MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry.
User reviews: Very Positive (5,776 reviews)
Release Date: Jul 25, 2013

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Recommended By Curators

"A kickstarter success, a limited but enjoyable cyberpunk cRPG set in the classic Shadowrun universe. Orcs with cybernetics, XCOM style combat."
Read the full review here.


“Diehard GameFAN: 2013 Game of the Year/Best PC Game/Best Digital-Downloadable Game/Best Tactical RPG, Softpedia: Best RPG 2013, Hardcoregamer: Nominated Best Strategy Game 2013, Gamezebo: Best Games of 2013, Gamasutra: Top Games of the 2013”
Best of 2013 Awards

“Shadowrun Returns drops players headfirst into this richly realized fiction, combining classic role-playing storytelling with modern tactical battles . . . running the shadows has never been more fun.”
8.5/10 – Game Informer

“This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.”
4.5/5 – HardcoreGamer

Shadowrun: Hong Kong - Pre-Order Now!

Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun yet with an all new crew, expanded magic and cyberware, a revamped Matrix, an upgraded Shadowrun Editor, and much more! Coming Summer 2015 - Pre-Order Now!

Steam Workshop

With the Shadowrun Returns Editor, everyone is empowered to create and share their own stories and campaigns with the Steam Workshop community. You can even explore the entire Shadowrun Returns Seattle campaign in the Editor directly - see how it was built and borrow as much as you need to jump-start your own creations! No advanced coding or art skills are required to create content using the SRR Editor.

Digital Deluxe Edition

The Shadowrun Returns Soundtrack
From the composers of the classic Shadowrun SEGA and SNES games, the Shadowrun Returns Soundtrack pays homage to the past with a modern sentiment.

Shadowrun Returns Anthology
Explore the story of Shadowrun Returns even further with an illustrated PDF of 16 short stories written by authors from Shadowrun’s past, present and future. As a bonus, the anthology also Includes over 60 pages of concept art from the creation of the game.

About This Game

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

Key Features

  • Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
  • Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Hard disk space: 2 GB HD space
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive:2 GB HD space
Helpful customer reviews
70 of 78 people (90%) found this review helpful
5 people found this review funny
20.3 hrs on record
Posted: January 24
SHADOWRUN RETURNS - Cyberpunk adventure/rpg with a compelling story

|| 8 ||
Score Comment
Graphics 7 The game has top down isometric type view, graphics are very well done: the lighting, effects and areas feel very fitting and atmospheric. At points, however, it feels like it would be nice to have a little bit more variety to the areas, some of them feel quite samey. Character creation and portraits are ok but you can't go into the level of detail of some other RGPs.
Audio 7 Music and sound effects are good, there is however quite a bit of reading to do in this game, do not expect voice acting for all of the story / dialogue.
Gameplay 8 I really enjoyed playing this game, its a nice mixture of adventure / mystery and rpg with turn based strategic combat (think xcom). You control a small team of characters (you collect them as the story progresses) who follow you as you play through the story completing various missions and solving mysteries. There are some good puzzles to solve as the story develops and you can choose to upgrade various skills as your character advances in levels. A really nice feature is the "hacking" that the decker class can perform, this takes a form similar to combat in the game but its you and your constructs against the computer systems defences.
Story 8 Shadowrun Returns is set in cyberpunk-esque world where magic meets machine. You can play different stories in the form of campaigns, the official ones are complemented by community created ones via the steam workshop. The campaigns are extremely well done and have a very noir feel to them. There's a lot of background and detail to the world (and a lot of reading to be done) and the story had enough intrigue and action to keep me interested right to the end. The nature of the game (your characters acting out the story) basically means that play feels quite linear and that sometimes the decisions you make don't really have lasting effects but this didn't effect my enjoyment too much.
Replayability 5 As much of the main campaign is story based, once you have completed the game there isn't that much to draw you back in. Having said that there is an excellent DLC (dragonfall) and there are community created campaigns and an editor which should add quite a few hours of playability
8 Excellent game for anyone who loves this style of gameplay or the setting. The community content really adds a whole new aspect and lease of life to the game, just be prepared to do a lots of reading.

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Was this review helpful? Yes No Funny
50 of 53 people (94%) found this review helpful
2 people found this review funny
11.0 hrs on record
Posted: April 27
Now I've never played a Shadowrun game before, however I'm not exactly new to turn based/strategy RPG games, having played games in a similar vein like the Shin Megami Tensei: Devil Summoner series and Fire Emblem. However, I'll be the first to admit I'm far from a veteran in the genre.

