MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry.
User reviews: Very Positive (6,463 reviews) - 90% of the 6,463 user reviews for this game are positive.
Release Date: Jul 25, 2013

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Shadowrun Returns

AUTUMN SALE! Offer ends in


Buy Shadowrun Returns Deluxe

Includes: Shadowrun Returns + Anthology + Soundtrack

AUTUMN SALE! Offer ends in


Packages that include this game

Buy Shadowrun Triple Pack

Includes 3 items: Shadowrun Returns, Shadowrun: Dragonfall - Director's Cut, Shadowrun: Hong Kong

AUTUMN SALE! Offer ends in

Buy Shadowrun Returns Upgrade to Deluxe

Upgrade from the Standard to the Deluxe Edition. Only available for owners of the Standard Edition.

AUTUMN SALE! Offer ends in


Buy Shadowrun: Dragonfall - Director's Cut

AUTUMN SALE! Offer ends in


Recommended By Curators

"A kickstarter success, a limited but enjoyable cyberpunk cRPG set in the classic Shadowrun universe. Orcs with cybernetics, XCOM style combat."
Read the full review here.


“Diehard GameFAN: 2013 Game of the Year/Best PC Game/Best Digital-Downloadable Game/Best Tactical RPG, Softpedia: Best RPG 2013, Hardcoregamer: Nominated Best Strategy Game 2013, Gamezebo: Best Games of 2013, Gamasutra: Top Games of the 2013”
Best of 2013 Awards

“Shadowrun Returns drops players headfirst into this richly realized fiction, combining classic role-playing storytelling with modern tactical battles . . . running the shadows has never been more fun.”
8.5/10 – Game Informer

“This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.”
4.5/5 – HardcoreGamer

Shadowrun: Hong Kong - Pre-Order Now!

Shadowrun: Hong Kong is the third standalone game in Harebrained Schemes’ critically-acclaimed Shadowrun cRPG series. Experience the most impressive Shadowrun yet with an all new crew, expanded magic and cyberware, a revamped Matrix, an upgraded Shadowrun Editor, and much more! Coming Summer 2015 - Pre-Order Now!

Steam Workshop

With the Shadowrun Returns Editor, everyone is empowered to create and share their own stories and campaigns with the Steam Workshop community. You can even explore the entire Shadowrun Returns Seattle campaign in the Editor directly - see how it was built and borrow as much as you need to jump-start your own creations! No advanced coding or art skills are required to create content using the SRR Editor.

Digital Deluxe Edition

The Shadowrun Returns Soundtrack
From the composers of the classic Shadowrun SEGA and SNES games, the Shadowrun Returns Soundtrack pays homage to the past with a modern sentiment.

Shadowrun Returns Anthology
Explore the story of Shadowrun Returns even further with an illustrated PDF of 16 short stories written by authors from Shadowrun’s past, present and future. As a bonus, the anthology also Includes over 60 pages of concept art from the creation of the game.

About This Game

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.

The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.

Key Features

  • Gripping Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With the variety of weapons and spells at your disposal, every turn is filled with meaningful choices. A successful run requires commanding a team of runners with the right balance of combat, tech, and magical abilities.
  • Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun Returns’ classless skill system allows you to grow your character in any direction you choose. Want to start summoning spirits as an ork Shaman and evolve into a cybered-up weapon specialist? Do it!
  • Engaging 2D/3D Art Style: Shadowrun Returns mixes dynamic 3D characters and lighting with a vibrant, hand-painted environment. Illustrated character portraits bring every conversation to life. Explore a world filled with detail, from the slums of the Redmond Barrens to the extravagant offices of powerful corporations.

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP SP3/Vista/Windows 7
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    • DirectX®:9.0
    • Hard Drive:2 GB HD space
    • OS: OSX 10.6
    • Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    • Memory: 2 GB RAM
    • Hard disk space: 2 GB HD space
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory:2 GB RAM
    • Graphics:Modern 3D graphics card with at least 256MB of addressable memory
    • Hard Drive:2 GB HD space
Helpful customer reviews
74 of 84 people (88%) found this review helpful
3 people found this review funny
20.0 hrs on record
Posted: June 4
About as close as you are gonna get to the original pen-and-paper RPG without a gaming group and a GM.
Was this review helpful? Yes No Funny
36 of 39 people (92%) found this review helpful
3 people found this review funny
19.9 hrs on record
Posted: June 26
Tactical RPG putting you in the role of shadowrunner - a freelancer merk with private motivation to do some investigation properly. World of Shadowrun is rich, full of postmodern and fantasy, yet it is a very pragmatical and cynical one. Lovely thing, just like the big world behind the window, only with magic. Sadly, unlike D&D universe, it was poorely pictured in the videogames (there was 2 good games, but only on 16bit consoles - Genesis and SNES).

