June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.Gone Home is an interactive exploration simulator.
User reviews:
Recent:
Mostly Positive (110 reviews) - 76% of the 110 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (13,207 reviews) - 76% of the 13,207 user reviews for this game are positive.
Release Date: Aug 15, 2013

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Reviews

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

About This Game

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (110 reviews)
Overall:
Mostly Positive (13,207 reviews)
Recently Posted
ღ⎛⎝Mirri ♥ Kvl⎠⎞ღ
( 3.3 hrs on record )
Posted: May 27
"Gone Home" was probably the cutest, full of suspense and emotional exploration game that I have played. But I have to admit that it is not for everyone and I will state my opinion regarding this point.

I decided to buy it after I read so many good things about it, but in the moment I started the game and saw myself (well, Katie- my character) at the enterance of the house hearing the heavy rain with thunders... I started questioning myself if this is a game related to family or something is going to pop up from the darkness and scare me.
Nowadays we live in a world where if a video game is about an empty house, darkness and weird cracking sounds it has to be a horror! Well... it wasn't. And that's what kept me so focused on every single area that I explored: the feeling that something could happen any second.

So i decided to leave behind my fear of darkness and to get involved into the story. It seems hard untill you read the first journal entry. After hearing Sam's voice you realize that this game won't harm you; no. It will teach you a beautiful lesson and it will make you nostalgic and somehow... you will think of your own life and maybe childhood.
First of all, the graphic is good, even though the game was released a few years ago. It's nice to interact with objects and it makes you feel... like home (well that after you turn on a few lights!). Every object from every room is meaningful and I recommend being patient and reading all the notes, listening to the cassettes. It will simply show you the life of a family from 90's and you will try to understand what really happened in one year and what kind of a turn their lives took. And the most important... where is Sam?

The voice acting was amazing... it made me cry in the end. The story of Sam (hope I don't spoil) reminded me of Life is Strange which is a game that I totally love as well as her room and her rebel attitude. But as I mentioned above, your purpose is not to win this game. It's about exploration and maybe for some people this is boring. It is all about taste, about play style and that can influence if it is worth buying and playing or not. To me it was a beautiful experience and it taught me so many valuable things about life... If you like this kind of chill games, buy it. In the end no review will be able to describe the unique atmosphere that you experience only by playing!❤
Helpful? Yes No Funny
Seize the day
( 1.7 hrs on record )
Posted: May 27
10/10 - A atmospheric gem with a intriguing story
Helpful? Yes No Funny
Uicreate
( 3.5 hrs on record )
Posted: May 27
I dont play many point click adventrures, but this game had me wanting more and then again I felt satisfied. For someone who doesnt play these games I highly recommend this one.
Helpful? Yes No Funny
Bannana
( 0.5 hrs on record )
Posted: May 27
goon hoom
Helpful? Yes No Funny
Oh Welles
( 1.8 hrs on record )
Posted: May 26
3/5 for great atmosphere.

Like a haunted house, but with lesbians instead of ghosts.
Helpful? Yes No Funny
Pentheus
( 1.7 hrs on record )
Posted: May 26
What it is: a point and click adventure game, witha heavy emphasis on environmental exploration and the lightest of puzzle solving. That's not a great recipe for success, for any game. But...

Why it works: Gone Home tells a story, and a fairly good one at that. You play the role of a young woman just back from Europe whose family has moved into a new house out in the boonies. Nobody picks you up at the airport, and you're left alone at your new home to try to figure out what has happened to your family.

