Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit.
Análisis de usuarios: Mayormente positivos (326 análisis)
Fecha de lanzamiento: 25 de Abr, 2013

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Prepare to experience the original man-on-the-run thriller in a completely new way. This is a digital adaptation of John Buchan's incredible book (inspiration to Ian Fleming's James Bond!). Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit. Now he must escape the Capital and stay alive long enough to solve the riddle of The Thirty-Nine Steps. There are secrets to be discovered, locations to be explored and - above all - an incredible tale to be told in this ground-breaking interactive novel.

Key Features:

  • A new form of entertainment, merging the worlds of literature, gaming and film into one visually stunning storyline.
  • Faithfully constructed using the original - and best-selling - John Buchan text, first published in 1915.
  • Hundreds of hand-painted digital environments, and authentic materials from 1910s Britain.
  • 8 different storytelling mechanics, 25 collectible items and 16 awards to be unlocked.
  • An original soundtrack by Si Begg and theatrical voice performances, including Ian Hanmore, Greg Hemphill and Benny Young
  • Created in Unity4, with a playtime of 5-8 hours.

Requisitos del sistema



    • OS:Windows XP
    • Processor:2GHz Processor
    • Memory:2 GB RAM
    • Graphics:DirectX 9 512MB card
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection


    • OS:OSX
    • Processor:2.2GHz dual core processor
    • Memory:2 GB RAM
    • Graphics:GPU 128MB+
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
Análisis útiles de usuarios
A 14 de 14 personas (100%) les ha sido útil este análisis
11.8 h registradas
Thats how some books in modern time may be presented. I dont like the plot though. "Its a pure Sir Henry Rider Haggard and Conan Doyle", very childish story without meanings. All what these gentlemans do is drink whskies-and-sodas and smoke. "I smoked in a vhsir till daylight, for i couldnt sleep". Nice voice and language perfomances with some scottish accent.
Publicado: 19 de Octubre
¿Te ha sido útil este análisis? No
A 12 de 14 personas (86%) les ha sido útil este análisis
4.5 h registradas
The 39 Steps is an interactive crime story adapted from a book.

So you might be not challenged clicking through a text adventure, but otherwise everything is well made. The graphics are painted nearby realistic landscapes uncommon to other comic adventures. There are several historical pictures included. The story takes place in 1914, a few weeks before WW1 breaks out. You are searching for a conspirancy that leads to the upcoming events.

There are rarely search screens during the whole story, but sometimes also a nice gesture function is used. Mostly it's very atmospheric. Only the characters are shown as outlined ghosts. I liked the most when somebody was telling yarn. Then an artistical silhouette movie appeared. The language voices of the characters differs from British English, German, Scottish accent to French accent.

In the end it was getting hard to unlock all awards for the last achievement. But with a little help of the community you mustn't be desperated ...
Publicado: 12 de Octubre
¿Te ha sido útil este análisis? No
A 4 de 6 personas (67%) les ha sido útil este análisis
3.4 h registradas
This is a interactive novel. Not that interactive, since you spend 95% of the time reading. I was expecting an animated movie with animated voices. Instead, this is a illustraded novel and only the dialogues have animated voices. The rest of the novel is read. That was really disappointing. It's not that I don't like to read, I do read at least 1 book every week, but I hate reading on the computer. And it was supposed to be a game after all. Having to read 95% of the time made the 'game' boring, especially because the illustrations appear and move too slow and you have to press the mouse button all the time so the next sentence focus on the screen and you be able to read it. I was so bored, that after a few minutes I actually stopped reading and only kept pressing the mouse button until the end just to get the achievements. The story might be great (I don't really know the story after all), but the way it was presented in this 'game' made me not want to read it. I recommend it only to those people that really enjoy reading on the computer and don't get bored too easily. Suggest you wait for a sale. Not worth the full price.
Publicado: 4 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
0.1 h registradas
Very unique. Love the whole idea of a digital adaptation of a book. A game like this actually encourages gamers to actually read for a change and actually spark their interest in reading books. The game was really fun and will play it again in the future. :)
Publicado: 28 de Septiembre
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
5.1 h registradas
I like this style, this is more a story than a "game".
I recommend this is if you want easy achievements or simply want to enjoy a short story.
This took me about 5 hours to complete
The format could be improved, but it's ok I guess.
Publicado: 21 de Octubre
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
0.1 h registradas
It's great, though it's not really a game :------]
Publicado: 3 de Octubre
¿Te ha sido útil este análisis? No
A 0 de 1 personas (0%) les ha sido útil este análisis
0.2 h registradas
- Click on images
- Slow
- Boring
- I read a book faster and is more enjoyable or you need to like these kind of story/novel
Publicado: 27 de Septiembre
¿Te ha sido útil este análisis? No
A 0 de 2 personas (0%) les ha sido útil este análisis
3.9 h registradas
Publicado: 6 de Octubre
¿Te ha sido útil este análisis? No
5.1 h registradas
Very intriguing narrative game.
For a couple of hours I felt like a living scotish guy fleeing from an immense conspriracy.
Could'nt stop the game until the end