One of the key things I think Returns did right, is the tricky task of drawing me into the story immediately. It's pretty simple: your friend is dead, he's left you a "dead man's switch" - a recorded message promising a hefty reward if you can find the killer. OK. I'm in.

As for the ease of playing the game... as someone who's often daunted by complex RPG interfaces with endless choices, decisions, and items to equip, I thought Shadowrun's interface is a breeze. It clearly shows you your weapon slots, inventory slots, and which body parts you can equip on armor or modifications. As for playing the game itself, you can simply click on your HUD to switch between weapons or end turns, but there are hotkeys for the more practiced player, too.

You encounter many characters on your way to solve your friend's murder, and you get to pick and choose your own team of Shadowrunners to go on every mission with you. Each has their own specialty - summoning mechs, specializing in "decking" (hacking), melee combat, guns, magic, and so on, and I had a great time testing out all the different classes.

All of the characters have their own specialties, but the game is forgiving, and you could probably get by just using guns on everyone. I realized one of my runners had a healing ability 3/4 of the way through the game, and had been getting by just fine without knowing that. So if you're worried about difficulty or complexity, don't be.

Another positive for me is the game is heavily text based. There is a lot more discovery and reading than combat. You can also save anywhere except an NPC turn in combat, or in conversation. So I could get up to answer the door or grab some food without bothering to pause, or quit at a moment's notice if my friends asked me to play a multiplayer game.

I know I'm writing a review no one will ever read, for a two year old game, but it gets an easy recommendation from me, especially if you're a busy person who can only enjoy games in bits and pieces before you're on the go again.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
1 person found this review funny
13.5 hrs on record
Posted: December 9, 2014
High fantasy, cuberpunk and a film noir style that makes this a great game.
It is a turn based role-playing game from a popular tabletop game "shadowrun".

The game come with one campaign "Dead Man's Switch" that got 10 to 12 hours gameplay.
But when youre are done playing that one you simple can make or download a other story on the steamworkshop.
The only problem i have seen there is that you need "Shadowrun: Dragonfall" for some of the downloaded story's.
But thats a simple matter of looking for other story's.

Combat is rough, sometimes a near dead experions.
You need to find cover and try to use youre team togehter to kill the enemy.
Sometimes you even need to plan your staps or use a decker "hacker" to kill the secerty or turrets.
After a battle you feel like you have done someting but if combat ends youre life dont come back so you need to still watch out so you dont die.

There is so mutch to tell about this game but all i have to said.
Dont wait mutch longer and give it a try.

I give this game 8/10
Was this review helpful? Yes No Funny
7 of 10 people (70%) found this review helpful
1 person found this review funny
19.0 hrs on record
Posted: December 19, 2014
I was pretty skeptical of this game, i watched a few videos about it and read a couple of articles about the game, the universe looked pretty interesting, but the gameplay didn't look appealing to me.

However, since during the cristmas sale, the game got really cheap , i decided to give it a try, and oh boy. Though i still have mixed feelings about the gameplay, the writing in this game is amazing, i never thought i'd enjoy reading this much in a game before. There is a lot of text, which is actually a good thing. A lot of interesting characters and stories.
Would i recommend the game? Sure, but be warned there is a lot of text, that's pretty much most of the game, and if you don't enjoy reading you are not going to have a good time with this game, though the combat can be pretty fun and chalenging, the writing is pretty much what makes this game great.

If I have one complain is how linear it is. Though the level design is pretty good, I'm somewhat disappointed by the lack of exploration. There is a little bit, but the levels are way too linear and it hurts the gameplay. But not by much, since again, the meat of the game is the writing. Also this game looks pretty good. I love the art style of the characters, especially the portraits for the different characters you'll meet, very creative and interesting looking people.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
1 person found this review funny
73.3 hrs on record
Posted: November 27, 2014

Shadowrun Returns is a isometric tactical RPG. In a destopian future, where dormant elf, orc and troll genes reemerged in the population, where immortal dragons run megacorporations that control the world, mercenaries run the shadows to do everyone else’s dirty work with the use of guns, magic and technologies. They call themselves Shadowrunners. This reviews the game with added expansion set Dragonfall.

