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'The Raven - Legacy of a Master Thief' is a thrilling crime adventure in three chapters from the creators of 'The Book of Unwritten Tales'. Full of twists and turns, it immerses you in both sides of the story, combining thrill-of-the-chase whodunit with the risk and reward of a heist story. Paris, 1960.
Release Date: Jul 23, 2013
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Buy The Raven: Legacy of a Master Thief

Purchase includes all three episodes as they become available.


Buy The Raven: Legacy of a Master Thief Digital Deluxe Edition

Purchase includes all three episodes as they become available.


Recent updates View all (2)

Russian language now available!

February 12th, 2014

Dear Raven fans,

we are happy to announce that we have just added Russian language to the game. Hope you will enjoy it.

Your Nordic Games Team

10 comments Read more


“This first chapter's characters, art, puzzles, and mystery get The Raven adventure trilogy off to an amazing start.”
9/10 – IGN

“The first episode of The Raven offers up a captivating story, intriguing characters and brilliant audio production to get the three-part series on track right away.”
4/5 – Adventure Gamers

“The Raven — Legacy of a Master Thief is not a book adaptation, but it is clearly a loving homage to both Agatha Christie and her books, and one made by people with some skill.”
88 % – RPG fan

Digital Deluxe Edition

The Digital Deluxe Edition includes:

  • Soundtrack
  • Story book (plenty of background info and artworks)
  • “Making of” booklet
  • Papercraft mask of The Raven (printable)
  • Digital poster (printable)

About the Game

'The Raven - Legacy of a Master Thief' is a thrilling crime adventure in three chapters from the creators of 'The Book of Unwritten Tales'. Full of twists and turns, it immerses you in both sides of the story, combining thrill-of-the-chase whodunit with the risk and reward of a heist story.

Paris, 1960. Europe is in the grip of the gentleman master thief The Raven. His burglaries are spectacular and he always emerges unscathed. Young hotshot investigator Nicolas Legrand stuns the public when he confronts the master thief and fatally wounds him.

London, 1964. An ancient ruby – one of the legendary 'Eyes of the Sphinx' – is stolen from the British Museum. At the crime scene: a raven feather. Is somebody trying to follow in the Raven's footsteps? – Legrand is back on the case. At the same time in Zurich a phone rings. Constable Anton Jakob Zellner looks up from behind a mountain of files. He has no idea what lies hidden in a bank vault, just a few hundred meters away from him. As he reaches for the receiver his life takes a crucial turn…

All three chapters are now available:
  • Chapter I: The Eye of the Sphinx
  • Chapter II: Ancestry of Lies
  • Chapter III: A Murder of Ravens

Key Features:

  • King Art's thrilling crime adventure – full of twists and turns – immerses you in both sides of the story, combining elements of classic whodunit and heist stories
  • Cinematic presentation with hundreds of camera angles and dozens of cutscenes
  • Optional puzzles and scoring system for adventure game veterans
  • Notebook and help function for adventure game newcomers
  • Breathtaking real-time 3D graphics in full HD

PC System Requirements

    • OS:Windows XP SP3/Vista/7/8
    • Processor:2.0 GHz CPU
    • Memory:2 GB RAM
    • Graphics:DirectX 9c compatible graphic card with 256 MB RAM and PixelShader 3.0
    • DirectX®:9.0c

Mac System Requirements

    • OS:OS X Version Leopard 10.5.8, Snow Leopard 10.6.3
    • Processor:2.0 GHz CPU
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8 Series or higher/ATI X1600 or higher (Pixel Shader 3.0)
    • Not compatible with MacBook Air 2013

Linux System Requirements

    • Processor:2.0 GHz CPU
    • Memory:2 GB RAM
    • Graphics:NVIDIA GeForce 8 Series or higher/ATI X1600 or higher (Pixel Shader 3.0)
Helpful customer reviews
53 of 87 people (61%) found this review helpful
60 products in account
3 reviews
16.3 hrs on record
Not worth your time or money.

I really enjoy point and click games, but this game is really boring, slow paced and nothing left for your own imagination. You are a detective who has to solve the riddle about the masterthief 'The Raven' which has stolen a jewl that is suppose to be shown first time in a Egyptian museum.

