Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful.
User reviews: Mostly Positive (600 reviews)
Release Date: Jul 31, 2015

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"Developer said on Nov 2nd 2014 that they will announce more DK2 info soon. DK1 being dropped unless there is high demand."

Recent updates View all (32)

August 26

Dream 1.2 | Keybinds, Performance increase & Bugs

Dream 1.2
Sorry for the wait. Version 1.2 brings the new keybind fixes. Those who have already rebound keys will have to do so again. Thanks for all the help and support as always.

Here are the full notes:
  • Keybindings now work correctly and support secondary bindings.
  • Item number #3 (Alarm Clock) now shows correctly in the Hub World.
  • Fixed the collision turning off on level load for the Desert Information Boards.
  • Vast Desert performance improvements.
  • Bubble in Act III no longer floats above the Ocean and appears where it should.
  • Fixed light switch flipping 180 degrees in nightmare 1.
  • Fixed ending doors sometimes opening instead of closing.
  • Records/Vinyls now correctly display.
  • Fixed Collector achievement not popping for some people.
  • PowerStone now uses correct keybind instead of 'F'

3 comments Read more

August 5

Dream 1.11 and 1.12 Hotfix

Dream 1.12 Hotfix
Final portal now shows- For those needing to use it, please re enter nightmare 3, wait untill the first subtitle, then wake up and enter the hub world.

Dream 1.11
  • Able to collect Vinyl #4
  • Collision improvements around Side Dream 6
  • Fixed the resume button not working for the Russian Pause Menu
  • Fixed lots of audio VO playing when entering the desert again
  • Russian PC in Act II now works as should.
  • No longer able to pick up Teleporter early.
  • No longer able to teleport out of the meadow when rotated.
  • Hub world now shows correct item instead of a sphere.
  • Stopped Howard saying "I'm sure there are more cubes every time I come here." over and over.
  • Desert Bubble (Rock Catacombs) now shows text.
  • Interacting with the door in Nightmare I no longer cuts the phone message.

12 comments Read more

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About This Game


Dream is an exploration game that takes place within the subconscious mind of Howard Phillips, a young man whose waking hours are tedious and dull, but whose dreams are lucid and powerful. Adventure through these abstract worlds, solve their challenges and discover their secrets in search of the key to Howard’s future.





The different worlds that make up Howard’s dreams can be strange, beautiful or even chilling. They’re filled with puzzles, collectibles and surprises. Snow-covered deserts, endless twisted stairways, haunting nightmares and much more await you.




With non-linear narrative and gameplay you can explore at will and see the story progress according to your choices. Multiple possible endings mean the decisions you make and the dreams you experience will influence how Howard’s future plays out.




The worlds of Howard’s dreams are accompanied by an enchanting original soundtrack from composer Norman Legies. The Dream OST is available to purchase along with the game.




Dream was created by HyperSloth, a team of three students from the University of Huddersfield whose mission is to create unique games suitable for a wide audience and to a high standard. Dream is their first major release.

System Requirements

    Minimum:
    • OS: Windows XP (SP3), Windows Vista (SP2), Windows 7, Windows 8
    • Processor: 3.0 GHz Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above)
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX 9.0c compatible, 16-bit
Helpful customer reviews
20 of 25 people (80%) found this review helpful
2.4 hrs on record
Posted: August 5
Pre-Release Review
Dream is just that, a dream. It's a very deep and immersive experience. I had a blast with this game and enjoyed every bit of it.

My complaint is that the game doesn't feel finished. I can't quite put my finger on it but something just feels empty, of course it's a game about being in your Dreams so I can't really complain about it feeling empty. There are not a whole lot of bugs that I have experience personally but keep an eye on the Steam announcements.
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15 of 17 people (88%) found this review helpful
4.4 hrs on record
Posted: August 13
Dream
is probably my favorite game on steam, and here's why

Dream is what most people call a puzzle based " Walking Simulator " , similiar to titles like Mind: Path to Thalamus, The Vanishing of Ethan Carter & etc.

But first let me tell you my story with this game, you can jump this and go straight to the ratings below if you want.

At the second i saw the trailer i bought the game on its very first versions of early access, because hironically i felt really connected to the history and the main character, but wathever that's another story.

