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Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, set in the midst of World War II Europe, where Axis and Allies fight for control.
Release Date: Jul 11, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“When we started developing Heroes & Generals it was with the intention of creating a game for the gamers as much as for ourselves. The games we have been creating in the past (back in the IO Interactive days) have all been shrouded in secrecy until they were released and therefore always carried a number of things that players did not like but we were unable to change. Because it is the players that in the end plays the game we think they should have greater influence on the development.

Since the very early days of the project in 2011 (pre-alpha stage), we invited players in to play the game and have involved our community in the making of Heroes & Generals and listened to the feedback from them. So it's a natural extension of the way we develop Heroes & Generals, to also include the Steam Community, by going Early Access.”

How long will this game be in Early Access?

“We're approaching the end of our Open Beta/Early Access phase, but it's still too soon for us to put a date on when we'll launch.”

How is the full version planned to differ from the Early Access version?

“We're still tweaking, fixing bugs and adding new features to Heroes & Generals, and even though we feel that the game is now fun and quite stable, we still wish to get all things 'just right' before we call it 'launched'.

We do not plan to do a full server reset when the game launches.”

What is the current state of the Early Access version?

“We're in the end of our Open Beta phase, preparing for launch.”

Will the game be priced differently during and after Early Access?

“Heroes & Generals is Free2Play. We wish to create a healthy, solid and well-balanced game and community, where you can get a great experience playing the game, no matter how much money you spend! There is already an in-game economy in place, where you earn in-game credits and warfunds for being active in the game, by playing FPS-missions and/or handling Assault Teams.

You can also buy gold, which you can use to buy practically everything, usually it give you the option of buying stuff ‘early’, so you don’t need to grind that much. We also offer a Veteran Membership to accommodate wishes of having an all-inclusive package, where you earn xp, ribbon-xp, in-game credits and warfunds at an increased rate etc.

Prices are regularly being tweaked now in Open Beta/Early Access and we will most likely still tweak prices at and after launch.”

How are you planning on involving the Community in your development process?

“We encourage the players to participate in discussions in our forum: http://forum.heroesandgenerals.com/

When you write feedback about the game, remember to try and explain your reasons. Constructive criticism will help us build a better game for you.”
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Play Heroes & Generals

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Recent updates View all (15)

Twitch.tv – Devstream #1; Live from Copenhagen

August 22nd, 2014

Today at 1500 CEST we will do our first live twitch.tv broadcast from Reto-Moto Headquarters where we will talk about features in the upcoming Rommel build AND take questions from the community: http://www.twitch.tv/heroesandgenerals



Asking Questions

If you have a question about the upcoming Rommel build that you like to ask the Game Director here’s how to do it:

Just pop into the Twitch.tv channel here AND send your question as a private message to the user ‘heroesandgenerals’ that owns the channel. We will sort through the questions as they come in and answer as many as we can related to the Rommel build. If you write your question in the subject line and with any extra clarifications in the text below you will have a better chance of getting YOUR question answered ;-)

Who? How? What

For this first episode we have grabbed our Game Director Jacob Andersen (Reto.RedBjarne) and Community Assistant Frédéric Scarfone (Reto.Gargamel) and will throw them in front of the camera, ready to chat about the game, upcoming features and answer questions.

When is this marvelous event taking place?

Today Friday 22 August, 2014 at 1500 CEST

4 comments Read more

Rommel feature: Adjustable wrench.

August 14th, 2014

Tired of your bike having a flat just when you were about to bike back to base for supplies? Tired of someone backing their tank into your halftrack when you weren't looking? Or maybe tired of those pesky enemies shooting holes in YOUR precious tank?

Fear no more! In the upcoming build Rommel we have added a new toy for tankers and infantrymen: The adjustable wrench.



GIMME GIMME GIMME!
The wrench unlocks with the Tank Driver Ribbon Rank 5:

and the
Driver Ribbon Rank 9:


The wrench repairs 30 HP pr. second so to repair a smoking heavy tank to full health takes about 2 minutes, while a bicycle that just bumped a tree can be fixed in a few seconds.

IF you are disturbed while repairing, the classical response from mechanics worldwide is, of course, to run after the disturber and hit him repeatedly with the wrench, and my scientific experiments with unwilling coworkers tells me that it hurts about the same as being hit with a shovel :-)

The wrench takes up 2 equipment points and will be available in the store as soon as the Rommel build hits the servers.

113 comments Read more
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About the Game

Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, set in the midst of World War II Europe, where Axis and Allies fight for control.

The game uniquely merges epic first-person shooter action with a rich strategic layer, where your decisions have the power to turn the tide in an ongoing war among thousands of online players.

Players can choose to play as 'Heroes', fighting in the trenches, flying planes, commanding tanks and other vehicles on the battlefield, or take control of the war as 'Generals', determining the strategic direction and supporting fellow players by managing battlefield assets, army units and reinforcements.

The 'Generals' part of the game is also playable via the companion app 'Heroes & Generals: Mobile Command' which is available for iOS and Android.

As Infantry, Tank Gunner, Fighter Pilot, Recon, Paratrooper or General, your actions can turn the tide of a persistent online war, fought by players across the world!