Aside from my previous experience with the Shadowrun universe, game's a good one. Solid cyberpunk story (and fitted to Shadowrun agenda, as well). Fascinating music. Good battle system (if only too easy for my tastes, even on the hardest). Decent rpg skills system, not without a flaws, but - fair enough.

So, generally - it's good. Not excellent, but good. Like 7/10 in my book.

Although. I love Shadowrun, and I would give the game more - just for good revival - if only they would made Matrix better. That's a major disengage for me in the whole game. They just did another field for shootouts in the Matrix, not anything near hacking. I've played many interpretations of Shadowrun, and that game made almost everything fine - but ruined cyberspace. It's like making a remake of "Singin' in the Rain" movie without actually singing in the process.

Think I'll go and play some blues now.
Was this review helpful? Yes No Funny
91 of 150 people (61%) found this review helpful
4 people found this review funny
53.8 hrs on record
Posted: June 23
I love the Shadowrun universe, so I was pretty excited about the kickstart campaing and the eventual release of this game.
As an old school gamer, my gaming history is based on games like Fallout(1&2), Shadowrun(original), XCOM(originals) and many other genre-defining legends, my expectations were pretty high I must confess.

Once I finished the game (about 10h or so) I couldnt believe that it was over, it felt like something was missing.
It was the realization that the experience I hoped for was never going to be delivered.

The game is not a total waste but it's tremendously shallow, as linear as it can possibly be.
Character creation doesnt feel deep enough: generic 3D models, character photos that do not represent your model, lack of customization, lack of classes information...
During the course of the game you do not interact with the game-world but with overlays on it, you will never go up or down a stair, you interact with the overlay near the stair and then you go up or down.
Leveling up feels boring, most of the time you don't feel like getting stronger. Also the possibility to wait for a stat check barrier (the game tells what values are needed) to spend your karma points feels really sad.

All around It's an excessively minimalist game: graphical engine, art, interface, world, combat, skills, progression... everything.
If it was a mobile game it would've been a fair accomplishment, but at this point in gaming history, a "return" to Shadowrun universe as a PC game shouldn't have looked like this.
This game lacks depth for a Shadowrun universe PC game.

Two good aspects of the game though:
- story: Does a good job immersing you on the plot.
- content creating community: The level editor and the content created by the community can keep you entertained if you happen to like the game. The community made a lot of other adventures for you to run if you wish.

For me, that is not enough and, most importantly, not what I was looking for on this "return".
For people with high expectations as mine I cannot recommend this game.
Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
2 people found this review funny
29.3 hrs on record
Posted: September 17
Personal Rating: Funny and rewarding
Classic Rating: ★★★★☆

It's my first time Running the Shadows and I'm quite satisfied.

The game has many pros: story rich, good character developement, very nice soundtrack, simple but detailed graphic world and a nice turn-based combat system.

One small remark is about the Matrix, which could probably be improved about the hacking stuff.. As of now it's just a cyber space with the same mechanics of the real world, just with different weapons and enemies.

Little tips to new-comers: don't spend your karma points until you know what type of mission you're about to face, don't spend all of your money and make use of allies' items first of all.
Was this review helpful? Yes No Funny
14 of 16 people (88%) found this review helpful
2 people found this review funny
11.2 hrs on record
Posted: August 17
This game has one official story, and it is pretty linear. You can complete the full campaign within hours, and there are no official post-game contents.

The battle system is turn-based, grid-like strategy fight. You control up to 4 players, and fight againts enemies either by using guns, melee weapons, or spells. The battle itself isn't hard to understand, but it is very challenging if you are playing harder difficulties with an unprepared party.

The main character is very customizable, it takes my first playthru a lot of times struggling on how to develop my character. However, after one playthru, I find the customization choice is pretty unnecessary, since you can always hire a full team of balanced shadowrunners to do all the work.

The story or dialogue choices make very little difference to the plot, most of the time they just affect the next NPC sentence and that's all.

The plot is interesting and fit in the game setting pretty well.

Glitches still happens to me in this game, most of them forces me to restart the game and lose less than 20 minutes of playtime since the last checkpoint. But so far nothing game-breaking.

I was a huge fan of the SEGA Genesis version. This game gives me some nostalgia because of the character and plot setting, but the gameplay itself is very disappointing. So I have a mixed feeling for this game.

The game on itself is pretty decent, but it kinda ruins the impression I have for the franchise. In my opinion, this game is pretty good for players who are new to this franchise, but it is a disappointment for old fans.

I wish this game have achievements.

My Score: 6/10
Was this review helpful? Yes No Funny