It was still a small game trying to make itself work. .The game processing was rough and slow, really slow . Along the way some people close to the devs passed out and the game entered a long hiatus of no updates & etc, that may have caused some people to hate on the game and probably send some negative reviews so ignore most of those please.

Anyways gladly, the devs came back after a while and they focused 100% on the game, i've never seen a team so focused on update a single game like the devs of Dream, and oh god, it payed off every second.

From someone who watched this game grow from just an interesting concept/game to a masterpiece, i highly suggest you buying it. And for the devs,
thank you so much for making this game.



tl;dr/mandatory ratings

  • Graphics : 9,
    gosh this game almost beat Mind : Path to Thalamus, i was starstruck from the beggining to the end, its a very charming game and it feels smooth af. Some people had some problems with framerate but they fixed it already.

  • Gameplay : 10
    Well, its solid and the puzzles are simple, not repetitive and most of the times but it can be hell.
    (Yes graveyard puzzle, i'm lookin @ u rn). Well its a puzzle game so i guess i couldnt expect less. Also i was happy to notice that the devs added a sprint key, it makes the game so less frustrating when you have to walk gigantic mazes. (graveyard i'm still looking at u)

  • Audio : 9
    I wanted to talk about this in particular because i dont know how 3 people in a small indie studio could make such a pleasant soundtrack/voice acting? Howard is quiet most of the time but the dialogue of the game itself is so well made, and there wasnt a single soundtrack i didnt fell in love with. Right out of the start the jukebox music touched my heart so bad. The only problem is that there's a puzzle that you cant really hear much of what Howard is saying and you have to really focus, if it wasnt because of that, the audio would get a 10/10 rate

    Overall : 10
    The game is just another really good/hidden gem game, but to be able to see this game grow and to see the devs try everyday to make it work and improve it made this one of my favorite games on steam. And devs, again, Thank you so much for making this game.
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5 of 6 people (83%) found this review helpful
7.0 hrs on record
Posted: August 14
I really like this game. Then the nightmares started and I was completely wrecked. Now I love this game.

I do rather wish the voice acting parts were a little shorter or skippable.

Anyway, if you want some spoilers here is my playthrough of the second nightmare... HyperSloth needs to get in the horror game business.

https://www.youtube.com/watch?v=sc0JagHvbNc
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5 of 6 people (83%) found this review helpful
11.7 hrs on record
Posted: August 16
After several updates applied, it runs fluently without any issues. A lot of additional content to explore and puzzles to solve. Very interesting project. The game is inspired by the good old Myst / Riven series. (in terms of world design) Puzzles are logical and not to hard to overcome. It reminds me on "Clyne" and "Pneuma". (on Steam) In addition, "Lost: The Video Game" was used as source of inspiration. ("smoke monster"...) So yes, a clear recommendation for adventure fans. ;-)
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5 of 6 people (83%) found this review helpful
7.7 hrs on record
Posted: August 17
Dream is quite the interesting game. At its core, it's supposed to be a first-person interactive story adventure game, much like Gone Home or The Vanishing of Ethan Carter. If you go into experiencing Dream with that mindset, you'd expect it to have a captivating story and memorable characters. Unfortunately, Dream falls flat in that category with a story that's pretty unfulfilling and the main character, Howard, won't ever really grab your attention.

Now if you can look past the subpar story, then Dream is a pretty neat experience. Like others have said, it has absolutely stunning environments and its soundtrack fits the game perfectly. The puzzles range from easy to perplexing (I'm looking at you conveyor belt!), but they're all satisfying when you finally complete them. Yes, some of them might be familiar if you're a fan of puzzle games, but they fit in with the game and is a nice way of adding gameplay to the exploration.

It's just a shame really that you don't learn more about Howard, or want to care about him at all throughout the game. Anything to stir emotion is better than none - but you'll walk away forgetting who Howard was or what role he even played in the game. I'd prefer if the game made me hate him or love him, but it made me feel apathetic towards him.

The game is non-linear and has multiple endings, and I recommend not rushing through it because the "default" ending is pretty bland. Take your time and explore everything that HyperSloth built out in the game and it's a pretty enjoyable experience, albeit not very memorable.

You can read my full review on Dream at: http://www.fullcleared.com/2015/08/17/dream-pc-game-review-wild-imagination/
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