Who will like it: it's a brief look at a family's everyday struggles. Being married, being a teenager, losing your job, first crushes, the things most people deal with, they're all here. If you can't stand a slice-of-life story, you should pass on this game. But the writing is pretty good, there's plenty of funny moments, and the whole thing rings of good design in terms of writing and gameplay.
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aharc108
( 16.7 hrs on record )
Posted: May 25
Fantastic game. Simple, compelling story. Flirts with and abandons tired video game tropes and cliche plots. Is the teenage romance sugary and dramatic? Yes. Because that's what teenage romances are like. Bad art and bad poetry and angst. It's true to life. Some say they don't want their games to be realistic, they want it to be an escape. Me, I've been bored with escapist games for years now. I love this game for the same reason I loved Firewatch, it's main focus is human relationships. And the best part is examing the subtle details of the objects in the house to piece together the nature of those relationships. The developers were brilliantly meticulous. I would play it over again. Next game these guys come out with I'll be all over it. Keep up the good work.
Helpful? Yes No Funny
[HI-TECH]LegioXII
( 3.7 hrs on record )
Posted: May 25
Actually it was really ineresting experience to just exploring "where is my family" what happend and why the house is empty.. A little bit of horror atmosfere but in relaxation concept. Worth to try!
Helpful? Yes No Funny
sparklejim
( 1.2 hrs on record )
Posted: May 25
Good Game!!!
Helpful? Yes No Funny
GoldenApe
( 1.4 hrs on record )
Posted: May 25
Gone Home is a competent story-through-exploration kind of game, but don't expect too much of it. The game sets itself up to be a mystery, but does not really add to the initial suspense in any major way. As a result, I had pretty much figured out what was going on after about half an hour, with the next 40-50 minutes only confirming my suspicions. Thankfully, the clues are spaced out in a way that will never leave you bored or frustrated, and the excellent voice acting will keep you invested in the story, regardless of its predictability.
Buy it on sale. Get the soundtrack.
Helpful? Yes No Funny
NinjaNick
( 2.6 hrs on record )
Posted: May 22
Great love story. Don't buy if you hate gays. Buy on sale, not worth $20. Very short, 1:30 hours long is how long it took me. Hits ya right in the feels.

7/10
Helpful? Yes No Funny
MachuPikachu
( 2.8 hrs on record )
Posted: May 22
Great game with an interesting story line.
Helpful? Yes No Funny
Yung Dovahkiin
( 2.0 hrs on record )
Posted: May 22
This was a truly fantastic experience. I had watched playthroughs of this game 3 or 4 times and when I saw the sale on humble bundle I figured that I should probably give it a go as well. Let me tell you, no ammount of lets plays or walkthroughs of this game can really give you the full experience of this wonderful story. Notes that I had seen multiple times before still made me chuckle and smile, the twists and turns still made me anxious and the character development still left me in awe. I swear if I had paid full price for this game, knowing nothing about it going in, $20 dollars would be well worth it in my opinion. Just a measly $20 for such an unforgetable experience such as this should not turn you away. Trust me it will be worth it.

3D Graphics 8/10 (the models were great, some of the textures were v low res)
2D Graphics 10/10 (brilliant and witty)
Audio 7/10 (only because some of the interaction sounds were much louder than the rest)
Ammendment 8/10 (the cassette music is perfect)
Story 10/10 (one of the most well written stories in gaming ive ever experienced)
Helpful? Yes No Funny
Zanthar
( 9.1 hrs on record )
Posted: May 22
This is a fantastic game. Being tagged as a walking simulator game, it may not appeal to some. It can be completed quickly but it is intended to be played more slowly. By looking at all the details the objects have to offer, it builds a very deep story.

The voice acting was top notch and the developer commentary is worth going through after completing the game.
Helpful? Yes No Funny
DÜSTIE
( 1.5 hrs on record )
Posted: May 22
I couldn't get into the house.
Helpful? Yes No Funny
whatupmary
( 4.4 hrs on record )
Posted: May 22
Amazing game! I really enjoyed the 4 hours playing it (if you look at everything and don't hurry). Touching story that I personally found so interessing because there aren't many games dealing with that specific topic. Very well made game for people who like quiet games with a good storyline and a slightly creepy atmosphere.
Helpful? Yes No Funny
Lumpawaroo "Lumpy"
( 2.3 hrs on record )
Posted: May 21
fun, short little point and click style game. great story
Helpful? Yes No Funny
DarthCircles
( 1.9 hrs on record )
Posted: May 21
Gone Home only takes a couple hours to play through. If you want to truly enjoy the story then don't rush through it. Take your time, look around, go through things, and do your best to find all the clues hidden around the house to truly appreciate the game. Gone Home does a great job with the atmosphere and I recommend giving it your time.
Helpful? Yes No Funny
Jenicopolis
( 2.7 hrs on record )
Posted: May 21
This game has one of the best romance plots I have ever played! Seriously. The story never seemed forced, had it's natural progression and twists and turns all in the span of around 2 hours and a half. Bravo for the realism, atmosphere, and the emotions it made me feel.

I'd gladly play more games that The Fullbright Company makes. Gone Home was a wonderful experience.


Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 16 people (69%) found this review helpful
Recommended
1.8 hrs on record
Posted: May 16
Gone Home is one of those games that really moves you when you finish it. It's a really beautiful little experience (completed in about two hours) that showcases one of the most personal stories ever told through the medium. I won't go into any details for fear of spoiling it. Recommended for those that play those weird, unique gems of games.
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9 of 15 people (60%) found this review helpful
Recommended
5.5 hrs on record
Posted: May 7
Simple game, great experience. "Walking simulator" where you need to explore your empty house in order to know what was happening with your family when you were not there.