Good job!
Publicado: 25 de Septiembre
¿Te ha sido útil este análisis? No
5.1 h registradas
Let's be clear: Going through this will be exactly as if you're leafing through the novel with illustrations of the various setpieces, while voices act out the various dialogues and music plays in the background.

You'll be looking at gorgeous, static illustrations, reading the novel's text phrase by phrase, and listening to the dialogue voiced very competently by various actors.

There are no animations, except for some story-within-the-story segments presented as a puppet theatre, very entertaining, sadly in short bursts.

Some sound effects help to set the scenes, and the soundtrack is very engrossing and does the most to add thrill to the experience.

Even the characters are not shown; you'll only see static silhouettes. I really didn't like that. Maybe it was meant to not impose an image of the character upon the reader. But combined with the rest of the static experience, it just felt lazy.
Besides, you unlock character cards as extra content viewable in the main menu, and the characters are illustrated there, in full detail. So why not expand it to the rest of the adaptation?


The Thirty-Nine Steps (the 1915 novel) was important because it was one of the earliest examples of the man-on-the-run thriller. As such, it is held in high regard, and has been the subject of many adaptations in film, radio and theatre.

But let's face it; for today's reader, it's a pretty dull story.

And seeing how this is a digital adaptation of the novel, it's impossible to view the two separately. It's inevitable that you'll experience some boredom due to the source material. So the question now becomes, what does this adaptation add? Does it present the story in a way that enhances the experience? Is it immersive? Does it expand your view of the story's setting and details?

I'd say yes. I read the novel for the first time, right before playing this. And putting aside the vague boredom I felt both times, my understanding and immersion was definitely higher while playing this.

This being England and Scotland, and the 1914 version of both at that, seeing them illustrated before me certainly helped me be transported there, since I'm so separated from the story's setting by both time and space.

Unfamiliar terms and objects now made sense because I could see them (e.g. dovecot) Certain sequences now played correctly in my mind. Etc.

It could have done more. It could have shown characters in full detail rather than as silhouettes. It doesn't have to become a cartoon, but animations for important actions would have greatly improved the storytelling.


Personally, I would have preferred a completely different way to present this novel. I would love a proper, 3D first person experience of the whole thing, think Dear Esther or Gone Home. Even if it was still entirely linear. But I understand how that would be difficult, even impossible (how do you present a linear story if the player can run around London and the moors of Scotland?)

