June 7th, 1995. 1:15 AMYou arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.Gone Home is an interactive exploration simulator.
User reviews:
Recent:
Mostly Positive (163 reviews) - 73% of the 163 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (13,347 reviews) - 76% of the 13,347 user reviews for this game are positive.
Release Date: Aug 15, 2013

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Downloadable Content For This Game

 

Reviews

“Gone Home is the greatest video game love story ever told.”
The New York Times

“I never expected to see myself — or such a strong reflection of myself and my own life — in a video game.”
10/10 – Polygon

“Epic, personal and revelatory.”
5/5 – Giant Bomb

Commentary Mode now available!

Your copy of Gone Home now includes Developer Commentary Mode! More than an hour and a half of audio commentary from the developers of the game. Find it in the Modifiers menu when starting a new game! Enjoy!!

About This Game

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

Key Features


  • A Personal Story: created by veterans of the BioShock series and the writer behind Minerva's Den, Gone Home offers the rich, nuanced details of one family's struggles to deal with uncertainty, heartache, and change.

  • An Immersive Place: return to the 1990s by visiting a home where every detail has been carefully recreated, and the sounds of a rainstorm outside wrap you in the experience.

  • No Combat, No Puzzles: Gone Home is a nonviolent and puzzle-free experience, inviting you to play at your own pace without getting attacked, stuck, or frustrated. This house wants you to explore it.

  • Fully Interactive Investigation: discover what's happened to the Greenbriars by examining a house full of the family's personal possessions, and the notes and letters they've left behind. Use your powers of observation to piece together a story that unfolds as you explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • WindowsXP SP2 or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • (NOTE: Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8)
    • 2GB HDD space
    Minimum:
    • OS X v10.7 Lion or higher
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
    • glibc 2.11 or newer
    • 1.80GHz Processor
    • 2GB Memory
    • Video card with 512MB of VRAM
    • 2GB HDD space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (163 reviews)
Overall:
Mostly Positive (13,347 reviews)
Recently Posted
Crazzed Hatter
( 5.8 hrs on record )
Posted: June 30
Product received for free
ok so i found every item in the game i even made youtube videos and i did not get all the cards for finding the items. i should have already made a badge for this please help. other then that this game is great.
Helpful? Yes No Funny
CoffeeCreamer❤™
( 1.5 hrs on record )
Posted: June 30
It's like bioshock, but without the combat, but with lesbians. ~Anthony Burch

https://www.youtube.com/watch?v=jI2zxBAIepI
Helpful? Yes No Funny
Mr Tuvok
( 0.4 hrs on record )
Posted: June 30
Product received for free
A very short but intressting mystery game. At times it is actually nice to play a game that doesnt occupy weeks of your life. This game can be played in 2-3 hours and the atmosphere and story of the is actually very nice (and holds a bit of strange nostagia). I do recommend it, and most important of all, dont look at any spoilers. I really loved that I didnt know what to expect, that is part of the game.

Best wishes
Helpful? Yes No Funny
An Irish Saint
( 2.2 hrs on record )
Posted: June 30
This game is great at fostering an atmosphere of discovery and intrigue. Though it is brief, it is one of the most satisfying single-player experiences I've had in quite a while.
Helpful? Yes No Funny
SoloGod KILLER
( 2.2 hrs on record )
Posted: June 30
A walking simulator with a nice touching story. I think it is worth playing if you get it on a sale. Just don't expect anything from this game and you will enjoy it for what it is.
Helpful? Yes No Funny
Doctor Dump
( 2.6 hrs on record )
Posted: June 30
THE TEARS
Helpful? Yes No Funny
uneasybeat
( 2.8 hrs on record )
Posted: June 30
I did like the story. The gameplay... not so much.
Helpful? Yes No Funny
Lilhappykitten
( 4.9 hrs on record )
Posted: June 30
Slow moving, but it's a fun romp through the 90's. I still haven't finished the game but I'm very interested to see where it takes things.
Helpful? Yes No Funny
Shagar
( 1.6 hrs on record )
Posted: June 30
Bought it because it was on sale. 1.6 hrs of teenage drama and memories of the past and the game ends. If you like drama and stories go ahead. If I could go back with what I know, I wouldnt have bought it. The exploration and lack of any real puzzles made me severly dissapointed. I would only recommend this for a casual gamer that enjoys a simple move and click where every answer is handed to you on a silver platter.
Helpful? Yes No Funny
Grand Wizard Pepe
( 2.3 hrs on record )
Posted: June 29
Very neat and well made game, but sadly not worth $20. I picked it up for four bucks. You'll play it once, thoroughly enjoy it, then never play it again. Maybe you can return it since you can finish it in under two hours.

Would recommend for $4, pretty solid game. Definitely not $20, though.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
51 of 81 people (63%) found this review helpful
Not Recommended
4.8 hrs on record
Posted: June 19
A lot of hype for a basic af story line.
Was this review helpful? Yes No Funny
47 of 76 people (62%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: June 6
I started this game with very high expectations considering all the great reviews it's gotten. What I found was a ridiculously short experience with a kind of lackluster story. When I finished, I immediately thought, "That's it?" I don't want to spoil the story, but it really left me feeling like I had missed something. Or a lot of somethings. It's like the writers got halfway through and just said "OK, let's end it here." There's no plot development or twists at all. If you're looking for a short feelgood story of young love, then this is the game for you, but otherwise, you will be disapointed.
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47 of 80 people (59%) found this review helpful
Not Recommended
2.4 hrs on record
Posted: June 8
While this walking simulator actually has puzzles to solve and a decent atmosphere, it is a very short game.

