Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active...
Nutzerreviews:
Kürzlich:
Ausgeglichen (39 Reviews) - 58% der 39 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (4,152 Reviews) - 83 % der 4,152 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 4. Apr. 2013

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Enthält 3 Artikel: Evoland, Evoland 2, Evoland 2 - Soundtrack

 

Reviews

“If You Like Final Fantasy Or Zelda, You Need To Play Evoland”
Kotaku

“Evoland is a fascinating study of the adventure game genre, and surprisingly funny at the same time.”
Wired

“Evoland's elements form a love letter to some of the most venerated games in their respective genres, and it's surprising just how well the shifting gameplay types work together”
Destructoid

“Evoland is a fantastic advert for indie gaming. It's creative, unique, highly entertaining and wonderfully nostalgic. This is a must-play.”
eGamer

Steam Greenlight

Über dieses Spiel

Evoland is a journey through the history of action/adventure gaming, allowing you to unlock new technologies, gameplay systems and graphic upgrades as you progress through the game. Inspired by many cult series that have left their mark in the RPG video gaming culture, Evoland takes you from monochrome to full 3D graphics and from active time battles to real time boss fights, all with plenty of humor and references to many classic games.

Key Features

  • Play through the history of action-adventure video games
  • Discover many evolutions, from old school 2D action/adventure to active time battles and full 3D action
  • Revisit the starting area rendered in full 3D or explore the overworld with your own airship!
  • And have fun with the dungeons, puzzles, a heap of secrets to uncover, and dozens of achievements and stars to collect

Systemanforderungen

Windows
Mac OS X
    Minimum:
    • OS:Windows XP SP2 or later
    • Processor:1.7 GHz single-core
    • Memory:1 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:2.5 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:100 MB HD space
    Minimum:
    • OS:10.6 Leopard
    • Processor:1 GHz CPU
    • Memory:1 GB RAM
    • Graphics:1024x768 or greater desktop screen resolution
    • Hard Drive:100 MB HD space
    Empfohlen:
    • Betriebssystem: 10.5 Leopard
    • Prozessor: 1 GHz
    • Speicher: 2 GB RAM
    • Grafik: Desktopauflösung 1024x768 oder höher
    • Festplatte: 100 MB frei
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Ausgeglichen (39 Reviews)
Insgesamt:
Sehr positiv (4,152 Reviews)
Kürzlich verfasst
Naro
( 0.7 Std. insgesamt )
Verfasst: 25. Juni
Gioco simpaticissimo che mostra gradatamente l'evoluzione del mondo dei videogiochi!

A very nice game that shows you, gradually, the evolution of the videogame's world!
Hilfreich? Ja Nein Lustig
Shady Shopkeep
( 1.6 Std. insgesamt )
Verfasst: 23. Juni
The first hour or so of Evoland is fun. Its premise -- explore a world where the graphics and game mechanics continuously evolve via treasure chest unlocks -- is a good one, and one that I don't see enough in gaming. It's nice to see the world shift around you, as you go from a monochrome, GameBoy-esque scene with only one usable button to a 3D world with prerendered graphics, and the sense of generational progress really applies to my sense of nostalgia.

If only they taken that idea and run with it.

About halfway through the game, when you go to 3D, the tone of the game noticably changes. The focus of the game is no longer on constantly evolving graphics and game mechanics; instead, the game tries to be a straight-faced clone of Zelda and Final Fantasy at the same time. If well-executed, this would also be a welcome development, but the game from this point onward has no depth; sure, there are Zelda-like dungeons, Final Fantasy-like random encounters and a story going on, but the dungeons have fairly basic level design, the random encounters occur WAY too frequently (one every five-six steps in the overworld), the combat draws from a miniscule pool of enemies, and the story is so shallow that I couldn't bring myself to care about anything. The first hour was great, but from there the game got very dull, very quickly.
Hilfreich? Ja Nein Lustig
baconface
( 1.4 Std. insgesamt )
Verfasst: 21. Juni
A terrible attempt at satire and contemporary game references. The joke is on the player.
Hilfreich? Ja Nein Lustig
Wolf
( 11.6 Std. insgesamt )
Verfasst: 19. Juni
A great but somewhat short RPG for all the fans of the genre out there from all the different decades.

So many nods to other RPG's that we all know and love on some level, some subtle, some not so much.

Despite its short playabilty and lack of replay value, this title is worth a look, I wouldn't pick it up unless it was in a sale however.

I personally 100% cleared all the game had to offer in 11 hours, if you play it more casually and don't go for every single unlock in the game it might be a few hours shorter.