Audio9/10
Graphics8/10
Gameplay7/10
Story8/10
Time to beat2hrs
Summary
8/10

PROS
  • Very nice music and sound effects. The enviroment and music build the atmoshpere.
  • Great voice acting.
  • Immersion.
  • You can interact almost with everything.
  • Great graphics.
  • Game don't guide you by your hand. You need to explore on your own.
  • Really captivating, touching story
  • Well-written monologues
  • Authors put much attention to details

CONS
  • Some dialogues are not subtitled
  • FPS drops (not much though)
  • Little bit to short for 20€. But still I appreciate effort, authors put into this game.

STORY
You play as a girl who after long trip around the Europe finally comes back to home, where she lives with her parents and her sister. When she arrives it appears that the house is empty. She's exploring the house to understand what happened when she was abroad.
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3 of 4 people (75%) found this review helpful
Recommended
4.8 hrs on record
Posted: May 21
It seems fairly predictable but the voice acting really made the story meaningful for me to the point of getting emotional. Please buy this on sale, it's not worth 20 dollars but it's definitely worth a play through if you enjoy story driven walking games such as Dear Esther.

This game can be completed in around an hour, 2 if you look through everything.
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6 of 10 people (60%) found this review helpful
Recommended
2.8 hrs on record
Posted: May 9
It's funny. I didn't really LOVE this game originally, but something about this game is pulling me back in. It's a great story with amazing atmosphere that I just didn't fully appreciate on the first play through (mostly because I thought it was going to be a horror game). This game is awesome, and I suggest anyone who likes a good story tries this game out!
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13 of 24 people (54%) found this review helpful
1 person found this review funny
Recommended
28.6 hrs on record
Posted: May 8
Gone Home excels brilliantly at what it set out to do. Which was (incase you failed to notice) to create a short piece of environmental storytelling about a stressed out family against a 90's backdrop. Because of the setting, the game can be treated like a time capsule of sorts.

You explore an empty house, read a lot, listen to diary entries from a young woman coming to terms with her sexuality, look at zines, listen to Corin Tucker sing empowering feminist punk, etc.
You are likely to either adore this game and hold it dear to you, or discuss with your friends how much you hate it, and how much of a joke it is.

Due to the nature of exploring a family home devoid of people, the game leaves a lot to your imagination. If you are anyone like me, when you enter a character's bedroom you are likely going to sit around wondering what times the owner and her girlfriend shared there. You will sit around in the basement wondering what the punk show you are reading about was like for everybody involved.
That's why I personally like this game, how it flawlessly puts you in a state of melancholy, reading about these fantastic experiences as you, the player, roam around this big empty house alone with a bittersweet ambient soundtrack twanging away in the background.
These people were your family. Your sister has grown up into her own woman, your parents are in the process of rekindling their marriage after heavy difficulties, and your father's career is looking up after all.

Maybe im biased because im a girl who loves the culture spawned by the Riot Grrrl movement. Who knows. Either way this game stands alongside Thief: TDP and Rule of Rose as my three most beloved games.
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1 of 1 people (100%) found this review helpful
Recommended
1.4 hrs on record
Posted: May 25
Gone Home is a competent story-through-exploration kind of game, but don't expect too much of it. The game sets itself up to be a mystery, but does not really add to the initial suspense in any major way. As a result, I had pretty much figured out what was going on after about half an hour, with the next 40-50 minutes only confirming my suspicions. Thankfully, the clues are spaced out in a way that will never leave you bored or frustrated, and the excellent voice acting will keep you invested in the story, regardless of its predictability.
Buy it on sale. Get the soundtrack.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
2.6 hrs on record
Posted: May 22
Great love story. Don't buy if you hate gays. Buy on sale, not worth $20. Very short, 1:30 hours long is how long it took me. Hits ya right in the feels.