Pros: The first module, called Dead Man’s Switch, is a nice although straightforward introduction to players who aren’t familiar with the game and explores the Seattle setting. The second module, called Dragonfall, offers a lot more character development and additional flexibility and options to complete any given quest, all while exploring the anarchy-governed flux-state of Berlin. The game backgrounds are gorgeous hand-drawn stills, added with the techno-trance music gives the game an eerie atmosphere, each building and object seemingly having a story of its own to tell, while the music adjust to combat scenes before slowing down once you’re back from it. The game progression is straightforward, the skills are broken down into skill trees with a clear view of what you get from raising any attributes or skill. There is no set character class, although you have pre-generated archetypes you can start from.

Cons: The story is somewhat linear, most of all in Dead Man’s Switch, where choice will change the dialog but not the outcome of the story. General graphics aren’t on par with the AAA industry, so anyone looking for graphical realism will be sorely disappointed. There is no voice acting, so get ready to read a lot if you want to have any hopes of feeling involved in the story. The two modules which happen at the same time, aren’t related to each other, so there is no progression from one to the other, and are both somewhat quick to play through.

Verdict: Let’s judge the game for what it is: a crowdfunded indie game (the success story that put Kickstarter on the map for many people) meant to be used as an engine for the modding community, community that has been very active at creating new stories, new equipment, new world object for other modders, and is using the engine in new and create ways. As you play, you can feel the richness of the game’s tabletop RPG heritage, and you just wish you could learn more about that world. It is fun, it is well worth the money and time, and it’s definitively a game I recommand!
Was this review helpful? Yes No Funny
7 of 11 people (64%) found this review helpful
1 person found this review funny
27.3 hrs on record
Posted: December 26, 2014
XCom meets Baldurs Gate squished into one.
Lots of reading, but thats how these games are, but there is a lot of reading.
About 1/2 way through I started to notice some of the text grammer and spelling started to show some foreign traits, but nothing that detracted from the game.

The campaign was a touch short. I'm a casual gamer and I finished my first run in about 18 hours, but I enjoyed it! Yes I will probably be playing through again. By the time I was getting to the end I was finially remembering how the talent points worked (yes I played the pen and paper ver some way back when), and what skills/abilities I wanted.

All in all I would recomend the game. Especially if you like XCOM or any of the D&D RPG style games.
Was this review helpful? Yes No Funny
11 of 19 people (58%) found this review helpful
1 person found this review funny
12.8 hrs on record
Posted: December 21, 2014
good classical budget style with a textbased story and some good turn base action in a cyberpunk world
Was this review helpful? Yes No Funny
9 of 16 people (56%) found this review helpful
2 people found this review funny
12.3 hrs on record
Posted: March 26
If you are cyberpunk fan you must have already bought this.If you are not,you MUST buy this to become a cyberpunk fan.


-too short (about 12 hours)

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2 of 3 people (67%) found this review helpful
24.0 hrs on record
Posted: December 20, 2014
This is an RPG with lots of dialog. Let me repaet that, lots of dialog to point that you just want to kill stuff sometimes and screw want people have to say. It mixes in with some action and problem solving.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
23.4 hrs on record
Posted: May 11
A great extension of the Shadowrun stories and series. While its turn based combat isn't anything super special (Sorry Xcom sort of owns this area), its still very fun and has its own unique aspects that really draw you in.

The art is quite nice and really draws you into the story, there is always something new to check out or look into that may or may actually help you in the game, or simply be a bit of lore or atmosphere for you to enjoy.

Character progression is fun, and rewarding to those who really choose the best runners for the job. (Tip: Get decking early on, or always have a decker with you on missions, it'll help... a lot.)

The story is interesting, and reading everything people have to say, or reading some notes you found can really pay off as they will contain things to help you progress through your mission.

On top of that, they give you a world editor/creator, so you can try your hand at making your own story. And with plenty of others creations on the workshop, the replayability is certainly there.
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2 of 3 people (67%) found this review helpful
15.8 hrs on record
Posted: April 7
Fun game, interesting story, very thorough but simple and easy to understand character progression system. Shadowrun Returns' atmosphere reminds me a bit of Vampire Bloodlines.
Although I did like it, Shadowrun is very short and extremely linear. It was a compelling experience, but not enough to warrant a second playthrough.
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2 of 3 people (67%) found this review helpful
19.3 hrs on record
Posted: April 11
Definitely worth a playthrough if you are a fan of the genre or setting. It's a linear cRPG with a decent story and good writing.
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2 of 3 people (67%) found this review helpful
25.9 hrs on record
Posted: March 29
Thumbs up, though this is not a game for everyone.

