Rush Bros. “Discover gameplay with custom music” Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers.
用户评测:
Overall:
褒贬不一 (933 篇评测) - 933 篇用户的游戏评测中有 62% 为好评。
发行日期: 2013年5月24日

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评测

Capsule Computers
Overall, Rush Bros is a slick, addictive, inventive title packing tons of features, support and replay value.
http://www.capsulecomputers.com.au/2013/05/rush-bros-review/
9/10

Hold. Start. Select.
…veterans will certainly appreciate the simple mechanics, challenging level design, competitive multiplayer and the energy of the whole thing, which is just incredible.
http://holdstartselect.com/2013/05/28/rush-bros-review/
4/5

HardcoreGamer
Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time
http://www.hardcoregamer.com/2013/06/04/review-rush-bros/
4/5

Steam Greenlight


This game was picked with help from the Steam Community. To vote for other games you’d like to
see made available on Steam, please visit Steam Greenlight.

"GOOD WILL" UPDATE 1.06 IS LIVE!

关于这款游戏

Rush Bros. “Discover gameplay with custom music”
Rush Bros is a music reactive Platform Racing Game that features a single player and a competitive multiplayer either split-screen local or online between two simultaneous racers. rush through over 45 unique levels jam-packed with puzzles, obstacles and power-ups in a race to the finish line where the victor can literally crush his competition.

Key Features:

  • 45+ music-infused, platform racing tracks jam-packed with puzzles, obstacles and power-ups
  • Features musical tracks by Xilent, Dead Day Revolution, Black Parrot, Animal Music, winners of the Beat Battle and more!
  • Special themed stages including ReverbNation, Infected Mushroom, Dead Day Revolution, Xilent, Side FX, and the list keeps growing
  • Reactive level design where the music you play directly affects the movement of traps, obstacles and backgrounds
  • Single Player Mode allows players to learn the levels and race against their own Ghost Data
  • Two Player Local Split-Screen Action
  • Online Multiplayer that supports Cross-Platform competition between PC and Mac gamers
  • Rock out to your own MP3 or OGG music library
  • Remix your gameplay by turning on "Fast Forward" to speed everything up, "Survival Mode" where it is one hit and game over or the new "Zombie Repellant" which turning off will add the new zombeats to each level
  • Play as the Rush Sisters!
Two Djs Enter, One Dj Leaves!

系统需求

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:Intel Core 2 DUO @ 2.4 GHz/Athlon 64 X2 4200+ & above
    • Memory:1 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 512 MB RAM
    • Hard Drive:1.5 GB HD space
    • Sound:Stereo enabled sound card
    Recommended:
    • OS:Windows 7
    • Processor:Intel Quad Core @ 3.05 GHz / AMD A8 3.6 & above
    • Memory:2 GB RAM
    • Graphics:DirectX 10 compatible graphic card with at least 2GB RAM
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
    Minimum:
    • OS:OSX
    • Processor:Dual Core 2.0 Ghz
    • Memory:4 GB RAM
    • Graphics:Geforce 650 / 512 MB
    • Hard Drive:1 GB HD space
    • Sound:Stereo enabled sound card
    Recommended:
    • OS:OSX
    • Processor:Quad Core 3.5 Ghz
    • Memory:8 GB RAM
    • Graphics:Geforce 650 / 1 GB
    • Hard Drive:3 GB HD space
    • Sound:5.1 Surround Sound enabled sound card
    • Other Requirements:Broadband Internet connection
Customer reviews
Customer Review system updated! Learn more
Overall:
褒贬不一 (933 篇评测)
Recently Posted
Adonis
( 1.0 小时(记录在案的) )
发布于:5月1日
THought it would be rythm based, was not. Kinda boring
Helpful? 欢乐
Obey the Fist!
( 1.3 小时(记录在案的) )
发布于:4月23日
Terrible, don't touch it.

Retro 2D rubbish, low effort money grab.

At least the "developer" warns you up front by telling you that you should be using a console controller, confirming immediately that it's not a PC game and has no place on Steam.

