Baldur's Gate: Enhanced Edition™ includes the entire Baldur's Gate adventure, the Tales of the Sword Coast expansion pack, and never-before-seen content including a new adventure and three new party members: the Calishite monk Rasaad yn Bashir, Neera the wild mage, and Dorn Il-Khan, the evil blackguard.
User reviews: Very Positive (1,891 reviews)
Release Date: Jan 16, 2013

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Recommended By Curators

"30fps lock. Can be unlocked via .ini tweak however this will increase the speed at which the game runs. Genre: cRPG"


"The writing of Baldur's Gate has always been one of its strongest aspects. The story remains unchanged and still holds up."

8.5/10 - Destructoid
"Hammers out a multitude of bugs found in the original release, as well as introduces brand new characters, storylines, and modes to play through.

8.5/10 - Inside Gaming Daily
"Enhanced Edition has received a number of visual upgrades including support for high resolutions that provide a far more panoramic view of the game's lovely, lush backgrounds, and a mousewheel-controlled zoom function for quickly shifting to a more down-and-dirty view of the battlefield."
The Escapist

About This Game

Since its initial release in 1998, Baldur's Gate has entertained millions of fans around the globe and has received countless awards. This classic saga of mystery, intrigue, and adventure has set the standard for Dungeons & Dragons™ computer roleplaying games ever since.

Running on an upgraded and improved version of the Infinity Engine, Baldur's Gate: Enhanced Edition™ includes the entire Baldur's Gate adventure, the Tales of the Sword Coast expansion pack, and never-before-seen content including a new adventure and three new party members: the Calishite monk Rasaad yn Bashir, Neera the wild mage, and Dorn Il-Khan, the evil blackguard.

Key Features

  • New Adventure: The Black Pits
  • New Character: Dorn Il-Khan
  • New Character: Neera the Wild Mage
  • New Character: Rasaad yn Bashir
  • A new collection of player character voice sets
  • Native support for high-resolution widescreen displays
  • Over 400 improvements to the original game
  • Improved multiplayer support with connectivity between all platforms

System Requirements

Mac OS X
SteamOS + Linux
    • OS:Windows XP, Vista, 7, 8
    • Processor:1 GHZ
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.0 compatible
    • Hard Drive:2.17 GB HD space
    • Sound:Windows Compatible
    • OS: OS X 10.6.8 or later
    • Processor: Dual Core Processor
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.0 compatible
    • Hard Drive:2.17 GB HD space
    • OS: Ubuntu 12+
    • Processor: Dual Core Processor
    • Memory:512 MB RAM
    • Graphics:OpenGL 2.0 compatible
    • Hard Drive:2.17 GB HD space
Helpful customer reviews
50 of 52 people (96%) found this review helpful
1 person found this review funny
10.1 hrs on record
Posted: March 31
An AD&D adventure set in the Forgotten Realms. The Grandaddy of all isometric (top down) open world RPGs. The Gold Standard from 1998 by which all others of its type continue to be weighed, measured and found wanting. And while it's nice to see a resurgence of newer titles embracing this classic genre, Baldur's Gate is still yet to be dethroned as far as I'm concerned by anything that has come along since in terms of gameplay, story and immersion.

Although the graphics were revolutionary for its time, they're obviously well dated by today's standards. But once you get drawn into its story, colorful NPCs and atmosphere its technical limitations just fade away and it still holds up just fine.

Kudos to Beamdog for bringing this classic into the modern era of PC gaming.

Play it again.......for the very first time
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22 of 24 people (92%) found this review helpful
13.9 hrs on record
Posted: March 12
I'll be writing this review mainly directed to people who don't really know much about Dungeons & Dragons or old-school cRPG's.

One of the first games to have branching story paths that actually worked and meant something. Lots of consequence, lots of choices, lots of endings.

The story of the game is very well written and also interesting. If you're willing to read up on the background information a little to get a grasp of what the D&D world is like, particuarly this one, then you'll understand the games story better. Even if you don't read any background information you'll still pick up on it as you play, and you'll still be able to enjoy it.

The first few hours of the game are a little slow and sort of random. During these few hours (about 2-3 hours or so), lots of random things will be thrown at you just to let you practice on how the game works. You'll meet random companions, random attacks, and have some pretty pointless but rewarding side quests. Like I said, these are just to warm you up on the rest of the game.

