Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful.
User reviews:
Mixed (774 reviews) - 64% of the 774 user reviews for this game are positive.
Release Date: Jul 31, 2015

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Includes 2 items: Dream, Dream - Soundtrack

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About This Game

Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful. Adventure through these abstract worlds, solve their challenges and discover their secrets in search of the key to Howard’s future.

The different worlds that make up Howard’s dreams can be strange, beautiful or even chilling. They’re filled with puzzles, collectibles and surprises. Snow-covered deserts, endless twisted stairways, haunting nightmares and much more await you.

With non-linear narrative and gameplay you can explore at will and see the story progress according to your choices. Multiple possible endings mean the decisions you make and the dreams you experience will influence how Howard’s future plays out.

The worlds of Howard’s dreams are accompanied by an enchanting original soundtrack from composer Norman Legies. The Dream OST is available to purchase along with the game.

Dream was created by HyperSloth, a team of three students from the University of Huddersfield whose mission is to create unique games suitable for a wide audience and to a high standard. Dream is their first major release.

System Requirements

    • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processor: 3.0 GHz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above)
    • DirectX: Version 9.0c
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
Helpful customer reviews
97 of 131 people (74%) found this review helpful
6 people found this review funny
3.2 hrs on record
Posted: December 19, 2015
"When Portal meets Inception."
I think this little sentence summerizes the game at all.

The Story:

As Howard Phillips, you jump into the role of a young man, whose parents want to force him into a lifestyle. He himself wants to become an author, but he keeps staying in the shadow of his uncle. Because of he's not very successfull in his life, he often falls back into his dreams. The mainstory is about his familys past and the last speech he had with his uncle. In the begining you get a short preview of the whole speech. Now it's your turn; discover the dreams of Howard and solve the riddles you get in there, to relive the speech on your own.
Since the story is somehow monotone at some points, I can only give 6/10.

The Gameplay:

Since the story is based on solving riddles, the gameplay is kept pretty simple:
Classic WASD-Controlled walking
Some ducking and jumping
Interaction with objects via left-click or a bound key
But, like in Portal, it is not a negative aspect, because this game is based on solving riddles.
While discovering your dreams, you feel a bit like in the movie "Inception", because in this movie the also use the so called "luzid dreaming", while moving around in the dreams of others.
In addition it is a lot of fun, seeing the dream worlds change, the more you solve the riddles.
All in all I give an 8/10 for the gameplay.

The Graphics:

I don't want to do a graphic analysis, because this game doesn't want to impress with awesome 4K-textures or bombastic real-/quicktime-events. But the graphics part is always a part of a complete review.
The graphics are very balanced at all. The worlds are 67% made of repeating textures, but these are very detailed. The textures, that are important for the riddles, are very lovely designed. A picture frame, that makes an impression of a glass-made front and a wooden backside, or a clipboard, where even the clip is well textured, are aspects that make a game deserve commendation.
All in all, I have to lower one's sight, because of the repeating textures in bigger areas.
Therefore, it is still a solid 7/10.

Pro & Contra:

Well done merging of Portal and Inception
One one hand you have relaxing riddles and on the other hand you have very hard ones
Lovely designed (dream-)worlds
Very clear atmospheric difference between the different worlds

Gamesound is too low even on maximum, as long as the background music is turned on
Some small collision-bugs
Minimal graphic-bugs in some situations

My Result:

Based on the numbers, I get a 7/10 for this game. But since it has a lot of little aspects, that are very positive, I incline a bit more to 8 so I want to give 7,5/10.

I got a Steamkeyfor review purpose.
This review was written as a valuation inside of its own genre.

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40 of 46 people (87%) found this review helpful
2 people found this review funny
14.2 hrs on record
Posted: January 1
Please THUMB THIS UP for other people to see:

I made a FIX for the controls (both keyboard and controller controls are fixed, follow this thread)


Beware though: the game has some sections where you need to type stuff....so the controller alone is not enough to play the whole game, you will need a keyboard to type stuff into terminals.