Implementation is twitchy, graphics are shoddy, gameplay isn't very smooth or well paced.
Helpful? 欢乐
Harmony Ƹ̵̡Ӝ̵̨̄Ʒ
( 4.5 小时(记录在案的) )
发布于:4月10日
If Super Meat Boy and Jet Grind Radio had twins, they would be the Rush Bros. This precision platformer starring two feuding brothers doesn’t just test your jumping skills, but does so while throwing a ton of bright colors at you and using an awesome soundtrack to make every death seem like a good thing.

While you may want to be frustrated as a gamer, as a person, you can’t help but be glad since it lets you listen to more music! It’s a brilliant way to make a game fun at its most challenging moments.Its classification as a racing/platformer may seem a bit confusing at first, but when you play the game, the term makes a lot of sense. Rush Bros. is a time trial-focused game with a side focus on beating stages with as few deaths as possible. Obstacles in your path aren’t just the usual platforms, springs, and spikes, but also things like rock-out stations that require rapid button presses to get through quickly or else you’ll add precious seconds to your time. It’s always tempting to blame poor performance on controls, but they work really well in Rush Bros., so that’s never an issue.

Keyboard support is available, but controllers are recommended literally before the title screen hits — so play with one if at all possible. Most importantly for a precision platformer, the controls are responsive. Visually, this is a jaw-dropping game. The sharp color on black outline characters make for a nice contract with the game’s environments, which tend to be bathed in color. Beyond the usual things like space-themed and forest backdrops, there are even some with creepy faces all around them. There’s no sense of sameness with the look of levels, and the use of little color trails for power-ups only adds to the visual overload.

Animations are a bit simplistic, but that’s never much of an issue with this game, or many others really, since that makes it easier to predict your own movements.The dubsteb/dance soundtrack is incredible and among the most catchy I’ve heard in a long time.The traditional sound effects of boinks and the like for jumps and springs work well, and managed to fit the genre while clearly making sure that the music is the star of the show.

If you don’t like the default soundtrack, you can always customize it. At a mere $10 on Steam, Rush Bros. offers up a lot of fun for very little money. Anyone who loves precision platformers will enjoy it quite a bit, as will fans of dance music, as the OST is full of it and it’s all good stuff.Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time.
Helpful? 欢乐
MiniKid(⌐■_■)
( 1.0 小时(记录在案的) )
发布于:4月9日
Plz remove from steam store people are commiting suicide because this game gives you pure cancer -_-.
Helpful? 欢乐
BatmoPieZie
( 17.6 小时(记录在案的) )
发布于:3月31日
Its just so so bad and you get bored super fast
Helpful? 欢乐
neoflare14
( 1.5 小时(记录在案的) )
发布于:3月20日
Do you like fast paced platformers? if you answered yes then get this game. Do you like good music in video games? if you answered yes then get this game. if you are looking for much more then a fast paced platformer with great music then look elsewhere. The game is fun but after a few levels I was finished and had no interest in playing much more.
Helpful? 欢乐
JayBones
( 1.3 小时(记录在案的) )
发布于:3月16日
I really wanted to like this game. That being said, it was not anything I had hoped for. Many of the reviews here have already adressed the problems I am experiencing as far as controls and promised features. Instead, I will give a different perspective.

I personally bought this game because of the multiplayer, but none of my friends will play this game. The game controls do not work well, they seem inconsistant or touchy. It also punishes you very hard very early on. This is very discouraging to most people, as they have no feel of progression right from the start. Most people probably will not have any friends who enjoy this type of punishment so early on. Essentially, the multiplayer funtion is fairly useless to most.

