Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, set in the midst of World War II Europe, where Axis and Allies fight for control.
User reviews: Mostly Positive (14,151 reviews)
Release Date: Jul 11, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“When we started developing Heroes & Generals it was with the intention of creating a game for the gamers as much as for ourselves. The games we have been creating in the past (back in the IO Interactive days) have all been shrouded in secrecy until they were released and therefore always carried a number of things that players did not like but we were unable to change. Because it is the players that in the end plays the game we think they should have greater influence on the development.

Since the very early days of the project in 2011 (pre-alpha stage), we invited players in to play the game and have involved our community in the making of Heroes & Generals and listened to the feedback from them. So it's a natural extension of the way we develop Heroes & Generals, to also include the Steam Community, by going Early Access.”

Approximately how long will this game be in Early Access?

“We're approaching the end of our Open Beta/Early Access phase, but it's still too soon for us to put a date on when we'll launch.”

How is the full version planned to differ from the Early Access version?

“We're still tweaking, fixing bugs and adding new features to Heroes & Generals, and even though we feel that the game is now fun and quite stable, we still wish to get all things 'just right' before we call it 'launched'.

We do not plan to do a full server reset when the game launches.”

What is the current state of the Early Access version?

“We're in the end of our Open Beta phase, preparing for launch.”

Will the game be priced differently during and after Early Access?

“Heroes & Generals is Free2Play. We wish to create a healthy, solid and well-balanced game and community, where you can get a great experience playing the game, no matter how much money you spend! There is already an in-game economy in place, where you earn in-game credits and warfunds for being active in the game, by playing FPS-missions and/or handling Assault Teams.

You can also buy gold, which you can use to buy practically everything, usually it give you the option of buying stuff ‘early’, so you don’t need to grind that much. We also offer a Veteran Membership to accommodate wishes of having an all-inclusive package, where you earn xp, ribbon-xp, in-game credits and warfunds at an increased rate etc.

Prices are regularly being tweaked now in Open Beta/Early Access and we will most likely still tweak prices at and after launch.”

How are you planning on involving the Community in your development process?

“We encourage the players to participate in discussions in our forum: http://forum.heroesandgenerals.com/

When you write feedback about the game, remember to try and explain your reasons. Constructive criticism will help us build a better game for you.”
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Recent updates View all (32)

December 17

Christmas and Yuletide is sneaking up on us!

Merry Christmas, Glædelig Jul, Season’s Greetings
Another year has almost passed and we at Reto-Moto would like to thank you for playing Heroes & Generals this year and for doing YOUR part on the battlefields, in the war room and as a part of our awesome community!

We have intercepted some Northbound radio chatter and advise you all to make sure your email address is up to date here: Update email address
AND that you are signed up for the newsletter here: Sign up for the newsletter

General S. Claus will not know where to deploy your present!

PS: We are drinking gløgg on the picture as the warmup to our annual Christmas party in the office, it is not a weird coincidence that everybody has their coffee cup with them :-)

28 comments Read more

December 11

'Spaatz addon #1' update is now Live!

The ‘Spaatz addon #1′ update is now live on the servers and introduces Open faction fighting, a Notification tray and more.

If you’ve been following our weekly 'Devstreams' on Twitch you might have heard us talk about an update for Spaatz, but we decided to split this into two updates: ‘Spaatz addon #1′ and ‘Spaatz addon #2′.

‘Addon #2′ will hold a new and greatly improved hit detection system, as well as a few other changes for the action game - this update is being tested at the moment and will be released as soon as it has been greenlit by our QA guys. But read on to see what the new Spaatz addon #1 offers:

Open faction fighting – ability to play both factions in staged battles

It is now possible to play with soldiers from both factions in what is called ‘staged battles’. ‘Staged battles’ are evenly balanced battles in terms of resources and are disconnected from the war, so the outcome of these battle will not influence the war. Basically it’s the same as the old ‘training missions’, but now with the option of playing as either US or German soldiers, and the battle will still be the two factions fighting each other.

Before you may join battles in the war you are asked to choose a faction which you will play with in war battles until the war ends. These battles are not set up to be balanced as they are created as a result of how the Officers and Generals move and manage their Assault Teams in the war, and some battles can be really challenging – but you also get to be a part of the war and to influence the outcome.