Wars Aren’t Won By Tanks Alone!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7 or 8
    • Processor: 2GHz CPU w. SSE3 instruction set- dual-core
    • Memory: 2 GB RAM
    • Graphics: ATI HD 2000/NVIDIA 7900 or above (with >512mb RAM)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 7 or 8
    • Processor: Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX compatible
Helpful customer reviews
1,002 of 1,237 people (81%) found this review helpful
61 products in account
2 reviews
382.2 hrs on record
Early Access Review
An MMOFPS, combined with RTS, how many games have something like that?
Not a lot I can tell you.

I am a long time veteran, who has played the game for over 2 years, with well over 1000 hours of gameplay (probably closer to 2000). I have seen a lot of builds come and go, a lot of bugs come and go (and come, and come more and more).
Now, I could just say that this game is perfect and everyone should play because it is. But it's not.
So I want to talk about the good things and the bad things.

First things first: 1 word, 4 letters: BETA.

RTS:
The thing that really grabbed me was the RTS part. I play together with a group called 'AHQ' (Allied High Command). We've been playing together for a long time and truly became brothers in arms.

The first think we always do, is put our units (assault teams) on the front-line. The power to decide which battle has how many resources is very different from other games. The game lives by a standard: 'The war is balanced, but not every battle is'. Sometimes you have tanks, planes, APC's, snipers etc. Sometimes you don't have anything and losing the battle seems certain.

It is exactly those battles that make this game so interesting. The enemy bombards you with tanks and planes and all you have is an old rifle and your trusty bazooka. You cannot fight them in the open, if you are fighting an assault you've already lost. But in a defensive match, you can win with anything. It will be hard, but if you manage to win, or even lose but kill off a lot of tanks and planes, the enemy generals will cry their eyes out.

In the current stage, the RTS is lacking. It's very basic and the balancing-factors are not yet in place. This creates unbalanced wars (axis almost always win) which are not always fun. However, BETA. The RTS is not yet fully developed and a lot is to come. If you cannot stand losing all the wars, come back in a few months.

FPS:
The FPS is very fun, the amount of weapons is still small, and things like bipods on mg's are not yet developed. However the FPS feels pretty authentic (note: authentic does not equal realistic) with pretty big maps. There are a lot of vehicles to chose from, including tanks, planes, APC's, jeeps and even bikes.

Vehicles are not spawned every X time on the same spot. Players spawn them from a certain assault team. When a general sents in 18 light tanks, you can spawn 18 light tanks. If the general does not sent you tanks... no tanks for you. To be able to spawn a tank or something else, you need the right character. An infantry-man cannot spawn a tank, so you have to wait till a certain level before you can upgrade (make sure you always keep 1 character infantry, otherwise you are stuck in matchmaking forever). You can have as many characters as you want.

There are of course a lot of bugs and glitches in the FPS, every once in a while when you step off a bike, you fly 50 meters into the air and die when coming back to the ground.
The amount of maps is currently also small, with 2 skirmishes, and 4 assault/defence missions. More are in production though.

The weapon balance is also still an issue, the fact that the Allies have a better SMG while the axis have a better MG are there to stay. But you will notice some weapons are simply to strong.

I can highly recommend everyone to try it, and if you feel there are currently to many issue's, you can always come back in a few months when everything is a bit further advanced.




PS: I know the Steam does not say anything close to 1000 hours. This game has been active on a browser for 2 years, so that is where I have played most my hours.
Posted: July 11th, 2014
Was this review helpful? Yes No
1,222 of 1,636 people (75%) found this review helpful
62 products in account
1 review
40.2 hrs on record
Early Access Review
Posted: July 11th, 2014
Was this review helpful? Yes No
269 of 366 people (73%) found this review helpful
109 products in account
1 review
14.0 hrs on record
Early Access Review
Great integration of RTS elements with a FPS action. Both "Heroes" and "Generals" parts of the game affect each other, making you valuable whichever one you choose to focus on.

Even though that creates uneven odds sometimes, so players should be prepared to face higher threats, but if you and your team are competent, you always stand a chance.

The combat is mainly about positioning, situational awareness and stealth, though aiming should be not disregarded at all.

The RTS part is quite simple and success depends on soldiers, but the point of commander is to make sure that his faction's troops have a fair or even a bit advantageous situation to guarantee victory in battle.
Posted: July 10th, 2014
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802 of 1,164 people (69%) found this review helpful
47 products in account
8 reviews
6.3 hrs on record
Early Access Review
Still Better than COD
Posted: July 15th, 2014
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284 of 405 people (70%) found this review helpful
41 products in account
1 review
28.1 hrs on record
Early Access Review
If your tired of playing call of duty or battlefield and wanna get that old battlefield 1943 feel, well this is it. This game is a wonderfull ww2 game that will not stop developing. Well of course till every major faction is added. But this game focuses on everyone cooperating into finishing the job of capturing territory, including different roles in order to support one another. Also there will be times when you are pretty much out gunned like this for example: Germans-- have air support+tigers+inf, while allies would have-- inf+light tanks+recon. But that makes the game challenging and forces you to storm on a plan and work together with people as a team.
Posted: July 10th, 2014
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