This game could have been a lot of fun, even if only for myself, but it requires some work. Don't bother buying this game until then.
Helpful? 欢乐
samy
( 1.1 小时(记录在案的) )
发布于:3月11日
Man, haven't played a game this bad in a looong time!
Helpful? 欢乐
Loxnaka
( 0.9 小时(记录在案的) )
发布于:3月9日
I have a 980ti and found this fun. but look at the reccomended video requirements! STAR WARS BATTLEFRONT EA DOES NOT REQUIRE THAT MUCH VIDEO RAM. I get it! its the reccomended! but jeez 2gb VRAM for THIS GAME. that can run on a god damn OUYAAAAAAAAAAAAAAAAAAAAA.








i luv ouya. pls kill me
Helpful? 欢乐
Caesar Undressing
( 0.4 小时(记录在案的) )
发布于:2月25日
Nice multiplayer platformer with a fitting soundtrack
Helpful? 欢乐
epicfail236
( 0.3 小时(记录在案的) )
发布于:2月23日
Date: 2/23/16
Review Number: 25
Game: Rush Bros
From (Creator Publisher): XYLA Entertainment/Digital Drive
Played On: Steambox/Controller/Keyboard/Nothin
Steam Price as of Review: $9.99
Total Time played: 15 Minutes
Review:

So, only two bits into our reviews here and I have already come up with a game that I couldn't finish. And I don't mean entirely, I mean I couldn't finish the thirty minute minimum review time for the game I have set for these reviews. Ostensibly, Rush Bros is supposed to be a sort of rhythm based platform racing game where two people run through a track bouncing off of walls and jumping over obstacles in a somewhat custom designed course with a backing track of music as accompaniment. Or at least, that was what it said on the tin, which is in some ways the making of a fairly decent time waster. But that really wasn't what I got. Instead I got into the game, only having to get back out of the game and figure out how to properly remap the controls (this being another one of those games that just doesn't like the Steam Controller) and then start another game round. Instead of timed platforming, I got mediocre sprites over graphics of somewhat pretty backdrops, jerkily moving about in a odd monochrome environment. I also got sloppy controls, regardless of what controller I inevitably used. I got music that sometimes fit the mood of the levels, but never really played well as a background track. And I also got a dead steam instance after the game crashed fifteen minutes in and killed steam in the process. To add insult to injury, after relaunching the game, the control scheme was completely useless, and no amount of controller remapping could fix it, so I had to simply walk away.

Now, I like being generous in these reviews. I know game developers take a lot of time and put a lot of their energy and often times souls into the things they create, so I don't like to disparage people beyond attempting honest critique. However, with this game, I just can’t bring myself to be anything other than disappointed. I feel like the value for the cost on the storefront is terrible, the game itself is lacking in so many characteristics, regardless of the somewhat interesting premise, and the technical side of the game was in many cases non functional. All in all this is certainly not the sort of game I would be spending time with. Pass.

Game’s Fate: Gone. Just gone. If I want to play rhythm games, I'll whip out stepmania, or beat my head against the wall in time to Another One Bites the Dust. Either way would be better.
Buy/No Buy: Nope.
Helpful? 欢乐
CrusaderEX
( 0.2 小时(记录在案的) )
发布于:2月12日
音乐不行手感糟糕的双人竞速游戏
Helpful? 欢乐
John Cena
( 9.6 小时(记录在案的) )
发布于:2月3日
Most savage game ever.
Helpful? 欢乐
Nenzons
( 1.8 小时(记录在案的) )
发布于:1月26日
EARLY ACCESS REVIEW
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Helpful? 欢乐
Max
( 1.5 小时(记录在案的) )
发布于:1月25日
(Short ver.----Sucks as a rhythm "'Discover gameplay with custom music'" game. and the levels are about as special as CourseBot's Mario Maker levels)

Oh yeah, I remember this now. (serious review time)

I just received this game in a blind box style purchase from greenman gameing and immidiatly recognized it from a trade Team Fortress 2 server where one of the devs was bribing people to spam a link to the greenlight page to every relation they had.

I suppose i can understand that because it apprently it worked, but getting it now and actually seeing what they were trying so hard to sell is kinda sad, to be honest. To put the game into perspective quickly, think of a Super Meat Boy with much less going on in terms of.... well everything. Rush Bros has an initial theme, good music, and the ability to use your own music, but that's about it.
Even the music incorperation element seemed to be lacking quite a lot. The game is the same without the music, just less flashing. In fact, the small mechanics that use music makes no sense (ex, the movement of the spikes). The biggest irk I have with Rush Bros is that it even uses music. it would be just as good with a fixed soundtrack and little incorperation of music (like it is now pretty much.) The songs you put into the game will end premature and ruin flow.