Notification tray

A notification tray has been added next to the chat icon, where you now will be able to get all sorts of relevant notifications. This update holds 3 types of notifications, but future updates will introduce more:
  1. First battle of the day bonus, which basically just tells you that you receive 4 gold for free each day after you have completed your first battle, no matter if you won or lost.
  2. Ammo refill and update repair costs, which tells you how much you’ve spend on auto-repair of your mods or auto-refills of ammo.
  3. Battle reports – you will now be able to find your recent battle reports in the notification tray.
Other fixes and tweaks
  • Reinforcement costs are significantly reduced for most Assault Team types.
  • You may now claim your veteran bonus for one of your previous battles, even if you’re not already a veteran member, by buying veteran membership from a battle report.
The full changelog can be found here: http://forum.heroesandgenerals.com/viewtopic.php?f=63&t=28965

Mobile Command
The Mobile Command app moves along on its own release cycle (when at all possible). The Android version has been updated today to be compatible with Spaatz addon #1, but the new iOS version is still in Apple's review queue.

36 comments Read more
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About This Game

Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, set in the midst of World War II Europe, where Axis and Allies fight for control.

The game uniquely merges epic first-person shooter action with a rich strategic layer, where your decisions have the power to turn the tide in an ongoing war among thousands of online players.

Players can choose to play as 'Heroes', fighting in the trenches, flying planes, commanding tanks and other vehicles on the battlefield, or take control of the war as 'Generals', determining the strategic direction and supporting fellow players by managing battlefield assets, army units and reinforcements.

The 'Generals' part of the game is also playable via the companion app 'Heroes & Generals: Mobile Command' which is available for iOS and Android.

As Infantry, Tank Gunner, Fighter Pilot, Recon, Paratrooper or General, your actions can turn the tide of a persistent online war, fought by players across the world!

Wars Aren’t Won By Tanks Alone!

System Requirements

    • OS: Windows XP, Vista, 7 or 8
    • Processor: 2GHz CPU w. SSE3 instruction set- dual-core
    • Memory: 2 GB RAM
    • Graphics: ATI HD 2000/NVIDIA 7900 or above (with >512mb RAM)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX compatible
    • OS: Windows 7 or 8
    • Processor: Intel i5 processor or higher / AMD Phenom II X6 or higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 series or higher / AMD HD 6870 or higher
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX compatible
Helpful customer reviews
131 of 172 people (76%) found this review helpful
117.9 hrs on record
Posted: November 20
Early Access Review
Misleading title. Rename the game to "Scrubs with snipers"

Every single game you'll join will have 1 or 2 blatant hackers, and 60% of the players on both teams, will be bunkered down in the forest, a stick so far up their collective ♥♥♥ that they've apparently impaled themselves on the ground and become immobile. There's no squad system, nor any rewards for playing as a team, so no incentive to do so.

The general idea behind the game is good, but that's not what we're here to talk about. The game performs terribly on many systems and have recieved little to no love with regards to optimization, which is a fatal flaw in any FPS. It is horribly balanced against teamplay, and the general power of the long ranged weaponry and tanks, makes it so that there's very few "if only to avoid saying two" viable ways to play this game. Camping with a sniper rifle - stick up the ♥♥♥, in the forest, or camp with a Submachine/LMG inside of a building - stick, still well up the ♥♥♥, but inside of a building.
The issue lies in the reward system, that is skewed towards promoting defensive play styles, and the complete lack of reasons not to do so. The easiest way to rack up points, is simply to stay on your respective points, killing people as they try to grab it, or alternatively, snipe at the enemy as they spawn, as you are comparatively, massively rewarded for landing a hit frem a distance of around 200 meters.

At it's current build, I see no reason to play this over any other shooter, except for the fact that it is free, and it's somewhat interesting due to the character progression, though even that quickly gets boring when constantly faced off against the native tribe of angry-stick-up-the-♥♥♥-men who roam the forests of Heroes and Generals. And in the end you're faced with the unavoidable choice of being repeatedly shot in the head from a mile away by stick men, or getting your own stick, implating it with surgical precision in your ♥♥♥♥♥♥, and planting your self on the ground, hoping to set down roots, and one day become the king of all stickmen.
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83 of 104 people (80%) found this review helpful
42.7 hrs on record
Posted: November 24
Early Access Review
This game was very close to awesome, but the developers ruined it with poor choices that ruined gameplay.