TECHNICALS: no problems with vsync, no gamebreaking technical problems. The game runs smooth enough but some maps are just heavy for no reason and I get framerate drops even on a GTX 970. Visually the game is nice and has got some style.

GAME ITSELF: Seeing that many bad reviews were not recommending the game because of controls problems....well, I got the game anyway because I knew I would have been able to fix controls or graphical issues. I was wrong, even after fixing everything, the game was working fine, started well enough....it definitely had some good moments and exceptional levels and puzzle BUT


the game does not deliver. The story is extremely simple and you can tell the meaning of the story from the first cutscene. The narration REPEATS itself every single time you complete a level, maybe to remember you the story every time from the beginning. Well, if you are like me and didn't forget anything about the story/narration, you will get stuck in front of the screen waiting for it to develop the story (because 90% of it, you already heard).

Don't pay more than 3 euros for this. I would recommend it because we don't have many walking simulators, the game was nice enough although surely not a masterpiece, some puzzles were extremely entertaining, some other were making me fall asleep. I have to say though that the developer never bothered replying on the forum, everybody was complaining about the controls, I was just lucky to be able to edit the config files and fix them. The subtitles show grammar, spelling and syntax mistakes. This should not happen, if a developer invested enough time in the game development.

P.S. I played basically every other walking simulator out there.....I like the kind of game, I would put a neutral review for this if it were possible. Just be sure not to pay too much for this one, and don't expect a masterpiece. Simply, Ether One or Gone Home or whatever, they are on a total different level in both visual quality, narration and plot. This one still deserves a chance though.
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13 of 18 people (72%) found this review helpful
3.9 hrs on record
Posted: January 2
I know i shouldn't judge a game before finishing it, but this game made me want to stop playing it after a very short time and that's enough to not recommend it.
I love experimental titles, specially if dealing with subconcious, dreams, surreal landscapes and stuff like that. but this game, despite the nice trailer, falls short of all the important things.
This game is unfocused, and hasn't got any sense of direction.
You end up navigating vast maps which don't feature any noteworthy visual elements, trying to go into the right direction but failing most of the time; i found myself going around in the same area for half an hour without finding the right path to follow, and that's just annoying.
The other problem with the title is that, unlike other games which only focus on the environments and the player's sensations, this game tries to implement some sort of "logical gameplay", making the whole experience insanely frustrating, making you say "What....still not finished?" many times...way too many.
The main issue, though, is that the game misses the mark. The current market is filled with "dreamy" experimental titles which actually stimulate thought and communicate with the player's sub-conscious.
Journey, Neassance, Rememored, Flower, Nevermind, The Beginner's guide ecc...while DREAM feels like a newcomer with no skills trying to fit into a market he doesn't know well, and tries to lure the masses in with the overused stereotype of the "Introvert guy with social anxiety who battles with his self-esteem", without making it interesting.
For something that really speaks at a subconscious and is incredibly intense i'd strongly recommend "The Beginner's Guide" (From the author of "The Stanley Parable").
Last downside of DREAM is the fact it's unpolished. You occasionally glitch out, the ambient occlusion is too strong (making the visuals worse) and some effects and animations are missing.
This game was a real let-down. If you like GOOD games belonging to this "genre" you can check the titles i've written above.
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9 of 11 people (82%) found this review helpful
1 person found this review funny
21.6 hrs on record
Posted: November 18, 2015
It's mostly alright.
The puzzles are occasionally fun and occasionally annoying, but always beautiful, and the music is brilliant.
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6 of 6 people (100%) found this review helpful
15.9 hrs on record
Posted: November 21, 2015
This game is so good. It's so relaxing to play and the graphics are so nice, some small mistakes here and there but nothing major. When the game comes to the ''scary'' parts, like the nightmares, they really deliver. Its eerie and it feels like something is everywhere around you when you play. Just like scary should be.

This game all in all is about 9/10! Some minor issues here and there but it works great either way!
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