The levels also felt very much like Coursebot Mario Maker levels (for those of you who don't know, 'Coursebot' is just the thing that dishes out premade and easy levels in the 10 mario challenge) because of their basic feeling, easy difficulty and leisurely pace. Rebuttle to this oppion, this game came out in 2013 and Mario Maker, 2015. Some ideas just where just out of XYLAs grasp.
Helpful? 欢乐
V Ʌ N K Ʌ [2002]
( 12.4 小时(记录在案的) )
发布于:1月8日
♥♥♥♥♥est games of all times, if i had a chance of buying some gay porn instead i would definatly do, anything is better than this game. not worth its money at all. ♥♥♥♥ da police
Helpful? 欢乐
TheRollingStones
( 39.1 小时(记录在案的) )
发布于:1月3日
Good Game, dont know why people hate.
Helpful? 欢乐
Ezay
( 1.1 小时(记录在案的) )
发布于:2015年12月31日
AWESOME IF YOU LOVE MUSIC AND MARIO :)
Helpful? 欢乐
Most Helpful Reviews  In the past 30 days
9 人中有 9 人(100%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
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4.5 小时(记录在案的)
发布于:4月10日
If Super Meat Boy and Jet Grind Radio had twins, they would be the Rush Bros. This precision platformer starring two feuding brothers doesn’t just test your jumping skills, but does so while throwing a ton of bright colors at you and using an awesome soundtrack to make every death seem like a good thing.

While you may want to be frustrated as a gamer, as a person, you can’t help but be glad since it lets you listen to more music! It’s a brilliant way to make a game fun at its most challenging moments.Its classification as a racing/platformer may seem a bit confusing at first, but when you play the game, the term makes a lot of sense. Rush Bros. is a time trial-focused game with a side focus on beating stages with as few deaths as possible. Obstacles in your path aren’t just the usual platforms, springs, and spikes, but also things like rock-out stations that require rapid button presses to get through quickly or else you’ll add precious seconds to your time. It’s always tempting to blame poor performance on controls, but they work really well in Rush Bros., so that’s never an issue.

Keyboard support is available, but controllers are recommended literally before the title screen hits — so play with one if at all possible. Most importantly for a precision platformer, the controls are responsive. Visually, this is a jaw-dropping game. The sharp color on black outline characters make for a nice contract with the game’s environments, which tend to be bathed in color. Beyond the usual things like space-themed and forest backdrops, there are even some with creepy faces all around them. There’s no sense of sameness with the look of levels, and the use of little color trails for power-ups only adds to the visual overload.

Animations are a bit simplistic, but that’s never much of an issue with this game, or many others really, since that makes it easier to predict your own movements.The dubsteb/dance soundtrack is incredible and among the most catchy I’ve heard in a long time.The traditional sound effects of boinks and the like for jumps and springs work well, and managed to fit the genre while clearly making sure that the music is the star of the show.

If you don’t like the default soundtrack, you can always customize it. At a mere $10 on Steam, Rush Bros. offers up a lot of fun for very little money. Anyone who loves precision platformers will enjoy it quite a bit, as will fans of dance music, as the OST is full of it and it’s all good stuff.Rush Bros. came out of nowhere, but is a very polished game worthy of any gamer’s time.
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5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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15.4 小时(记录在案的)
发布于:2014年5月16日
冲着GMG奖励去入了这游戏,同时还有限时送key,作为肉肉哥的粉丝当然不抗拒同类型的游戏,不过尝过鲜之后认定这游戏只能默默+1并吃灰。