One of the main points of the game is maintaining a party. You'll meet many companions along your adventure which you can either allow into your party or not. You must watch each players health, weapons, stats, and so on. It sounds complicated when you first read about it, but it's pretty easy once you get used to it. Your companions will get tired, get wounded or their weapons will break. You have to watch out for all of these things and help them out as much as you can. Fortunately for people who have a hard time making characters, you will only have to make your own character (which is the leader of the party) as all other companions will have their own stats and abilities. With that being said, you must know how to use and level up their stats and abilities.

The combat can be a bit tricky at first, especially once your party gets pretty large. You are able to pause the game, point out each individual party member who to attack, then unpause. Having your whole party attack the same enemy at once works on lower level enemies, but as you start to face larger groups of monster and/or more challenging enemies, you have to use strategy to determine how not to get your party instantly killed.

The character creation is quite big for this game. You can chose between a few races, pick between many classes which have their own sub-classes (Such has Cleric/Ranger or Cleric/Thief, etc.) and have quite a bit of stats to level up. You won't be leveling up as easily or quickly as many of todays RPGs. I didn't upgrade my main character until about 2 hours into the game while doing a bunch of side-quests and killing lots of enemies. Leveling up is meant to feel rewarding and having an actual impact when adding points to stats and gaining new abilites.

The world is nicely drawn in this game too. The graphics on the Enhanced Version doesn't look much better than when I played this game years ago, but at least it's in widescreen.

Exploring the world is also a huge point in this game. The world isn't all one seamless level, but instead it's broken up into large sections which usually have other sections within them, such as caves and castles. Most of the places you're allowed to freely enter, but others are restricted.

I guess there's also multiplayer, but I guess i'm the only one in my friends list that owns this game haha.

Overall, I think this game is very good, and the Enchanced Edition brings some changes that will ease in newcomers to the classing cRPG genre. This is considered by many to be one of the best RPG games to date, as well as the other D&D cRPG's that came out around the same time. I recommend this game to anyone who is a fan of RPGs and are willing to overcome a slight learning curve if they haven't played a classic cRPG such as this before.
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11 of 11 people (100%) found this review helpful
1 person found this review funny
18.2 hrs on record
Posted: July 31
Special thanks to a good friend who proof-read this review; they said they wanted to remain anonymous, but thanks nonetheless.
**Some of review in comments section

Unlike many of the individuals who have purchased this title, I had not previously been exposed to Baldur’s Gate before this variance made its way onto the Steam store; I can, however, say that I anxiously awaited its rerelease on Steam, and even purchased it at a much higher price-point than I ever had and would with any other title. Baldur’s Gate is a game that deserves its praise as a classic open-world roleplaying adventure game based on the Second Edition (2e) of the Dungeons & Dragons (DnD) tabletop d20 game developed by the late Gary Gygax; Baldur’s Gate, followed by the Neverwinter and Dragon Age series, supports the DnD 2e core roleplaying game mechanics. As an avid player of DnD 3.5 and 3.75e (the Pathfinder system), I had not experienced much prior exposure to 2e other than that which I researched online and from my older Dungeon Mastering books, and, therefore, was able to view Baldur’s Gate as an original concept instead of ‘just another DnD adventure path.'

Here are some things that I found particularly enjoyable about Baldur’s Gate:

Connectivity to Dungeons & Dragons - Right down to the equipment, combat tactics, roleplaying capabilities, and intriguing characters, Baldur’s Gate provides the sheer thrill of roleplaying that is offered by the tabletop renditions of the Dungeons & Dragons games. The game utilizes a simultaneous real-time and turn-based approach to combat, which will be described under the Gameplay portion of this review. Included in this title are six playable core races, a multitude of classes that influence each character’s style of play, the ability to multiclass, and the capability to interact with party members, which further enhances (no pun intended) the roleplaying experience. Since it utilizes the same mechanics as those in the tabletop roleplaying system, concepts such as THACO scores, Initiative modifiers, and alignments make an appearance; to those that are not familiar with the concepts, they are very simple to grasp and there are online guides dedicate to both Baldur’s Gate and Dungeons & Dragons that aide newer players in learning the roleplaying system.