A long the way you learn a lot about different characters; their porblems, dreams and what they do in general. I thought this was important at first, since I followed every little detail about everyone in case it would be important to ultimately resolve who was the master thief, but no ... The criminal are shown to you near the end, so no guessing and no need to go through the evidence.
The game also makes each object you pick so obvious of where to use it. If you pick up a toothpick he's actually saying where to use it, "I can use it to open the lock to ...", thus leaves nothing to the imagination.
Do not make me start on the animation. You want your character to walk a direction, but first he has to make a 360 degree turn and take like 5-10 steps on the spot before he manage to walk forwards.

This is truly a point and click game, and nothing more. With a lot of bugs that seems not to be fixed, and may ruin your game experience.
Posted: January 22nd, 2014
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6 of 7 people (86%) found this review helpful
222 products in account
5 reviews
20.3 hrs on record
A great game, I found that the well known nordic and Adventure comapny decided to finally put some action into its latest games, to go along with puzzles.

The games art is great, it's done in a tin tin and semi cartoon style art, yet real enough not to make you think your actually watchintg it, think of games like tourchlight or diablo to get the clay plastic type style of graphics, which I don't really like, but seems many do....

gameplay, great, puzzles are real, eg not some obscure puzzles that may no sense to the world, but are basic at times. sound is ok, i found the the first play area, the train is a bit to loud even when turning up the voice actors voices. Another really cool detail edition is, what you pick up is what you see, so your not "pocketing" huge items that somehow go into some magic bag that is held in suspension like a star trek transporter, its nice to see the person wearing major objects that wouldn't fit in a picket, eg you expect a wallet to be in the pocket but why a AXE or a something you wear...

story reminds me of Agetha Christie games mixed with secret files siberia and lost horizons, and actually provides stimulating situations without feeling overley static. The notebook updates as you go along, so even if it doesn't tell you to check, talking with NPCS about other NPCS will update the details on the other person so you can check out.

Game help comes at a cost of point lost, which tells you how your score is, showing you interactions in classic mode deducts points, the same way asking for hint in objectives book does as well, at a higher cost.

Downers, sadly I do have something negitive to report, the design of the game left out the ability to change scenes or move scenes via mouse click, most adventure games allow you to change or move along a scene location via edge of the monitor , sadly in this game doesn't do that, it changes scenes as you walk to the endge of the screen, which leads to frustration if you play in claassic mode, you can select to play with a gamepad that solves this issues as your stick controls the main figure, so you wont be stuck in area transitions, but that comes at a cost of showing you all the interactive parts of the screen, which takes the fun out of hunting for objects, I know they did this because it was released on consoles, but they should have made the right stick the free curser instead of just a object selector, takes the fun out of it, its the same reason i still play it and sherlock homes with the mouse, because i dont want to be told where all the objects are, so thus you either retry to move to areas or you accept being told what to do.

a game you should play, be prepared for a few furstrating click frustrations that are bound to get one or two people stuck thinking there is no further map to progress to when the main lead wont move to the next area, but the story is decent and the game is entertaining.
Posted: January 26th, 2014
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6 of 7 people (86%) found this review helpful
221 products in account
2 reviews
27.0 hrs on record
Excellent adventure game. A true homage to Agatha Christie and James Hadley Chase's novels. Despite some quirks with the game, like characters getting stuck in thin air, or the game crashing unexpectedly, the story grips you and does not let go until the very end. Lots of twists and turns in a classic point and click adventure. I won't say anything about the story so as not to spoil it, but believe me, it's very entertaining. Truly recommended!
Posted: January 17th, 2014
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3 of 3 people (100%) found this review helpful
338 products in account
39 reviews
10.0 hrs on record
***Only recommended on sale***

I'm in two minds about The Raven - Legacy of a Master Thief. The first episode and a half you follow Anton Zellner, an aging Swiss Police Officer trying to impress the Super Detective Legrand by helping him catch the Master Thief Raven. Zellner is a very pleasant character to follow (a welcome deviation from the usual 20 something point and click character), the voice acting is well-done, the music and settings very nice (some odd glitches here and there, but nothing major).
The puzzles are very simplistic, but mostly make sense. Since the storyline and the characters were interesting, I did not really care that the puzzles were so easy. An easy going game with a nice story I thought.