For what this sets out to do, it does a very good job. Not perfect, but a very good job indeed. I look forward to more adaptations from The Story Mechanics and I hope they improve their formula.
Publicado: 12 de Octubre
¿Te ha sido útil este análisis? No
12.4 h registradas
Very nice digital adaption of a espionage book. You will see nice illustrations, read story of the novel, listen to music and actors and sometimes you will click on objects at the screen.
Publicado: 12 de Octubre
¿Te ha sido útil este análisis? No
5.0 h registradas
Sometimes it's nice to have a break from killing people and play something like this. I enjoyed myself very much.
Publicado: 28 de Septiembre
¿Te ha sido útil este análisis? No
5.8 h registradas
The 39 Steps has always been one of my favourite stories.
This PC version of the story is doing it great justice (I have followed the first 7 chapters of 19 so far). The mood captures the novel perfectly and the location graphics are beautiful and very real.
What I particularly have loved so far is all the period settings and the newspapers of the time. We are shown newspapers with parts of the story embedded among authentic pages of the day and I have been on a kind of side quest to look up some of the places in the advertisements, such as shops and hotels. It has been very interesting to read advertisements for places such as the Empire Hotel in Buxton (to name just one of many) and then do a google search to find out more, like when it was built, when it closed and what happened to the buildings in subsequent years before demolition. Amazing stories and pictures. A few of these places still exist today, but not many. Britain was a very very different place 100 years ago and we have lost a lot in the process. Gone is the British Empire and what an Empire we had, with the map in an earlier chapter showing this.
The sounds in the scenes are also spot on.
Anyway, I'd strongly recommend this title, not as a game, but as a great story with a very well produced atmosphere. I am really looking forward to steadily following the next 12 chapters.
Publicado: 29 de Septiembre
¿Te ha sido útil este análisis? No
3.8 h registradas
A visual novel which has some pretty pictures and captures the feel of Britain, in the year 1914, quite nicely. Personally I did not find the story very interesting, that's not to say that the story is bad but It just wasn't my thing. Obviously gameplay only consists of clicking items or documents so I would only recommend this to fans of the genre. At the moment 39 Steps price on Steam is 10,- which is steep for a visual novel and which is one of the reasons I won't recommend this game.
Publicado: 4 de Octubre
¿Te ha sido útil este análisis? No
8.6 h registradas
Not really my cup of tea.
Publicado: 4 de Octubre
¿Te ha sido útil este análisis? No
3.5 h registradas
Got this in a Humble Bundle for less than a dollar, and although I haven't finished it yet I can say that even if you are into weird random artsy interactive story things, wait for a similarly steep sale before you consider picking it up. It's a point-and-click, and a very modest one at that; most of it is reading, although it's balanced by good pacing of introducing new visual and interactive elements. I happen to like the plot because it reminds me of Agatha Christie's Poirot stories, but you may find it a little cliche if you regularly read/watch/consume mysteries and political thrillers.
Publicado: 23 de Octubre
¿Te ha sido útil este análisis? No
A 19 de 24 personas (79%) les ha sido útil este análisis
10.6 h registradas
Si has llegado hasta aquí, probablemente sea debido a una equivocación, igual que me ocurrió a mí. "The 39 steps" tiene un título y logo sugerente, y además lleva la etiqueta "aventura", que eso hace que alguna glándula de mi cuerpo empiece a segregar sustancias aún no descubiertas por la ciencia. El caso es que me encontré con un libro que ni siquiera es interactivo. Sencillamente vas avanzando clic a clic. Nada de opciones. Un libro de "Elige tu propia aventura" es más interactivo que esto. Es el peligro de los bundles, que casi sin pensar añades un cargamento a tu biblioteca sin saber muy bien qué estás almacenando. En cuanto al argumento pues es rollo espías a comienzos del siglo XX. Un título que si no hubiera existido jamás, lo único que habría conseguido es ahorrarme unas horas.

PD: Me ha hecho gracia ver que uno de mis amigos también lo tiene y ha jugado, exactamente 0.1 horas. Vamos, el tiempo justo de abrirlo, ver el percal y cerrarlo.