先说说优点,游戏强调的电子感乍一看挺抢眼,例如关卡中的各种障碍物和平台,加上鲜明的颜色搭配看起来挺有封面DJ打碟的节奏感,让人跃跃欲试……

再说说缺点,也就是接着上面那句:但游戏实际表现却差强人意,首先关卡的设计太粗枝大叶,有很多位置奇葩的陷阱不仅不必要而且混淆视听,让人无法专注;其次手感略渣,可能习惯肉肉哥那种精准又飘逸的感觉,结合音效简直随心所欲(地死),Rush Bros的感觉则太粗糙,陷阱的判定也比较模糊,造成了双重不适;关键的音乐方面虽然可以自选,但是官方的音乐我怎么设置都听不着,自己选了一些岩男的电子曲还是蛮相称的,但你作为半个音游,能自选音乐但也就只是听听歌,啥演出都没有我要你何用,要是能打造成竞速版Super Hexagon那得多流X!

最后一点,多人,你说我是双人竞速你上面说那些打不着我,核心内容可是多人模式……你妹,如果定位真是双人对抗那更加毫无亮点。多人和单人的区别只在于多了三种坑人道具供玩家互阴,但是操纵翻转+反重力在这个手感略糙的游戏里简直大杀器(神操请无视),一个失误下来大部分时间基本见不着影了,加上关卡太短实在让人无法尽兴……作为只能双人的游戏来说这平衡性实在不科学,类型相近的speedrunner在各方要做的好太多。

总结:实际还不能说太差,多人模式要是实力相当两人一起吃瘪还是挺欢乐的,不过好景不长就是啦……
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4 人中有 4 人(100%)觉得这篇评测有价值
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3.2 小时(记录在案的)
发布于:2014年10月21日
这是一个神奇的游戏,我都不知道我是什么时候入的。当我打开之后,居然玩的不亦乐乎,类似于超级玛丽,但更像音速小子索尼克。对于手残和触手是两个游戏。

跑起来非常流畅,完全不用在意死亡,唯一要做的就是不停的跑。2分钟左右一关,遇到流畅的一分钟左右。非常流畅。杀时间利器。等人等事消磨时间的神器。

游戏的缺点就是判定点有点问题,不过跑快了之后无所谓了,毕竟不是精细过关游戏,这货追求的就是一个流畅。
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3 人中有 3 人(100%)觉得这篇评测有价值
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3.1 小时(记录在案的)
发布于:2015年2月28日
是个非常有趣的游戏,我情不自禁的竟然玩了个小时,这游戏类似于索尼克的,游戏中音乐还可以选用自己的本地歌曲,非常实惠,适合和好友一起玩,边听音乐边享受游戏
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11 人中有 7 人(64%)觉得这篇评测有价值
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1.8 小时(记录在案的)
发布于:2014年5月15日
作为一款音乐游戏

简直不能更烂

除了音效和BGM极具动感有点价值以外

其他部分都是piece of ♥♥♥♥

这tm是音乐游戏?

拉低窝的成就完成率
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2 人中有 2 人(100%)觉得这篇评测有价值
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5.2 小时(记录在案的)
发布于:2014年8月13日
<。)#)))≦
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1 人中有 1 人(100%)觉得这篇评测有价值
1 人中有 1 人(100%)觉得这篇评测有价值
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10.7 小时(记录在案的)
发布于:2014年6月17日
还是很不错的。动感的音乐。跑起来很带感
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3 人中有 2 人(67%)觉得这篇评测有价值
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1.8 小时(记录在案的)
发布于:2014年6月21日
超有感觉的游戏,不错。
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12.3 小时(记录在案的)
发布于:2014年5月19日
这游戏乍一看挺不错,画面很有个性,配合上音乐也相当带感。可是当我实际玩到的时候,真心不得不说一句:制作者你脑洞太大了吧!
此游戏的缺点:
1. 各种机关陷阱和音乐结合起来,初一听觉得是很不错的点子,但实际在游戏中表现的十分差劲,机关会各种鬼畜,毫无规律可言,使得过陷阱完全变成了看人品的地方,但是这款游戏非常强调竞速,可谓分秒必争,但你时常因为某些蛋疼的陷阱耽误那么1到2秒,导致拿不到成就,这点让人非常不爽。最具有代表性的场景就是:你被一个刺给戳死了,复活了又撞到刺上死了,你想,那我不冲行了吧,你没有动,刺也不动,当你觉得没问题,准备过了的时候那刺又突然出来把你刺死了……
2.蛋疼的操作。这游戏操作手感可谓渣到爆,经常会发生莫名其妙的误操作。最有代表性的就是:你精准地跳到某个地方,但不知道是所谓的惯性还是什么的,系统很诡异的就让你的角色自己掉下去了.
3.成就设计不合理。也许有人说,成就本来就是为了让人们挑战的,但我认为这个游戏的成就在前2个缺点的放大之下不是一种挑战,而是一种折磨,我本人就是为了PF的奖励才玩这游戏的,但一看到成就的要求就傻眼了,第一个成就的难度就令人发指,第一关35秒内通过,基本要求全程不能停下,更不用说死了,这时前2个缺点就非常明显的降低了玩家的积极性,不知道高玩们是怎么过的,反正我是尝试无数次以后狗屎运爆发才侥幸过的,而且我这辈子不想碰它第二次。