It should only be purchased at 75% off or more (if games that are just slightly interactive stories are your cup of tea that is).

This "game" is far better than Dear Esther. That's about the only kind thing I can say about it.
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25 of 42 people (60%) found this review helpful
2 people found this review funny
Recommended
3.7 hrs on record
Posted: June 19
Gone Home * 7/10

I was attracted by this game because of the attention it had and because A friend of mine was playing on PS4, so I decided to give it a shot.

Gone home is a walking simulator, so you just... walk... and interact with items around the house to better understand what the developer want to tell you.
You're Kaitlin Greenbriar and you've just arrived home after travelling abroad for a year. Nobody's home and that's all the game will tell you. According to the genre description you'll have to walk around the house to look for items, notes, writings, letters and anything else that can be picked up as it might keep some clue to better understand the context and what happened in your house. Each time you'll read an important note or examine an important object a voice will tell a story, in form of a diary message.

The house is really immense and holds "secrets" and closed zones that will motivate you to "investigate" further.
Rooms and ambiences are built with care and attention to details and elements of decoration even though models and textures are not very detailed.
The game has been developed with Unity and I can't really be much positive about this as I haven't still played a well optimized game built with Unity. It usualy gives really high and pretty details and models (layers of fear) with high Hardware requirements, or games with a modest look but still be heavy as hell such as Gone Home. Even with detailed shadows off it hardly renders over 30 FPS and for some unknown reason every time I launch the game it kind of freezes every first time I try to open the graphics menu and I have to CTRL+ALT+DEL And restore the game's windows to find the Graphics menu magically opened.

There's no music ingame. If you want it you can interact with items around the house, as you will find musicassettes with tape players and also a gramophone. But they are kind of related to the story as they mostly reflect the characters to whom they belong.

What left me kind of disappointed is the mood of the game, as this empty and dark house really gives chills and there are supernatural subplots that deviate your attention from the main story and makes you more interested in them except that this IS NOT a horror game and you will always suspect the opposite for the whole time until the end that will confirm you that there's no supernatural, never was and it has nothing to do with the main story. I mean it's okay to create subplots or divert your attention and hit you with a final revelation but i think they did too well.

+++PROs+++
  • STORY. Thrown in your giant home after a long travel, everyone gone, you have to peek around to understand what happened and where is everyone. All the elements and documents will tell you more about your family, their story and nature, and you will feel involved with them as their everyday stories will catch your interest. This is the real core of this game.
---CONs---
  • STORY & MOOD. Unfortunately a couple of the subplots might divert your attention too much and the dark rooms, little revelations and the emptiness of the house will only boost interest feeding the feeling this game is going to get a Horror twist... But it doesn't. And it doesn't have to because that's not the point of the game and I believe the developers have pushed this unnecessary mood a bit too much.
  • ENGINE. I still haven't played a game built with unity that is well optimized. Gone Home doesn't excel with High poly models or great textures, nor it has so many effects in game, yet it was hard to play with more than 30 FPS. I also had to turn off some shadow details to get those performances.
  • ACHIEVEMENTS. There are no achievements but there are trophies for the PS4 release. Now, I did my research and seems like the developers themselves are explicitly working on some bugfux release that will include achievements themselves. The moment I'll notice the update I will edit my review, but until now this point will stay here, even if it's something useless as achievements I can't stand differences in releases "Because Sony"...

I played this game on this machine:
Laptop Lenovo Z50
Intel Core i5-4210U
8Gb RAM DDR3
GeForce 840M
Intel HD Graphics 4400
Windows 10 Home x64
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18 of 30 people (60%) found this review helpful
Not Recommended
2.1 hrs on record
Posted: June 22
lot of debate about this game
All I can say is that the atomosphere is really nice. if they made a horror game it would be pretty sweet.
2.1 hours is all it took to complete. Way too short of a game for 20 dollars.
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3 of 3 people (100%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: June 28
Although I enjoyed the story and the premise, the game was honestly just too short. I finished this game in 1.5 hours. I agree with a lot of the other reviews, if you can get this game under 5 dollars, then it would be worth your money, otherwise it is way too expensive for the content you get.
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13 of 23 people (57%) found this review helpful
1 person found this review funny
Recommended
2.7 hrs on record
Posted: June 26
The native language of this game is: Empathy.
If you do not speak it, and can not understand it, all that is good, human and nuanced to this game will be hard to make out.

It is worth learning to speak that language... and not just for this game...
If you don't speak it yet, perhaps because you haven't had time enough to really look into it, start putting in the effort and come back here when you have a grasp on it.
Just like Jokes and Poems, some things tend lose their impact if some one tries to translate them for a non-native speaker.
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2 of 2 people (100%) found this review helpful
Not Recommended
1.7 hrs on record
Posted: June 29
Very short, most movies are longer than this game. The story was worth the playthrough, althought I couldn't shake the feeling that this could have been a book rather than a video game. It's the very definition of a walking simulator, gameplay is almost non-exitent.
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3 of 4 people (75%) found this review helpful
Not Recommended
3.8 hrs on record
Posted: June 29
Exceptional waste of time unless you like lesbian love stories and no actual weird mystery nor puzzle to figure out...Horrid
Was this review helpful? Yes No Funny
8 of 15 people (53%) found this review helpful
1 person found this review funny