In the middle of the second episode you switch character and from there onwards the game loses steam. You play the same story, but from a different perspective. Unfortunately, this new perspective brings very little flavour to the story, and the simple puzzles suddenly seemed very tedious without any real story progression. Throw in a few “use the item two times for it to work even though the character gives no indication that would be the case” just to add to the frustration.

By the end I was bored by the game... but I persevered because I did want to know how the story ended. Rarely have I been so disappointed. The ending is just… so bad… so so bad. I really don’t think they could have managed to come up with a worse one without involving dinosaurs or robot ♥♥♥♥♥♥♥♥♥♥s.

So in conclusion; I really enjoyed the first one and a half episodes of The Raven and that’s why I’m still recommending it (if you can get it in a sale). But frankly, if you start getting bored after starting on the other half of the game, just quit. It doesn’t get better and the end is not worth playing the rest. Personally it makes me wary of episodic games in general. It really felt like they put most of the effort into the first part of the game and the other half was more of an afterthought where they wanted to reuse the same settings to keep costs down. It’s a real shame because they could have made some really great new IP here.
Posted: February 12th, 2014
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3 of 3 people (100%) found this review helpful
819 products in account
3 reviews
10.7 hrs on record
I really enjoyed The Raven: Legacy of a Master Thief, despite some moderate issues gameplay-wise.

First off, this is very much an old school point and click game. For the most part, the player is never in any real danger. That said, it felt really natural playing as Constable Zellner, a sort of wannabe detective who gets involved in a jewel heist case.

The voice acting is quite good in the game, though there's not a huge cast. Across the game’s three chapters, you'll be running into a lot of the same characters and unravelling their personal stories. It was nice hearing varied accents from different characters for a transcontinental trip and while I may not be the best judge of European accents, I felt that the actor portrayals of the characters were some of the best I've heard in recent gameplay. Each actor's performance felt believable and appropriate. Zellner, the rich girl, and the Austrian violinist really stood out to me.

Another positive I can say about the game’s dialogue is that despite the dialogue choices themselves being mostly scripted, I never felt left out of the loop as the player. Any follow up questions I thought up based on something in a conversation, were available to talk about further. I never really had a moment where I was screaming at Zellner for not asking an obvious question.

Puzzle-wise, the game is pretty solid as well. Most of the puzzles involve standard point and click mechanics such as find this, use that, combine this, etc. What sets the puzzles in The Raven apart from other similar games was that they felt very logical and satisfying. Analyzing crime scenes and overcoming obstacles played out in a creative, but sensible way: Need to open a locked car door? Find a wire and jimmy the lock.

I did hit road blocks in a few puzzles for what seemed like unfair reasons. In one instance, I probably spent close to an hour trying to progress because I hadn't click something three times, revealing that I might want to use a specific item. Another time, I got stuck because of a translation issue for one of the puzzle items. Thankfully, these issues were not a huge issue and may have been avoided if I wasn’t playing past midnight.

The puzzles felt best in the game when they required a complex multi-step solution or when the puzzles used a mini-game style solution. I would really like to seen King Art focus on these kinds of puzzles in the future as they were highly memorable.

On the negative end, the game's presentation can feel rushed at times, with pathfinding completely failing at certain points in the game, requiring a restart of the program. Thankfully, there is a decent autosave feature so I never lost much progress, and I only ran into the issue a handful of times.

As far as plot goes, the game was a slight disappointment but still very enjoyable. The first chapter is fairly lengthy and really well done. The second chapter has some strange pacing and cuts away at a dramatic point to restart the game from the thief perspective. The third chapter is almost as good as the first, but felt a little rushed in terms of length and plot twists. The ending to chapter three was enjoyable, but felt a little thrown together, but I honestly feel that way about a lot of crime shows and books as well. Some things simply need to be explained away, rather than making sense I suppose. Overall though, the characters were really well done and it was a fun making the journey with them.

Journeying with Constable Zellner was very amusing and made me feel like I was caught up in an old detective story such as Tintin and the like.

The Raven may not be for everybody, but those who are able to overlook some presentation issues and a slow pace, will find a great story and enjoyable puzzles and dialogue.
Posted: January 30th, 2014
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