to just read a thick book.

Either no puzzles and the price should be way lower, or way better puzzles that actually intrigue and interest one to continue and find out more about the story than just to get it over with.
Hilfreich? Ja Nein Lustig
Thunder Wing
( 10.8 Std. insgesamt )
Verfasst: 12. Juni
This game is not for everyone as it is little more than an interactive story, but even if you don't normally like interactive stories, if you enjoy a good plot you might want to check this out.

This is not normally my genre of game, but the plot sounded interesting so I thought I'd check it out. I later read the book and I have to say, this game is very true to the story, and it presents it in a fun and interesting way as point and click minigames.

As for the story itself, if you don't play this game, at least read the story (if you like books). The author did a very good job at putting together a captivating espionage thriller (not my normal book genre either) about a man that ends up on the run from some dangerous people because he helped a stranger.
The main character is very resourceful and has quite the interesting adventure being on the run, and is not too long into the story accused of murder and on the run from the police as well.

I wouldn't likely play this game again unless I wanted to recount that adventure, but I could also read the book if I wanted to do that.

Replayability is limited, but I still highly recommend this game. John Buchan wrote a great story and the devs made a very stable app with an easy to use interface to present it.
Hilfreich? Ja Nein Lustig
Archideus
( 3.6 Std. insgesamt )
Verfasst: 10. Juni
Produkt kostenlos erhalten
This is a very, very good a digital adaptation and the thumbs up goes to the devs for their work, especially for the stunning hand- painted backgrounds and historic material (photos) used in the game.
For the story itself - well, it is interesting, but it gets so far-fetched, that if it were a book, you'd probably stop reading it at one point because a good idea for a story is not enoough to make a good book.
Game is short enough to finish it in one night and my advice is, that you do just so - finish it in one go, dont think too much about the story and let it run in the background afterwards for the cards to drop.
Hilfreich? Ja Nein Lustig
Glitterdust
( 6.1 Std. insgesamt )
Verfasst: 7. Juni
I don't remember how this ended up in my Games Library. I thought I got it as part of a Humble Comics Bundle, but I may have gotten it as part of a Summer Sale. It sat in my library for a year before I installed it, and then a few weeks ago I decided to play it... and then I uninstalled it without finishing it.

There's so much to like for a game I found unfinishable. The visuals are beautiful. The narration is good. The problem is I'm not interested in the politics of 1908 Great Britain, and I'm also not used to a lot of the terminology, so I was spending as much time on Wikipedia as I was in the game. They need some sort of overlay system that you can click on that gives you word meanings, but instead of doing that they made the game in the original vernacular of the novel (which okay, cool for fans of the author), and also in Welsh, IIRC? I just feel like if you're making three editions of a visual novel and English is being marketed as your "approachable" one, you may want to put some work into making it approachable.

I tried so hard to like the game. Most of the reviews are very positive, and I know this is an acclaimed visual novel, so I was anbsolutely certain that I was missing something. I put in hours, waiting to see if the plot hooked me once I got further in. I finally had to admit that while this is a masterfully done visual novel, it's not for me, because as a reader I'm not going to enjoy it if I find the plot boring. With traditional games, there are other hooks to keep you involved if you don't like plot (falling for a character, loving a battle system, etc). But for a visual novel, the plot is the point, and the plot didn't hook me.

Also, it does some weird things making it more "interactive" with mouse gestures, which made me laugh a little. It's a visual novel. I'm fine with hours of clicking.

All in all, I'd recommend this to people who are fans of the eighteenth century spy drama and are familiar with the politics and terminology of that era. Otherwise, it feels like you need to do homework to finish the game. I wish there was a "mixed" recommend button, because a hard "no" seems a little severe here.
Hilfreich? Ja Nein Lustig
c0deous ✪
( 0.2 Std. insgesamt )
Verfasst: 7. Juni
I really wanted to like this game until I ended up actually playing it. I mean, I could see how it might be fun to play on a laptop during a long flight or something. But honestly I played this game for 10 minutes and was so bored out of my mind I had to quit.

I'm not saying it can't be a good story, but for someone who likes to read (a fast reader at that) this is an incredibly slowly drawn out story with crappy navigational mechanics that involve swirling your mouse around clockwise and counterclockwise to either skip or go back a previous line in the dialog (of which there is no shortage).