此游戏的优点:只有一个就是音乐。这游戏音乐非常不错,节奏感十足,配合每一关的画面表现可谓令人惊艳,个人就比较喜欢one love,I am fire,city in future这几首歌。

个人感觉这游戏除了音乐一无是处,还是出个OST骗点钱吧.
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2 人中有 1 人(50%)觉得这篇评测有价值
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3.5 小时(记录在案的)
发布于:2015年9月5日
开始玩觉得游戏挺不错但是越玩越恼火,关卡设定太失败!
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7 人中有 3 人(43%)觉得这篇评测有价值
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1.2 小时(记录在案的)
发布于:2014年2月10日
不好玩。我就不吐槽运行时报黑瞳木马变种直接被我的杀软干掉了,runner2或者speedrunner比这个有乐趣的多,强烈不推荐。
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1 人中有 0 人(0%)觉得这篇评测有价值
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1.0 小时(记录在案的)
发布于:2015年4月12日
太正到此一游。。。。。。
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261 人中有 196 人(75%)觉得这篇评测有价值
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7.3 小时(记录在案的)
发布于:2014年5月14日
Since playfire rewards made me play this piece of... worthless software again, it reminded me just how terrible this game is, so I thought why not review this and help potential victims avoid it.

If I had to describe this game in one sentence, it would be - demands perfection, doesn't offer precision.

The game tries to be an electro version of super meat boy, and while the music is fine and likable, the controls are just awful, everything feels very stiff, and unresponsive. The levels are by far the worst thing in this game, they are not built for speedrunning or fluent platforming at all, in fact I think they created a set of levels that were perfect for a game of this type, and then they just inverted them totally to make them this bad, they are just atrocious. Also levels sort of "react" to the music - traps spring up quicker when faster music is playing... trust me it makes things even worse when you are achievement hunting as the ingame playlist is randomised and you can't lock it to a certain track that would actually allow a human being to beat a level in time for an achievement. Another HUGE minus would be that every time you restart a track, there is a stupid unnecessary 3 second long countdown till you get to play.

If you want an x/10, i'd give it a 4, only because of the decent music, but seriously, if you are looking for games like super meat boy, avoid this.
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0.9 小时(记录在案的)
发布于:2014年5月20日
Rush Bros… Oh my, where to begin.

It’s incredibly rare that I come across a game so absolutely, irredeemably awful I’m forced to leave it after a mere twenty minutes. That’s a shockingly short amount of time to spend on a video game, free or not. And yet, Rush Bros manages to be that rare kind of awful. I honestly think that the developer was actively trying to scare people away from their game. The menu alone is enough indication of that.

Let me break down the basics of just what exactly Rush Bros is for you. You are one of two “Rush Bros”, your goal being to get from one end of a 2D level to the other. So, yes, it’s a platformer. But wait, there’s more! The game’s claim to fame (can we even call it that?) is that your music library (or, if you’re too lazy to actually point the game at your music files like me, the set of techno that comes packaged in) determines the way the levels play out and react. Cool, right? Yeah, that sounds great! I get to listen to my music, and it changes how the game works! Wow!