Despite this, its still a great game, I look forward to playing the next one when the time comes.
Hilfreich? Ja Nein Lustig
Kahooo
( 1.9 Std. insgesamt )
Verfasst: 15. Juni
Fast dvd player was the best item, buy that first. Also ♥♥♥♥ lava traps.
Hilfreich? Ja Nein Lustig
Santa Newell
( 6.2 Std. insgesamt )
Verfasst: 14. Juni
i'm gay
Hilfreich? Ja Nein Lustig
SkyGuyAster
( 3.2 Std. insgesamt )
Verfasst: 13. Juni
This game is as about as long as the amount of time I spent playing it
Hilfreich? Ja Nein Lustig
seafox
( 3.4 Std. insgesamt )
Verfasst: 12. Juni
Charming indie RPG that takes you through the evolution of RPG gaming's developing styles and designs (From 8-bit turn based to color to 3D sidescroll etc). On the shorter side, but definitely worth a play through if you can pick this up on sale for a few bucks.
Hilfreich? Ja Nein Lustig
SuperHexagod
( 4.1 Std. insgesamt )
Verfasst: 11. Juni
The game starts out with some element of fun but as it goes on it gets boring and unbearable to play. I used to think this was a great game but having replayed it today I have no idea what I saw in it. It has no substance and its humour is terrible. It literally has zero redeeming features.
Hilfreich? Ja Nein Lustig
CtrlAltDestroy
( 7.5 Std. insgesamt )
Verfasst: 9. Juni
Evoland is one of those joke games where you progress by unlocking a bunch of the fundamental components of video games, such as a pause menu, sound effects, save points, and color graphics. It presents the joke much better than DLC Quest did (And unlike DLC Quest, actually lasts for over fifteen minutes). However, it makes the terrible mistake of emulating some of the worst parts of the games it’s trying to pay homage to, and forcing you to unironically play through them. Such things include:

  • Areas with random encounters every ten steps,
  • A save point system; dying will make you lose progress and revert back to the last save,
  • Entire rooms filled with invisible pits which only appear when you stand next to them,
  • Enemies which teleport around you, enemies you can only attack from the back, and the ever-popular irritating bats,
  • A painfully slow walking speed within dungeons,
  • No minimaps (For most of the game, anyway)
  • Secret collectables hidden behind fake walls with no hints whatsoever,
  • A ridiculously long desert you’re forced to walk across with random encounters every five steps.

The game starts out showing such promise as you unlock interesting bits of game history such as non-grid-based movement, 16-bit graphics, Zelda items, and eventually hi-def 3D graphics. You will even encounter some puzzles which require switching between 2D and 3D versions of the game. However, this all falls apart about halfway through the game, as the game seems to just run out of things to unlock. Before you know it, instead of unlocking cool stuff like minimaps and combo systems, you’ll mostly be getting messages like “You unlocked fireball traps in the next room!” or “You unlocked an enemy ambush!” …I wish I were joking.

The music is nothing spectacular. Most is forgettable, intentionally generic midi-like renditions for satire's sake.

Then there are the stylistic and gameplay inconsistencies. It seems like Evoland is actually 20 separate programs cobbled together in a big pile. Most unlockables will only work for certain areas of the game; Some areas keep their 2D graphics for the entire game even after 3D is unlocked. At one point, you unlock a minimap that only works for about three areas in the entire game (and not the places where you really need them). Plus, you actually have three different, independent kinds of HP which apply to different game areas (Zelda hearts, RPG HP, and a Diablo-style red orb), and getting “fully healed” in one area will only heal you for that specific kind of area. So you might get healed in the town or drink a life potion, only to discover you’re still at half a heart when you return to hunt for secrets in the mine dungeon. It’s not a very well-polished game in this regard.

I give Evoland a 4.5 / 10. There was obviously a lot of soul and humor put into the game by the designers, but the joke goes a bit too far as the game forces upon you hundreds of tedious random encounters, slow-paced dungeons, and unfairly-hidden secrets. The first hour of the game is decent as a work of satire, but everything after that gets tiring fast. Recommended only for the patient.