Also this game goes waaayyyy too far into detail with the setting and the background of the characters. When a new character is brought in you literally have to hear their entire lifestory before continuing. Personally I have no idea how the developers of the game were able to see development of this game through - and there were a lot of people in on this project something that is made abundantly clear in the title sequence.

On a positive note, I really like the simplistic art style and theme. It makes it stick out and deserves a good storyline. A+

To really quantify it, what really ruined this game for me was the unnecessary overabundance of character and setting detail and also how slow it plays.

My advice to the game devs? Go write a book. It'd be great :)

I'm really sorry that I cannot recommend this game unless you have all the time in the world to invest in a story line that gives you ALL the details with slow gamplay. Side note: My grandmother would enjoy this game. No joke.
Hilfreich? Ja Nein Lustig
jcknite
( 6.9 Std. insgesamt )
Verfasst: 6. Juni
Depending on the classification you choose, The 39 Steps is either incredible or inadequate. As a visual representation of a novel, it's sublime. As a "visual novel", it's subpar.

I've never read the novel nor seen the movie/stageplay/etc, but I now understand why this tale has been adapted in so many forms. Trapped in an intriguing espionage narrative, the protagonist must use his wits and fists to solve the mystery... and, more immediately, to survive. All the while you experience the dread of a man on the run, not knowing who to trust or where to turn. The ending is anticlimactic (though it may have been mind-blowing a century ago), but this story is focused on the journey and that it delivers well.

Of course, if you just wanted to hear a good yarn, then you could read the novel, so the developers accentuate the tale with gorgeous visuals and terrific voice acting. Nick Underwood (portraying protagonist Richard Hannay) is the standout, seamlessly moving from accent to accent as Hannay adopts disguises to flee from his pursuers. The lighting effects, the haunting score, the use of shadows all blend together to create a perfect atmosphere of tension.

Unfortunately, only the character dialogues are voiced, but the rest of the text regularly serves the mood, appearing quickly during sudden revelations or rotating slowly during moments of panic, for example. The developers did a wonderful job incorporating several forms of storytelling, including humorous silent film-esque animated segments to relate stories-within-the-story... which makes the gameplay missteps all the more frustrating.

As I said earlier, The 39 Steps greatly succeeds as a visual presentation of a novel, but spectacularly fails as a game. The worst part is that the developers were clearly trying to play up those aspects. There are quicktime-like events requiring you to move your mouse in certain directions, allowing the player to share in the experience of... washing up... opening a box... opening a door... but not during any of the action-driven sequences, missing a prime opportunity to enhance the immersion.

For every room with multiple hotspots, there are a dozen transition screens with only one button. It says ENTER or DOOR, but it might as well read "click to continue". Meanwhile, much of the side content is presented as white text on otherwise featureless black screens. Tie those details to objects or characters in the room and you have the framework of an adventure game. Instead, the "player" receives an unfiltered info dump, followed by the opportunity to click CLIMB (and only CLIMB) in order to progress the story. Obviously it's impossible for real choice to exist within a set story structure, but a little more of the illusion of choice would go a long way.

In the end, I recommend The 39 Steps for what it is - a visually and aurally pleasing piece of high drama - and warn you about what it's not - a game. That said, with only 5-6 hours of content and the "replayability" of a novel, the $15 price point does seem a bit high.
Hilfreich? Ja Nein Lustig
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7 von 7 Personen (100 %) fanden dieses Review hilfreich
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10.8 Std. insgesamt
Verfasst: 12. Juni
This game is not for everyone as it is little more than an interactive story, but even if you don't normally like interactive stories, if you enjoy a good plot you might want to check this out.

This is not normally my genre of game, but the plot sounded interesting so I thought I'd check it out. I later read the book and I have to say, this game is very true to the story, and it presents it in a fun and interesting way as point and click minigames.

As for the story itself, if you don't play this game, at least read the story (if you like books). The author did a very good job at putting together a captivating espionage thriller (not my normal book genre either) about a man that ends up on the run from some dangerous people because he helped a stranger.
The main character is very resourceful and has quite the interesting adventure being on the run, and is not too long into the story accused of murder and on the run from the police as well.