Well, unfortunately, very wrong. This feature is barely used for anything but a spike or two popping up and out of the floor every few beats, or a lever that needs to be pulled on the beat (a mechanic which, by the way, is very poorly explained). It’s incredibly lame, and it means that Rush Bros is nothing more than a ♥♥♥♥♥♥ platformer with some funky tunes.

Now that we’ve established Rush Bros is completely devoid of originality, let’s talk about the graphics. They’re bad. And I mean really ♥♥♥♥ing bad. Once again, it manages to be that one breed of terrible that not only assaults your eyes with character animations which look to have been haphazardly assembled in flash by a sixth-grader who just figured out how key-framing and looping works, but it also has the audacity to apply filters to the entire image which, after only five minutes, will leave you with a piercing headache. Think Max Payne 3’s most egregious examples of cutscene visual tomfoolery, except constant, always there to taunt your eyes with what could have been clarity instead of a bloom-addled, disco-infused fever dream.

Oh, and of course, the controls. Or rather, what controls? This game has controls? Could’ve fooled me, because the first 10 minutes of my time with it was spent trying to figure out why the hell I couldn’t move my character around the screen, at all. Well, as it turns out, unlike most other (well put-together) games, Rush Bros completely ignores the fact that you’ve plugged in a controller when you actually begin playing it (despite the fact it works 100% properly in the menus you use to actually take you to the “play” portion of the game). Yes, you have to manually bind the controller to the actions you want your character to complete despite the fact it tells you right from the get-go “Hey, we made this game for controllers! You should use one!” Well, are you sure you made this game for controllers, XYLA Entertainment? Because from where I stand, that really doesn’t seem to be the case.

Once you actually get running, it quickly dawns on you that everything about the running, jumping, positioning, and wall-grabbing in this game is completely off. Jumps seem to inconsistently propel you varying distances, movement is so floaty it’s impossibly difficult to land on a jump pad that takes up nearly 20% of the screen real-estate, and the speed at which your character slides down walls when he grabs them will have you wondering if he’s composed of primarily molasses. I cannot tell you how many times in the mere 20 minutes I spent with this steaming turd I died due to the horrific controls.

Oh, and don’t even get me started on how hard it is to actually start playing the game in the first place. I still haven’t been able to figure out how any of it works, since when trying to select the singleplayer stages, I kept getting requests to join the games of others. And you know what, I don’t blame those who spammed me with the intrusive offers, either. Hell, I’m sure I did the same, because despite the fact that I’m very obviously trying to play singleplayer through the singleplayer-labelled Arcade menu option, the game seemed to love pairing me up with total randies from the boundless realm of “The Internet”. I’m still not sure if I managed to get into the singleplayer at all, actually, seeing as how every time I finished a stage the game showed me the statistics of an unnamed, invisible second “player” who never seemed able to finish the level before me. Or maybe the game was just unable to identify that I was playing alone, which seems far more plausible.

Credit where credit’s due, the in-game soundtrack (read: not the one you import) is actually pretty good. I enjoyed the techno tunes included, and must admit it’s mostly because of them I even stuck around long enough to get past the first few levels (which are only about 30 seconds each, by the way). However, whatever algorithm the developer is using to apply the “beat” to the in-game geometry is flaky at best, since it always seems to speed-up or slow-down completely at random. Hey guys: if the feature you’ve touted as revolutionary and unbelievably innovative for the platforming scene doesn’t even work with the music you tested and included it with, I think there may be an issue somewhere. But hey, I’m no programmer, so what do I know… right?

To sum things up, this game is awful. Why I even dedicated a whole 1010 words to it is actually beyond even myself. Stay away from it (not that you honestly ever intended to buy it) and spend that cash elsewhere. I’m just glad I got this smear for free.
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1.8 小时(记录在案的)
发布于:2013年10月2日
Rush Bros attempts to marry the minimalistic, highly difficult platforming of games such as Super Meat Boy and I Want To Be The Guy, with the music generating gameplay of Beat Hazard or Audiosurf while putting a heavy focus on multiplayer. Unfortunately it fails abysmally at being comparable in even one of these aspects, with almost every feature going against the basic concepts it tries to establish, resulting in a game that I could barely force myself to play.