-pay to win
-one gun
-hero swapping
-worst hit detection I've ever seen in an online shooter game
-faction locking

As I was writing my review of this game, I realized the entire series of flaws can be summarized in one very easy statement: YOU HAVE TO BUY GRENADES.

As you play the game, you earn silver currency. That silver currency can be spent to upgrade weapons, or buy new weapons, vehicles, etc. Saving up enough currency to buy a "good" weapon requires you to grind at least 300+ hours. Meanwhile, as you use grenades or anything with ammunition, you have to spend your currency to replenish your grenade supply. The entire system is designed to make sure a casual player NEVER EVER EVER accomplishes anything in this game. It's a dirty, money-grubbing scheme to wear casual players down and finally push them to the point at which they reluctantly break out their wallets. As a non-paying casual player: you will never get a "good" gun. You will never level up. You will never be anything but fodder waiting to be slaughtered by the pay-to-win players ...and yes, this game absolutely groups beginners, pay-to-winners, and 500+ hour players into the same exact battles. Again, it's a scheme designed to frustrate non-paying casual players into taking out their wallets to overcome the disadvantage.

One gun: Yeah, this is self explanatory. Guns have weight, and the game designers intentionally designed the weight of the guns in such a way to prevent you from carrying more than one. Unless of course you pay to play, in which case you can pay for light-weight guns that enable you to carry two. This limitation is exacerbated by the fact that each type of gun is strictly limited to valued use in very specific circumstances. For example, machine guns are great inside of houses, but are completely useless at long range. The horrible single-gun system also contributes to the ill-effects of the hero swapping feature.

Hero swapping: In mid-battle, players can change their participating "hero." The game is designed in such a way that each "hero" becomes specialized. There are tank drivers, pilots, paratroopers, snipers, machine gunners, etc. Each has a specific role. Some battle maps cater to specific types. For example, some maps have wide rivers that must be crossed on foot. Obviously these maps cater to sniper-rifles. It's important to stress the point that you CAN NOT change weapons once you've joined a game. As soldiers trudge across the open water, snipers pick them off. Machine gunners, whom lack range effectiveness are basically worthless on these types of maps, as there is little to no close-quarters combat. Here's the trick: the game allows players to switch between heroes. Thus, if you happen to have played 1000+ hours, you will have the ability to swap out your useless machine-gunner for a more useful sniper. It's very strange. Rather than simply switching guns - which would make much more sense, you have to actually switch heroes. Unfortunately, leveling up those heroes takes hundreds of hours each. Like other strange mechanics in this game, the hero-swap mechanic was clearly implemented to encourage people to pay-to-win. IE: pay $50 and you can have both a great machine-gunner hero and a great sniper hero without having to invest 1000+ hours like everyone else. Why not just allow people to carry 2 guns, or even allow them to swap guns during battle? Because that wouldn't encourage people to pay money!

Hit detection: When I first started playing this game, this was the very first thing I noticed. I would run up to an enemy with my trusty machine-gun and start blasting. As I filled the stationary target with lead, my screen displayed spurts of blood - indicating that my shots were definitely hitting the target. Bullet after bullet slammed into the enemy's body. Then, slowly, as I continued to blast away, the target would turn towards me. Then the bullet-riddled enemy would fire one shot, and BOOM. I died. Yep, I shot him half-a-dozen times, and he one-shot-killed me and walked away. This same, frustrating scenario has happened to me literally hundreds of times. Check out the forums, and you will see that I am certainly not an isolated case. It happens to everyone. It's the most frustrating thing I have ever experienced in a multiplayer shooting game.