I wouldn't likely play this game again unless I wanted to recount that adventure, but I could also read the book if I wanted to do that.

Replayability is limited, but I still highly recommend this game. John Buchan wrote a great story and the devs made a very stable app with an easy to use interface to present it.
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
Empfohlen
6.9 Std. insgesamt
Verfasst: 6. Juni
Depending on the classification you choose, The 39 Steps is either incredible or inadequate. As a visual representation of a novel, it's sublime. As a "visual novel", it's subpar.

I've never read the novel nor seen the movie/stageplay/etc, but I now understand why this tale has been adapted in so many forms. Trapped in an intriguing espionage narrative, the protagonist must use his wits and fists to solve the mystery... and, more immediately, to survive. All the while you experience the dread of a man on the run, not knowing who to trust or where to turn. The ending is anticlimactic (though it may have been mind-blowing a century ago), but this story is focused on the journey and that it delivers well.

Of course, if you just wanted to hear a good yarn, then you could read the novel, so the developers accentuate the tale with gorgeous visuals and terrific voice acting. Nick Underwood (portraying protagonist Richard Hannay) is the standout, seamlessly moving from accent to accent as Hannay adopts disguises to flee from his pursuers. The lighting effects, the haunting score, the use of shadows all blend together to create a perfect atmosphere of tension.

Unfortunately, only the character dialogues are voiced, but the rest of the text regularly serves the mood, appearing quickly during sudden revelations or rotating slowly during moments of panic, for example. The developers did a wonderful job incorporating several forms of storytelling, including humorous silent film-esque animated segments to relate stories-within-the-story... which makes the gameplay missteps all the more frustrating.

As I said earlier, The 39 Steps greatly succeeds as a visual presentation of a novel, but spectacularly fails as a game. The worst part is that the developers were clearly trying to play up those aspects. There are quicktime-like events requiring you to move your mouse in certain directions, allowing the player to share in the experience of... washing up... opening a box... opening a door... but not during any of the action-driven sequences, missing a prime opportunity to enhance the immersion.

For every room with multiple hotspots, there are a dozen transition screens with only one button. It says ENTER or DOOR, but it might as well read "click to continue". Meanwhile, much of the side content is presented as white text on otherwise featureless black screens. Tie those details to objects or characters in the room and you have the framework of an adventure game. Instead, the "player" receives an unfiltered info dump, followed by the opportunity to click CLIMB (and only CLIMB) in order to progress the story. Obviously it's impossible for real choice to exist within a set story structure, but a little more of the illusion of choice would go a long way.

In the end, I recommend The 39 Steps for what it is - a visually and aurally pleasing piece of high drama - and warn you about what it's not - a game. That said, with only 5-6 hours of content and the "replayability" of a novel, the $15 price point does seem a bit high.
War dieses Review hilfreich? Ja Nein Lustig
1 von 2 Personen (50 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
Nicht empfohlen
6.1 Std. insgesamt
Verfasst: 7. Juni
I don't remember how this ended up in my Games Library. I thought I got it as part of a Humble Comics Bundle, but I may have gotten it as part of a Summer Sale. It sat in my library for a year before I installed it, and then a few weeks ago I decided to play it... and then I uninstalled it without finishing it.

There's so much to like for a game I found unfinishable. The visuals are beautiful. The narration is good. The problem is I'm not interested in the politics of 1908 Great Britain, and I'm also not used to a lot of the terminology, so I was spending as much time on Wikipedia as I was in the game. They need some sort of overlay system that you can click on that gives you word meanings, but instead of doing that they made the game in the original vernacular of the novel (which okay, cool for fans of the author), and also in Welsh, IIRC? I just feel like if you're making three editions of a visual novel and English is being marketed as your "approachable" one, you may want to put some work into making it approachable.

I tried so hard to like the game. Most of the reviews are very positive, and I know this is an acclaimed visual novel, so I was anbsolutely certain that I was missing something. I put in hours, waiting to see if the plot hooked me once I got further in. I finally had to admit that while this is a masterfully done visual novel, it's not for me, because as a reader I'm not going to enjoy it if I find the plot boring. With traditional games, there are other hooks to keep you involved if you don't like plot (falling for a character, loving a battle system, etc). But for a visual novel, the plot is the point, and the plot didn't hook me.