(It’s about 5 hours to fully complete for an achievement hunter, but be warned: if you’re going for 100%, you might want to forego the blind playthrough and keep an eye on the guide from the start, since the game gives no indication of which collectables you’ve found already. If you’re not careful, you might have to play the game twice.)
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
16 von 29 Personen (55 %) fanden dieses Review hilfreich
Nicht empfohlen
7.5 Std. insgesamt
Verfasst: 9. Juni
Evoland is one of those joke games where you progress by unlocking a bunch of the fundamental components of video games, such as a pause menu, sound effects, save points, and color graphics. It presents the joke much better than DLC Quest did (And unlike DLC Quest, actually lasts for over fifteen minutes). However, it makes the terrible mistake of emulating some of the worst parts of the games it’s trying to pay homage to, and forcing you to unironically play through them. Such things include:

  • Areas with random encounters every ten steps,
  • A save point system; dying will make you lose progress and revert back to the last save,
  • Entire rooms filled with invisible pits which only appear when you stand next to them,
  • Enemies which teleport around you, enemies you can only attack from the back, and the ever-popular irritating bats,
  • A painfully slow walking speed within dungeons,
  • No minimaps (For most of the game, anyway)
  • Secret collectables hidden behind fake walls with no hints whatsoever,
  • A ridiculously long desert you’re forced to walk across with random encounters every five steps.

The game starts out showing such promise as you unlock interesting bits of game history such as non-grid-based movement, 16-bit graphics, Zelda items, and eventually hi-def 3D graphics. You will even encounter some puzzles which require switching between 2D and 3D versions of the game. However, this all falls apart about halfway through the game, as the game seems to just run out of things to unlock. Before you know it, instead of unlocking cool stuff like minimaps and combo systems, you’ll mostly be getting messages like “You unlocked fireball traps in the next room!” or “You unlocked an enemy ambush!” …I wish I were joking.

The music is nothing spectacular. Most is forgettable, intentionally generic midi-like renditions for satire's sake.

Then there are the stylistic and gameplay inconsistencies. It seems like Evoland is actually 20 separate programs cobbled together in a big pile. Most unlockables will only work for certain areas of the game; Some areas keep their 2D graphics for the entire game even after 3D is unlocked. At one point, you unlock a minimap that only works for about three areas in the entire game (and not the places where you really need them). Plus, you actually have three different, independent kinds of HP which apply to different game areas (Zelda hearts, RPG HP, and a Diablo-style red orb), and getting “fully healed” in one area will only heal you for that specific kind of area. So you might get healed in the town or drink a life potion, only to discover you’re still at half a heart when you return to hunt for secrets in the mine dungeon. It’s not a very well-polished game in this regard.

I give Evoland a 4.5 / 10. There was obviously a lot of soul and humor put into the game by the designers, but the joke goes a bit too far as the game forces upon you hundreds of tedious random encounters, slow-paced dungeons, and unfairly-hidden secrets. The first hour of the game is decent as a work of satire, but everything after that gets tiring fast. Recommended only for the patient.

(It’s about 5 hours to fully complete for an achievement hunter, but be warned: if you’re going for 100%, you might want to forego the blind playthrough and keep an eye on the guide from the start, since the game gives no indication of which collectables you’ve found already. If you’re not careful, you might have to play the game twice.)
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
11.6 Std. insgesamt
Verfasst: 19. Juni
A great but somewhat short RPG for all the fans of the genre out there from all the different decades.

So many nods to other RPG's that we all know and love on some level, some subtle, some not so much.

Despite its short playabilty and lack of replay value, this title is worth a look, I wouldn't pick it up unless it was in a sale however.

I personally 100% cleared all the game had to offer in 11 hours, if you play it more casually and don't go for every single unlock in the game it might be a few hours shorter.

Despite this, its still a great game, I look forward to playing the next one when the time comes.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.4 Std. insgesamt
Verfasst: 12. Juni
Charming indie RPG that takes you through the evolution of RPG gaming's developing styles and designs (From 8-bit turn based to color to 3D sidescroll etc). On the shorter side, but definitely worth a play through if you can pick this up on sale for a few bucks.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Nicht empfohlen
1.6 Std. insgesamt
Verfasst: 23. Juni
The first hour or so of Evoland is fun. Its premise -- explore a world where the graphics and game mechanics continuously evolve via treasure chest unlocks -- is a good one, and one that I don't see enough in gaming. It's nice to see the world shift around you, as you go from a monochrome, GameBoy-esque scene with only one usable button to a 3D world with prerendered graphics, and the sense of generational progress really applies to my sense of nostalgia.

If only they taken that idea and run with it.

About halfway through the game, when you go to 3D, the tone of the game noticably changes. The focus of the game is no longer on constantly evolving graphics and game mechanics; instead, the game tries to be a straight-faced clone of Zelda and Final Fantasy at the same time. If well-executed, this would also be a welcome development, but the game from this point onward has no depth; sure, there are Zelda-like dungeons, Final Fantasy-like random encounters and a story going on, but the dungeons have fairly basic level design, the random encounters occur WAY too frequently (one every five-six steps in the overworld), the combat draws from a miniscule pool of enemies, and the story is so shallow that I couldn't bring myself to care about anything. The first hour was great, but from there the game got very dull, very quickly.
War dieses Review hilfreich? Ja Nein Lustig
2 von 4 Personen (50 %) fanden dieses Review hilfreich
Nicht empfohlen
5.7 Std. insgesamt
Verfasst: 1. Juni
Evoland is basically every bad old RPG rolled up into one. Boring enemies, boring combat, excuse plot, character who dies who you just don’t care about at all (or indeed, care about any of the characters at all), ect.