¿Un libro? ¿De verdad? A ver, salvo alguna chorrada, es así: sale un párrafo o frase, lo lees, coges el diccionario porque tu inglés no es tan bueno como esperabas, haces clic y aparece el siguiente párrafo o frase. ¿Divertido? No, ¿verdad?
Quizá el libro no esté mal del todo... Yo valoro juegos, y como juego, esto es una xxxxxxxxxxxxxxxxxxxxxxxxx (tranquilo Steam, ya me censuro yo).
Publicado: 1 de Julio
¿Te ha sido útil este análisis? No
A 2 de 3 personas (67%) les ha sido útil este análisis
5.7 h registradas
Una interesante adaptacion mas que un juego es como un libro donde vas desarrollando la historia interactivamente, y aunque tus acciones no influyen en el desarrollo de la trama, resulta muy entretenido a mi me agrado aunque estoy seguro que no es para todos los gustos.
Publicado: 8 de Agosto
¿Te ha sido útil este análisis? No
A 1 de 2 personas (50%) les ha sido útil este análisis
5.5 h registradas
Esto no es ni aventura de click-click.

La verdad que es un fiasco, el jugador tiene 5% de participación, todo lo otro son lecturas. Supongo que la idea es novedosa y tal, pero al ser un juego, si no hay participación del jugador pierde toda la gracia. Yo llevo 6 caps y me está aburriendo muchísimo... si no tuviera logros ya lo habría abandonado.

Si lo pilláis en bundle aún.. pero no recomiendo comprarlo a su precio original por nada del mundo.
Publicado: 11 de Septiembre
¿Te ha sido útil este análisis? No
A 33 de 37 personas (89%) les ha sido útil este análisis
4.4 h registradas
One thing that I love about video games is how they can take a story I've already heard several ways, and turn it into an entirely new experience that's just as engaging as if I was hearing it for the first time. The 39 Steps by The Story Mechanics is the first in what they call "digital adaptations", which fall somewhere between a visual novel and a radio show. The idea if simple, but the execution highly stylized and the pacing tightly wound to make what could have been a dry collection of text a surprisingly compelling and intense narrative piece.

I shouldn't have to tell you what The 39 Steps is about (as I imagine most should be familiar with the classic novel and numerous film adaptions and spin-offs), but as a refresher it follows Scottish man Richard Hannay, recently retired and now lost in a series of humdrum days and occurrences. All of this changes when a stranger barges into his life and revels a German plot that if carried out could throw the world into a war the likes of which it had yet seen. Shortly thereafter the man, now revealed to a spy known as Scudder, is found dead in Hannay's apartment, leaving him the only one alive with the knowledge of what is soon to unfold, and the only person who could possibly prevent it.

While the narrative of The 39 Steps is as intriguing and thrilling as ever, it's the way that it's told in this instance that makes it worth revisiting (or checking out for the first time) as opposed to numerous other formats you could choose. The Story Mechanics haven't settled for a simple text format in retelling Josh Buschan's tale, instead using a collection of visual tricks and clever insertion of backstory to create an brilliant interactive story that far exceeds the simplistic adaptations that have been experimented with in the past. Fantastic use of camera angles, deliberate placement of text to draw your eye toward parts of the watercolor backgrounds, and excellent voice acting from all parties make it incredibly easy to get swept away in the plot even during the slower, some may even call mundane, moments.

The only real instances where The 39 Steps falls a tad flat are the awkwardly implemented gestures that sometimes accompany moments like opening doors or reading letters. They were obviously intended to make the game feel more like, well, a game, but they're shoehorned in in such a way that feels tacked on an unnecessary. Thankfully they're infrequent enough that they never amount to more than a bit of a bother nor take but a few seconds to complete.

Though some might scoff at the emphasis on exposition and almost complete lack of traditional gameplay, those that can appreciate The 39 Steps for the bit of interactive fiction it is will be rewarded with an exciting and wonderfully paced tale of spies, murder, and more than a few close shaves. Having no real idea what to expect, I was very pleasantly surprised with the end result of The Story Mechanics's first attempt at a "digital adaptation", and it has gotten my mind spinning thinking of so many other books I'd love to see turned into future games. Hopefully this is only the first to come.
Publicado: 16 de Julio
¿Te ha sido útil este análisis? No