Also, it does some weird things making it more "interactive" with mouse gestures, which made me laugh a little. It's a visual novel. I'm fine with hours of clicking.

All in all, I'd recommend this to people who are fans of the eighteenth century spy drama and are familiar with the politics and terminology of that era. Otherwise, it feels like you need to do homework to finish the game. I wish there was a "mixed" recommend button, because a hard "no" seems a little severe here.
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2 von 4 Personen (50 %) fanden dieses Review hilfreich
Nicht empfohlen
7.9 Std. insgesamt
Verfasst: 12. Juni
Read the book.


Edit after finishing the game:

This is a novel digitalized. It is very well digitalized, the art and illustrations are great, the voiceacting is very well done too. Sound effects and music are great too.

What are the negatives then? Well the game is boring. There's just no point in making such a game out of a novel. The "puzzles" you have to solve are made of arrows you have to draw. You only click around a tiny bit, most often you just read and read. Parts of information about the environment, characters and the story.

The game itself is.. pointless. It doesn't feel like a game, at times it feels even more tedious to go through than it would be to just read a thick book.

Either no puzzles and the price should be way lower, or way better puzzles that actually intrigue and interest one to continue and find out more about the story than just to get it over with.
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25 von 26 Personen (96 %) fanden dieses Review hilfreich
Empfohlen
4.2 Std. insgesamt
Verfasst: 24. Dezember 2013
The 39 Steps war für mich eine wirklich besondere Erfahrung. Wobei "Erfahrung" hier besser passt, als die Bezeichnung "Spiel", denn das ist The 39 Steps nicht.

The 39 Steps ist eine so genannte "Visual Novel", also eigentlich die digitalisierte Form des gleichnamigen Buches. Die meiste Zeit ist man also nur am lesen bzw. zuhören -die Sprecher sind wirklich spitze, das Ganze wurde mit viel Liebe zum Detail umgesetzt-. An dieser Stelle eine Warnung: Wer der englischen Sprache nicht mächtig ist, wird mit The 39 Steps keine Freude haben, da sowohl die Sprecher, als auch Texte und Untertitel NUR in englisch verfügbar sind. Die Unterschiedlichen Akzente machen das Verstehen nicht grade einfacher. Zusätzlich wird das Geschehen durch stilechte Stummfilme aufgelockert und hin und wieder darf man selbst aktiv werden... das beläuft sich meist jedoch nur auf einfaches Klicken mit der Maus, hin und wieder muss man auch bestimmte Bewegungen mit der Maus nachmachen, aber nichts wirklich relevantes... Auch die Hintergründe sind echt schön anzusehen (die Screenshots auf der Shopseite vermitteln schon einen recht guten Eindruck, wie das Ganze aussieht).

Die Story ist auch wirklich spannend, verraten möchte ich aber nichts, da die Story nunmal den Hauptanteil des "Spiels" ausmacht. Die Dauer beträgt gut 4 Stunden, insgesamt gibt es 19 Kapitel, die je ca. 10-15 Minuten dauern. Zusätzlich zu der Kapitelauswahl, kann man sich auch jederzeit "Lesezeichen" setzen, mit denen man jederzeit ab einer ganz bestimmten Stelle fortfahren/wiederholen kann.

Das einzig Negative, was ich anzumerken habe, sind Soundbugs, die bei mir etwa 3-4 Mal während eines Playthroughs auftraten. Dabei hat sich entweder die Musik immer wiederholt, oder ein Sprecher hat einen Satz mehrmals wiederholt. Insgesamt aber nichts allzu schlimmes.

Die Achievements kriegt man übrigens auch alle beim "durchspielen".


Definitive Empfehlung für The 39 Steps. Ob man 9.99€ dafür blechen will, muss jeder selbst entscheiden, im Sale ist es aber definitiv einen Blick wert, wenn man sich halbwegs für Visual Novels oder Adventures begeistern kann.
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14 von 14 Personen (100 %) fanden dieses Review hilfreich
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7.0 Std. insgesamt
Verfasst: 17. September 2015
The 39 Steps ist ein Point & Click Spiel welches irgendwie einen ganz eigenen Charakter hat.
Es unterscheidet sich von den meisten Spielen des Genre.
Der Grafikstil und die Darstellung der Charaktere ist manchmal recht eigenartig.