The game is meant to poke fun at old RPGs, including Final Fantasy, Dragon Quest, Zelda, Diablo, and others, but frankly, it falls flat. All of the “humor” in the game is basically the game pointing and saying “isn’t this dumb?” It is basically explaining the joke, except there is no joke, just a reference to an older game which isn’t very funny.

The game seems to suggest that you’re going to gradually move through various eras of games, but by about a third of the way into the game, you’re already up to 3D graphics, and it doesn’t really go beyond that. The game feels almost as if it has to rush through to unlock all the earlier stuff and then get to 3D for some reason, even though, quite frankly, the 3D gameplay isn’t very good (but then, neither is the 2D gameplay).

Ultimately, the game is meant to be funny, but isn’t, and is meant to be fun, and also isn’t. The gameplay is as tedious as any old, poorly designed game with very little content; the JRPG overworld encounters happen every five steps or so and are pointless and tedious, while the dungeon Zelda-type movement is very basic, containing very little variety of monsters, none of which are particularly interesting to fight. The game contains three bosses, two of which are pretty boring; one of them is basically “stand there and hit it until it dies”, and another is a standard “dodge the charge and hit them” boss. Only the final boss shows any signs of real gameplay, and even there, it was kind of tepid.

There’s just nothing here for anyone. If you’re looking for humor, the game isn’t funny; if you’re looking for a game which is fun to play, this isn’t. It doesn’t even feel original, as literally everything in it is referential, meaning any “originality” it might have from the whole idea of evolving into the modern day of gameplay is basically dead on arrival, buried under a pile of old video game references.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  Insgesamt
42 von 43 Personen (98 %) fanden dieses Review hilfreich
Empfohlen
10.4 Std. insgesamt
Verfasst: 21. März 2015
Evoland... Ein Spiel mit einer eigentlich wirklich bemerkenswerten Spielidee.

Man startet in einer 2D-Welt mit schlechter Pixelgrafik ohne Farben und ohne Sound (wie Pokemon auf dem GameBoy). Das Ganze entwickelt sich dann analog der (J)RPG-Evolution der letzten 20 Jahre immer weiter. Erst kommen 32 Farben und 16-Bit Sound dazu, irgendwann spielt sich das Spiel dann wie ein früher Zelda-Teil. Teile des Spiels finden rundenbasiert im Stil der JRPG-Vertreter statt und ein Dungeon nimmt sogar (moderne) Action-RPGs à la Diablo auf die Schippe und man schnetzelt sich mit einem Angriff aber zwei Charakteren durch einen Skelett- und Spinnenkerker. Am Ende hat man dann eine primitive, aber doch für diese Art von Spielen ordendliche 3D-Grafik mit Dynamic Light und Shader-Effekten. Die Programmierung ist ordentlich und fehlerfrei; dass es sich dabei um ein Flash-Spiel handelt, bemerkt man nicht.

Grundsätzlich hat das Spiel viele gute Ansätze, macht aber dann im Mid- und Lategame nichts daraus. Nach etwa einer Stunde hat man die gesamte Evolution durch und man sehnt nur noch das (tatsächlich sehr frühe) Ende herbei. Ohne Achievementjagd dauert das Spiel max. 4 Stunden.

Die Achievements selber sind sinnvoll verteilt, man kann nichts verpassen und auch die Sammelgegenstände findet man (eigentlich) automatisch alle, wenn man mit offenen Augen die Welt erkundet.