Gameplay - As stated previously, Baldur’s Gate utilizes a combat system that is both turn-based and real-time in that actions rotate between characters within a confrontation as a sequence depending on each character’s Initiative score; basically, whoever’s quicker will end up going first in the rotation. The game also employs a simulated d20-or 20-sided die-roll to resolve the degree of success pertaining to given actions such as lockpicking and attack actions. Outside of combat, players can speak with other characters, both in and out of their own party, which may alter a given character’s alignment status. Some characters also have the ability to perform certain actions such as picking locks as a Rogue archetype (pressing V while out of combat), or casting passive Charm spells on non-player characters for specific gains. In all, the system is so intricate and open that you can practically do whatever you want, within the game’s limitations, of course. There is also a multiplayer component to Baldur’s Gate in which you can import characters you have created and play with friends throughout the game.
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11 of 12 people (92%) found this review helpful
1 person found this review funny
349.7 hrs on record
Posted: May 16
Go for the eyes Boo, GO FOR THE EYES!! RrraaaAAGHGHH!!!

Ever dreamed of taking your typical D&D session with your friends out of the pen & paper setting to a PC screen?

+ Timeless classic of the D&D universe
+ Excellent character NPCs of all variety
+ Charismatic companions: Minsc the Ranger (and Boo!), Jaheira, Viconia, Xzar, Sarevok…
+ Game length (both games combined are well over 100 hours of gameplay)
+ Immersive story
+ Replayability
+ Voice acting
+ Late game stays true to the D&D aspect that there isn’t just one way to complete a quest
+ Random Easter eggs and parodies
+ Every action you make affects the game world,
+ Controls were pretty straightforward, felt like a RTS with a pause button
+ Can export your character to use in Baldur’s Gate II
+ The (new) developers are supporting the game with patches and fixes, and they actually listen to the community

- Since I can't find any cons let me here tell you something about Boo. Boo was the pet and companion of the Rashemi ranger Minsc, having joined him shortly after he sustained an injury to his head.

While there was skepticism regarding the claim, Minsc insisted that Boo was, in fact, a miniature giant space hamster who was intelligent and could converse coherently with him. However, as Minsc was quite addled, it was unclear whether or not his claims were true.


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6 of 8 people (75%) found this review helpful
24.6 hrs on record
Posted: May 20
One of the best RPGs using D&D rules in history. Even nowdays it outshines most of the titles of the same genre, for its memorable characters (Boo is still my hero) and the storyline, which is still one of the best around after 20 years. A masterpiece and personally one of my all time favorites, avoid it only if you hate the genre or games with an isometric worldview.

What's good:
-Tactical DnD combat, at higher difficulties it becomes prioritary to prepare for the toughest fights, besides choosing your companions wisely.
-Charismatic characters to choose from as your companions throughout the game, each one with its own personality and will. A practical example: you're the usual lawful good paladin, saving maidens right and left, feeding ophans and so on? Do not expect that chaotic evil semi-pedophile dwarven mercenary to stay long in your party.
-The game is full of side-quests, most of them rewarding and satisfying.
-Characters interact with one another (mostly with you of course).
-Romance system available for some characters, further developed in the sequel. You want to play something more like Dawson's Gate rather than Baldur's? Here you have it.
-Entertaining storyline and decision making power. You can kill almost everyone in this game, but beware to face the consequences (I myself messed the game up once.)
-Even without all of the side-quests, this game is pretty long. Without the expansion and all the side quests included in this enhanced edition, it will take you from 20 to 30 hours to beat the game, if you're not rushing it like mad.

What's bad/ possibly not enjoyable for others:
-If your a fan of 3D graphics this is not the game for you.
-A little dated audio packs in some cases, not a big deal considering the epic soundtrack but still...
-By contrast with what i wrote before, some may not appreciate the DnD dice based fighting system. If you're a fan of pure action oriented combat games you'll probably be disappointed in this one.
-Objectively dumb racial restrictions in some cases. Why in the world can't I be a monk if I'm an half-elf? Or an elven paladin? Nothing fun-breaking yet still unsettling.

To conclude, if you're a fan of traditional RPG or an open minded ACTION-RPG lover, this might be the game for you.

PS. Nevermind the hours of gameplay Steam shows, I've beaten this game thrice or more in a non-Steam version, besides the countless hours I spent on the original one.
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