My first romp in the Shadowrun universe, and damn I've been missing out. Fantasy, Sci-fi, Cyberpunk dystopia Tabletop-inspired RPG. Heck yeah!

Nothing fancy on the technical side. The combat system is based on tabletop RPGs, and although I tried almost every class in various missions I found it a little simplistic. Shame on me for making a Troll Samurai my main, I guess. The art aesthetic is very nice, but again, nothing fancy going on here.

In this game you'll do a whole lot of reading. You'll need to enjoy reading. The main campaign, Dead Man's Switch, is a simple but solid cyberpunk tale. It feels like an introduction, and I've finished it wanting more.

And there is more! The game gladly supports modding, and there's Workshop support with plenty to choose from.

And the official content continues with Dragonfall, and they've recently kickstarted a third game.

If you like tabletop RPGs and cool settings, this is a fun, low-intensity experience with pretty good immersion if you let it happen.

I found the MUSIC rather bland. Highly recommend replacing it with some suitably themed music of your own. I used: Hotline Miami soundtrack, any Perturbator soundtracks, Kavinsky, Drive soundtrack, Mass Effect soundtracks work all right, Cryo Chamber for pure ambiance.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
9.7 hrs on record
Posted: February 4
When you can play a dwarf mage with an AK-47 in hand that has the ability to enter matrix, any negative review is pointless.
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2 of 3 people (67%) found this review helpful
11.4 hrs on record
Posted: May 23
Story: You play as a Shadowrunner in the year 2054 in Seattle Washington. You have the choices and the consequences that follow with them. The story in this, is perfect for a RPG and you will be with it from beginning to end. 10/10

Graphics: For an almost top down tactical turn based game, this game looks really nice. With the adding of 2D artwork and drawings, and 3D character models it all bends very well together. 8/10

Gameplay: I honestly thought I was gonna hate the game-play but it's surprisingly awesome! It goes through a tactical turn-based scenario combat-wise. You can choose your class/role, your weapons, gear and who gets to run with you during your runs. It is all very awesome. 8.5/10

Overall: This took me as a surprise as I though I would hate it, but It's one of the best Cyberpunk/Fantasy games I've ever played. You should buy this and the two other games (Hong Kong and Dragonfall) 9/10
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3 of 5 people (60%) found this review helpful
17.7 hrs on record
Posted: November 28, 2014
Shadowrun is a great game if you're the right kind of gamer for it. If you liked XCOM but wish it was more story-driven, this might be for you. Just be aware that tactically this doesn't come close to XCOM, though it has stronger RPG elements. Overall, the encounters will be easy to most.

Shadowrun shines in the story and atmosphere department assuming you have a little imagination since much of it is conveyed through text interaction. Also, it conveys the cyberpunk atmosphere better than any game in the last 10+ years. I haven't felt this kind of atmosphere since the original Deus Ex or Westwood's Blade Runner adventure game.
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3 of 5 people (60%) found this review helpful
13.6 hrs on record
Posted: November 28, 2014
Well-written cyberpunk story that smoothly moves from street-level detective work to corporate conspiracy to world-saving adventure without any of it seeming out of place.

Combat is tactical and fairly complex, and there's a bit of a learning curve. It feels similar to XCOM, but it's a little more clunky and the level design isn't quite as polished, and I ran into a glitch or two. Still, it's quite enjoyably tense and rather varied. I really liked the scenes in the Matrix, where your Decker has to hack into a computer while his team keeps the real-world enemies off his back.
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3 of 5 people (60%) found this review helpful
19.8 hrs on record
Posted: December 1, 2014
Great setting and presentation with great mechanincs and turn-based combat, unfortunately extremely linear and short!
Standalone, for the main storyline the game is worth getting on sale, but the workshop content (that I admittedly haven't played) might justify the full price.
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3 of 5 people (60%) found this review helpful
9.0 hrs on record
Posted: January 26
An amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and great tactical strategy elements mixed with true Shadowrun RPG style. Also the ability to create your own complete runs adds INFINITE possibilities.

This game has SERIOUS superior re-playability
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3 of 5 people (60%) found this review helpful
28.9 hrs on record
Posted: November 30, 2014
I would recommend this game if you're a fan of fantasy turn-based rpg. Good story line, nice combat and environment.
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