+ eigenwilliges Spielkonzept
+ gelungene Steuerung
+ Grafik in Ordnung
+ sehr gemütlich

- manchmal schwer mit den Gegenständen zu interagieren
- an manchen Stellen wird die Story künstlich in die Länge gezogen (viel gerede, wenig Sinn)
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9 von 9 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
4.2 Std. insgesamt
Verfasst: 14. März 2015
Agentenroman zum durchklicken
Lohnt sich wirklich ist aber kein klassisches Spiel. Gleicht eher einem Roman zum durchklicken. Wenn man sich auf das etwas ungewöhnliche Spielprinzip einlässt, kann man aber wirklich etwas mitnehmen. Grafikstil und Sound sind gut gemacht. Wichtig: Es ist nur auf Englisch!!! Wer Schwierigkeiten mit dem Englischen hat, sollte die Finger von diesem Spiel lassen. Nach ca. 4 Stunden ist man dann durch, Spielzeit ist also nicht so lang, vielleicht im Sale mal reinschauen. Es ist leicht alle Errungenschaften zu bekommen.
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7 von 7 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
4.7 Std. insgesamt
Verfasst: 8. Januar 2015
Ich bin erst seit kurzem auf den Geschmeck gekommen was Visual Novels betrifft doch diese Art von Spielen gefällt mir mehr und mehr.
The 39 Steps basiert auf einem klassischen Kriminalroman aus dem Jahr 1915, den ich (jetzt im Nachhinein leider) nicht gelesen habe, vielleicht hole ich das nochmal nach.

Die Geschichte, angesiedelt in Großbritannien zu Beginn des 19. Jahrhunderts dreht sich um einen Kriminalfall wie man ihn aus einer Reihe von Kriminalromanen kennt.
Zu sehr auf die Story eingehen kann ich hier natürlich nicht.

Grafisch hat das Spiel sehr schön getuschte Hintergründe und auch einige "Realfilmeinblendungen" zu bieten. Die Bewegung hält sich aber in Grenzen.

Besonders hervorzuheben sei die Vertonung.
Die Dialoge sind sehr gut eingesprochen worden und berücksichtigt auch die verscheidenen Dialekte der britischen Regionen (ein Teil der Geschichte spielt in Schottland).
Die Musik ist jederzeit stimmig und besonders der Titel im Abspann hat mir sehr gut gefallen.

Würde ich für dieses Spiel eine Kaufempfehlung aussprechen? JA

★★★★
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8 von 10 Personen (80 %) fanden dieses Review hilfreich
Nicht empfohlen
7.6 Std. insgesamt
Verfasst: 21. November 2015
Ein Point & Click-Adventure mit guter Story, guter Grafik und sehr guter Vertonung.
Das Gameplay ist dagegen langweilend, unabwechslungsreich, sehr simpel gehalten und kein einziges Mal anspruchsvoll bzw. herausfordernd. Man muss immer einfach nur die Dialoge weiterklicken, "Done" drücken, Pfeile nachzeichnen (ohne erkennbare Logik) oder etwas anklicken. Alles andere geschieht von allein. Am nervigsten ist dabei, dass man Dialoge oder Filmsequenzen nie überspringen kann.
Zu bemängeln ist auch, dass die Umwelt statisch wirkt und alle Charaktere nur weißer Nebel sind. So haben sich die Entwickler das Charakterdesign sowie Bewegungen und Emotionen derer gespart.
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5 von 5 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.9 Std. insgesamt
Verfasst: 24. Dezember 2013
Sehr interessante Art von Spiel. Naja, eigentlich ist es kein richtiges Spiel. Man liest eher ein Buch und klickt hier und dort mal etwas an. Für Leute, die der englischen Sprache nicht mächtig sind, ist dieses Spiel wohl eher nichts. Die Story ist ziemlich schwer zu verfolgen. Aber für die, die damit kein Problem haben, ist es auf jeden Fall eine Empfehlung!
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