Hacks: While you may not necessarily consider this the fault of the game developers at first, you have to consider the entire pay-to-win scheme to fully understand the problem. This game is free to play. Anyone with a computer and an email address can play. If a player cheats and gets banned, then that player can simply register a new email address and cheat again. They don't lose anything, because they didn't pay anything. If a player had to pay $40 for a new account every time they got banned from cheating, they would quickly change their cheating ways as their bank accounts were drained from buying more and more new copies of the game to cheat with. However, since this is free-to-play, the cheaters don't care. They come in and have their fun ruining a game and getting 30-2 on the killboards. Then they get banned in a week and create a new account.. rinse-and-repeat. Believe me, the cheating is prevalent. As you play you will be saying "gee, I just saw a guy outrun a jeep, shoot me through a wall with a magical bullet from 500 meters away, and absorb 20 shots from a machine gun. this seems strange."

Overall, I am disappointed by the choices developers made with H&G. It could have been a unique and fun game, but unfortunately the greedy pay-to-win mechanics sabotaged what otherwise would have been a great experience.
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43 of 61 people (70%) found this review helpful
10.1 hrs on record
Posted: December 6
Early Access Review
Super fun game, unlike other most recent released FPS games, this takes us back to an older time in the War, a more classic war experience. However, despite the brilliant idea, the fact that you have to spent RL money to purchase many upgrades and character boost, makes it unenjoyable. This should have a flat out price tag and allow everyone to enjoy ingame item upgrades with the ingame currancy, instead of RL money.
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29 of 38 people (76%) found this review helpful
212.8 hrs on record
Posted: December 10
Early Access Review
WARNING. Devs / Support ban legit players. After 210 hours, I got banned for 'cheating/hacking' as they said in my support ticket. If you are interested in knowing more about this, go here: http://pastebin.com/iUaj91aM but you can skip this and keep reading the review below.

If you have insane good matches and is a very experienced FPS player (you listen to footsteps, you react to sound, twitch aiming, etc.) The Dev / Support WILL watch replays and ban you if they receive complains from other players, like in my case. DO NOT DEAL WITH SUPPORT. It's pointless and the support sucks (the support team seems to be one single man, and is known to be a d**chebag).

I won't even talk about the starter pack and the prices, it's a terrible business model just to save time and unlocks everything at a ridiculous price (Most expensive pack is at 100$+).

It's too bad because it is a very fun game to play and is amazingly fun if you get friends, but I guess my road ends here. If you still want to try this game out, be warned, anything can happen to your account.

-VERY bad hit detection (you can even see the guy bleed but you get no hit confirmed)
-Framerate on big maps can be horrible even on a big PC
-You need to refill grenades and rockets and they cost A LOT. It can be annoying for some if they want to save for a gun (which are also crazy expensive as well)
-1 Shot snipers are everywhere so get ready (you can quickly have access to those if you pay)
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49 of 74 people (66%) found this review helpful
74.3 hrs on record
Posted: December 3
Early Access Review
I don't know how I got into this game. To be honest, I can't even remember going in. All I can remember is my character waking up on the second floor of an abandoned house just outside the town where I lived and that I was wearing some soldier's clothes. The name of the soldier was Karl Muller. I know this because I could read the name tag on the jacket. All this seemed very weird to me, but I decided to just go back home and figure out everything there. I needed to get out of those clothes; I didn’t want to be confused with someone else. Just as I was walking down, I heard someone's whistle and an engine running outside the house. When I stepped outside, I saw a man wearing some weird looking green uniform running towards a funny looking green small vehicle and leaving. I decided to steal a bicycle that was sitting right in front of the house and went for a ride through the fields. I figured it was the shortest way home. As I was making my way along the river, I heard a loud noise in the woods and then a clicking noise (metal on metal) right afterwards. I got off the bike and took protection behind a tall tree and all I remember is that I was very scared. I took a minute to look around and see where that noise was coming from. Then, I saw it. It was that man wearing the green uniform. He was lying on the floor, had a really long rifle and he was looking down to a wooden barn across the field. It was a long way, but I saw some men running in ad out of that barn. They were wearing a dark grey uniform (much like the one I was wearing) and looked desperate. It was almost as if they were running for their lives. Then the man shot another bullet with his rifle. It was so loud that I had to cover my ears. Then I looked towards the barn and saw one of those soldiers lying on the floor, motionless. The other soldiers were nowhere to be found and I remember feeling sorry for that guy. I asked myself- Why did this happened? Why? That sadness I felt for the guy quickly turned into anger, but to myself. I felt rage and resentment to my cowardly actions. This anger took control over myself and made me grab a shovel I had in my procession (don't know where it came from) and smashed it into that man's head. There was nothing he could do. I think it took one or two hits, but by the time I was done he was no longer part of this world. I grabbed his rifle and saw a complete different world through that scope. I saw tanks and loud fighter airplanes. I saw men in dark gray and green uniforms running everywhere. I saw them fighting over abandoned houses, bridges, and other sectors. I saw dead bodies flying several hundred meters up in the air. I saw a man on a motor bike running over three young soldiers and then exploding after hitting a tree. I saw smoke and heard loud explosions. All the things I saw, I saw them through the scope of this rifle. A rifle I DIDN'T pay for. Then I quickly realized I was a soldier and that I was sent to this Free to Play war to see all this epic things and to recommend this game to you.