Der Anfang des Spiels ist es defintiv wert, einmal in das Spiel hineinzusehen, aber mehr als 2-4 Euro würde ich nicht für Evoland bezahlen.
War dieses Review hilfreich? Ja Nein Lustig
34 von 36 Personen (94 %) fanden dieses Review hilfreich
Empfohlen
3.3 Std. insgesamt
Verfasst: 29. November 2013
Man darf einen Fehler nicht machen: Von Evoland ein vollwertiges RPG erwarten. Es ist weit davon entfernt, eines zu sein und eines sein zu wollen.
Es ist viel mehr eine Führung durch die Geschichte und Meilensteine des RPG und Adventures, voller Anekdoten über The Legend of Zelda, Final Fantasy (vor allem VII) und anderen. Man schaltet nach und nach immer mehr Features und Mechaniken frei und erlebt im Schnelldurchlauf, was sich alles getan hat, wobei ständig zwischen einzelnen Modi gewechselt wird, was immerhin für etwas Abwechslung sorgt. Die einzelnen (nachgeahmten) Mechaniken sind dabei sehr einfach gehalten - man erkennt sie, aber sehr viel Tiefe haben sie nicht.
Jedoch wird das ein oder andere klassische Spielelement mit einem großartigen Humor Hops genommen, was eine Menge Schmunzel- und einige richtige Lachmomente bereithält.
Erwartet man nichts anderes als das - eine kleine Spielerei voller Insider-Gags und Anspielungen - wird man nicht enttäuscht. Den Vollpreis finde ich allerdings ein wenig viel, denn die Spielzeit ist in der Tat kurz, im Sale allerdings durchaus sein Geld wert.
War dieses Review hilfreich? Ja Nein Lustig
21 von 22 Personen (95 %) fanden dieses Review hilfreich
Empfohlen
8.0 Std. insgesamt
Verfasst: 28. März 2014
Das Spiel ist wirklich schön gestaltet.
Es versucht nicht irgend ein anderes RPG zu kopieren, versucht nicht den gängigen Standards gerecht zu werden oder alle Erwartungen zu erfüllen, und genau Das macht es so wunderbar.
Es ist wirklich schön anzusehen wie sich die Spielwelt, die Engine, der Sound beim vorankommen im Spiel verändert.
Man erlebt quasi die Entwicvklung der bekannten Rollenspiele im Interaktiven Selbstgeschehen.
Leider ist das Spiel relativ einfach und ziemlich schnell durchgespielt (Im Schnitt 3-6 Stunden) und hält damit für die 10 € nicht lange vor.
Fakt ist aber, das dieses Spiel mit viel Humor,eigenironie und vielen individuellen Anekdoten an bekannte Spiele daherkommt und damit ein rundes und witziges Gesamtpaket abliefert.
Von mir gibt es daher eine Kaufempfehlung, wer wartet, hat vielleicht die Möglichkeit das kleine Schmuckstück in einem der bekannten Steamsales zu ergattern ;)
War dieses Review hilfreich? Ja Nein Lustig
10 von 10 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
3.0 Std. insgesamt
Verfasst: 6. September 2014
Sehr liebevoll gemachte Reise durch die Geschichte der ersten Adventure/RPG Spiele. Man entdeckt Kiste für Kiste diverse Neuerungen, z.B. 16-Bit-Musik oder 3D Grafik. Auch wurden viele Referenzen zu spielen wie Zelda, Diablo uvm. gebracht. Man könnte zwar sagen die Kämpfe sind etwas linear, aber das waren sie früher ja auch, von daher kann man daran keine Kritik üben.

Mit der Spielzeit von ~2 Stunden kann ich das Spiel für unter 5€ wärmstens empfehlen. Es wird einige Seufzer verbunden mit einem "Hach ja...damals." geben. ;-)

Viel Spaß!
War dieses Review hilfreich? Ja Nein Lustig
8 von 8 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
5.7 Std. insgesamt
Verfasst: 30. März
Evoland ist ein Tribut an viele Rpgs, die zu ihrer Zeit jeweils das Genre revolutioniert haben.
Kann man zu Beginn nur in schwarz-weiß nach Rechts laufen entwickelt sich das Spiel immer weiter und man erlebt mit eurem Helden eine Reise durch die Rpg Geschichte.

Hierbei ist die Story zu Beginn eher unbedeutend und wird im weiterem Verlauf immer besser und rückt immer weiter in den Vordergrund.
Zu Steuerung und Grafik lässt sich keine wirkliche Wertung abgeben, da diese sich auch ständig ändert. Dies unterstreicht meiner Meinung nach das Nostalgiegefühl.

Entscheidend ist an Evoland allerdings nicht die Story, sondern die Reise durch die Evolutionen des Gernes, die nach meinem Gefühl wahnsinnig gut getroffen wurde und sehr viel Spaß macht.
Grade für Gerne Fans, die schon etwas länger dabei sind, werden immer wieder ein Grinsen ins Gesicht gezaubert bekommen, wenn ein Spiel wieder erkannt wird.
Da das Spiel in wenigen Stunden durchgespielt werden kann und nicht die Welt kostet, sollte jeder, der ansatzweise an diesem Genre interessiert ist, einen Blick wagen.

Mit freundlichem Gruß

MeisterEder135
War dieses Review hilfreich? Ja Nein Lustig