The problems with the platforming star with the controls. Your character feels as if he's made of putty, plodding along at anything but a rush and sticking to walls like glue. This is a problem firstly because the entire game is based around speedruns which become almost impossible to pull off when movement is akin to running molasses and are you're character is constantly getting stuck on the environment. Secondly, because the level designs haven't been tweaked to compensate for this slowness, with much faster hazards and gaps that are virtually impossible should you miss a speed or double jump powerup.

On top of being frustrating to navigate, the levels or to be more accurate, tracks are chock full of tedious backtracking which often sends you all the way to the start of the level after you grab a key or open a door. Checkpoints are also a point of contention as there is no rhyme or reason as to their placement or even inclusion. Some tracks feature nearly endless checkpoints before every obstacle, others without a single one to speak of which needless to say vastly changes the difficulty level.

Although it's clearly the main focus, Rush Bros manages to somehow be even worse in multiplayer games do to the completely unbalanced powerups that randomly pop up during play. Once again it goes against the core speedrunner mentality, instead resorting to unnecessary gimmicks that cheapen the thrill of winning a match.

The final aspect is the use of custom soundtracks to change and augment tracks, but it is so inconsequential and often unnoticable that it's hardly worth mentioning. The actual music that is included is of a suitably low quality, and the graphics are incohesive with each background seemingly plucked at random from the user generated reject of other games.

I had high hopes for Rush Bros, and even after playing it feel the concept of a music generated platformer has a lot of potential, but the execution here falls apart with every lazy step it takes. Though it's becoming exceedingly rare for me to play a game where I cannot find even a single redeeming quality to latch onto, but Rush Bros truly does nothing of note and there is no reason I would advise anyone to play it, not even for novelty's sake.
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0.1 小时(记录在案的)
发布于:2015年9月1日
Upon starting the full retail version of the game you are greeted with a EULA for what is stated to be the DEMO VERSION of the game that includes some truly pernicious terms of service and also some plainly rude language telling the customer that if you try any funny business you will incur a bunch of legal costs through arbitration, also it is unclear about the scope and nature of the data collection the game will be doing or why a simple platformer needs to store any personal information about me on an out of country server in the first place.

I don't think I have ever seen a EULA that looks quite this bad before. So I was like "is it just me, or is this ♥♥♥♥ unusually oppressive?" and I did some googling and the thing shows up on game review sites. Apparently I am not the only person who thought it was kind of weird.

http://www.game-debate.com/articles/index.php?a_id=2096&game=Rush%20Bros

If the product can't even clarify whether I am agreeing to one for the full version of the game I just purchased or if instead I have just installed some sort of demo version, I am certainly not going to accept any agreement that looks like this.
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1.7 小时(记录在案的)
发布于:2013年9月25日
The concept intrigued me, but the execution fails like mad in this game, where the order of the day is less on platformer skill and more on memorization - if you do not a) locate and b) precisely follow the 'correct' route every stage, you are not hitting the time trial goals, and if you're not playing to hit the time trial goals, there is, as far as I can tell, ABSOLUTELY NOTHING to this game. Aside from playing against a friend (or random people who can drop-in from Steam, which is a decent enough feature), there's really no reward or drive to keep playing that I can tell. All(? there are 47 I want to say) stages are unlocked from the beginning and... I dunno. I wanted this to be good and it let me down.
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1.7 小时(记录在案的)
发布于:2014年3月14日
not worth the money for this game. the controls mess up all the time, really difficult and repetive levels. do yourself a favor and buy another musical game is that more fun other than this. this is cancer right here, atleast the music is good. but this is horrible.
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2.1 小时(记录在案的)
发布于:2013年12月19日
Avoid this game. Laggy controls and repetitive levels. Do yourself a favour and get a Bit Trip Runner game instead.
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