There is a Free to Play soldier in all of us.

10/10 -Would steal your scopes, cars, bikes, and tanks from you again.
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45 of 73 people (62%) found this review helpful
34.1 hrs on record
Posted: November 28
Early Access Review
If you love WW2 games, you will love this game 7/10

+Team Cooperation
+Like BF1942
+Free OLG
+Not bad graphic

-Noob Teammates
-Unbalance weapon
-Nerf and rebalance updates
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57 of 96 people (59%) found this review helpful
5.0 hrs on record
Posted: November 22
Early Access Review
Drove a bike into a river and it caught on fire and exploded killing both me and my squad..

biking simulator 10/10
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30 of 47 people (64%) found this review helpful
49.4 hrs on record
Posted: November 25
Early Access Review
If the Nazis replaced all of their tanks with bicycles back in 1939, we'd all be ♥♥♥♥ed.
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12 of 14 people (86%) found this review helpful
28.9 hrs on record
Posted: December 14
Early Access Review
Where do I start with this game?
Heroes and Generals is an amazing take on the WWII FPS area.

Only in Heroes and Generals can I wolf whistle my team mates into getting on the back of my push bike.
Only in Heroes and Gernals will I see a team mate kill himself 2-3 times trying to grenade tanks.
Only in Heroes and Generals will I spend hours leveling an infantry man to become recon, only to then be surprised how the rifle has a significant increase in cost.
Only in Heroes and Generals will I have an entire team of role-playing allies who make the game much more entertaining.

H&G is an amazing game, if you can cope with a few little nudges here and there.
And the best thing on H&G you ask? It's the only Free to play that's not a Russian learning simulator.
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21 of 32 people (66%) found this review helpful
10.0 hrs on record
Posted: November 24
Early Access Review
Whistling people over to have them chauffer you on a bike is the best.

would whistle again
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8 of 8 people (100%) found this review helpful
16.9 hrs on record
Posted: December 18
Early Access Review
+ Large, sprawling battlefields
+ Very detailed and impressive amount of customization options
+ Leveling skills is done through accolades, which helps one tailor their character to their playstyle
+ Vehicle controls are smooth and enjoyable
+ Stat buffs can be gained by displaying the appropriate medals; this feels rewarding, but doesn't necessarily break the game
+ Despite microtransactions, gameplay appears agreeably balanced

- This game places a massive and overwhelming focus on microtransactions; everything is for sale, at any time, and the prices range from moderate to outrageous
- A plethora of blatant hacking, and not a lot being done about it (I am usually very cynical about claims of hacking, but when I see one or more players literally flying of their own accord, sniping headshots from across the map, that's definitely hacking)
- Poor terrain rendering
- Matchmaking often takes an inordinately long time to find a game
- Poor squad system
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31 of 51 people (61%) found this review helpful
91.0 hrs on record
Posted: November 19
Early Access Review
I have nothing but praise for this game. For a beta game it is FANTASTIC. Far above COD and the Battlefield franchise in my opinion. The game is very immersive and intense at times. The game does have some issues, but what Beta game doesn't? If you're looking for some negatives, the hit detection is not always spot on (this has become very rare), sometimes you will be completely outnumbered, which isn't the developer't fault, it is the generals'. As any game, it has things that you will love and you will hate. Overall, this is probably the best FPS I have ever played. I rank it right up in my books with COD 4.