7/10
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4 of 7 people (57%) found this review helpful
Recommended
6.3 hrs on record
Posted: May 15
I loved Gone Home. I'm a little surprised by some of the negative reviews. As long as you have the right expectations going into the game, it is a fantastic experience. This is a short, interactive story about a family dealing with a number of issues, and the process of discovering exactly what has happened to them. The narrative is revealed gradually as you explore a vacant house, and the game effectively builds suspense as it plays with your expectations about what you're going to find. The soundtrack and '90s setting also enhance the experience tremendously. If you're expecting a lot of action, or in-depth puzzle solving, you're going to be disappointed. But if you're open to simply participating in a well-crafted, mysterious short story, you may find Gone Home to be as moving as I did.
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5 of 9 people (56%) found this review helpful
Recommended
1.5 hrs on record
Posted: May 11
Beautifully written story, short but sweet. Probably not worth the price, but definetly one to pick up on sale for when you need a quick gaming fix.
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6 of 11 people (55%) found this review helpful
Recommended
2.1 hrs on record
Posted: May 9
This game was very cute and amazing. I thought it would be a horror game when I first saw it, but it definitely was not what I expected. The only things that actually scared me was the thunder crashes, and the darkness within the house (that was only because I didn't know what to expect). This isn't a game to rush through, you really need to absorb to the story to really enjoy it. I am still left with some questions, but that does not ruin the game for me.
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1 of 2 people (50%) found this review helpful
Recommended
1.9 hrs on record
Posted: May 21
Gone Home only takes a couple hours to play through. If you want to truly enjoy the story then don't rush through it. Take your time, look around, go through things, and do your best to find all the clues hidden around the house to truly appreciate the game. Gone Home does a great job with the atmosphere and I recommend giving it your time.
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5 of 10 people (50%) found this review helpful
Recommended
1.4 hrs on record
Posted: May 8
Gone Home is a first-person interactive story adventure set in 1995. The premise is that you have 'gone home' on a stormy night to a new house that your family have moved into whilst you have been away travelling. You arrive home to discover that the house is empty, and you must try and find out why no-one is there.

This story gives off a bit of a creepy vibe initially, and I have to say that I found it a little off-putting. I played this game through recommendation, and I don't like playing psychological thrillers which is where I thought this game was going to go. Thankfully, that is not what this game is - even though it has its creepy moments, and does hint at something sinister going on around the house, this just isn't the case in terms of the overall story.

Ultimately the story is about family, and how you unravel the details about your family from finding 'clues' around the house - audio narrated journals, letters, books, brochures, etc. The audio journals are beautifully voice acted by Sarah Grayson, and really draw you into the story.

If the story hadn't have been so engrossing (purely because of the audio journals), I think I would have been a little bored playing this. Objects that you could look at around the house weren't frequent or interesting enough to keep my attention. Certainly the house had a nice nostalgic feel to it, but it would have been better if you could have interacted with far more around the house. After opening drawers and cupboard doors to find the same 'absolutely nothing' over and over, it did often feel like a bit of a chore.

This game is available on Steam at a cost of £14.99, and as far as I'm concerned this price is absolutely extortionate. Though I enjoyed the game, I completed it in less than 90 minutes having looked, I feel, quite thoroughly at the objects the game gave me to look at. Having bought games on Steam for £6.99 that I've played for more than 20 times longer, I don't really see how they can justify this price.

If there had been more to interact with around the house, even if it was being able to look at clothes in cupboards, or being able to flick through channels on TV, or to play more music in the house, anything at all, maybe then it would have been worth a higher price-tag as it would have kept you involved in the environment for much longer. I understand the house was bare because your family hadn't long since moved in there, but it just felt far too under-developed. I appreciate that the game is about the story, and not the house, but if more time had been invested in making the house more realistic and accessible, it would have made it a much more well-rounded package overall.

Ultimately, if you're after a short game to get your teeth into with a very well delivered story-line, this will be one that you want to try out, though I heartily recommend you wait until it's on sale because I think you'll be disappointed at paying full price for such a short experience, however well it delivers that experience.
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5 of 10 people (50%) found this review helpful
Recommended
2.2 hrs on record
Posted: May 12
Explore Katie's family's empty house to discover what happened since she left in this story-driven walking simulator.

Gameplay-wise, there isn't much here. You'll be slowly walking through a seemingly boring house for the 2 hours of gameplay Gone Home provides. But what you do is not the focus of this game: story takes centerstage. Bits and pieces of what Katie's family has been up to in her absence are slowly revealed by inspecting household objects, cassette tapes, and plenty of notes and memos scattered around the house. The game rewards you with more details on each of the characters's lives by scouring the house's every nook and cranny for hidden notes. It's certainly not for everyone, but if you're intrigued, you're going to like it.

Because the game's main appeal is it's story, it would be a disservice to give away any more than the basic premise. This is an experience that needs to be played in order to be fully appreciated. I felt a connection to each of the characters despite never even seeing them once; mad props to the developer for keeping me invested in these people solely through the letters they left behind for me to find.