People keep calling this game a "Pay to Win" game. It is not. You can purchase anything from weapons to tanks, and with the tanks, sure, you can pay to get a better tank. But as far as an form of ground troop, the weapon only means so much. It would be the equivalent of you being able to buy the highest level assault rifle in Call of Duty. It really comes down to skill, as the rifle is not going to make that much of a difference to be game changing. I would NOT call this game "Pay to Win", if anything I would call it "Pay to Avoid Grinding".
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10 of 13 people (77%) found this review helpful
47.9 hrs on record
Posted: December 15
Early Access Review
Nice game, nice graphics, planes, tanks, cars, bikes, infantry all playing at once, well balanced and fun to play especially with friends.
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17 of 27 people (63%) found this review helpful
11.2 hrs on record
Posted: December 12
Early Access Review
So I've heard that this game is Pay2Win, yet from my experience you just pay to avoid grinding. I haven't spent any money on this game and love it a lot so I don't understand where all the hate is coming from.

I know the reviews are bad but at least give the game a try.
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10 of 14 people (71%) found this review helpful
92.2 hrs on record
Posted: November 23
Early Access Review
I would highly recommend the game it’s immensely enjoyable. If you don’t mind a slight grind in the beginning until you find your favorite play style this game will find you dumping many hours into it. Many people complain about how it is pay to play which is untrue. It does take a while to unlock certain weapons. Though they do add a little advantage when you get them it is not so much that a good player can’t still be a killing machine with only the starting weapons. The vehicles do require maintenance but once you’re able to afford a vehicle your rank and pay are more than able to cover it without even really noticing unless you’re just wasting resources. Check in the community for guides on different weapons and combinations.
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10 of 14 people (71%) found this review helpful
52.3 hrs on record
Posted: December 10
Early Access Review
Dont play this game, seriously.

the game has a great idea. path progression, faction based fighting. awesome ideas, perfect... until you actually play the game.

horrible hit detection, ballistics like shooting tenis balls, and at least one hacker per match. Also snipers, SNIPERS EVERYWHERE, and why not? the game rewards you to be a sniper, the longer range a kill the higher the exp. with an average weapon you get 5 maybe 6 exp for a kill, 10 if savior (meaning you stoped them from killing a buddy) 60 if defensive (meaning inside a cap point). average sniper kill at 200m? 75-80 not adding defensive or savior. so you can imagine everymatch has at least half the teams made of snipers.

Also very pay to win, the bought mgs and sub mgs can almost snipe themselves and the basic rifle has to be almost point blank to hit, that is of course the hit detection lets you.

laggy as all hell, ping is a very big problem, buggy, just overall a poorly done game

Could be an awesome game if done right... but its not, and sadly this games ideas are almost exactly what i think an awesome ww2 shooter would be, but i end up RAGING 90% of the time

if you want to try it and at least pretend like you found the ww2 shooter your looking for, go for it, but for god sakes DONT GIVE THEM ANY MONEY!
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11 of 17 people (65%) found this review helpful
6.8 hrs on record
Posted: December 6
Early Access Review
Its a great game, needs a couple tweeks as most early access games do. One thing i think it needs it a voice chat, perhaps its proximity chat so everyone around you can hear (including enemies) but definitly needs it. If its already in the game and i just cant figure it out please do tell me XD
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39 of 71 people (55%) found this review helpful
81.8 hrs on record
Posted: November 21
Early Access Review
If you like running people over with bikes, chasing people with a shovel, whistling for no reason, and over dramatic deaths play it its a free to play :D
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5 of 8 people (63%) found this review helpful
7.8 hrs on record
Posted: December 14
Early Access Review
take a bike
drive to someone
wait till he comes
and then driving away like a crazy ♥♥♥♥♥♥
screw u troller! ill ♥♥♥♥♥♥ headshot ya, u lil freaking duck!
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7 of 12 people (58%) found this review helpful
52.3 hrs on record
Posted: November 23
Early Access Review
Great game, balance gameplay and barely Pay-to-win.
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