Gone Home is a unique and engaging gaming experience that surprised me in a number of ways. Check it out if you're looking for something different that will leave you with a unique impression.
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Most Helpful Reviews  In the past 90 days
54 of 79 people (68%) found this review helpful
1 person found this review funny
Not Recommended
3.0 hrs on record
Posted: February 27
Since I didn't feel like a deep game due to my cold, I went for some light gaming earlier. Started & finished Gone Home in a single sitting. Cannot remember a previous time doing this. Game is very short which is not automatically a bad thing, mind you. Easily shorter than 3 hours on a first run. And that by collecting all Journal entries, cassettes, pins and whatnot.

So, my thoughts. I went in with pretty much no knowledge of the game beforehand, so the game being a lesbian love-story was not expected. It's a light exploration game with minimal interaction and a focus on passive character development. I do enjoy exploring places and learning about the world via audio logs and texts when done right. This is a mixed bag. First of all, there is too little variation in characters with basically only two people having exposure, Sam, your sister and Lonnie, her love interest. That is a shame since the general cast of people is already very small, less than 10. With only Sam and Lonnie getting spotlight the exploration and adventure portion feels underused. Even though there are tidbits here and there about your parents and the previous home owner, it is just held too superficial with few, unvoiced texts and feels way too overlooked by the writing itself, so it looses any importance it could have had. The love story is done OK with an emphasis on emotions but all other characters besides Sam and Lonnie are done without any emotion at all which makes them look like robots. A real shame since slowly seeing more and more of the house would have fit very nicely by weaving various character arcs into the layout of the home. On that, the many secret passages became a real immersion breaker not by the idea itself - which fits an old, big manor with an interesting previous owner - but by sheer amount and usage. They just got away with it bearing in mind the previous owner but then again, like with other stuff it falters by underutilizing that as well. A little side story about the past owner would have been fitting. But alas, the house feels not enough like a real home but like a playground for Sam & Lonnie who only used those places. It almost feels like neither parents nor the bigger sister are a part of the house at all.
Journal entries (audio logs) were done OK. It's a very little story, written OK as well. Couldn't connect towards the very ending, thinking two kids basically ran away. They are only seventeen. Feels like writers took a very cliche easy way out with the ending by making it overtly emotional with that runaway. A little inconsistency in logic with Sam was also there. At the beginning she writes her sister not to rummage around (and possibly learn anything) but towards the end she explicitly has left her messages in places only accessible by turning over the whole house? Eh, gotta throw a bit of sense out of the window to have emotional ending I guess. That goes for the whole very short game. High on emotion, at times feels forced by sheer lack of any other aspect.
Not sure I'd recommend this. It offers very little in substance and variety. If you can overlook the narrow focus and at times forced story events, you will have some fun exploring the big house and basking in 90s nostalgia though. Wish there was a neutral option on Steam reviews.
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22 of 33 people (67%) found this review helpful
14 people found this review funny
Not Recommended
1.7 hrs on record
Posted: March 21
Start the game
Walk into the house
Turn on all the lights
Read letters
Look for keys
Listen to little sister complain about being a teenage lesbian
Find secret passageways where your sister goes to complain about being a teenage lesbian
Find out your sister ran away to be a teenage lesbian somewhere else
Game over, thanks for wasting your money

I want those 101 minutes of my life back.
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27 of 45 people (60%) found this review helpful
2 people found this review funny
Not Recommended
1.0 hrs on record
Posted: April 2
Pseudo-intellectural trash that tries to be 2deep4you.
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17 of 27 people (63%) found this review helpful
4 people found this review funny
Not Recommended
0.9 hrs on record
Posted: February 28
This would be a great game if it wasnt so terrible. I think i should charge the person who gifted me this with criminal harassment. It is a truly unique experience and will show you what the world will look like once tumblr takes over the universe

I will include a walkthrough of the game below
https://www.youtube.com/watch?v=WTXGEtv_Phw
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12 of 18 people (67%) found this review helpful
Not Recommended
2.5 hrs on record
Posted: March 15
While I enjoyed the elements of nostalgia, I found the plot entirely cliche.
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28 of 49 people (57%) found this review helpful
1 person found this review funny
Not Recommended
2.3 hrs on record
Posted: April 16
This game was a huge disappointment. You spend a ton of time walking around a big house, examining hundreds of boring everyday objects. There are 3 locked doors and if you walk around long enough you find the keys to open them.

It never gets interesting, and the ending to the story is obvious about halfway through. No challenges, no skill required, not even really any thinking involved. Just walking around clicking mundane objects with no results

I wish I could get my money back on this. Don't waste yours.
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9 of 13 people (69%) found this review helpful
2 people found this review funny
Not Recommended
1.8 hrs on record
Posted: April 9
Someone recommended this to me, but it was less a game than an episode of a show from the WB network.
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